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/cvs/deliantra/server/TODO
Revision: 1.159
Committed: Mon Jun 14 09:16:45 2010 UTC (13 years, 11 months ago) by elmex
Branch: MAIN
Changes since 1.158: +3 -0 lines
Log Message:
added todo to fix demonology quest.

File Contents

# Content
1 Here are listed some todos which should be looked into sometimes.
2
3 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
4 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
5 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
6
7 - /quests/peterm/Demonology/* - the markers only last 10 minutes, which is
8 probably not long enough. and also the player is not informed of this.
9
10 - think about: make it possible to update spell direction while it is fireing.
11 for example the bullet swarm direction will not adapt if it fires while
12 your character changes direction.
13
14 - build code marks all sorts of objects as unique, but it clearly shouldn't do so.
15 - stealing, mining, others has no "there is nothing" message if nothing is there.
16
17 - 2010-03-27 23:16:06.3285 loading /opt/deliantra-server/share/deliantra-server/maps//onefang/IceCastle2.map (1702522,0)
18 2010-03-27 23:16:06.3498 object refering to nonexistant archetype 'event_close'.
19 2010-03-27 23:16:06.3539 object refering to nonexistant archetype 'scroll_lockpick'.
20 2010-03-27 23:16:06.3543 object refering to nonexistant archetype 'scroll_melee_weap'.
21 2010-03-27 23:16:06.3560 object refering to nonexistant archetype 'scroll_boxing'.
22 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
23 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
24 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
25 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
26 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
27 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
28
29 - rewrite jeweler resource file to use the new cf::match syntax to
30 detect the ingredient items.
31 - hitback causes evil "kill_object - unable to find skill that killed monster"
32 messages when the player with hitback doesn't have a skill enabled.
33 - fix the ryzian amulet in the quest at scorn/misc/wizhide
34 - fix currency descriptions in gde!
35 - GDE: pick tool does not work when picking with closed attribut eeditor
36 - http://maps.deliantra.net/pup_land/nurnberg/reception/electricity3.xhtml
37 how to get key 77497772343?
38 - 02 14:29:06 {server} DetectiveFisch chats: btw elm, any idea why magic mapping crashes my client?
39 02 14:29:33 {server} DetectiveFisch chats: its a very reliable way to do so, ive never actually been able to use magic mapping
40 2010-03-02 14:27:43.7063 clientlog [24.156.48.77/DetectiveFisch]: OpenGL Info: Tungsten Graphics, Inc [1.3 Mesa 7.0.2]
41 - http://crossfire.svn.sourceforge.net/viewvc/crossfire/arch/branches/1.12/indoor/bed_save.base.111.png?revision=11155&view=markup
42 - place some thing at the end of the under water dungeon in whaleisland
43 - 08 17:13:14 {server} Artos chats: I remember the other bugs I wanted to report
44 08 17:13:35 {server} Roscoe chats: and i have a question as well
45 08 17:13:44 {server} Artos chats: renameing a book droped on the floor fails with a the book xy is now marked
46 08 17:14:10 {server} Neko-san was attacked by Dustfinger!
47 08 17:14:59 <elmex> Artos: you mean when renaming a book on the floor?
48 08 17:15:00 {server} Artos chats: and other are about my summon cult monsters, it seems like the ai is very bugy for the bigge
49 r summons
50 08 17:15:06 {server} Artos chats: yes
51 08 17:15:25 <elmex> yes, the pet-monster AI is quite borked
52 08 17:15:34 {server} Artos chats: even with patmode s&d summons like belzebub only dance around
53 08 17:15:43 <elmex> we haven't rewritten the petmonster AI yet :->
54 08 17:16:10 {server} elmex logged in
55 08 17:16:19 {server} Artos chats: also it somehow manages to summon bats which try to attack me
56 - find level 0 wand generation, there should be no level 0 wands!
57 - 07 21:51:26 {server} Artos chats: also good, I found a few bugs today and one yesterday
58 07 21:52:35 {server} Artos chats: one was that I was able to get a key of live with 32 bought death certificates and one unpaid
59 07 21:52:58 {server} Artos chats: looks like the angel doesn't check whether your certificats are already paid
60 - map lostwages/alchemists shop cauldron teleport broken
61 - boes' slotmachine code in perl :-/
62 - fix torch editor documentation
63 - put mana force stuff together see deliantra todo
64 - advertise: http://www.pro-linux.de/spiele/
65 => artikel schreiben
66 => dito: http://www.holarse-linuxgaming.de/
67 - client: enter macht drop n fenster groesser, return machts zu!
68 - unpaid items convrsion siehe mail
69 -
70 jemand hat "torch_type_on"-objekte (in-game-name!), die auch nicht brennen.
71
72 die hat er angeblich von hier und related maps:
73 http://maps.deliantra.net/port_joseph/goblin/dungeon1.xhtml
74
75 dort finde ich "torch_1"-objekte in einigen goblins.
76
77 hast du ne ahnung, wo die herkommen, wie die entstehen, bzw. noch besser,
78 kannst du das problem fixen? :)
79 - http://maps.deliantra.net/quests/peterm/CTower/Barracks.xhtml
80 die monster da schauen nicht wirklich so aus wie ich sie in erinnerung habe -
81 tatsächlich haben sie alle ne animation gestezt, diew ird abe rnicht benutzt
82 (auch nicht in-game).
83 kannst du das mal anschauen? da muss irgendwas ganz arg schieflaufen.
84 - rate limit mana fountain: max per hour
85 => make them bring less with higher level
86 10 18:28:20 {server} Uccisore chats: what if mana pots gave 2-3 ranks of mana regen for a duration, instead of a flat bunch of
87 mana?
88 10 18:29:00 <schmorp> interesting
89 10 18:29:14 <schmorp> elmex: no?
90 10 18:29:24 <schmorp> would not even need any code to implement
91 10 18:29:38 {server} Uccisore chats: would preserve the benefits of a large mana pool
92 10 18:30:02 {server} Uccisore chats: about the only tricky part is, you'd want them to stack with the characters current magic
93 +, but probably NOT stack with other mana pots. :/
94 10 18:33:30 <elmex> schmorp: i don't know how to give mana regen via potion, maybe a special spell that inserts a force that b
95 oosts spell regen would work
96 10 18:33:44 <elmex> schmorp: and potions are usually just calling spells
97 10 18:34:27 <elmex> maybe
98 10 18:34:44 <schmorp> elmex: just like poision, except use gen_sp or so
99 10 18:34:48 {server} Uccisore chats: Like I said, I *think* if you can avoid having the pots stack, it might be good
100 10 18:35:00 <elmex> schmorp: then you drink 10 potions and get 10 times mana regen?
101 10 18:35:11 {server} Uccisore chats: Yeah, thats what you don't want
102 10 18:35:16 <schmorp> no, thats not how it usually works, no
103 10 18:35:30 {server} Uccisore chats: But, you DO want it to stack with a ring of magic+2 or whatever
104 10 18:35:34 <schmorp> drinking the second time would just tlel you teh effetc is already active
105 10 18:35:35 {server} Uccisore chats: I would tink
106 10 18:35:48 <elmex> schmorp: well, that might require code, i don't know exactly
107 - 03:39:34 -server:#cf- Daath chats: "take 1 arrow;east;use_skil bowyer;drop arrow" is a
108 great way to bump up bowyer skill
109 - exits are pasable if you shoot magic missile on it.
110 - fix http://www.deliantra.net/doc/user/skill_help.html#jeweler
111 - 08 01:00:08 {server} Marble chats: heh... you make rings of adornment out of
112 10 gold nuggets, but the desc says there made of iron
113 - client seems to messup when logging out/in in char gen in stat roll.
114 - fix blackshield pupland terminal teleporter
115 - improve armour/weapon might work while applied => leading to overused item power.
116 - generic builder does still work even if dropped, see apply.C w.r.t. ranged_ob
117 - 21 16:04:17 {server} Altwi chats: elmex: put in a "dumb-move" capture routine
118 so that others cannot dump royals onto silver exchange tables.
119 - singing experience, how?!
120 - go over http://maps.deliantra.net/quests/greyshield/Greysword.xhtml
121 - 03:08:52 -server:#cf- Deathshead chats: I was looking in
122 /arch/treasures/player_starting_equip.trs and I noticed that fire hatchlings
123 start with evocation, but in the previous version of the file they had
124 pyromancy. Can a hatchling even use dragonbreath ability without pyromancy?
125 Or are abilities not restricted to known skills?
126 03:09:54 -server:#cf- Daath chats: dragonbreath requires pyro, afaik.
127 03:10:47 <schmorp> afaik, there is no such thing as an ability
128 03:10:52 -server:#cf- Deathshead chats: Then that sounds like an unintended change. I
129 think if I understood the details it happened in the 1.1 version of the file
130 by elmex while changing some other details.
131 - check reset timeouts in icecave w.r.t reentering and increasing.
132 - 02 20:06:09 {server} polyphonyx chats: elmex, popadom is denied death and
133 wounding because he i s gaea, but if he uses glyph, that can have death and
134 wounding prayers. is that a bug or is that ok?
135
136 - discuss with schmorp: rune of transference
137 can be used to make more mana!!!
138 - fix tutorial in client! => button bar!
139 - http://maps.deliantra.net/lake_country/Butakis/prison_e.xhtml
140 ^ horribly made map-mechnism! fix it somehow...
141 - flu immunity war visible => schaun wir mal nach wie eine
142 immunity auf der map landen kann.
143 - angel in nimbus should tell about godgiveneness of keytolife
144 - hostile to stay an hour after kill
145 - old castle archetype fixen
146 - chat-tab farben mal angucken udn fixen (graue message => hellblau?)
147 - ein paar shops in lone_town haben keine shop desc => use bargaining
148 => no shop nearby
149 => check for shop floor and make better message!
150 - 18 21:44:53 <schmorp> elmex: wegen punching
151 18 21:45:01 <schmorp> elmex: vielleicht soltle punching in die rasse wandern
152 18 21:45:07 <elmex> hmmm
153 18 21:45:11 <schmorp> elmex: d.h. jeder hat punching X-ODER einen anderen skill
154 18 21:45:16 <elmex> ja
155 18 21:45:20 <schmorp> d.h. sparklings müssten halt mir schocks leben
156 18 21:45:24 <schmorp> :)
157 18 21:45:28 <elmex> :)
158 18 21:45:34 <schmorp> macht zumindest sinn
159 18 21:45:38 <elmex> absolut
160 - editor:
161 On Tue, Dec 16, 2008 at 02:30:37AM +0100, Marc Lehmann wrote:
162 > das verschiwnden der attribute ist definitiv ein editor-bug.
163 >
164 > habe eben ein magic mouth auf die map gesetzt, dnan angeklickt, dann
165 > ediert, dann im stack-window auf denselben magic mouth geclickt und mein
166 > edit war weg.
167 >
168 > auf der map war mein edit allerdings noch (tooltip).
169 - add notice after race selection about the floorbox
170 - 09 02:44:51 <Asarth> schmorp: also, the scroll i wrote is level 22, the level of the spell, whi le my inscription level is 15. is this a coincidence, a bug, or deliberate ?
171 - primer
172 - habe eben ein problemd ebugged:
173
174 if (hitter->skill && hitter->type != PLAYER)
175 skill = hitter->skill;
176 else if (owner->chosen_skill)
177 {
178 skop = owner->chosen_skill;
179 skill = skop->skill;
180 }
181 else if (QUERY_FLAG (owner, FLAG_READY_WEAPON))
182 skill = owner->current_weapon->skill;
183
184 das kommt aus kill_objetc, um festzustellen, welcher skill die experience kriegt.
185
186 der crash erfolgt in owner->current_weapon, weil die 0 ist (war eri). der
187 fix ist im cvs, aber:
188
189 problem: sie hatte einen "golem" als pet, der hat ein monster getötet.
190 offenbar fehlt den golems der richtige skill (sollte eigentlich
191 hitter->skill) sein, sonst kann man auf diese weise ja beliebig experience
192 channeln.
193 - golems:
194 - damage so lassen,
195 => golems schneller machen
196 => lesser golem langsamer leveln lassen/schwaecher machen
197 - spieler ohne animation
198 2008-11-15 01:37:01.5664 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@5+17) lacks animatio
199 2008-11-15 01:37:01.6848 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@6+18) lacks animatio
200 2008-11-15 01:37:01.8091 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@7+19) lacks animatio
201 2008-11-15 01:37:02.0436 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@8+20) lacks animatio
202 2008-11-15 01:37:02.4076 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@9+21) lacks animatio
203 2008-11-15 01:37:03.0036 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@10+21) lacks animati
204
205 hast ne idee, wie da spasiseren kann, bzw. wie da sausgelöst wird, bzw. wie mans fixen kann?
206 - fix dragonbreath rod => see how string it should be at magic item level 1
207 => what change did lerp introduce?
208 - kannste da smal debuggen?
209
210 der fehler ist, daß etwas ein objekt auf die freed objects map legen
211 will. wahrscheinlich ist die disease dort und aktiv. das eigentliche
212 problem ist, wie auf der freed objects map überhaupt was aktives landen
213 kann.
214
215 meinst du, du kannst das irgendwie reproduzieren?
216
217 (lina hat's irgwendwie ausgelöst, auf der southpole-map (castleb3),
218 rabies flu und cold hat sie gecastet).
219
220 2008-11-10 03:18:30.4626 tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
221 2008-11-10 03:18:30.4643 tries to insret object on freed objects map: {cnt:9161123,uuid:<1.43b0f06bb>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
222 2008-11-10 03:18:30.6778 [ABT] tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1) at /opt/crossfire/share/deliantra-server/cf.pm line 3845
223 2008-11-10 03:18:30.6778+ eval {...} called at /opt/crossfire/share/deliantra-server/cf.pm line 3845
224 2008-11-10 03:18:30.6778+ cf::tick() called at /opt/crossfire/share/deliantra-server/cf.pm line 3475
225 2008-11-10 03:18:30.6778+ cf::main() called at -e line 0
226 2008-11-10 03:18:30.6778+
227 2008-11-10 03:18:30.6778 [ABT] --- C backtrace follows ---
228 2008-11-10 03:18:30.6779 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1155
229 2008-11-10 03:18:30.6779 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:210
230 2008-11-10 03:18:30.6779 [ABT] [xy_normalise] /root/src/cf.schmorp.de/server/common/../include/map.h:379
231 2008-11-10 03:18:30.6779 [ABT] [insert_ob_in_map(object*, maptile*, object*, int)] /root/src/cf.schmorp.de/server/common/object.C:1279
232 2008-11-10 03:18:30.6779 [ABT] [move_symptom(object*)] /root/src/cf.schmorp.de/server/server/disease.C:565
233 2008-11-10 03:18:30.6779 [ABT] [process_events()] /root/src/cf.schmorp.de/server/server/main.C:319
234 2008-11-10 03:18:30.6779 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:445
235 2008-11-10 03:18:30.6779 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1664
236 2008-11-10 03:18:30.6779 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
237 2008-11-10 03:18:30.6780 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
238 2008-11-10 03:18:30.6780 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
239 2008-11-10 03:18:30.6780 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:951
240 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
241 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
242
243 -
244 28 11:03:52 {server} [boetz] another problem, probably related to praying - im devourers now, but still getting infected by typhoid
245 28 11:05:05 <elmex> hmm, don't know
246 28 11:05:55 {server} [boetz] this appeared too, after the accidental conversion
247
248 - 24 15:20:40 {server} [boetz] hmm, looks like I somehow got partially detached from
249 my god - devourers. 'a random spirit' grants you prayer, and so on. but
250 i'm still repelled from healing. and summon cult monsters now summons
251 noone. seems like a bug
252 => wie kann sowas passieren?
253
254 -
255 09 12:13:27 <schmorp> elmex: die signs sehen furchtbar aus, abe rich glaube, denen fehlt einrückung :)
256 09 12:14:13 <schmorp> elmex: du brauchst DRINGEND
257 09 12:14:22 <schmorp> elmex: nen editor-button in gde, so wie gimp ihn hat
258 09 12:14:46 <elmex> editor button?
259 09 12:15:12 <schmorp> elmex: hast du noch nie tetx ediert innem gimp-perl-plugin?
260 09 12:15:21 <schmorp> elmex: da ist neben/über der textarea ein EDITOR button
261 09 12:15:24 <schmorp> elmex: der invoked $EDITOR
262 09 12:15:25 <elmex> oh
263 09 12:15:32 <elmex> ja
264 09 12:15:48 <schmorp> $ENV{EDITOR} || "vi" :->
265 09 12:15:51 <schmorp> elmex: warte
266 09 12:16:08 <elmex> system ("vi"); kommt innem gtk program nich so geil ;-/
267 09 12:16:17 <schmorp> elmex: http://ue.tst.eu/cc785ce5608502223557e7f1b9e880f5.txt
268 09 12:16:36 <schmorp> elmex: man fork?
269 09 12:16:49 <schmorp> elmex: abgesehen davon hat der gimp-code faszinierendes gemacht, nämlich das fenster gehiddened :)
270 09 12:16:54 <schmorp> ist ja krank
271 09 12:17:11 <schmorp> ist bestimmt noch 5.6 code
272 09 12:17:44 <schmorp> aber das hiden und modale verhindetr unerwünschte effekte
273 09 12:18:14 <elmex> oh, gut
274 09 12:18:26 <schmorp> elmex: kannste das tutorial mal durchgehen und schauen ob schilder noch richtig bzw. vernünftig angezeig
275 t werden?
276 09 12:18:44 <elmex> jo, sek
277 09 12:21:19 <schmorp> elmex: kannst du auch was anderes machen?
278 09 12:21:31 <schmorp> elmex: nämlich schauen, bo du nach der ersten message für ein tab im client
279 09 12:21:41 <schmorp> elmex: daß das CLEAR flag gestezt hat
280 09 12:21:47 <schmorp> elmex: wieder ganz nahc oben scrollst?
281 09 12:21:56 <schmorp> nee
282 09 12:21:57 <schmorp> einfacher
283 09 12:22:06 <schmorp> wenn du ne message ausgibst mit clear flag, scrolle wieder nach oben
284
285 - 05 18:17:26 <schmorp> elmex: kannste mal schauen, ob "install Deliantra::Client" funzt
286 05 18:17:35 <schmorp> elmex: und wnen ja, die install-anleitung enstprechend abändern?
287 05 18:17:42 <schmorp> elmex: da ist ein workaround-hack drin
288
289 - gourmet mushroom balancing
290
291 - pup_land terminal portals in guilds don't work!
292
293 - http://maps.deliantra.net/lake_country/shops/Olds_jewel.xhtml
294 - the crowns appea UNDER the weird altar...
295
296 - 09 19:20:34 <schmorp> ich finde, gde <notexistignyet> soltle einen frgaen, ob man die map anelgen will
297 -
298 06 23:27:30 {cfbot} [Khaleh] chat Heh, unfair! The diamond selling table
299 in the diamond exchang e converts like crossfire 24 gold -> 120 silver (1
300 gold -> 5 silver)
301 - merging a +99 ring doesn't work for blade... he got - stats...
302 +99 poison merge with armour cold + 30
303 - 21 14:01:39 {cfbot} [BladeStorm] the totem didnt let me pray
304 - hall of selection => auto apply sign?
305 - jeweler => mehr potions
306 - rot chat tab nich von blau ruecksetzen!
307 - nimbus engel key in inventory packen und evtl. createn oder so und
308 per dialog uebergeben direkt.
309 - random quest npc
310 - rods und firebrands/mithrichainmail limitieren
311 - evtl. per drop-chance?
312 - PR: nach kuenstlern offiziell suchen
313 - tutorial pfeile
314 - bei distris promoten
315 - GDE
316 - editor mal ueberarbeiten
317 - automerging optional machen?!
318 =======================================================
319
320 TODO: =item Svd: the amount of seconds the map was last saved (++ means >99).
321 ^^^ the ">" gets eaten.
322 TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
323 TODO: books head2, possibly after verbatim (prison de...)
324 TODO: emergency swap mode is not working
325 TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
326 (when picking up a bomb quickly enough)
327 TODO: inscription cannot be readied.
328 TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
329 TODO: ready_skill find traps does nto unapply the range slot item (bow)
330 TODO: no detah messages for arena anymore
331 TODO: remove curse should *maybe* work on players themselves
332 TODO: remove curse in glyph/rune doesn't have any effect?
333 TODO: rewrite highscore code
334
335 TODO: greeting message on what to do in dialog after race selection.
336 TODO: onefang's catsle conatisn many references to 'book' and 'scroll_wresting' and other fun stuff.
337
338 2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
339 2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
340 2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
341 2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
342 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
343 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
344 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
345
346 2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
347 2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
348 2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
349 2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
350
351
352 TODO: autopickup in shop
353 TODO: quit charcetr doesn't nuke in-memory per-player maps
354 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
355 TODO: farmwife doesn't react to guuh's head?
356 TODO: shop mats should use the nesrest other shopmat, always.
357 TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
358
359 * where is pippijns script to generate the emote_help.pod?
360
361 * make inscription easier to use: offer a full dialog with multiple lines, let
362 users re-write/edit books to their liking (without givign exp).
363
364 * TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
365
366 * TODO: re-apply items on log-in
367
368 * create 100 chicken => some unseen item updates
369
370 * dragons should not be able to change their title via the settings tab in playerbook
371
372 * syncpoints: rules, news, motd, crossfiremail, hiscore
373 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
374
375 * lone-town shops say "no shop nearby" with use_skill bargaining.
376
377 * 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
378
379 * off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
380
381 * *sigh*
382 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
383 _after_ the weight update fix
384
385 * unique items in maps not handled correctly: server should remember wether a unique
386 file was written and force it to be written again, even if empty.
387
388 * can't move onto navar harbour piers when levitating.
389
390 * drakkar pking system assumed to be well-balanced: any documentation?
391
392 * tutorial in client
393 18:24:32 <qwe> just a note
394 18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
395 was reading it (by then) to get what was wrong and the instructions
396 there are outdated.
397
398 * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
399 simply by dropping it.
400
401 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
402
403 * drop all and get all will result in trying to pick up yourself
404 (likely harmless)
405
406 * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
407
408 * vanessa kept active because of:
409 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
410 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
411 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
412
413 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
414
415 http://stonewashed.net/sfx.html
416
417 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
418 2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
419 2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
420 2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
421
422 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
423
424 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
425
426 * for the future: adjust sp regenration in that way that it doesn't
427 regenrate when food is below < 200 (a magic constant)
428
429 * level 100 inscription with 4 kills: a single random_Scorll treasure
430 item in the ancient mages of forgotten town palace create
431 many *hundreds* of actual scrolls when instantiated?
432
433 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
434 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
435 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
436 07:21:37 <schmorp> unidentified they are called potions?
437 07:21:48 -cfbot:#cf- [Incen] ayup
438 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
439
440 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
441
442 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
443 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
444 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
445 semantics).
446
447 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
448 there. be inventive.
449
450 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
451 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
452 hitting items it shouldn't.
453
454 * can users in theory steal the gems out of their snitchangel pet monsters?
455 => the nodrop mechanism used for that should also disallow stealing.
456
457 * bowmode should offer different capabilities given on level of user
458 (Leonov).
459
460 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
461 resolve the situation by either implementing it fully or removing it fully.
462
463 * climbing, meditating, levitating skills etc. should give you experience per use
464
465 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
466 2007-02-03 03:49:06.011 Discarding object without arch: texas
467 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
468 2007-02-03 03:54:36.926 Discarding object without arch: event_say
469
470 * IMPORTANT:
471 entering instantiated random maps whose meta file is missing freezes the player.
472
473 * random speed should result in randomised initial animation face.
474
475 * training center (kobold etc.) does not stop working after 30-40min
476 but goes on for 2 hours _at least_.
477
478 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
479 this is simply counterwall hitting monsters. but why does it happen?
480
481 * animated weapons should come back to the player when he dies/disconnects?
482 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
483 animated weapon out and you disconnect, that it'd simply a) fall to the
484 ground or b) return to your inv? Rather than disappearing into the void of
485 nothingness.
486
487 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
488 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
489 16:09 <@schmorp> erinnert mich dran
490
491 * 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
492 (improve message)
493
494