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/cvs/deliantra/server/TODO
Revision: 1.160
Committed: Sat Jun 26 19:25:12 2010 UTC (13 years, 10 months ago) by root
Branch: MAIN
Changes since 1.159: +0 -5 lines
Log Message:
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File Contents

# Content
1 Here are listed some todos which should be looked into sometimes.
2
3 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
4 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
5 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
6
7 - /quests/peterm/Demonology/* - the markers only last 10 minutes, which is
8 probably not long enough. and also the player is not informed of this.
9
10 - think about: make it possible to update spell direction while it is fireing.
11 for example the bullet swarm direction will not adapt if it fires while
12 your character changes direction.
13
14 - build code marks all sorts of objects as unique, but it clearly shouldn't do so.
15 - stealing, mining, others has no "there is nothing" message if nothing is there.
16
17 - 2010-03-27 23:16:06.3285 loading /opt/deliantra-server/share/deliantra-server/maps//onefang/IceCastle2.map (1702522,0)
18 2010-03-27 23:16:06.3498 object refering to nonexistant archetype 'event_close'.
19 2010-03-27 23:16:06.3539 object refering to nonexistant archetype 'scroll_lockpick'.
20 2010-03-27 23:16:06.3543 object refering to nonexistant archetype 'scroll_melee_weap'.
21 2010-03-27 23:16:06.3560 object refering to nonexistant archetype 'scroll_boxing'.
22 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
23 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
24 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
25 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
26 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
27 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
28
29 - rewrite jeweler resource file to use the new cf::match syntax to
30 detect the ingredient items.
31 - hitback causes evil "kill_object - unable to find skill that killed monster"
32 messages when the player with hitback doesn't have a skill enabled.
33 - fix the ryzian amulet in the quest at scorn/misc/wizhide
34 - fix currency descriptions in gde!
35 - GDE: pick tool does not work when picking with closed attribut eeditor
36 - http://maps.deliantra.net/pup_land/nurnberg/reception/electricity3.xhtml
37 how to get key 77497772343?
38 - 02 14:29:06 {server} DetectiveFisch chats: btw elm, any idea why magic mapping crashes my client?
39 02 14:29:33 {server} DetectiveFisch chats: its a very reliable way to do so, ive never actually been able to use magic mapping
40 2010-03-02 14:27:43.7063 clientlog [24.156.48.77/DetectiveFisch]: OpenGL Info: Tungsten Graphics, Inc [1.3 Mesa 7.0.2]
41 - http://crossfire.svn.sourceforge.net/viewvc/crossfire/arch/branches/1.12/indoor/bed_save.base.111.png?revision=11155&view=markup
42 - place some thing at the end of the under water dungeon in whaleisland
43 - 08 17:13:14 {server} Artos chats: I remember the other bugs I wanted to report
44 08 17:13:35 {server} Roscoe chats: and i have a question as well
45 08 17:13:44 {server} Artos chats: renameing a book droped on the floor fails with a the book xy is now marked
46 08 17:14:10 {server} Neko-san was attacked by Dustfinger!
47 08 17:14:59 <elmex> Artos: you mean when renaming a book on the floor?
48 08 17:15:00 {server} Artos chats: and other are about my summon cult monsters, it seems like the ai is very bugy for the bigge
49 r summons
50 08 17:15:06 {server} Artos chats: yes
51 08 17:15:25 <elmex> yes, the pet-monster AI is quite borked
52 08 17:15:34 {server} Artos chats: even with patmode s&d summons like belzebub only dance around
53 08 17:15:43 <elmex> we haven't rewritten the petmonster AI yet :->
54 08 17:16:10 {server} elmex logged in
55 08 17:16:19 {server} Artos chats: also it somehow manages to summon bats which try to attack me
56 - find level 0 wand generation, there should be no level 0 wands!
57 - 07 21:51:26 {server} Artos chats: also good, I found a few bugs today and one yesterday
58 07 21:52:35 {server} Artos chats: one was that I was able to get a key of live with 32 bought death certificates and one unpaid
59 07 21:52:58 {server} Artos chats: looks like the angel doesn't check whether your certificats are already paid
60 - map lostwages/alchemists shop cauldron teleport broken
61 - boes' slotmachine code in perl :-/
62 - fix torch editor documentation
63 - put mana force stuff together see deliantra todo
64 - advertise: http://www.pro-linux.de/spiele/
65 => artikel schreiben
66 => dito: http://www.holarse-linuxgaming.de/
67 - client: enter macht drop n fenster groesser, return machts zu!
68 - unpaid items convrsion siehe mail
69 -
70 jemand hat "torch_type_on"-objekte (in-game-name!), die auch nicht brennen.
71
72 die hat er angeblich von hier und related maps:
73 http://maps.deliantra.net/port_joseph/goblin/dungeon1.xhtml
74
75 dort finde ich "torch_1"-objekte in einigen goblins.
76
77 hast du ne ahnung, wo die herkommen, wie die entstehen, bzw. noch besser,
78 kannst du das problem fixen? :)
79 - rate limit mana fountain: max per hour
80 => make them bring less with higher level
81 10 18:28:20 {server} Uccisore chats: what if mana pots gave 2-3 ranks of mana regen for a duration, instead of a flat bunch of
82 mana?
83 10 18:29:00 <schmorp> interesting
84 10 18:29:14 <schmorp> elmex: no?
85 10 18:29:24 <schmorp> would not even need any code to implement
86 10 18:29:38 {server} Uccisore chats: would preserve the benefits of a large mana pool
87 10 18:30:02 {server} Uccisore chats: about the only tricky part is, you'd want them to stack with the characters current magic
88 +, but probably NOT stack with other mana pots. :/
89 10 18:33:30 <elmex> schmorp: i don't know how to give mana regen via potion, maybe a special spell that inserts a force that b
90 oosts spell regen would work
91 10 18:33:44 <elmex> schmorp: and potions are usually just calling spells
92 10 18:34:27 <elmex> maybe
93 10 18:34:44 <schmorp> elmex: just like poision, except use gen_sp or so
94 10 18:34:48 {server} Uccisore chats: Like I said, I *think* if you can avoid having the pots stack, it might be good
95 10 18:35:00 <elmex> schmorp: then you drink 10 potions and get 10 times mana regen?
96 10 18:35:11 {server} Uccisore chats: Yeah, thats what you don't want
97 10 18:35:16 <schmorp> no, thats not how it usually works, no
98 10 18:35:30 {server} Uccisore chats: But, you DO want it to stack with a ring of magic+2 or whatever
99 10 18:35:34 <schmorp> drinking the second time would just tlel you teh effetc is already active
100 10 18:35:35 {server} Uccisore chats: I would tink
101 10 18:35:48 <elmex> schmorp: well, that might require code, i don't know exactly
102 - 03:39:34 -server:#cf- Daath chats: "take 1 arrow;east;use_skil bowyer;drop arrow" is a
103 great way to bump up bowyer skill
104 - exits are pasable if you shoot magic missile on it.
105 - fix http://www.deliantra.net/doc/user/skill_help.html#jeweler
106 - 08 01:00:08 {server} Marble chats: heh... you make rings of adornment out of
107 10 gold nuggets, but the desc says there made of iron
108 - client seems to messup when logging out/in in char gen in stat roll.
109 - fix blackshield pupland terminal teleporter
110 - improve armour/weapon might work while applied => leading to overused item power.
111 - generic builder does still work even if dropped, see apply.C w.r.t. ranged_ob
112 - 21 16:04:17 {server} Altwi chats: elmex: put in a "dumb-move" capture routine
113 so that others cannot dump royals onto silver exchange tables.
114 - singing experience, how?!
115 - go over http://maps.deliantra.net/quests/greyshield/Greysword.xhtml
116 - 03:08:52 -server:#cf- Deathshead chats: I was looking in
117 /arch/treasures/player_starting_equip.trs and I noticed that fire hatchlings
118 start with evocation, but in the previous version of the file they had
119 pyromancy. Can a hatchling even use dragonbreath ability without pyromancy?
120 Or are abilities not restricted to known skills?
121 03:09:54 -server:#cf- Daath chats: dragonbreath requires pyro, afaik.
122 03:10:47 <schmorp> afaik, there is no such thing as an ability
123 03:10:52 -server:#cf- Deathshead chats: Then that sounds like an unintended change. I
124 think if I understood the details it happened in the 1.1 version of the file
125 by elmex while changing some other details.
126 - check reset timeouts in icecave w.r.t reentering and increasing.
127 - 02 20:06:09 {server} polyphonyx chats: elmex, popadom is denied death and
128 wounding because he i s gaea, but if he uses glyph, that can have death and
129 wounding prayers. is that a bug or is that ok?
130
131 - discuss with schmorp: rune of transference
132 can be used to make more mana!!!
133 - fix tutorial in client! => button bar!
134 - http://maps.deliantra.net/lake_country/Butakis/prison_e.xhtml
135 ^ horribly made map-mechnism! fix it somehow...
136 - flu immunity war visible => schaun wir mal nach wie eine
137 immunity auf der map landen kann.
138 - angel in nimbus should tell about godgiveneness of keytolife
139 - hostile to stay an hour after kill
140 - old castle archetype fixen
141 - chat-tab farben mal angucken udn fixen (graue message => hellblau?)
142 - ein paar shops in lone_town haben keine shop desc => use bargaining
143 => no shop nearby
144 => check for shop floor and make better message!
145 - 18 21:44:53 <schmorp> elmex: wegen punching
146 18 21:45:01 <schmorp> elmex: vielleicht soltle punching in die rasse wandern
147 18 21:45:07 <elmex> hmmm
148 18 21:45:11 <schmorp> elmex: d.h. jeder hat punching X-ODER einen anderen skill
149 18 21:45:16 <elmex> ja
150 18 21:45:20 <schmorp> d.h. sparklings müssten halt mir schocks leben
151 18 21:45:24 <schmorp> :)
152 18 21:45:28 <elmex> :)
153 18 21:45:34 <schmorp> macht zumindest sinn
154 18 21:45:38 <elmex> absolut
155 - editor:
156 On Tue, Dec 16, 2008 at 02:30:37AM +0100, Marc Lehmann wrote:
157 > das verschiwnden der attribute ist definitiv ein editor-bug.
158 >
159 > habe eben ein magic mouth auf die map gesetzt, dnan angeklickt, dann
160 > ediert, dann im stack-window auf denselben magic mouth geclickt und mein
161 > edit war weg.
162 >
163 > auf der map war mein edit allerdings noch (tooltip).
164 - add notice after race selection about the floorbox
165 - 09 02:44:51 <Asarth> schmorp: also, the scroll i wrote is level 22, the level of the spell, whi le my inscription level is 15. is this a coincidence, a bug, or deliberate ?
166 - primer
167 - habe eben ein problemd ebugged:
168
169 if (hitter->skill && hitter->type != PLAYER)
170 skill = hitter->skill;
171 else if (owner->chosen_skill)
172 {
173 skop = owner->chosen_skill;
174 skill = skop->skill;
175 }
176 else if (QUERY_FLAG (owner, FLAG_READY_WEAPON))
177 skill = owner->current_weapon->skill;
178
179 das kommt aus kill_objetc, um festzustellen, welcher skill die experience kriegt.
180
181 der crash erfolgt in owner->current_weapon, weil die 0 ist (war eri). der
182 fix ist im cvs, aber:
183
184 problem: sie hatte einen "golem" als pet, der hat ein monster getötet.
185 offenbar fehlt den golems der richtige skill (sollte eigentlich
186 hitter->skill) sein, sonst kann man auf diese weise ja beliebig experience
187 channeln.
188 - golems:
189 - damage so lassen,
190 => golems schneller machen
191 => lesser golem langsamer leveln lassen/schwaecher machen
192 - spieler ohne animation
193 2008-11-15 01:37:01.5664 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@5+17) lacks animatio
194 2008-11-15 01:37:01.6848 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@6+18) lacks animatio
195 2008-11-15 01:37:01.8091 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@7+19) lacks animatio
196 2008-11-15 01:37:02.0436 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@8+20) lacks animatio
197 2008-11-15 01:37:02.4076 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@9+21) lacks animatio
198 2008-11-15 01:37:03.0036 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@10+21) lacks animati
199
200 hast ne idee, wie da spasiseren kann, bzw. wie da sausgelöst wird, bzw. wie mans fixen kann?
201 - fix dragonbreath rod => see how string it should be at magic item level 1
202 => what change did lerp introduce?
203 - kannste da smal debuggen?
204
205 der fehler ist, daß etwas ein objekt auf die freed objects map legen
206 will. wahrscheinlich ist die disease dort und aktiv. das eigentliche
207 problem ist, wie auf der freed objects map überhaupt was aktives landen
208 kann.
209
210 meinst du, du kannst das irgendwie reproduzieren?
211
212 (lina hat's irgwendwie ausgelöst, auf der southpole-map (castleb3),
213 rabies flu und cold hat sie gecastet).
214
215 2008-11-10 03:18:30.4626 tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
216 2008-11-10 03:18:30.4643 tries to insret object on freed objects map: {cnt:9161123,uuid:<1.43b0f06bb>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
217 2008-11-10 03:18:30.6778 [ABT] tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1) at /opt/crossfire/share/deliantra-server/cf.pm line 3845
218 2008-11-10 03:18:30.6778+ eval {...} called at /opt/crossfire/share/deliantra-server/cf.pm line 3845
219 2008-11-10 03:18:30.6778+ cf::tick() called at /opt/crossfire/share/deliantra-server/cf.pm line 3475
220 2008-11-10 03:18:30.6778+ cf::main() called at -e line 0
221 2008-11-10 03:18:30.6778+
222 2008-11-10 03:18:30.6778 [ABT] --- C backtrace follows ---
223 2008-11-10 03:18:30.6779 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1155
224 2008-11-10 03:18:30.6779 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:210
225 2008-11-10 03:18:30.6779 [ABT] [xy_normalise] /root/src/cf.schmorp.de/server/common/../include/map.h:379
226 2008-11-10 03:18:30.6779 [ABT] [insert_ob_in_map(object*, maptile*, object*, int)] /root/src/cf.schmorp.de/server/common/object.C:1279
227 2008-11-10 03:18:30.6779 [ABT] [move_symptom(object*)] /root/src/cf.schmorp.de/server/server/disease.C:565
228 2008-11-10 03:18:30.6779 [ABT] [process_events()] /root/src/cf.schmorp.de/server/server/main.C:319
229 2008-11-10 03:18:30.6779 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:445
230 2008-11-10 03:18:30.6779 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1664
231 2008-11-10 03:18:30.6779 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
232 2008-11-10 03:18:30.6780 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
233 2008-11-10 03:18:30.6780 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
234 2008-11-10 03:18:30.6780 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:951
235 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
236 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
237
238 -
239 28 11:03:52 {server} [boetz] another problem, probably related to praying - im devourers now, but still getting infected by typhoid
240 28 11:05:05 <elmex> hmm, don't know
241 28 11:05:55 {server} [boetz] this appeared too, after the accidental conversion
242
243 - 24 15:20:40 {server} [boetz] hmm, looks like I somehow got partially detached from
244 my god - devourers. 'a random spirit' grants you prayer, and so on. but
245 i'm still repelled from healing. and summon cult monsters now summons
246 noone. seems like a bug
247 => wie kann sowas passieren?
248
249 -
250 09 12:13:27 <schmorp> elmex: die signs sehen furchtbar aus, abe rich glaube, denen fehlt einrückung :)
251 09 12:14:13 <schmorp> elmex: du brauchst DRINGEND
252 09 12:14:22 <schmorp> elmex: nen editor-button in gde, so wie gimp ihn hat
253 09 12:14:46 <elmex> editor button?
254 09 12:15:12 <schmorp> elmex: hast du noch nie tetx ediert innem gimp-perl-plugin?
255 09 12:15:21 <schmorp> elmex: da ist neben/über der textarea ein EDITOR button
256 09 12:15:24 <schmorp> elmex: der invoked $EDITOR
257 09 12:15:25 <elmex> oh
258 09 12:15:32 <elmex> ja
259 09 12:15:48 <schmorp> $ENV{EDITOR} || "vi" :->
260 09 12:15:51 <schmorp> elmex: warte
261 09 12:16:08 <elmex> system ("vi"); kommt innem gtk program nich so geil ;-/
262 09 12:16:17 <schmorp> elmex: http://ue.tst.eu/cc785ce5608502223557e7f1b9e880f5.txt
263 09 12:16:36 <schmorp> elmex: man fork?
264 09 12:16:49 <schmorp> elmex: abgesehen davon hat der gimp-code faszinierendes gemacht, nämlich das fenster gehiddened :)
265 09 12:16:54 <schmorp> ist ja krank
266 09 12:17:11 <schmorp> ist bestimmt noch 5.6 code
267 09 12:17:44 <schmorp> aber das hiden und modale verhindetr unerwünschte effekte
268 09 12:18:14 <elmex> oh, gut
269 09 12:18:26 <schmorp> elmex: kannste das tutorial mal durchgehen und schauen ob schilder noch richtig bzw. vernünftig angezeig
270 t werden?
271 09 12:18:44 <elmex> jo, sek
272 09 12:21:19 <schmorp> elmex: kannst du auch was anderes machen?
273 09 12:21:31 <schmorp> elmex: nämlich schauen, bo du nach der ersten message für ein tab im client
274 09 12:21:41 <schmorp> elmex: daß das CLEAR flag gestezt hat
275 09 12:21:47 <schmorp> elmex: wieder ganz nahc oben scrollst?
276 09 12:21:56 <schmorp> nee
277 09 12:21:57 <schmorp> einfacher
278 09 12:22:06 <schmorp> wenn du ne message ausgibst mit clear flag, scrolle wieder nach oben
279
280 - 05 18:17:26 <schmorp> elmex: kannste mal schauen, ob "install Deliantra::Client" funzt
281 05 18:17:35 <schmorp> elmex: und wnen ja, die install-anleitung enstprechend abändern?
282 05 18:17:42 <schmorp> elmex: da ist ein workaround-hack drin
283
284 - gourmet mushroom balancing
285
286 - pup_land terminal portals in guilds don't work!
287
288 - http://maps.deliantra.net/lake_country/shops/Olds_jewel.xhtml
289 - the crowns appea UNDER the weird altar...
290
291 - 09 19:20:34 <schmorp> ich finde, gde <notexistignyet> soltle einen frgaen, ob man die map anelgen will
292 -
293 06 23:27:30 {cfbot} [Khaleh] chat Heh, unfair! The diamond selling table
294 in the diamond exchang e converts like crossfire 24 gold -> 120 silver (1
295 gold -> 5 silver)
296 - merging a +99 ring doesn't work for blade... he got - stats...
297 +99 poison merge with armour cold + 30
298 - 21 14:01:39 {cfbot} [BladeStorm] the totem didnt let me pray
299 - hall of selection => auto apply sign?
300 - jeweler => mehr potions
301 - rot chat tab nich von blau ruecksetzen!
302 - nimbus engel key in inventory packen und evtl. createn oder so und
303 per dialog uebergeben direkt.
304 - random quest npc
305 - rods und firebrands/mithrichainmail limitieren
306 - evtl. per drop-chance?
307 - PR: nach kuenstlern offiziell suchen
308 - tutorial pfeile
309 - bei distris promoten
310 - GDE
311 - editor mal ueberarbeiten
312 - automerging optional machen?!
313 =======================================================
314
315 TODO: =item Svd: the amount of seconds the map was last saved (++ means >99).
316 ^^^ the ">" gets eaten.
317 TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
318 TODO: books head2, possibly after verbatim (prison de...)
319 TODO: emergency swap mode is not working
320 TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
321 (when picking up a bomb quickly enough)
322 TODO: inscription cannot be readied.
323 TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
324 TODO: ready_skill find traps does nto unapply the range slot item (bow)
325 TODO: no detah messages for arena anymore
326 TODO: remove curse should *maybe* work on players themselves
327 TODO: remove curse in glyph/rune doesn't have any effect?
328 TODO: rewrite highscore code
329
330 TODO: greeting message on what to do in dialog after race selection.
331 TODO: onefang's catsle conatisn many references to 'book' and 'scroll_wresting' and other fun stuff.
332
333 2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
334 2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
335 2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
336 2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
337 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
338 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
339 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
340
341 2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
342 2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
343 2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
344 2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
345
346
347 TODO: autopickup in shop
348 TODO: quit charcetr doesn't nuke in-memory per-player maps
349 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
350 TODO: farmwife doesn't react to guuh's head?
351 TODO: shop mats should use the nesrest other shopmat, always.
352 TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
353
354 * where is pippijns script to generate the emote_help.pod?
355
356 * make inscription easier to use: offer a full dialog with multiple lines, let
357 users re-write/edit books to their liking (without givign exp).
358
359 * TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
360
361 * TODO: re-apply items on log-in
362
363 * create 100 chicken => some unseen item updates
364
365 * dragons should not be able to change their title via the settings tab in playerbook
366
367 * syncpoints: rules, news, motd, crossfiremail, hiscore
368 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
369
370 * lone-town shops say "no shop nearby" with use_skill bargaining.
371
372 * 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
373
374 * off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
375
376 * *sigh*
377 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
378 _after_ the weight update fix
379
380 * unique items in maps not handled correctly: server should remember wether a unique
381 file was written and force it to be written again, even if empty.
382
383 * can't move onto navar harbour piers when levitating.
384
385 * drakkar pking system assumed to be well-balanced: any documentation?
386
387 * tutorial in client
388 18:24:32 <qwe> just a note
389 18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
390 was reading it (by then) to get what was wrong and the instructions
391 there are outdated.
392
393 * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
394 simply by dropping it.
395
396 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
397
398 * drop all and get all will result in trying to pick up yourself
399 (likely harmless)
400
401 * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
402
403 * vanessa kept active because of:
404 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
405 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
406 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
407
408 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
409
410 http://stonewashed.net/sfx.html
411
412 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
413 2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
414 2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
415 2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
416
417 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
418
419 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
420
421 * for the future: adjust sp regenration in that way that it doesn't
422 regenrate when food is below < 200 (a magic constant)
423
424 * level 100 inscription with 4 kills: a single random_Scorll treasure
425 item in the ancient mages of forgotten town palace create
426 many *hundreds* of actual scrolls when instantiated?
427
428 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
429 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
430 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
431 07:21:37 <schmorp> unidentified they are called potions?
432 07:21:48 -cfbot:#cf- [Incen] ayup
433 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
434
435 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
436
437 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
438 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
439 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
440 semantics).
441
442 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
443 there. be inventive.
444
445 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
446 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
447 hitting items it shouldn't.
448
449 * can users in theory steal the gems out of their snitchangel pet monsters?
450 => the nodrop mechanism used for that should also disallow stealing.
451
452 * bowmode should offer different capabilities given on level of user
453 (Leonov).
454
455 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
456 resolve the situation by either implementing it fully or removing it fully.
457
458 * climbing, meditating, levitating skills etc. should give you experience per use
459
460 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
461 2007-02-03 03:49:06.011 Discarding object without arch: texas
462 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
463 2007-02-03 03:54:36.926 Discarding object without arch: event_say
464
465 * IMPORTANT:
466 entering instantiated random maps whose meta file is missing freezes the player.
467
468 * random speed should result in randomised initial animation face.
469
470 * training center (kobold etc.) does not stop working after 30-40min
471 but goes on for 2 hours _at least_.
472
473 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
474 this is simply counterwall hitting monsters. but why does it happen?
475
476 * animated weapons should come back to the player when he dies/disconnects?
477 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
478 animated weapon out and you disconnect, that it'd simply a) fall to the
479 ground or b) return to your inv? Rather than disappearing into the void of
480 nothingness.
481
482 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
483 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
484 16:09 <@schmorp> erinnert mich dran
485
486 * 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
487 (improve message)
488
489