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/cvs/deliantra/server/TODO
Revision: 1.163
Committed: Wed Sep 1 12:59:00 2010 UTC (13 years, 8 months ago) by elmex
Branch: MAIN
Changes since 1.162: +6 -0 lines
Log Message:
added changes entry.

File Contents

# Content
1 Here are listed some todos which should be looked into sometimes.
2
3 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
4 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
5 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
6
7 - check if the confusion attacktype force and the force inserted by the
8 confusion spell of monsters work well together. They might have the same
9 name, which might lead to the effect that being confused will only prolong
10 the confusion force. cure confusion also removes the confusion attacktype
11 force, which is probably a result of the same naming for both.
12
13 - monsters/npcs with @trigger in a dialog which are charmed can maybe be
14 (ab)used to circumvent mechanisms on other - than their original - maps.
15 possible solution: replace message on charm with something like:
16 "@match *\nYes master?"
17
18 - monsters with high maxhp (don't know if it has to do with it) like the king
19 in /scorn/misc/castle2 tend to get negative hp when hit
20 (eg. by punching with damage 17).
21
22 - /quests/peterm/Demonology/* - the markers only last 10 minutes, which is
23 probably not long enough. and also the player is not informed of this.
24
25 - think about: make it possible to update spell direction while it is fireing.
26 for example the bullet swarm direction will not adapt if it fires while
27 your character changes direction.
28
29 - build code marks all sorts of objects as unique, but it clearly shouldn't do so.
30 - stealing, mining, others has no "there is nothing" message if nothing is there.
31
32 - 2010-03-27 23:16:06.3285 loading /opt/deliantra-server/share/deliantra-server/maps//onefang/IceCastle2.map (1702522,0)
33 2010-03-27 23:16:06.3498 object refering to nonexistant archetype 'event_close'.
34 2010-03-27 23:16:06.3539 object refering to nonexistant archetype 'scroll_lockpick'.
35 2010-03-27 23:16:06.3543 object refering to nonexistant archetype 'scroll_melee_weap'.
36 2010-03-27 23:16:06.3560 object refering to nonexistant archetype 'scroll_boxing'.
37 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
38 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
39 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
40 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
41 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
42 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
43
44 - rewrite jeweler resource file to use the new cf::match syntax to
45 detect the ingredient items.
46 - hitback causes evil "kill_object - unable to find skill that killed monster"
47 messages when the player with hitback doesn't have a skill enabled.
48 - fix the ryzian amulet in the quest at scorn/misc/wizhide
49 - fix currency descriptions in gde!
50 - GDE: pick tool does not work when picking with closed attribut eeditor
51 - http://maps.deliantra.net/pup_land/nurnberg/reception/electricity3.xhtml
52 how to get key 77497772343?
53 - 02 14:29:06 {server} DetectiveFisch chats: btw elm, any idea why magic mapping crashes my client?
54 02 14:29:33 {server} DetectiveFisch chats: its a very reliable way to do so, ive never actually been able to use magic mapping
55 2010-03-02 14:27:43.7063 clientlog [24.156.48.77/DetectiveFisch]: OpenGL Info: Tungsten Graphics, Inc [1.3 Mesa 7.0.2]
56 - http://crossfire.svn.sourceforge.net/viewvc/crossfire/arch/branches/1.12/indoor/bed_save.base.111.png?revision=11155&view=markup
57 - place some thing at the end of the under water dungeon in whaleisland
58 - 08 17:13:14 {server} Artos chats: I remember the other bugs I wanted to report
59 08 17:13:35 {server} Roscoe chats: and i have a question as well
60 08 17:13:44 {server} Artos chats: renameing a book droped on the floor fails with a the book xy is now marked
61 08 17:14:10 {server} Neko-san was attacked by Dustfinger!
62 08 17:14:59 <elmex> Artos: you mean when renaming a book on the floor?
63 08 17:15:00 {server} Artos chats: and other are about my summon cult monsters, it seems like the ai is very bugy for the bigge
64 r summons
65 08 17:15:06 {server} Artos chats: yes
66 08 17:15:25 <elmex> yes, the pet-monster AI is quite borked
67 08 17:15:34 {server} Artos chats: even with patmode s&d summons like belzebub only dance around
68 08 17:15:43 <elmex> we haven't rewritten the petmonster AI yet :->
69 08 17:16:10 {server} elmex logged in
70 08 17:16:19 {server} Artos chats: also it somehow manages to summon bats which try to attack me
71 - find level 0 wand generation, there should be no level 0 wands!
72 - 07 21:51:26 {server} Artos chats: also good, I found a few bugs today and one yesterday
73 07 21:52:35 {server} Artos chats: one was that I was able to get a key of live with 32 bought death certificates and one unpaid
74 07 21:52:58 {server} Artos chats: looks like the angel doesn't check whether your certificats are already paid
75 - map lostwages/alchemists shop cauldron teleport broken
76 - boes' slotmachine code in perl :-/
77 - fix torch editor documentation
78 - put mana force stuff together see deliantra todo
79 - advertise: http://www.pro-linux.de/spiele/
80 => artikel schreiben
81 => dito: http://www.holarse-linuxgaming.de/
82 - client: enter macht drop n fenster groesser, return machts zu!
83 - unpaid items convrsion siehe mail
84 -
85 jemand hat "torch_type_on"-objekte (in-game-name!), die auch nicht brennen.
86
87 die hat er angeblich von hier und related maps:
88 http://maps.deliantra.net/port_joseph/goblin/dungeon1.xhtml
89
90 dort finde ich "torch_1"-objekte in einigen goblins.
91
92 hast du ne ahnung, wo die herkommen, wie die entstehen, bzw. noch besser,
93 kannst du das problem fixen? :)
94 - rate limit mana fountain: max per hour
95 => make them bring less with higher level
96 10 18:28:20 {server} Uccisore chats: what if mana pots gave 2-3 ranks of mana regen for a duration, instead of a flat bunch of
97 mana?
98 10 18:29:00 <schmorp> interesting
99 10 18:29:14 <schmorp> elmex: no?
100 10 18:29:24 <schmorp> would not even need any code to implement
101 10 18:29:38 {server} Uccisore chats: would preserve the benefits of a large mana pool
102 10 18:30:02 {server} Uccisore chats: about the only tricky part is, you'd want them to stack with the characters current magic
103 +, but probably NOT stack with other mana pots. :/
104 10 18:33:30 <elmex> schmorp: i don't know how to give mana regen via potion, maybe a special spell that inserts a force that b
105 oosts spell regen would work
106 10 18:33:44 <elmex> schmorp: and potions are usually just calling spells
107 10 18:34:27 <elmex> maybe
108 10 18:34:44 <schmorp> elmex: just like poision, except use gen_sp or so
109 10 18:34:48 {server} Uccisore chats: Like I said, I *think* if you can avoid having the pots stack, it might be good
110 10 18:35:00 <elmex> schmorp: then you drink 10 potions and get 10 times mana regen?
111 10 18:35:11 {server} Uccisore chats: Yeah, thats what you don't want
112 10 18:35:16 <schmorp> no, thats not how it usually works, no
113 10 18:35:30 {server} Uccisore chats: But, you DO want it to stack with a ring of magic+2 or whatever
114 10 18:35:34 <schmorp> drinking the second time would just tlel you teh effetc is already active
115 10 18:35:35 {server} Uccisore chats: I would tink
116 10 18:35:48 <elmex> schmorp: well, that might require code, i don't know exactly
117 - 03:39:34 -server:#cf- Daath chats: "take 1 arrow;east;use_skil bowyer;drop arrow" is a
118 great way to bump up bowyer skill
119 - exits are pasable if you shoot magic missile on it.
120 - fix http://www.deliantra.net/doc/user/skill_help.html#jeweler
121 - 08 01:00:08 {server} Marble chats: heh... you make rings of adornment out of
122 10 gold nuggets, but the desc says there made of iron
123 - client seems to messup when logging out/in in char gen in stat roll.
124 - fix blackshield pupland terminal teleporter
125 - improve armour/weapon might work while applied => leading to overused item power.
126 - generic builder does still work even if dropped, see apply.C w.r.t. ranged_ob
127 - 21 16:04:17 {server} Altwi chats: elmex: put in a "dumb-move" capture routine
128 so that others cannot dump royals onto silver exchange tables.
129 - singing experience, how?!
130 - go over http://maps.deliantra.net/quests/greyshield/Greysword.xhtml
131 - 03:08:52 -server:#cf- Deathshead chats: I was looking in
132 /arch/treasures/player_starting_equip.trs and I noticed that fire hatchlings
133 start with evocation, but in the previous version of the file they had
134 pyromancy. Can a hatchling even use dragonbreath ability without pyromancy?
135 Or are abilities not restricted to known skills?
136 03:09:54 -server:#cf- Daath chats: dragonbreath requires pyro, afaik.
137 03:10:47 <schmorp> afaik, there is no such thing as an ability
138 03:10:52 -server:#cf- Deathshead chats: Then that sounds like an unintended change. I
139 think if I understood the details it happened in the 1.1 version of the file
140 by elmex while changing some other details.
141 - check reset timeouts in icecave w.r.t reentering and increasing.
142 - 02 20:06:09 {server} polyphonyx chats: elmex, popadom is denied death and
143 wounding because he i s gaea, but if he uses glyph, that can have death and
144 wounding prayers. is that a bug or is that ok?
145
146 - discuss with schmorp: rune of transference
147 can be used to make more mana!!!
148 - fix tutorial in client! => button bar!
149 - http://maps.deliantra.net/lake_country/Butakis/prison_e.xhtml
150 ^ horribly made map-mechnism! fix it somehow...
151 - flu immunity war visible => schaun wir mal nach wie eine
152 immunity auf der map landen kann.
153 - angel in nimbus should tell about godgiveneness of keytolife
154 - hostile to stay an hour after kill
155 - old castle archetype fixen
156 - chat-tab farben mal angucken udn fixen (graue message => hellblau?)
157 - ein paar shops in lone_town haben keine shop desc => use bargaining
158 => no shop nearby
159 => check for shop floor and make better message!
160 - 18 21:44:53 <schmorp> elmex: wegen punching
161 18 21:45:01 <schmorp> elmex: vielleicht soltle punching in die rasse wandern
162 18 21:45:07 <elmex> hmmm
163 18 21:45:11 <schmorp> elmex: d.h. jeder hat punching X-ODER einen anderen skill
164 18 21:45:16 <elmex> ja
165 18 21:45:20 <schmorp> d.h. sparklings müssten halt mir schocks leben
166 18 21:45:24 <schmorp> :)
167 18 21:45:28 <elmex> :)
168 18 21:45:34 <schmorp> macht zumindest sinn
169 18 21:45:38 <elmex> absolut
170 - editor:
171 On Tue, Dec 16, 2008 at 02:30:37AM +0100, Marc Lehmann wrote:
172 > das verschiwnden der attribute ist definitiv ein editor-bug.
173 >
174 > habe eben ein magic mouth auf die map gesetzt, dnan angeklickt, dann
175 > ediert, dann im stack-window auf denselben magic mouth geclickt und mein
176 > edit war weg.
177 >
178 > auf der map war mein edit allerdings noch (tooltip).
179 - add notice after race selection about the floorbox
180 - 09 02:44:51 <Asarth> schmorp: also, the scroll i wrote is level 22, the level of the spell, whi le my inscription level is 15. is this a coincidence, a bug, or deliberate ?
181 - primer
182 - habe eben ein problemd ebugged:
183
184 if (hitter->skill && hitter->type != PLAYER)
185 skill = hitter->skill;
186 else if (owner->chosen_skill)
187 {
188 skop = owner->chosen_skill;
189 skill = skop->skill;
190 }
191 else if (QUERY_FLAG (owner, FLAG_READY_WEAPON))
192 skill = owner->current_weapon->skill;
193
194 das kommt aus kill_objetc, um festzustellen, welcher skill die experience kriegt.
195
196 der crash erfolgt in owner->current_weapon, weil die 0 ist (war eri). der
197 fix ist im cvs, aber:
198
199 problem: sie hatte einen "golem" als pet, der hat ein monster getötet.
200 offenbar fehlt den golems der richtige skill (sollte eigentlich
201 hitter->skill) sein, sonst kann man auf diese weise ja beliebig experience
202 channeln.
203 - golems:
204 - damage so lassen,
205 => golems schneller machen
206 => lesser golem langsamer leveln lassen/schwaecher machen
207 - spieler ohne animation
208 2008-11-15 01:37:01.5664 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@5+17) lacks animatio
209 2008-11-15 01:37:01.6848 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@6+18) lacks animatio
210 2008-11-15 01:37:01.8091 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@7+19) lacks animatio
211 2008-11-15 01:37:02.0436 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@8+20) lacks animatio
212 2008-11-15 01:37:02.4076 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@9+21) lacks animatio
213 2008-11-15 01:37:03.0036 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@10+21) lacks animati
214
215 hast ne idee, wie da spasiseren kann, bzw. wie da sausgelöst wird, bzw. wie mans fixen kann?
216 - fix dragonbreath rod => see how string it should be at magic item level 1
217 => what change did lerp introduce?
218 - kannste da smal debuggen?
219
220 der fehler ist, daß etwas ein objekt auf die freed objects map legen
221 will. wahrscheinlich ist die disease dort und aktiv. das eigentliche
222 problem ist, wie auf der freed objects map überhaupt was aktives landen
223 kann.
224
225 meinst du, du kannst das irgendwie reproduzieren?
226
227 (lina hat's irgwendwie ausgelöst, auf der southpole-map (castleb3),
228 rabies flu und cold hat sie gecastet).
229
230 2008-11-10 03:18:30.4626 tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
231 2008-11-10 03:18:30.4643 tries to insret object on freed objects map: {cnt:9161123,uuid:<1.43b0f06bb>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
232 2008-11-10 03:18:30.6778 [ABT] tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1) at /opt/crossfire/share/deliantra-server/cf.pm line 3845
233 2008-11-10 03:18:30.6778+ eval {...} called at /opt/crossfire/share/deliantra-server/cf.pm line 3845
234 2008-11-10 03:18:30.6778+ cf::tick() called at /opt/crossfire/share/deliantra-server/cf.pm line 3475
235 2008-11-10 03:18:30.6778+ cf::main() called at -e line 0
236 2008-11-10 03:18:30.6778+
237 2008-11-10 03:18:30.6778 [ABT] --- C backtrace follows ---
238 2008-11-10 03:18:30.6779 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1155
239 2008-11-10 03:18:30.6779 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:210
240 2008-11-10 03:18:30.6779 [ABT] [xy_normalise] /root/src/cf.schmorp.de/server/common/../include/map.h:379
241 2008-11-10 03:18:30.6779 [ABT] [insert_ob_in_map(object*, maptile*, object*, int)] /root/src/cf.schmorp.de/server/common/object.C:1279
242 2008-11-10 03:18:30.6779 [ABT] [move_symptom(object*)] /root/src/cf.schmorp.de/server/server/disease.C:565
243 2008-11-10 03:18:30.6779 [ABT] [process_events()] /root/src/cf.schmorp.de/server/server/main.C:319
244 2008-11-10 03:18:30.6779 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:445
245 2008-11-10 03:18:30.6779 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1664
246 2008-11-10 03:18:30.6779 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
247 2008-11-10 03:18:30.6780 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
248 2008-11-10 03:18:30.6780 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
249 2008-11-10 03:18:30.6780 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:951
250 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
251 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
252
253 -
254 28 11:03:52 {server} [boetz] another problem, probably related to praying - im devourers now, but still getting infected by typhoid
255 28 11:05:05 <elmex> hmm, don't know
256 28 11:05:55 {server} [boetz] this appeared too, after the accidental conversion
257
258 - 24 15:20:40 {server} [boetz] hmm, looks like I somehow got partially detached from
259 my god - devourers. 'a random spirit' grants you prayer, and so on. but
260 i'm still repelled from healing. and summon cult monsters now summons
261 noone. seems like a bug
262 => wie kann sowas passieren?
263
264 -
265 09 12:13:27 <schmorp> elmex: die signs sehen furchtbar aus, abe rich glaube, denen fehlt einrückung :)
266 09 12:14:13 <schmorp> elmex: du brauchst DRINGEND
267 09 12:14:22 <schmorp> elmex: nen editor-button in gde, so wie gimp ihn hat
268 09 12:14:46 <elmex> editor button?
269 09 12:15:12 <schmorp> elmex: hast du noch nie tetx ediert innem gimp-perl-plugin?
270 09 12:15:21 <schmorp> elmex: da ist neben/über der textarea ein EDITOR button
271 09 12:15:24 <schmorp> elmex: der invoked $EDITOR
272 09 12:15:25 <elmex> oh
273 09 12:15:32 <elmex> ja
274 09 12:15:48 <schmorp> $ENV{EDITOR} || "vi" :->
275 09 12:15:51 <schmorp> elmex: warte
276 09 12:16:08 <elmex> system ("vi"); kommt innem gtk program nich so geil ;-/
277 09 12:16:17 <schmorp> elmex: http://ue.tst.eu/cc785ce5608502223557e7f1b9e880f5.txt
278 09 12:16:36 <schmorp> elmex: man fork?
279 09 12:16:49 <schmorp> elmex: abgesehen davon hat der gimp-code faszinierendes gemacht, nämlich das fenster gehiddened :)
280 09 12:16:54 <schmorp> ist ja krank
281 09 12:17:11 <schmorp> ist bestimmt noch 5.6 code
282 09 12:17:44 <schmorp> aber das hiden und modale verhindetr unerwünschte effekte
283 09 12:18:14 <elmex> oh, gut
284 09 12:18:26 <schmorp> elmex: kannste das tutorial mal durchgehen und schauen ob schilder noch richtig bzw. vernünftig angezeig
285 t werden?
286 09 12:18:44 <elmex> jo, sek
287 09 12:21:19 <schmorp> elmex: kannst du auch was anderes machen?
288 09 12:21:31 <schmorp> elmex: nämlich schauen, bo du nach der ersten message für ein tab im client
289 09 12:21:41 <schmorp> elmex: daß das CLEAR flag gestezt hat
290 09 12:21:47 <schmorp> elmex: wieder ganz nahc oben scrollst?
291 09 12:21:56 <schmorp> nee
292 09 12:21:57 <schmorp> einfacher
293 09 12:22:06 <schmorp> wenn du ne message ausgibst mit clear flag, scrolle wieder nach oben
294
295 - 05 18:17:26 <schmorp> elmex: kannste mal schauen, ob "install Deliantra::Client" funzt
296 05 18:17:35 <schmorp> elmex: und wnen ja, die install-anleitung enstprechend abändern?
297 05 18:17:42 <schmorp> elmex: da ist ein workaround-hack drin
298
299 - gourmet mushroom balancing
300
301 - pup_land terminal portals in guilds don't work!
302
303 - http://maps.deliantra.net/lake_country/shops/Olds_jewel.xhtml
304 - the crowns appea UNDER the weird altar...
305
306 - 09 19:20:34 <schmorp> ich finde, gde <notexistignyet> soltle einen frgaen, ob man die map anelgen will
307 -
308 06 23:27:30 {cfbot} [Khaleh] chat Heh, unfair! The diamond selling table
309 in the diamond exchang e converts like crossfire 24 gold -> 120 silver (1
310 gold -> 5 silver)
311 - merging a +99 ring doesn't work for blade... he got - stats...
312 +99 poison merge with armour cold + 30
313 - 21 14:01:39 {cfbot} [BladeStorm] the totem didnt let me pray
314 - hall of selection => auto apply sign?
315 - jeweler => mehr potions
316 - rot chat tab nich von blau ruecksetzen!
317 - nimbus engel key in inventory packen und evtl. createn oder so und
318 per dialog uebergeben direkt.
319 - random quest npc
320 - rods und firebrands/mithrichainmail limitieren
321 - evtl. per drop-chance?
322 - PR: nach kuenstlern offiziell suchen
323 - tutorial pfeile
324 - bei distris promoten
325 - GDE
326 - editor mal ueberarbeiten
327 - automerging optional machen?!
328 =======================================================
329
330 TODO: =item Svd: the amount of seconds the map was last saved (++ means >99).
331 ^^^ the ">" gets eaten.
332 TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
333 TODO: books head2, possibly after verbatim (prison de...)
334 TODO: emergency swap mode is not working
335 TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
336 (when picking up a bomb quickly enough)
337 TODO: inscription cannot be readied.
338 TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
339 TODO: ready_skill find traps does nto unapply the range slot item (bow)
340 TODO: no detah messages for arena anymore
341 TODO: remove curse should *maybe* work on players themselves
342 TODO: remove curse in glyph/rune doesn't have any effect?
343 TODO: rewrite highscore code
344
345 TODO: greeting message on what to do in dialog after race selection.
346 TODO: onefang's catsle conatisn many references to 'book' and 'scroll_wresting' and other fun stuff.
347
348 2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
349 2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
350 2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
351 2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
352 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
353 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
354 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
355
356 2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
357 2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
358 2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
359 2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
360
361
362 TODO: autopickup in shop
363 TODO: quit charcetr doesn't nuke in-memory per-player maps
364 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
365 TODO: farmwife doesn't react to guuh's head?
366 TODO: shop mats should use the nesrest other shopmat, always.
367 TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
368
369 * where is pippijns script to generate the emote_help.pod?
370
371 * make inscription easier to use: offer a full dialog with multiple lines, let
372 users re-write/edit books to their liking (without givign exp).
373
374 * TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
375
376 * TODO: re-apply items on log-in
377
378 * create 100 chicken => some unseen item updates
379
380 * dragons should not be able to change their title via the settings tab in playerbook
381
382 * syncpoints: rules, news, motd, crossfiremail, hiscore
383 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
384
385 * lone-town shops say "no shop nearby" with use_skill bargaining.
386
387 * 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
388
389 * off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
390
391 * *sigh*
392 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
393 _after_ the weight update fix
394
395 * unique items in maps not handled correctly: server should remember wether a unique
396 file was written and force it to be written again, even if empty.
397
398 * can't move onto navar harbour piers when levitating.
399
400 * drakkar pking system assumed to be well-balanced: any documentation?
401
402 * tutorial in client
403 18:24:32 <qwe> just a note
404 18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
405 was reading it (by then) to get what was wrong and the instructions
406 there are outdated.
407
408 * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
409 simply by dropping it.
410
411 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
412
413 * drop all and get all will result in trying to pick up yourself
414 (likely harmless)
415
416 * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
417
418 * vanessa kept active because of:
419 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
420 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
421 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
422
423 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
424
425 http://stonewashed.net/sfx.html
426
427 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
428 2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
429 2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
430 2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
431
432 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
433
434 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
435
436 * for the future: adjust sp regenration in that way that it doesn't
437 regenrate when food is below < 200 (a magic constant)
438
439 * level 100 inscription with 4 kills: a single random_Scorll treasure
440 item in the ancient mages of forgotten town palace create
441 many *hundreds* of actual scrolls when instantiated?
442
443 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
444 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
445 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
446 07:21:37 <schmorp> unidentified they are called potions?
447 07:21:48 -cfbot:#cf- [Incen] ayup
448 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
449
450 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
451
452 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
453 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
454 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
455 semantics).
456
457 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
458 there. be inventive.
459
460 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
461 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
462 hitting items it shouldn't.
463
464 * can users in theory steal the gems out of their snitchangel pet monsters?
465 => the nodrop mechanism used for that should also disallow stealing.
466
467 * bowmode should offer different capabilities given on level of user
468 (Leonov).
469
470 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
471 resolve the situation by either implementing it fully or removing it fully.
472
473 * climbing, meditating, levitating skills etc. should give you experience per use
474
475 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
476 2007-02-03 03:49:06.011 Discarding object without arch: texas
477 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
478 2007-02-03 03:54:36.926 Discarding object without arch: event_say
479
480 * IMPORTANT:
481 entering instantiated random maps whose meta file is missing freezes the player.
482
483 * random speed should result in randomised initial animation face.
484
485 * training center (kobold etc.) does not stop working after 30-40min
486 but goes on for 2 hours _at least_.
487
488 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
489 this is simply counterwall hitting monsters. but why does it happen?
490
491 * animated weapons should come back to the player when he dies/disconnects?
492 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
493 animated weapon out and you disconnect, that it'd simply a) fall to the
494 ground or b) return to your inv? Rather than disappearing into the void of
495 nothingness.
496
497 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
498 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
499 16:09 <@schmorp> erinnert mich dran
500
501 * 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
502 (improve message)
503
504