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Revision: 1.165
Committed: Mon Oct 25 09:08:30 2010 UTC (13 years, 6 months ago) by elmex
Branch: MAIN
Changes since 1.164: +3 -0 lines
Log Message:
made the wording of "use_skill jeweler analyze" more 'precise'.

File Contents

# Content
1 Here are listed some todos which should be looked into sometimes.
2
3 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
4 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
5 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
6
7 - change "use_skill jeweler analyze" to analyze the recipe and
8 add a "use_skill jeweler analyze jewels" to replace the current analysis.
9
10 - check random map names, pippijn means:
11 'the last map is called N-1 of N'
12 'the first map is called "10 of 1"'
13
14 - check if the confusion attacktype force and the force inserted by the
15 confusion spell of monsters work well together. They might have the same
16 name, which might lead to the effect that being confused will only prolong
17 the confusion force. cure confusion also removes the confusion attacktype
18 force, which is probably a result of the same naming for both.
19
20 - monsters/npcs with @trigger in a dialog which are charmed can maybe be
21 (ab)used to circumvent mechanisms on other - than their original - maps.
22 possible solution: replace message on charm with something like:
23 "@match *\nYes master?"
24
25 - monsters with high maxhp (don't know if it has to do with it) like the king
26 in /scorn/misc/castle2 tend to get negative hp when hit
27 (eg. by punching with damage 17).
28
29 - /quests/peterm/Demonology/* - the markers only last 10 minutes, which is
30 probably not long enough. and also the player is not informed of this.
31
32 - think about: make it possible to update spell direction while it is fireing.
33 for example the bullet swarm direction will not adapt if it fires while
34 your character changes direction.
35
36 - build code marks all sorts of objects as unique, but it clearly shouldn't do so.
37 - stealing, mining, others has no "there is nothing" message if nothing is there.
38
39 - 2010-03-27 23:16:06.3285 loading /opt/deliantra-server/share/deliantra-server/maps//onefang/IceCastle2.map (1702522,0)
40 2010-03-27 23:16:06.3498 object refering to nonexistant archetype 'event_close'.
41 2010-03-27 23:16:06.3539 object refering to nonexistant archetype 'scroll_lockpick'.
42 2010-03-27 23:16:06.3543 object refering to nonexistant archetype 'scroll_melee_weap'.
43 2010-03-27 23:16:06.3560 object refering to nonexistant archetype 'scroll_boxing'.
44 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
45 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
46 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
47 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
48 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
49 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
50
51 - rewrite jeweler resource file to use the new cf::match syntax to
52 detect the ingredient items.
53 - hitback causes evil "kill_object - unable to find skill that killed monster"
54 messages when the player with hitback doesn't have a skill enabled.
55 - fix the ryzian amulet in the quest at scorn/misc/wizhide
56 - fix currency descriptions in gde!
57 - GDE: pick tool does not work when picking with closed attribut eeditor
58 - http://maps.deliantra.net/pup_land/nurnberg/reception/electricity3.xhtml
59 how to get key 77497772343?
60 - 02 14:29:06 {server} DetectiveFisch chats: btw elm, any idea why magic mapping crashes my client?
61 02 14:29:33 {server} DetectiveFisch chats: its a very reliable way to do so, ive never actually been able to use magic mapping
62 2010-03-02 14:27:43.7063 clientlog [24.156.48.77/DetectiveFisch]: OpenGL Info: Tungsten Graphics, Inc [1.3 Mesa 7.0.2]
63 - http://crossfire.svn.sourceforge.net/viewvc/crossfire/arch/branches/1.12/indoor/bed_save.base.111.png?revision=11155&view=markup
64 - place some thing at the end of the under water dungeon in whaleisland
65 - 08 17:13:14 {server} Artos chats: I remember the other bugs I wanted to report
66 08 17:13:35 {server} Roscoe chats: and i have a question as well
67 08 17:13:44 {server} Artos chats: renameing a book droped on the floor fails with a the book xy is now marked
68 08 17:14:10 {server} Neko-san was attacked by Dustfinger!
69 08 17:14:59 <elmex> Artos: you mean when renaming a book on the floor?
70 08 17:15:00 {server} Artos chats: and other are about my summon cult monsters, it seems like the ai is very bugy for the bigge
71 r summons
72 08 17:15:06 {server} Artos chats: yes
73 08 17:15:25 <elmex> yes, the pet-monster AI is quite borked
74 08 17:15:34 {server} Artos chats: even with patmode s&d summons like belzebub only dance around
75 08 17:15:43 <elmex> we haven't rewritten the petmonster AI yet :->
76 08 17:16:10 {server} elmex logged in
77 08 17:16:19 {server} Artos chats: also it somehow manages to summon bats which try to attack me
78 - find level 0 wand generation, there should be no level 0 wands!
79 - 07 21:51:26 {server} Artos chats: also good, I found a few bugs today and one yesterday
80 07 21:52:35 {server} Artos chats: one was that I was able to get a key of live with 32 bought death certificates and one unpaid
81 07 21:52:58 {server} Artos chats: looks like the angel doesn't check whether your certificats are already paid
82 - map lostwages/alchemists shop cauldron teleport broken
83 - boes' slotmachine code in perl :-/
84 - fix torch editor documentation
85 - put mana force stuff together see deliantra todo
86 - advertise: http://www.pro-linux.de/spiele/
87 => artikel schreiben
88 => dito: http://www.holarse-linuxgaming.de/
89 - client: enter macht drop n fenster groesser, return machts zu!
90 - unpaid items convrsion siehe mail
91 -
92 jemand hat "torch_type_on"-objekte (in-game-name!), die auch nicht brennen.
93
94 die hat er angeblich von hier und related maps:
95 http://maps.deliantra.net/port_joseph/goblin/dungeon1.xhtml
96
97 dort finde ich "torch_1"-objekte in einigen goblins.
98
99 hast du ne ahnung, wo die herkommen, wie die entstehen, bzw. noch besser,
100 kannst du das problem fixen? :)
101 - rate limit mana fountain: max per hour
102 => make them bring less with higher level
103 10 18:28:20 {server} Uccisore chats: what if mana pots gave 2-3 ranks of mana regen for a duration, instead of a flat bunch of
104 mana?
105 10 18:29:00 <schmorp> interesting
106 10 18:29:14 <schmorp> elmex: no?
107 10 18:29:24 <schmorp> would not even need any code to implement
108 10 18:29:38 {server} Uccisore chats: would preserve the benefits of a large mana pool
109 10 18:30:02 {server} Uccisore chats: about the only tricky part is, you'd want them to stack with the characters current magic
110 +, but probably NOT stack with other mana pots. :/
111 10 18:33:30 <elmex> schmorp: i don't know how to give mana regen via potion, maybe a special spell that inserts a force that b
112 oosts spell regen would work
113 10 18:33:44 <elmex> schmorp: and potions are usually just calling spells
114 10 18:34:27 <elmex> maybe
115 10 18:34:44 <schmorp> elmex: just like poision, except use gen_sp or so
116 10 18:34:48 {server} Uccisore chats: Like I said, I *think* if you can avoid having the pots stack, it might be good
117 10 18:35:00 <elmex> schmorp: then you drink 10 potions and get 10 times mana regen?
118 10 18:35:11 {server} Uccisore chats: Yeah, thats what you don't want
119 10 18:35:16 <schmorp> no, thats not how it usually works, no
120 10 18:35:30 {server} Uccisore chats: But, you DO want it to stack with a ring of magic+2 or whatever
121 10 18:35:34 <schmorp> drinking the second time would just tlel you teh effetc is already active
122 10 18:35:35 {server} Uccisore chats: I would tink
123 10 18:35:48 <elmex> schmorp: well, that might require code, i don't know exactly
124 - 03:39:34 -server:#cf- Daath chats: "take 1 arrow;east;use_skil bowyer;drop arrow" is a
125 great way to bump up bowyer skill
126 - exits are pasable if you shoot magic missile on it.
127 - fix http://www.deliantra.net/doc/user/skill_help.html#jeweler
128 - 08 01:00:08 {server} Marble chats: heh... you make rings of adornment out of
129 10 gold nuggets, but the desc says there made of iron
130 - client seems to messup when logging out/in in char gen in stat roll.
131 - fix blackshield pupland terminal teleporter
132 - improve armour/weapon might work while applied => leading to overused item power.
133 - generic builder does still work even if dropped, see apply.C w.r.t. ranged_ob
134 - 21 16:04:17 {server} Altwi chats: elmex: put in a "dumb-move" capture routine
135 so that others cannot dump royals onto silver exchange tables.
136 - singing experience, how?!
137 - go over http://maps.deliantra.net/quests/greyshield/Greysword.xhtml
138 - 03:08:52 -server:#cf- Deathshead chats: I was looking in
139 /arch/treasures/player_starting_equip.trs and I noticed that fire hatchlings
140 start with evocation, but in the previous version of the file they had
141 pyromancy. Can a hatchling even use dragonbreath ability without pyromancy?
142 Or are abilities not restricted to known skills?
143 03:09:54 -server:#cf- Daath chats: dragonbreath requires pyro, afaik.
144 03:10:47 <schmorp> afaik, there is no such thing as an ability
145 03:10:52 -server:#cf- Deathshead chats: Then that sounds like an unintended change. I
146 think if I understood the details it happened in the 1.1 version of the file
147 by elmex while changing some other details.
148 - check reset timeouts in icecave w.r.t reentering and increasing.
149 - 02 20:06:09 {server} polyphonyx chats: elmex, popadom is denied death and
150 wounding because he i s gaea, but if he uses glyph, that can have death and
151 wounding prayers. is that a bug or is that ok?
152
153 - discuss with schmorp: rune of transference
154 can be used to make more mana!!!
155 - fix tutorial in client! => button bar!
156 - http://maps.deliantra.net/lake_country/Butakis/prison_e.xhtml
157 ^ horribly made map-mechnism! fix it somehow...
158 - flu immunity war visible => schaun wir mal nach wie eine
159 immunity auf der map landen kann.
160 - angel in nimbus should tell about godgiveneness of keytolife
161 - hostile to stay an hour after kill
162 - old castle archetype fixen
163 - chat-tab farben mal angucken udn fixen (graue message => hellblau?)
164 - ein paar shops in lone_town haben keine shop desc => use bargaining
165 => no shop nearby
166 => check for shop floor and make better message!
167 - 18 21:44:53 <schmorp> elmex: wegen punching
168 18 21:45:01 <schmorp> elmex: vielleicht soltle punching in die rasse wandern
169 18 21:45:07 <elmex> hmmm
170 18 21:45:11 <schmorp> elmex: d.h. jeder hat punching X-ODER einen anderen skill
171 18 21:45:16 <elmex> ja
172 18 21:45:20 <schmorp> d.h. sparklings müssten halt mir schocks leben
173 18 21:45:24 <schmorp> :)
174 18 21:45:28 <elmex> :)
175 18 21:45:34 <schmorp> macht zumindest sinn
176 18 21:45:38 <elmex> absolut
177 - editor:
178 On Tue, Dec 16, 2008 at 02:30:37AM +0100, Marc Lehmann wrote:
179 > das verschiwnden der attribute ist definitiv ein editor-bug.
180 >
181 > habe eben ein magic mouth auf die map gesetzt, dnan angeklickt, dann
182 > ediert, dann im stack-window auf denselben magic mouth geclickt und mein
183 > edit war weg.
184 >
185 > auf der map war mein edit allerdings noch (tooltip).
186 - add notice after race selection about the floorbox
187 - 09 02:44:51 <Asarth> schmorp: also, the scroll i wrote is level 22, the level of the spell, whi le my inscription level is 15. is this a coincidence, a bug, or deliberate ?
188 - primer
189 - habe eben ein problemd ebugged:
190
191 if (hitter->skill && hitter->type != PLAYER)
192 skill = hitter->skill;
193 else if (owner->chosen_skill)
194 {
195 skop = owner->chosen_skill;
196 skill = skop->skill;
197 }
198 else if (QUERY_FLAG (owner, FLAG_READY_WEAPON))
199 skill = owner->current_weapon->skill;
200
201 das kommt aus kill_objetc, um festzustellen, welcher skill die experience kriegt.
202
203 der crash erfolgt in owner->current_weapon, weil die 0 ist (war eri). der
204 fix ist im cvs, aber:
205
206 problem: sie hatte einen "golem" als pet, der hat ein monster getötet.
207 offenbar fehlt den golems der richtige skill (sollte eigentlich
208 hitter->skill) sein, sonst kann man auf diese weise ja beliebig experience
209 channeln.
210 - golems:
211 - damage so lassen,
212 => golems schneller machen
213 => lesser golem langsamer leveln lassen/schwaecher machen
214 - spieler ohne animation
215 2008-11-15 01:37:01.5664 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@5+17) lacks animatio
216 2008-11-15 01:37:01.6848 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@6+18) lacks animatio
217 2008-11-15 01:37:01.8091 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@7+19) lacks animatio
218 2008-11-15 01:37:02.0436 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@8+20) lacks animatio
219 2008-11-15 01:37:02.4076 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@9+21) lacks animatio
220 2008-11-15 01:37:03.0036 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@10+21) lacks animati
221
222 hast ne idee, wie da spasiseren kann, bzw. wie da sausgelöst wird, bzw. wie mans fixen kann?
223 - fix dragonbreath rod => see how string it should be at magic item level 1
224 => what change did lerp introduce?
225 - kannste da smal debuggen?
226
227 der fehler ist, daß etwas ein objekt auf die freed objects map legen
228 will. wahrscheinlich ist die disease dort und aktiv. das eigentliche
229 problem ist, wie auf der freed objects map überhaupt was aktives landen
230 kann.
231
232 meinst du, du kannst das irgendwie reproduzieren?
233
234 (lina hat's irgwendwie ausgelöst, auf der southpole-map (castleb3),
235 rabies flu und cold hat sie gecastet).
236
237 2008-11-10 03:18:30.4626 tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
238 2008-11-10 03:18:30.4643 tries to insret object on freed objects map: {cnt:9161123,uuid:<1.43b0f06bb>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
239 2008-11-10 03:18:30.6778 [ABT] tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1) at /opt/crossfire/share/deliantra-server/cf.pm line 3845
240 2008-11-10 03:18:30.6778+ eval {...} called at /opt/crossfire/share/deliantra-server/cf.pm line 3845
241 2008-11-10 03:18:30.6778+ cf::tick() called at /opt/crossfire/share/deliantra-server/cf.pm line 3475
242 2008-11-10 03:18:30.6778+ cf::main() called at -e line 0
243 2008-11-10 03:18:30.6778+
244 2008-11-10 03:18:30.6778 [ABT] --- C backtrace follows ---
245 2008-11-10 03:18:30.6779 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1155
246 2008-11-10 03:18:30.6779 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:210
247 2008-11-10 03:18:30.6779 [ABT] [xy_normalise] /root/src/cf.schmorp.de/server/common/../include/map.h:379
248 2008-11-10 03:18:30.6779 [ABT] [insert_ob_in_map(object*, maptile*, object*, int)] /root/src/cf.schmorp.de/server/common/object.C:1279
249 2008-11-10 03:18:30.6779 [ABT] [move_symptom(object*)] /root/src/cf.schmorp.de/server/server/disease.C:565
250 2008-11-10 03:18:30.6779 [ABT] [process_events()] /root/src/cf.schmorp.de/server/server/main.C:319
251 2008-11-10 03:18:30.6779 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:445
252 2008-11-10 03:18:30.6779 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1664
253 2008-11-10 03:18:30.6779 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
254 2008-11-10 03:18:30.6780 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
255 2008-11-10 03:18:30.6780 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
256 2008-11-10 03:18:30.6780 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:951
257 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
258 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
259
260 -
261 28 11:03:52 {server} [boetz] another problem, probably related to praying - im devourers now, but still getting infected by typhoid
262 28 11:05:05 <elmex> hmm, don't know
263 28 11:05:55 {server} [boetz] this appeared too, after the accidental conversion
264
265 - 24 15:20:40 {server} [boetz] hmm, looks like I somehow got partially detached from
266 my god - devourers. 'a random spirit' grants you prayer, and so on. but
267 i'm still repelled from healing. and summon cult monsters now summons
268 noone. seems like a bug
269 => wie kann sowas passieren?
270
271 -
272 09 12:13:27 <schmorp> elmex: die signs sehen furchtbar aus, abe rich glaube, denen fehlt einrückung :)
273 09 12:14:13 <schmorp> elmex: du brauchst DRINGEND
274 09 12:14:22 <schmorp> elmex: nen editor-button in gde, so wie gimp ihn hat
275 09 12:14:46 <elmex> editor button?
276 09 12:15:12 <schmorp> elmex: hast du noch nie tetx ediert innem gimp-perl-plugin?
277 09 12:15:21 <schmorp> elmex: da ist neben/über der textarea ein EDITOR button
278 09 12:15:24 <schmorp> elmex: der invoked $EDITOR
279 09 12:15:25 <elmex> oh
280 09 12:15:32 <elmex> ja
281 09 12:15:48 <schmorp> $ENV{EDITOR} || "vi" :->
282 09 12:15:51 <schmorp> elmex: warte
283 09 12:16:08 <elmex> system ("vi"); kommt innem gtk program nich so geil ;-/
284 09 12:16:17 <schmorp> elmex: http://ue.tst.eu/cc785ce5608502223557e7f1b9e880f5.txt
285 09 12:16:36 <schmorp> elmex: man fork?
286 09 12:16:49 <schmorp> elmex: abgesehen davon hat der gimp-code faszinierendes gemacht, nämlich das fenster gehiddened :)
287 09 12:16:54 <schmorp> ist ja krank
288 09 12:17:11 <schmorp> ist bestimmt noch 5.6 code
289 09 12:17:44 <schmorp> aber das hiden und modale verhindetr unerwünschte effekte
290 09 12:18:14 <elmex> oh, gut
291 09 12:18:26 <schmorp> elmex: kannste das tutorial mal durchgehen und schauen ob schilder noch richtig bzw. vernünftig angezeig
292 t werden?
293 09 12:18:44 <elmex> jo, sek
294 09 12:21:19 <schmorp> elmex: kannst du auch was anderes machen?
295 09 12:21:31 <schmorp> elmex: nämlich schauen, bo du nach der ersten message für ein tab im client
296 09 12:21:41 <schmorp> elmex: daß das CLEAR flag gestezt hat
297 09 12:21:47 <schmorp> elmex: wieder ganz nahc oben scrollst?
298 09 12:21:56 <schmorp> nee
299 09 12:21:57 <schmorp> einfacher
300 09 12:22:06 <schmorp> wenn du ne message ausgibst mit clear flag, scrolle wieder nach oben
301
302 - 05 18:17:26 <schmorp> elmex: kannste mal schauen, ob "install Deliantra::Client" funzt
303 05 18:17:35 <schmorp> elmex: und wnen ja, die install-anleitung enstprechend abändern?
304 05 18:17:42 <schmorp> elmex: da ist ein workaround-hack drin
305
306 - gourmet mushroom balancing
307
308 - pup_land terminal portals in guilds don't work!
309
310 - http://maps.deliantra.net/lake_country/shops/Olds_jewel.xhtml
311 - the crowns appea UNDER the weird altar...
312
313 - 09 19:20:34 <schmorp> ich finde, gde <notexistignyet> soltle einen frgaen, ob man die map anelgen will
314 -
315 06 23:27:30 {cfbot} [Khaleh] chat Heh, unfair! The diamond selling table
316 in the diamond exchang e converts like crossfire 24 gold -> 120 silver (1
317 gold -> 5 silver)
318 - merging a +99 ring doesn't work for blade... he got - stats...
319 +99 poison merge with armour cold + 30
320 - 21 14:01:39 {cfbot} [BladeStorm] the totem didnt let me pray
321 - hall of selection => auto apply sign?
322 - jeweler => mehr potions
323 - rot chat tab nich von blau ruecksetzen!
324 - nimbus engel key in inventory packen und evtl. createn oder so und
325 per dialog uebergeben direkt.
326 - random quest npc
327 - rods und firebrands/mithrichainmail limitieren
328 - evtl. per drop-chance?
329 - PR: nach kuenstlern offiziell suchen
330 - tutorial pfeile
331 - bei distris promoten
332 - GDE
333 - editor mal ueberarbeiten
334 - automerging optional machen?!
335 =======================================================
336
337 TODO: =item Svd: the amount of seconds the map was last saved (++ means >99).
338 ^^^ the ">" gets eaten.
339 TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
340 TODO: books head2, possibly after verbatim (prison de...)
341 TODO: emergency swap mode is not working
342 TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
343 (when picking up a bomb quickly enough)
344 TODO: inscription cannot be readied.
345 TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
346 TODO: ready_skill find traps does nto unapply the range slot item (bow)
347 TODO: no detah messages for arena anymore
348 TODO: remove curse should *maybe* work on players themselves
349 TODO: remove curse in glyph/rune doesn't have any effect?
350 TODO: rewrite highscore code
351
352 TODO: greeting message on what to do in dialog after race selection.
353 TODO: onefang's catsle conatisn many references to 'book' and 'scroll_wresting' and other fun stuff.
354
355 2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
356 2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
357 2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
358 2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
359 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
360 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
361 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
362
363 2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
364 2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
365 2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
366 2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
367
368
369 TODO: autopickup in shop
370 TODO: quit charcetr doesn't nuke in-memory per-player maps
371 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
372 TODO: farmwife doesn't react to guuh's head?
373 TODO: shop mats should use the nesrest other shopmat, always.
374 TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
375
376 * where is pippijns script to generate the emote_help.pod?
377
378 * make inscription easier to use: offer a full dialog with multiple lines, let
379 users re-write/edit books to their liking (without givign exp).
380
381 * TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
382
383 * TODO: re-apply items on log-in
384
385 * create 100 chicken => some unseen item updates
386
387 * dragons should not be able to change their title via the settings tab in playerbook
388
389 * syncpoints: rules, news, motd, crossfiremail, hiscore
390 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
391
392 * lone-town shops say "no shop nearby" with use_skill bargaining.
393
394 * 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
395
396 * off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
397
398 * *sigh*
399 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
400 _after_ the weight update fix
401
402 * unique items in maps not handled correctly: server should remember wether a unique
403 file was written and force it to be written again, even if empty.
404
405 * can't move onto navar harbour piers when levitating.
406
407 * drakkar pking system assumed to be well-balanced: any documentation?
408
409 * tutorial in client
410 18:24:32 <qwe> just a note
411 18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
412 was reading it (by then) to get what was wrong and the instructions
413 there are outdated.
414
415 * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
416 simply by dropping it.
417
418 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
419
420 * drop all and get all will result in trying to pick up yourself
421 (likely harmless)
422
423 * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
424
425 * vanessa kept active because of:
426 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
427 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
428 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
429
430 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
431
432 http://stonewashed.net/sfx.html
433
434 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
435 2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
436 2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
437 2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
438
439 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
440
441 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
442
443 * for the future: adjust sp regenration in that way that it doesn't
444 regenrate when food is below < 200 (a magic constant)
445
446 * level 100 inscription with 4 kills: a single random_Scorll treasure
447 item in the ancient mages of forgotten town palace create
448 many *hundreds* of actual scrolls when instantiated?
449
450 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
451 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
452 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
453 07:21:37 <schmorp> unidentified they are called potions?
454 07:21:48 -cfbot:#cf- [Incen] ayup
455 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
456
457 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
458
459 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
460 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
461 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
462 semantics).
463
464 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
465 there. be inventive.
466
467 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
468 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
469 hitting items it shouldn't.
470
471 * can users in theory steal the gems out of their snitchangel pet monsters?
472 => the nodrop mechanism used for that should also disallow stealing.
473
474 * bowmode should offer different capabilities given on level of user
475 (Leonov).
476
477 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
478 resolve the situation by either implementing it fully or removing it fully.
479
480 * climbing, meditating, levitating skills etc. should give you experience per use
481
482 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
483 2007-02-03 03:49:06.011 Discarding object without arch: texas
484 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
485 2007-02-03 03:54:36.926 Discarding object without arch: event_say
486
487 * IMPORTANT:
488 entering instantiated random maps whose meta file is missing freezes the player.
489
490 * random speed should result in randomised initial animation face.
491
492 * training center (kobold etc.) does not stop working after 30-40min
493 but goes on for 2 hours _at least_.
494
495 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
496 this is simply counterwall hitting monsters. but why does it happen?
497
498 * animated weapons should come back to the player when he dies/disconnects?
499 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
500 animated weapon out and you disconnect, that it'd simply a) fall to the
501 ground or b) return to your inv? Rather than disappearing into the void of
502 nothingness.
503
504 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
505 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
506 16:09 <@schmorp> erinnert mich dran
507
508 * 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
509 (improve message)
510
511