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Revision: 1.169
Committed: Thu May 17 02:20:45 2012 UTC (11 years, 11 months ago) by root
Branch: MAIN
CVS Tags: rel-3_1, HEAD
Changes since 1.168: +22 -0 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 Here are listed some todos which should be looked into sometimes.
2
3 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
4 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
5 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
6
7 Apocrifo <apocrifo@tiscali.it>:
8
9 1. Navar Library, lets you in with quivers, pouches and key rings, but
10 will not let you out (luckily you can cheat the door dropping stuff near
11 to it, in the inside, go there, pick it up and while the door is still
12 open);
13 2. Valdor, ConsolTower; it is impossible to get from "Tobias" the
14 letter; instead one has to click on the square in front of him and ask
15 the letter to it;
16 3. Valdor, towerEast; it is impossible to drop the letter from Tobias
17 where it is supposed to be dropped. One has to pick up the dresser, drop
18 the letter (in case drop the dresser afterwards....) and then gets the
19 Consol Trainee letter;
20 4. Valdor, with the Consol Trainee letter one cannot do anything else in
21 Valdor nor elsewhere (I might be missing something though);
22 5. Scorn, portGate, Terrance Rhyz, it is impossible to drop the potion
23 of gem essence and get any effect, since the trigger is covered by a
24 table, and the table cannot be picked up;
25 6. Pup Land, Lone Town, Ordeal Tower, there is no way of picking up the
26 scroll at the end of the quest, since the gate leading inside the fence
27 where the scroll lies does not open (I see no trigger for it as well).
28
29 - Snitch Angels might yield too high exp, or at least the invitation quest should
30 be fixed, to not have so many easily killable angels around.
31
32 - http://maps.deliantra.net/quests/pippijn/one_eye_joe_house.xhtml
33 the forge at 9|8 does not seem to work - according to Roscoe.
34
35 - change "use_skill jeweler analyze" to analyze the recipe and
36 add a "use_skill jeweler analyze jewels" to replace the current analysis.
37
38 - check random map names, pippijn means:
39 'the last map is called N-1 of N'
40 'the first map is called "10 of 1"'
41
42 - check if the confusion attacktype force and the force inserted by the
43 confusion spell of monsters work well together. They might have the same
44 name, which might lead to the effect that being confused will only prolong
45 the confusion force. cure confusion also removes the confusion attacktype
46 force, which is probably a result of the same naming for both.
47
48 - monsters/npcs with @trigger in a dialog which are charmed can maybe be
49 (ab)used to circumvent mechanisms on other - than their original - maps.
50 possible solution: replace message on charm with something like:
51 "@match *\nYes master?"
52
53 - monsters with high maxhp (don't know if it has to do with it) like the king
54 in /scorn/misc/castle2 tend to get negative hp when hit
55 (eg. by punching with damage 17).
56
57 - /quests/peterm/Demonology/* - the markers only last 10 minutes, which is
58 probably not long enough. and also the player is not informed of this.
59
60 - think about: make it possible to update spell direction while it is fireing.
61 for example the bullet swarm direction will not adapt if it fires while
62 your character changes direction.
63
64 - build code marks all sorts of objects as unique, but it clearly shouldn't do so.
65 - stealing, mining, others has no "there is nothing" message if nothing is there.
66
67 - 2010-03-27 23:16:06.3285 loading /opt/deliantra-server/share/deliantra-server/maps//onefang/IceCastle2.map (1702522,0)
68 2010-03-27 23:16:06.3498 object refering to nonexistant archetype 'event_close'.
69 2010-03-27 23:16:06.3539 object refering to nonexistant archetype 'scroll_lockpick'.
70 2010-03-27 23:16:06.3543 object refering to nonexistant archetype 'scroll_melee_weap'.
71 2010-03-27 23:16:06.3560 object refering to nonexistant archetype 'scroll_boxing'.
72 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
73 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
74 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
75 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
76 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
77 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
78
79 - rewrite jeweler resource file to use the new cf::match syntax to
80 detect the ingredient items.
81 - hitback causes evil "kill_object - unable to find skill that killed monster"
82 messages when the player with hitback doesn't have a skill enabled.
83 - fix the ryzian amulet in the quest at scorn/misc/wizhide
84 - fix currency descriptions in gde!
85 - GDE: pick tool does not work when picking with closed attribut eeditor
86 - http://maps.deliantra.net/pup_land/nurnberg/reception/electricity3.xhtml
87 how to get key 77497772343?
88 - 02 14:29:06 {server} DetectiveFisch chats: btw elm, any idea why magic mapping crashes my client?
89 02 14:29:33 {server} DetectiveFisch chats: its a very reliable way to do so, ive never actually been able to use magic mapping
90 2010-03-02 14:27:43.7063 clientlog [24.156.48.77/DetectiveFisch]: OpenGL Info: Tungsten Graphics, Inc [1.3 Mesa 7.0.2]
91 - place some thing at the end of the under water dungeon in whaleisland
92 - 08 17:13:14 {server} Artos chats: I remember the other bugs I wanted to report
93 08 17:13:35 {server} Roscoe chats: and i have a question as well
94 08 17:13:44 {server} Artos chats: renameing a book droped on the floor fails with a the book xy is now marked
95 08 17:14:10 {server} Neko-san was attacked by Dustfinger!
96 08 17:14:59 <elmex> Artos: you mean when renaming a book on the floor?
97 08 17:15:00 {server} Artos chats: and other are about my summon cult monsters, it seems like the ai is very bugy for the bigge
98 r summons
99 08 17:15:06 {server} Artos chats: yes
100 08 17:15:25 <elmex> yes, the pet-monster AI is quite borked
101 08 17:15:34 {server} Artos chats: even with patmode s&d summons like belzebub only dance around
102 08 17:15:43 <elmex> we haven't rewritten the petmonster AI yet :->
103 08 17:16:10 {server} elmex logged in
104 08 17:16:19 {server} Artos chats: also it somehow manages to summon bats which try to attack me
105 - find level 0 wand generation, there should be no level 0 wands!
106 - 07 21:51:26 {server} Artos chats: also good, I found a few bugs today and one yesterday
107 07 21:52:35 {server} Artos chats: one was that I was able to get a key of live with 32 bought death certificates and one unpaid
108 07 21:52:58 {server} Artos chats: looks like the angel doesn't check whether your certificats are already paid
109 - map lostwages/alchemists shop cauldron teleport broken
110 - boes' slotmachine code in perl :-/
111 - fix torch editor documentation
112 - put mana force stuff together see deliantra todo
113 - advertise: http://www.pro-linux.de/spiele/
114 => artikel schreiben
115 => dito: http://www.holarse-linuxgaming.de/
116 - client: enter macht drop n fenster groesser, return machts zu!
117 - unpaid items convrsion siehe mail
118 -
119 jemand hat "torch_type_on"-objekte (in-game-name!), die auch nicht brennen.
120
121 die hat er angeblich von hier und related maps:
122 http://maps.deliantra.net/port_joseph/goblin/dungeon1.xhtml
123
124 dort finde ich "torch_1"-objekte in einigen goblins.
125
126 hast du ne ahnung, wo die herkommen, wie die entstehen, bzw. noch besser,
127 kannst du das problem fixen? :)
128 - rate limit mana fountain: max per hour
129 => make them bring less with higher level
130 10 18:28:20 {server} Uccisore chats: what if mana pots gave 2-3 ranks of mana regen for a duration, instead of a flat bunch of
131 mana?
132 10 18:29:00 <schmorp> interesting
133 10 18:29:14 <schmorp> elmex: no?
134 10 18:29:24 <schmorp> would not even need any code to implement
135 10 18:29:38 {server} Uccisore chats: would preserve the benefits of a large mana pool
136 10 18:30:02 {server} Uccisore chats: about the only tricky part is, you'd want them to stack with the characters current magic
137 +, but probably NOT stack with other mana pots. :/
138 10 18:33:30 <elmex> schmorp: i don't know how to give mana regen via potion, maybe a special spell that inserts a force that b
139 oosts spell regen would work
140 10 18:33:44 <elmex> schmorp: and potions are usually just calling spells
141 10 18:34:27 <elmex> maybe
142 10 18:34:44 <schmorp> elmex: just like poision, except use gen_sp or so
143 10 18:34:48 {server} Uccisore chats: Like I said, I *think* if you can avoid having the pots stack, it might be good
144 10 18:35:00 <elmex> schmorp: then you drink 10 potions and get 10 times mana regen?
145 10 18:35:11 {server} Uccisore chats: Yeah, thats what you don't want
146 10 18:35:16 <schmorp> no, thats not how it usually works, no
147 10 18:35:30 {server} Uccisore chats: But, you DO want it to stack with a ring of magic+2 or whatever
148 10 18:35:34 <schmorp> drinking the second time would just tlel you teh effetc is already active
149 10 18:35:35 {server} Uccisore chats: I would tink
150 10 18:35:48 <elmex> schmorp: well, that might require code, i don't know exactly
151 - 03:39:34 -server:#cf- Daath chats: "take 1 arrow;east;use_skil bowyer;drop arrow" is a
152 great way to bump up bowyer skill
153 - exits are pasable if you shoot magic missile on it.
154 - fix http://www.deliantra.net/doc/user/skill_help.html#jeweler
155 - 08 01:00:08 {server} Marble chats: heh... you make rings of adornment out of
156 10 gold nuggets, but the desc says there made of iron
157 - client seems to messup when logging out/in in char gen in stat roll.
158 - fix blackshield pupland terminal teleporter
159 - improve armour/weapon might work while applied => leading to overused item power.
160 - generic builder does still work even if dropped, see apply.C w.r.t. ranged_ob
161 - 21 16:04:17 {server} Altwi chats: elmex: put in a "dumb-move" capture routine
162 so that others cannot dump royals onto silver exchange tables.
163 - singing experience, how?!
164 - go over http://maps.deliantra.net/quests/greyshield/Greysword.xhtml
165 - 03:08:52 -server:#cf- Deathshead chats: I was looking in
166 /arch/treasures/player_starting_equip.trs and I noticed that fire hatchlings
167 start with evocation, but in the previous version of the file they had
168 pyromancy. Can a hatchling even use dragonbreath ability without pyromancy?
169 Or are abilities not restricted to known skills?
170 03:09:54 -server:#cf- Daath chats: dragonbreath requires pyro, afaik.
171 03:10:47 <schmorp> afaik, there is no such thing as an ability
172 03:10:52 -server:#cf- Deathshead chats: Then that sounds like an unintended change. I
173 think if I understood the details it happened in the 1.1 version of the file
174 by elmex while changing some other details.
175 - check reset timeouts in icecave w.r.t reentering and increasing.
176 - 02 20:06:09 {server} polyphonyx chats: elmex, popadom is denied death and
177 wounding because he i s gaea, but if he uses glyph, that can have death and
178 wounding prayers. is that a bug or is that ok?
179
180 - discuss with schmorp: rune of transference
181 can be used to make more mana!!!
182 - fix tutorial in client! => button bar!
183 - http://maps.deliantra.net/lake_country/Butakis/prison_e.xhtml
184 ^ horribly made map-mechnism! fix it somehow...
185 - flu immunity war visible => schaun wir mal nach wie eine
186 immunity auf der map landen kann.
187 - angel in nimbus should tell about godgiveneness of keytolife
188 - hostile to stay an hour after kill
189 - old castle archetype fixen
190 - chat-tab farben mal angucken udn fixen (graue message => hellblau?)
191 - ein paar shops in lone_town haben keine shop desc => use bargaining
192 => no shop nearby
193 => check for shop floor and make better message!
194 - 18 21:44:53 <schmorp> elmex: wegen punching
195 18 21:45:01 <schmorp> elmex: vielleicht soltle punching in die rasse wandern
196 18 21:45:07 <elmex> hmmm
197 18 21:45:11 <schmorp> elmex: d.h. jeder hat punching X-ODER einen anderen skill
198 18 21:45:16 <elmex> ja
199 18 21:45:20 <schmorp> d.h. sparklings müssten halt mir schocks leben
200 18 21:45:24 <schmorp> :)
201 18 21:45:28 <elmex> :)
202 18 21:45:34 <schmorp> macht zumindest sinn
203 18 21:45:38 <elmex> absolut
204 - editor:
205 On Tue, Dec 16, 2008 at 02:30:37AM +0100, Marc Lehmann wrote:
206 > das verschiwnden der attribute ist definitiv ein editor-bug.
207 >
208 > habe eben ein magic mouth auf die map gesetzt, dnan angeklickt, dann
209 > ediert, dann im stack-window auf denselben magic mouth geclickt und mein
210 > edit war weg.
211 >
212 > auf der map war mein edit allerdings noch (tooltip).
213 - add notice after race selection about the floorbox
214 - 09 02:44:51 <Asarth> schmorp: also, the scroll i wrote is level 22, the level of the spell, whi le my inscription level is 15. is this a coincidence, a bug, or deliberate ?
215 - primer
216 - habe eben ein problemd ebugged:
217
218 if (hitter->skill && hitter->type != PLAYER)
219 skill = hitter->skill;
220 else if (owner->chosen_skill)
221 {
222 skop = owner->chosen_skill;
223 skill = skop->skill;
224 }
225 else if (QUERY_FLAG (owner, FLAG_READY_WEAPON))
226 skill = owner->current_weapon->skill;
227
228 das kommt aus kill_objetc, um festzustellen, welcher skill die experience kriegt.
229
230 der crash erfolgt in owner->current_weapon, weil die 0 ist (war eri). der
231 fix ist im cvs, aber:
232
233 problem: sie hatte einen "golem" als pet, der hat ein monster getötet.
234 offenbar fehlt den golems der richtige skill (sollte eigentlich
235 hitter->skill) sein, sonst kann man auf diese weise ja beliebig experience
236 channeln.
237 - golems:
238 - damage so lassen,
239 => golems schneller machen
240 => lesser golem langsamer leveln lassen/schwaecher machen
241 - spieler ohne animation
242 2008-11-15 01:37:01.5664 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@5+17) lacks animatio
243 2008-11-15 01:37:01.6848 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@6+18) lacks animatio
244 2008-11-15 01:37:01.8091 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@7+19) lacks animatio
245 2008-11-15 01:37:02.0436 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@8+20) lacks animatio
246 2008-11-15 01:37:02.4076 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@9+21) lacks animatio
247 2008-11-15 01:37:03.0036 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@10+21) lacks animati
248
249 hast ne idee, wie da spasiseren kann, bzw. wie da sausgelöst wird, bzw. wie mans fixen kann?
250 - fix dragonbreath rod => see how string it should be at magic item level 1
251 => what change did lerp introduce?
252 - kannste da smal debuggen?
253
254 der fehler ist, daß etwas ein objekt auf die freed objects map legen
255 will. wahrscheinlich ist die disease dort und aktiv. das eigentliche
256 problem ist, wie auf der freed objects map überhaupt was aktives landen
257 kann.
258
259 meinst du, du kannst das irgendwie reproduzieren?
260
261 (lina hat's irgwendwie ausgelöst, auf der southpole-map (castleb3),
262 rabies flu und cold hat sie gecastet).
263
264 2008-11-10 03:18:30.4626 tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
265 2008-11-10 03:18:30.4643 tries to insret object on freed objects map: {cnt:9161123,uuid:<1.43b0f06bb>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
266 2008-11-10 03:18:30.6778 [ABT] tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1) at /opt/crossfire/share/deliantra-server/cf.pm line 3845
267 2008-11-10 03:18:30.6778+ eval {...} called at /opt/crossfire/share/deliantra-server/cf.pm line 3845
268 2008-11-10 03:18:30.6778+ cf::tick() called at /opt/crossfire/share/deliantra-server/cf.pm line 3475
269 2008-11-10 03:18:30.6778+ cf::main() called at -e line 0
270 2008-11-10 03:18:30.6778+
271 2008-11-10 03:18:30.6778 [ABT] --- C backtrace follows ---
272 2008-11-10 03:18:30.6779 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1155
273 2008-11-10 03:18:30.6779 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:210
274 2008-11-10 03:18:30.6779 [ABT] [xy_normalise] /root/src/cf.schmorp.de/server/common/../include/map.h:379
275 2008-11-10 03:18:30.6779 [ABT] [insert_ob_in_map(object*, maptile*, object*, int)] /root/src/cf.schmorp.de/server/common/object.C:1279
276 2008-11-10 03:18:30.6779 [ABT] [move_symptom(object*)] /root/src/cf.schmorp.de/server/server/disease.C:565
277 2008-11-10 03:18:30.6779 [ABT] [process_events()] /root/src/cf.schmorp.de/server/server/main.C:319
278 2008-11-10 03:18:30.6779 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:445
279 2008-11-10 03:18:30.6779 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1664
280 2008-11-10 03:18:30.6779 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
281 2008-11-10 03:18:30.6780 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
282 2008-11-10 03:18:30.6780 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
283 2008-11-10 03:18:30.6780 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:951
284 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
285 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
286
287 -
288 28 11:03:52 {server} [boetz] another problem, probably related to praying - im devourers now, but still getting infected by typhoid
289 28 11:05:05 <elmex> hmm, don't know
290 28 11:05:55 {server} [boetz] this appeared too, after the accidental conversion
291
292 - 24 15:20:40 {server} [boetz] hmm, looks like I somehow got partially detached from
293 my god - devourers. 'a random spirit' grants you prayer, and so on. but
294 i'm still repelled from healing. and summon cult monsters now summons
295 noone. seems like a bug
296 => wie kann sowas passieren?
297
298 -
299 09 12:13:27 <schmorp> elmex: die signs sehen furchtbar aus, abe rich glaube, denen fehlt einrückung :)
300 09 12:14:13 <schmorp> elmex: du brauchst DRINGEND
301 09 12:14:22 <schmorp> elmex: nen editor-button in gde, so wie gimp ihn hat
302 09 12:14:46 <elmex> editor button?
303 09 12:15:12 <schmorp> elmex: hast du noch nie tetx ediert innem gimp-perl-plugin?
304 09 12:15:21 <schmorp> elmex: da ist neben/über der textarea ein EDITOR button
305 09 12:15:24 <schmorp> elmex: der invoked $EDITOR
306 09 12:15:25 <elmex> oh
307 09 12:15:32 <elmex> ja
308 09 12:15:48 <schmorp> $ENV{EDITOR} || "vi" :->
309 09 12:15:51 <schmorp> elmex: warte
310 09 12:16:08 <elmex> system ("vi"); kommt innem gtk program nich so geil ;-/
311 09 12:16:17 <schmorp> elmex: http://ue.tst.eu/cc785ce5608502223557e7f1b9e880f5.txt
312 09 12:16:36 <schmorp> elmex: man fork?
313 09 12:16:49 <schmorp> elmex: abgesehen davon hat der gimp-code faszinierendes gemacht, nämlich das fenster gehiddened :)
314 09 12:16:54 <schmorp> ist ja krank
315 09 12:17:11 <schmorp> ist bestimmt noch 5.6 code
316 09 12:17:44 <schmorp> aber das hiden und modale verhindetr unerwünschte effekte
317 09 12:18:14 <elmex> oh, gut
318 09 12:18:26 <schmorp> elmex: kannste das tutorial mal durchgehen und schauen ob schilder noch richtig bzw. vernünftig angezeig
319 t werden?
320 09 12:18:44 <elmex> jo, sek
321 09 12:21:19 <schmorp> elmex: kannst du auch was anderes machen?
322 09 12:21:31 <schmorp> elmex: nämlich schauen, bo du nach der ersten message für ein tab im client
323 09 12:21:41 <schmorp> elmex: daß das CLEAR flag gestezt hat
324 09 12:21:47 <schmorp> elmex: wieder ganz nahc oben scrollst?
325 09 12:21:56 <schmorp> nee
326 09 12:21:57 <schmorp> einfacher
327 09 12:22:06 <schmorp> wenn du ne message ausgibst mit clear flag, scrolle wieder nach oben
328
329 - 05 18:17:26 <schmorp> elmex: kannste mal schauen, ob "install Deliantra::Client" funzt
330 05 18:17:35 <schmorp> elmex: und wnen ja, die install-anleitung enstprechend abändern?
331 05 18:17:42 <schmorp> elmex: da ist ein workaround-hack drin
332
333 - gourmet mushroom balancing
334
335 - pup_land terminal portals in guilds don't work!
336
337 - http://maps.deliantra.net/lake_country/shops/Olds_jewel.xhtml
338 - the crowns appea UNDER the weird altar...
339
340 - 09 19:20:34 <schmorp> ich finde, gde <notexistignyet> soltle einen frgaen, ob man die map anelgen will
341 -
342 06 23:27:30 {cfbot} [Khaleh] chat Heh, unfair! The diamond selling table
343 in the diamond exchang e converts like crossfire 24 gold -> 120 silver (1
344 gold -> 5 silver)
345 - merging a +99 ring doesn't work for blade... he got - stats...
346 +99 poison merge with armour cold + 30
347 - 21 14:01:39 {cfbot} [BladeStorm] the totem didnt let me pray
348 - hall of selection => auto apply sign?
349 - jeweler => mehr potions
350 - rot chat tab nich von blau ruecksetzen!
351 - nimbus engel key in inventory packen und evtl. createn oder so und
352 per dialog uebergeben direkt.
353 - random quest npc
354 - rods und firebrands/mithrichainmail limitieren
355 - evtl. per drop-chance?
356 - PR: nach kuenstlern offiziell suchen
357 - tutorial pfeile
358 - bei distris promoten
359 - GDE
360 - editor mal ueberarbeiten
361 - automerging optional machen?!
362 =======================================================
363
364 TODO: =item Svd: the amount of seconds the map was last saved (++ means >99).
365 ^^^ the ">" gets eaten.
366 TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
367 TODO: books head2, possibly after verbatim (prison de...)
368 TODO: emergency swap mode is not working
369 TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
370 (when picking up a bomb quickly enough)
371 TODO: inscription cannot be readied.
372 TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
373 TODO: ready_skill find traps does nto unapply the range slot item (bow)
374 TODO: no detah messages for arena anymore
375 TODO: remove curse should *maybe* work on players themselves
376 TODO: remove curse in glyph/rune doesn't have any effect?
377 TODO: rewrite highscore code
378
379 TODO: greeting message on what to do in dialog after race selection.
380 TODO: onefang's catsle conatisn many references to 'book' and 'scroll_wresting' and other fun stuff.
381
382 2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
383 2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
384 2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
385 2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
386 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
387 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
388 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
389
390 2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
391 2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
392 2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
393 2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
394
395
396 TODO: autopickup in shop
397 TODO: quit charcetr doesn't nuke in-memory per-player maps
398 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
399 TODO: farmwife doesn't react to guuh's head?
400 TODO: shop mats should use the nesrest other shopmat, always.
401 TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
402
403 * where is pippijns script to generate the emote_help.pod?
404
405 * make inscription easier to use: offer a full dialog with multiple lines, let
406 users re-write/edit books to their liking (without givign exp).
407
408 * TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
409
410 * TODO: re-apply items on log-in
411
412 * create 100 chicken => some unseen item updates
413
414 * dragons should not be able to change their title via the settings tab in playerbook
415
416 * syncpoints: rules, news, motd, crossfiremail, hiscore
417 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
418
419 * lone-town shops say "no shop nearby" with use_skill bargaining.
420
421 * 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
422
423 * off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
424
425 * *sigh*
426 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
427 _after_ the weight update fix
428
429 * unique items in maps not handled correctly: server should remember wether a unique
430 file was written and force it to be written again, even if empty.
431
432 * can't move onto navar harbour piers when levitating.
433
434 * drakkar pking system assumed to be well-balanced: any documentation?
435
436 * tutorial in client
437 18:24:32 <qwe> just a note
438 18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
439 was reading it (by then) to get what was wrong and the instructions
440 there are outdated.
441
442 * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
443 simply by dropping it.
444
445 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
446
447 * drop all and get all will result in trying to pick up yourself
448 (likely harmless)
449
450 * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
451
452 * vanessa kept active because of:
453 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
454 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
455 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
456
457 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
458
459 http://stonewashed.net/sfx.html
460
461 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
462 2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
463 2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
464 2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
465
466 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
467
468 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
469
470 * for the future: adjust sp regenration in that way that it doesn't
471 regenrate when food is below < 200 (a magic constant)
472
473 * level 100 inscription with 4 kills: a single random_Scorll treasure
474 item in the ancient mages of forgotten town palace create
475 many *hundreds* of actual scrolls when instantiated?
476
477 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
478 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
479 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
480 07:21:37 <schmorp> unidentified they are called potions?
481 07:21:48 -cfbot:#cf- [Incen] ayup
482 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
483
484 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
485
486 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
487 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
488 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
489 semantics).
490
491 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
492 there. be inventive.
493
494 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
495 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
496 hitting items it shouldn't.
497
498 * can users in theory steal the gems out of their snitchangel pet monsters?
499 => the nodrop mechanism used for that should also disallow stealing.
500
501 * bowmode should offer different capabilities given on level of user
502 (Leonov).
503
504 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
505 resolve the situation by either implementing it fully or removing it fully.
506
507 * climbing, meditating, levitating skills etc. should give you experience per use
508
509 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
510 2007-02-03 03:49:06.011 Discarding object without arch: texas
511 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
512 2007-02-03 03:54:36.926 Discarding object without arch: event_say
513
514 * IMPORTANT:
515 entering instantiated random maps whose meta file is missing freezes the player.
516
517 * random speed should result in randomised initial animation face.
518
519 * training center (kobold etc.) does not stop working after 30-40min
520 but goes on for 2 hours _at least_.
521
522 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
523 this is simply counterwall hitting monsters. but why does it happen?
524
525 * animated weapons should come back to the player when he dies/disconnects?
526 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
527 animated weapon out and you disconnect, that it'd simply a) fall to the
528 ground or b) return to your inv? Rather than disappearing into the void of
529 nothingness.
530
531 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
532 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
533 16:09 <@schmorp> erinnert mich dran
534
535 * 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
536 (improve message)
537
538