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/cvs/deliantra/server/TODO
Revision: 1.99
Committed: Mon Sep 17 18:17:15 2007 UTC (16 years, 7 months ago) by root
Branch: MAIN
Changes since 1.98: +1 -2 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 Here are listed some todos which should be looked into sometimes.
2
3 * IMPORTANT:
4 "cannot change rod when levitating"
5
6 * pupland worldmap region is "santo dominion" => fix.
7
8 http://stonewashed.net/sfx.html
9
10 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
11
12 2007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
13 2007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
14 2007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
15 2007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
16 2007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
17 2007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
18 2007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
19 2007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
20 2007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
21 2007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
22 2007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
23 2007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
24 2007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
25 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
26
27
28 * "You get the distinct feeling that <other> is nuts" actually appeared once.
29
30 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
31
32 * IMPORTANT: the ex command does not properly filter cfpod.
33
34 * diseases refer to their owner, keeping diseasd players alive needlessly.
35
36 * for the future: adjust sp regenration in that way that it doesn't
37 regenrate when food is below < 200 (a magic constant)
38
39 * IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
40 stuff beig dropped on the teleporter there).
41
42 * gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
43 crossfire developer who thinks that 4k is enough for everybody.
44 implement a workaround, either just telling people that their book
45 is winged or not sending it as book but as separate paragraphs or multiple
46 books. must be multiple paragraphs:
47 /* 4096 is probably way overkill, but 1024 could very well be too small.
48
49 * level 100 inscription with 4 kills: a single random_Scorll treasure
50 item in the ancient mages of forgotten town palace create
51 many *hundreds* of actual scrolls when instantiated?
52
53 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
54 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
55 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
56 07:21:37 <schmorp> unidentified they are called potions?
57 07:21:48 -cfbot:#cf- [Incen] ayup
58 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
59
60 * totla invisibility is too hard to get. monsters should attack the
61 player when hit by him or his spell anyways.
62
63 * IMPORTANT: current server breaks all old cfplus clients due to partial transfers
64
65 * IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
66
67 * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
68
69 * is_animated is sometimes written twice when saving, because it must be off when
70 no animation is set. this does not work, of course, because later the flag is written again.
71 should probably be fixed on load, not on save.
72
73 * 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
74 obviously this should be the real name, not the arch name.
75
76 * new players sometimes seem to lack statistics
77
78 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
79
80 * IMPORTANT: client structures (ns) seem to never get released ever.
81
82 * IMPORTANT: never-defined archetypes should be flagged as such and a suitable
83 check fucntion should be designed - the same for empty treasurelists
84 and similar stuff.
85
86 * IMPORTANT: reloading archetypes should create copies of used archetypes, letting
87 existing objects refer to the old archteypoes (for purposes of saving).
88 UPDATE: this is done, but an upgrade of in-memory objects is highly
89 advisable, as well as testing wether reloading actually works :)
90
91 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
92 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
93 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
94 semantics).
95
96 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
97 there. be inventive.
98
99 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
100 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
101 hitting items it shouldn't.
102
103 * can users in theory steal the gems out of their snitchangel pet monsters?
104 => the nodrop mechanism used for that should also disallow stealing.
105
106 * bowmode should offer different capabilities given on level of user
107 (Leonov).
108
109 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
110 resolve the situation by either implementing it fully or removing it fully.
111
112 * climbing, meditating, levitating skills etc. should give you experience per use
113
114 * rewrite banish in perl (low priority)
115
116 * nekosan snatches the fish, which stays in the playr inventory.
117 remove should automaticlaly send esrv_del_item, and nobody else should,
118 for inv items. same for ipo.
119
120 * output-count and output-sync defaults *might* cause delay by one message
121 for new users.
122
123 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
124 2007-02-03 03:49:06.011 Discarding object without arch: texas
125 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
126 2007-02-03 03:54:36.926 Discarding object without arch: event_say
127
128 * IMPORTANT:
129 entering instantiated random maps whose meta file is missing freezes the player.
130
131 * random speed should result in randomised initial animation face.
132
133 * example of why a player was kept alive long after having logged out.
134 those are probably in a player inventory.
135 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
136 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
137 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
138 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
139 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
140 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
141 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
142 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
143 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
144
145 * 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
146 => use debug_desc
147 => find out whats causing it
148
149 * training center (kobold etc.) does not stop working after 30-40min
150 but goes on for 2 hours _at least_.
151
152 * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
153 original crossfire: 100% cpu usage => freeze
154 after mapspace::update fix: 40%
155 after map protocol optimisation: 15%
156
157 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
158 this is simply counterwall hitting monsters. but why does it happen?
159
160 * 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
161 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
162
163 * animated weapons should come back to the player when he dies/disconnects?
164 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
165 animated weapon out and you disconnect, that it'd simply a) fall to the
166 ground or b) return to your inv? Rather than disappearing into the void of
167 nothingness.
168
169 * mapinfo command should be handled asynchronously (cause it blocks the server)
170
171 * 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
172 16:09 <@schmorp> ende des themas
173 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
174 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
175 16:09 <@schmorp> erinnert mich dran
176
177 * map converter
178 elmex: because of the faces and all the other nice things - i guess
179 [HUH?? please specify or remove]
180
181 * implement no-drop-on-destroy flag (done)
182 for example to remove the specialcases for books that are destroyed
183 and contain spells (should be done)
184
185 * look at these logs:
186 2006-09-16 01:38:16 Got unknown value in map header: race human
187 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
188 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
189 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
190 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
191 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
192
193 * make sure custom keys get saved in same order as they are being loaded.
194
195 * wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
196 implement buildable non-safe floors.