minor stuff, indent
sneaky bug i introduced there
- rename Animations => animation - rename New_Face => facetile - add but do not implement some generic loader framework classes
comments
fix 'object lacks animation' continued reporting. maps should use 'animation', not 'animation NONE'
added some copyrights
initialised :)
started a fix of the log
- added maptile->insert and object->insert_at methods that might make code using it clearer. - replaced some insert_ob_in_map calls.
continued simplifying network code, partially removed support for sc protocol 1026
indent
- improve assign to prepend "..." - make more use of assign - implement op->debug_desc() and make some more use of it
implement owner pointer using refcounted refptr templates
indent
for some unexplicable reasons, it seems to run after fixing the obvious errors
*** empty log message ***
THIS CODE WILL NOT COMPILE use the STABLE tag instead. - major changes in object lifetime and memory management - replaced manual refcounting by shstr class - removed quest system - many optimisations - major changes
remove compression support, intiialise perl earlier etc. etc.
expand initial tabs to spaces
Made server compile with C++. Removed cfanim plugin and crossedit. C++ here we come.
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