1 | |
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2 | /* |
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3 | * static char *rcsid_anim_c = |
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4 | * "$Id: anim.C,v 1.9 2006/09/12 19:20:05 root Exp $"; |
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5 | */ |
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6 | |
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7 | /* |
1 | /* |
8 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
9 | |
3 | |
10 | Copyright (C) 2002-2003 Mark Wedel & Crossfire Development Team |
4 | Copyright (C) 2002-2003 Mark Wedel & Crossfire Development Team |
11 | Copyright (C) 1992 Frank Tore Johansen |
5 | Copyright (C) 1992 Frank Tore Johansen |
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22 | |
16 | |
23 | You should have received a copy of the GNU General Public License |
17 | You should have received a copy of the GNU General Public License |
24 | along with this program; if not, write to the Free Software |
18 | along with this program; if not, write to the Free Software |
25 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
26 | |
20 | |
27 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
28 | */ |
22 | */ |
29 | |
23 | |
30 | /* This file contains animation related code. */ |
24 | /* This file contains animation related code. */ |
31 | |
25 | |
32 | #include <global.h> |
26 | #include <global.h> |
33 | #include <stdio.h> |
27 | #include <stdio.h> |
34 | |
28 | |
35 | std::vector < Animations > animations; |
29 | std::vector<Animations> animations; |
36 | |
30 | |
37 | void |
31 | void |
38 | free_all_anim (void) |
32 | free_all_anim (void) |
39 | { |
33 | { |
40 | for (int i = 0; i <= num_animations; i++) |
34 | for (int i = 0; i <= num_animations; i++) |