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/cvs/deliantra/server/common/anim.C
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Comparing deliantra/server/common/anim.C (file contents):
Revision 1.7 by root, Sun Sep 10 16:00:23 2006 UTC vs.
Revision 1.8 by root, Mon Sep 11 20:28:37 2006 UTC

1 1
2/* 2/*
3 * static char *rcsid_anim_c = 3 * static char *rcsid_anim_c =
4 * "$Id: anim.C,v 1.7 2006/09/10 16:00:23 root Exp $"; 4 * "$Id: anim.C,v 1.8 2006/09/11 20:28:37 root Exp $";
5 */ 5 */
6 6
7/* 7/*
8 CrossFire, A Multiplayer game for X-windows 8 CrossFire, A Multiplayer game for X-windows
9 9
68 /* set the name so we don't try to dereferance null. 68 /* set the name so we don't try to dereferance null.
69 * Put # at start so it will be first in alphabetical 69 * Put # at start so it will be first in alphabetical
70 * order. 70 * order.
71 */ 71 */
72 { 72 {
73 Animations 73 Animations anim0;
74 anim0;
75 74
76 anim0.name = "###none"; 75 anim0.name = "###none";
77 anim0.num_animations = 1; 76 anim0.num_animations = 1;
78 anim0.faces = (Fontindex *) malloc (sizeof (Fontindex)); 77 anim0.faces = (Fontindex *) malloc (sizeof (Fontindex));
79 anim0.faces[0] = 0; 78 anim0.faces[0] = 0;
102 LOG (llevError, "Didn't get a mina before %s\n", buf); 101 LOG (llevError, "Didn't get a mina before %s\n", buf);
103 num_frames = 0; 102 num_frames = 0;
104 } 103 }
105 num_animations++; 104 num_animations++;
106 105
107 Animations 106 Animations anim;
108 anim;
109 107
110 anim.name = buf + 5; 108 anim.name = buf + 5;
111 anim.num = num_animations; /* for bsearch */ 109 anim.num = num_animations; /* for bsearch */
112 anim.facings = 1; 110 anim.facings = 1;
113 animations.push_back (anim); 111 animations.push_back (anim);

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