1 |
root |
1.15 |
|
2 |
elmex |
1.1 |
/* |
3 |
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* static char *rcsid_arch_c = |
4 |
root |
1.15 |
* "$Id: arch.C,v 1.14 2006-09-08 17:14:07 root Exp $"; |
5 |
elmex |
1.1 |
*/ |
6 |
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7 |
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/* |
8 |
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CrossFire, A Multiplayer game for X-windows |
9 |
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10 |
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Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
11 |
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Copyright (C) 1992 Frank Tore Johansen |
12 |
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13 |
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This program is free software; you can redistribute it and/or modify |
14 |
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it under the terms of the GNU General Public License as published by |
15 |
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the Free Software Foundation; either version 2 of the License, or |
16 |
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(at your option) any later version. |
17 |
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18 |
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This program is distributed in the hope that it will be useful, |
19 |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
20 |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
21 |
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GNU General Public License for more details. |
22 |
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23 |
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You should have received a copy of the GNU General Public License |
24 |
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along with this program; if not, write to the Free Software |
25 |
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
26 |
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27 |
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The authors can be reached via e-mail at crossfire-devel@real-time.com |
28 |
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*/ |
29 |
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30 |
root |
1.12 |
#include <cassert> |
31 |
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32 |
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#include <tr1/unordered_map> |
33 |
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34 |
elmex |
1.1 |
#include <global.h> |
35 |
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#include <arch.h> |
36 |
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#include <funcpoint.h> |
37 |
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#include <loader.h> |
38 |
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39 |
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/* IF set, does a little timing on the archetype load. */ |
40 |
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#define TIME_ARCH_LOAD 0 |
41 |
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|
42 |
root |
1.15 |
static void add_arch (archetype *at); |
43 |
elmex |
1.1 |
|
44 |
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static archetype *arch_table[ARCHTABLE]; |
45 |
root |
1.12 |
int arch_cmp = 0; /* How many strcmp's */ |
46 |
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int arch_search = 0; /* How many searches */ |
47 |
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int arch_init; /* True if doing arch initialization */ |
48 |
elmex |
1.1 |
|
49 |
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/* The naming of these functions is really poor - they are all |
50 |
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* pretty much named '.._arch_...', but they may more may not |
51 |
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* return archetypes. Some make the arch_to_object call, and thus |
52 |
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* return an object. Perhaps those should be called 'archob' functions |
53 |
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* to denote they return an object derived from the archetype. |
54 |
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* MSW 2003-04-29 |
55 |
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*/ |
56 |
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57 |
root |
1.12 |
#if USE_UNORDERED_MAP |
58 |
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// the hashtable |
59 |
root |
1.15 |
typedef |
60 |
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std::tr1::unordered_map < |
61 |
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size_t, archetype *> |
62 |
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HT; |
63 |
root |
1.12 |
|
64 |
root |
1.15 |
static HT |
65 |
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ht; |
66 |
root |
1.12 |
#endif |
67 |
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|
68 |
elmex |
1.1 |
/** |
69 |
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* GROS - This function retrieves an archetype given the name that appears |
70 |
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* during the game (for example, "writing pen" instead of "stylus"). |
71 |
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* It does not use the hashtable system, but browse the whole archlist each time. |
72 |
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* I suggest not to use it unless you really need it because of performance issue. |
73 |
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* It is currently used by scripting extensions (create-object). |
74 |
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* Params: |
75 |
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* - name: the name we're searching for (ex: "writing pen"); |
76 |
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* Return value: |
77 |
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* - the archetype found or null if nothing was found. |
78 |
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*/ |
79 |
root |
1.12 |
archetype * |
80 |
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find_archetype_by_object_name (const char *name) |
81 |
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{ |
82 |
root |
1.15 |
archetype * |
83 |
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at; |
84 |
elmex |
1.1 |
|
85 |
root |
1.12 |
if (name == NULL) |
86 |
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return (archetype *) NULL; |
87 |
elmex |
1.1 |
|
88 |
root |
1.12 |
for (at = first_archetype; at != NULL; at = at->next) |
89 |
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{ |
90 |
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if (!strcmp (at->clone.name, name)) |
91 |
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return at; |
92 |
elmex |
1.1 |
} |
93 |
root |
1.12 |
return NULL; |
94 |
elmex |
1.1 |
} |
95 |
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|
96 |
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/** |
97 |
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* This function retrieves an archetype by type and name that appears during |
98 |
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* the game. It is basically the same as find_archetype_by_object_name() |
99 |
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* except that it considers only items of the given type. |
100 |
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*/ |
101 |
root |
1.12 |
archetype * |
102 |
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find_archetype_by_object_type_name (int type, const char *name) |
103 |
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{ |
104 |
root |
1.15 |
archetype * |
105 |
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at; |
106 |
elmex |
1.1 |
|
107 |
root |
1.12 |
if (name == NULL) |
108 |
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return NULL; |
109 |
elmex |
1.1 |
|
110 |
root |
1.12 |
for (at = first_archetype; at != NULL; at = at->next) |
111 |
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{ |
112 |
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if (at->clone.type == type && strcmp (at->clone.name, name) == 0) |
113 |
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return at; |
114 |
elmex |
1.1 |
} |
115 |
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116 |
root |
1.12 |
return NULL; |
117 |
elmex |
1.1 |
} |
118 |
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|
119 |
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/* This is a lot like the above function. Instead, we are trying to match |
120 |
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* the arch->skill values. type is the type of object to match |
121 |
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* against (eg, to only match against skills or only skill objects for example). |
122 |
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* If type is -1, ew don't match on type. |
123 |
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*/ |
124 |
root |
1.12 |
object * |
125 |
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get_archetype_by_skill_name (const char *skill, int type) |
126 |
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{ |
127 |
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archetype * |
128 |
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at; |
129 |
elmex |
1.1 |
|
130 |
root |
1.12 |
if (skill == NULL) |
131 |
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return NULL; |
132 |
elmex |
1.1 |
|
133 |
root |
1.12 |
for (at = first_archetype; at != NULL; at = at->next) |
134 |
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{ |
135 |
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if (((type == -1) || (type == at->clone.type)) && (!strcmp (at->clone.skill, skill))) |
136 |
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return arch_to_object (at); |
137 |
elmex |
1.1 |
} |
138 |
root |
1.12 |
return NULL; |
139 |
elmex |
1.1 |
} |
140 |
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|
141 |
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/* similiar to above - this returns the first archetype |
142 |
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* that matches both the type and subtype. type and subtype |
143 |
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* can be -1 to say ignore, but in this case, the match it does |
144 |
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* may not be very useful. This function is most useful when |
145 |
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* subtypes are known to be unique for a particular type |
146 |
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* (eg, skills) |
147 |
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*/ |
148 |
root |
1.12 |
archetype * |
149 |
|
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get_archetype_by_type_subtype (int type, int subtype) |
150 |
|
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{ |
151 |
|
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archetype * |
152 |
|
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at; |
153 |
elmex |
1.1 |
|
154 |
root |
1.12 |
for (at = first_archetype; at != NULL; at = at->next) |
155 |
|
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{ |
156 |
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if (((type == -1) || (type == at->clone.type)) && (subtype == -1 || subtype == at->clone.subtype)) |
157 |
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return at; |
158 |
elmex |
1.1 |
} |
159 |
root |
1.12 |
return NULL; |
160 |
elmex |
1.1 |
} |
161 |
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|
162 |
|
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/** |
163 |
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* GROS - this returns a new object given the name that appears during the game |
164 |
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* (for example, "writing pen" instead of "stylus"). |
165 |
|
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* Params: |
166 |
|
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* - name: The name we're searching for (ex: "writing pen"); |
167 |
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* Return value: |
168 |
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* - a corresponding object if found; a singularity object if not found. |
169 |
|
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* Note by MSW - it appears that it takes the full name and keeps |
170 |
|
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* shortening it until it finds a match. I re-wrote this so that it |
171 |
|
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* doesn't malloc it each time - not that this function is used much, |
172 |
|
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* but it otherwise had a big memory leak. |
173 |
|
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*/ |
174 |
root |
1.12 |
object * |
175 |
|
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get_archetype_by_object_name (const char *name) |
176 |
|
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{ |
177 |
|
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archetype * |
178 |
|
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at; |
179 |
|
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char |
180 |
|
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tmpname[MAX_BUF]; |
181 |
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int |
182 |
|
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i; |
183 |
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184 |
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strncpy (tmpname, name, MAX_BUF - 1); |
185 |
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tmpname[MAX_BUF - 1] = 0; |
186 |
|
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for (i = strlen (tmpname); i > 0; i--) |
187 |
|
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{ |
188 |
|
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tmpname[i] = 0; |
189 |
|
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at = find_archetype_by_object_name (tmpname); |
190 |
|
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if (at != NULL) |
191 |
elmex |
1.1 |
{ |
192 |
root |
1.12 |
return arch_to_object (at); |
193 |
elmex |
1.1 |
} |
194 |
|
|
} |
195 |
root |
1.12 |
return create_singularity (name); |
196 |
elmex |
1.1 |
} |
197 |
|
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|
198 |
|
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/* This is a subset of the parse_id command. Basically, name can be |
199 |
|
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* a string seperated lists of things to match, with certain keywords. |
200 |
|
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* pl is the player (only needed to set count properly) |
201 |
|
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* op is the item we are trying to match. Calling function takes care |
202 |
|
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* of what action might need to be done and if it is valid |
203 |
|
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* (pickup, drop, etc.) Return NONZERO if we have a match. A higher |
204 |
|
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* value means a better match. 0 means no match. |
205 |
|
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* |
206 |
|
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* Brief outline of the procedure: |
207 |
|
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* We take apart the name variable into the individual components. |
208 |
|
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* cases for 'all' and unpaid are pretty obvious. |
209 |
|
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* Next, we check for a count (either specified in name, or in the |
210 |
|
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* player object.) |
211 |
|
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* If count is 1, make a quick check on the name. |
212 |
|
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* IF count is >1, we need to make plural name. Return if match. |
213 |
|
|
* Last, make a check on the full name. |
214 |
|
|
*/ |
215 |
root |
1.12 |
int |
216 |
root |
1.15 |
item_matched_string (object *pl, object *op, const char *name) |
217 |
elmex |
1.1 |
{ |
218 |
root |
1.12 |
char * |
219 |
|
|
cp, |
220 |
|
|
local_name[MAX_BUF]; |
221 |
|
|
int |
222 |
|
|
count, |
223 |
|
|
retval = 0; |
224 |
root |
1.15 |
|
225 |
root |
1.12 |
strcpy (local_name, name); /* strtok is destructive to name */ |
226 |
|
|
|
227 |
|
|
for (cp = strtok (local_name, ","); cp; cp = strtok (NULL, ",")) |
228 |
|
|
{ |
229 |
|
|
while (cp[0] == ' ') |
230 |
|
|
++cp; /* get rid of spaces */ |
231 |
|
|
|
232 |
|
|
/* LOG(llevDebug,"Trying to match %s\n", cp); */ |
233 |
|
|
/* All is a very generic match - low match value */ |
234 |
|
|
if (!strcmp (cp, "all")) |
235 |
|
|
return 1; |
236 |
|
|
|
237 |
|
|
/* unpaid is a little more specific */ |
238 |
|
|
if (!strcmp (cp, "unpaid") && QUERY_FLAG (op, FLAG_UNPAID)) |
239 |
|
|
return 2; |
240 |
|
|
if (!strcmp (cp, "cursed") && QUERY_FLAG (op, FLAG_KNOWN_CURSED) && (QUERY_FLAG (op, FLAG_CURSED) || QUERY_FLAG (op, FLAG_DAMNED))) |
241 |
|
|
return 2; |
242 |
|
|
|
243 |
|
|
if (!strcmp (cp, "unlocked") && !QUERY_FLAG (op, FLAG_INV_LOCKED)) |
244 |
|
|
return 2; |
245 |
|
|
|
246 |
|
|
/* Allow for things like '100 arrows' */ |
247 |
|
|
if ((count = atoi (cp)) != 0) |
248 |
|
|
{ |
249 |
|
|
cp = strchr (cp, ' '); |
250 |
|
|
while (cp && cp[0] == ' ') |
251 |
|
|
++cp; /* get rid of spaces */ |
252 |
|
|
} |
253 |
|
|
else |
254 |
|
|
{ |
255 |
|
|
if (pl->type == PLAYER) |
256 |
|
|
count = pl->contr->count; |
257 |
|
|
else |
258 |
|
|
count = 0; |
259 |
|
|
} |
260 |
|
|
|
261 |
|
|
if (!cp || cp[0] == '\0' || count < 0) |
262 |
|
|
return 0; |
263 |
|
|
|
264 |
|
|
|
265 |
|
|
/* The code here should go from highest retval to lowest. That |
266 |
|
|
* is because of the 'else' handling - we don't want to match on |
267 |
|
|
* something and set a low retval, even though it may match a higher retcal |
268 |
|
|
* later. So keep it in descending order here, so we try for the best |
269 |
|
|
* match first, and work downward. |
270 |
|
|
*/ |
271 |
|
|
if (!strcasecmp (cp, query_name (op))) |
272 |
|
|
retval = 20; |
273 |
|
|
else if (!strcasecmp (cp, query_short_name (op))) |
274 |
|
|
retval = 18; |
275 |
|
|
else if (!strcasecmp (cp, query_base_name (op, 0))) |
276 |
|
|
retval = 16; |
277 |
|
|
else if (!strcasecmp (cp, query_base_name (op, 1))) |
278 |
|
|
retval = 16; |
279 |
|
|
else if (op->custom_name && !strcasecmp (cp, op->custom_name)) |
280 |
|
|
retval = 15; |
281 |
|
|
else if (!strncasecmp (cp, query_base_name (op, 0), strlen (cp))) |
282 |
|
|
retval = 14; |
283 |
|
|
else if (!strncasecmp (cp, query_base_name (op, 1), strlen (cp))) |
284 |
|
|
retval = 14; |
285 |
|
|
|
286 |
|
|
/* Do substring checks, so things like 'Str+1' will match. |
287 |
|
|
* retval of these should perhaps be lower - they are lower |
288 |
|
|
* then the specific strcasecmp aboves, but still higher than |
289 |
|
|
* some other match criteria. |
290 |
|
|
*/ |
291 |
|
|
else if (strstr (query_base_name (op, 1), cp)) |
292 |
|
|
retval = 12; |
293 |
|
|
else if (strstr (query_base_name (op, 0), cp)) |
294 |
|
|
retval = 12; |
295 |
|
|
else if (strstr (query_short_name (op), cp)) |
296 |
|
|
retval = 12; |
297 |
|
|
|
298 |
|
|
/* Check against plural/non plural based on count. */ |
299 |
|
|
else if (count > 1 && !strcasecmp (cp, op->name_pl)) |
300 |
|
|
{ |
301 |
|
|
retval = 6; |
302 |
|
|
} |
303 |
|
|
else if (count == 1 && !strcasecmp (op->name, cp)) |
304 |
|
|
{ |
305 |
|
|
retval = 6; |
306 |
|
|
} |
307 |
|
|
/* base name matched - not bad */ |
308 |
|
|
else if (strcasecmp (cp, op->name) == 0 && !count) |
309 |
|
|
retval = 4; |
310 |
|
|
/* Check for partial custom name, but give a real low priority */ |
311 |
|
|
else if (op->custom_name && strstr (op->custom_name, cp)) |
312 |
|
|
retval = 3; |
313 |
|
|
|
314 |
|
|
if (retval) |
315 |
|
|
{ |
316 |
|
|
if (pl->type == PLAYER) |
317 |
|
|
pl->contr->count = count; |
318 |
|
|
return retval; |
319 |
root |
1.7 |
} |
320 |
elmex |
1.1 |
} |
321 |
root |
1.12 |
return 0; |
322 |
elmex |
1.1 |
} |
323 |
|
|
|
324 |
|
|
/* |
325 |
|
|
* Initialises the internal linked list of archetypes (read from file). |
326 |
|
|
* Then the global "empty_archetype" pointer is initialised. |
327 |
|
|
* Then the blocksview[] array is initialised. |
328 |
|
|
*/ |
329 |
|
|
|
330 |
root |
1.12 |
void |
331 |
|
|
init_archetypes (void) |
332 |
|
|
{ /* called from add_player() and edit() */ |
333 |
|
|
if (first_archetype != NULL) /* Only do this once */ |
334 |
elmex |
1.1 |
return; |
335 |
|
|
arch_init = 1; |
336 |
root |
1.12 |
load_archetypes (); |
337 |
elmex |
1.1 |
arch_init = 0; |
338 |
root |
1.12 |
empty_archetype = find_archetype ("empty_archetype"); |
339 |
root |
1.15 |
|
340 |
elmex |
1.1 |
/* init_blocksview();*/ |
341 |
|
|
} |
342 |
|
|
|
343 |
|
|
/* |
344 |
|
|
* Stores debug-information about how efficient the hashtable |
345 |
|
|
* used for archetypes has been in the static errmsg array. |
346 |
|
|
*/ |
347 |
|
|
|
348 |
root |
1.12 |
void |
349 |
root |
1.15 |
arch_info (object *op) |
350 |
root |
1.12 |
{ |
351 |
|
|
sprintf (errmsg, "%d searches and %d strcmp()'s", arch_search, arch_cmp); |
352 |
|
|
new_draw_info (NDI_BLACK, 0, op, errmsg); |
353 |
elmex |
1.1 |
} |
354 |
|
|
|
355 |
|
|
/* |
356 |
|
|
* Initialise the hashtable used by the archetypes. |
357 |
|
|
*/ |
358 |
|
|
|
359 |
root |
1.12 |
void |
360 |
|
|
clear_archetable (void) |
361 |
|
|
{ |
362 |
|
|
memset ((void *) arch_table, 0, ARCHTABLE * sizeof (archetype *)); |
363 |
elmex |
1.1 |
} |
364 |
|
|
|
365 |
|
|
/* |
366 |
|
|
* An alternative way to init the hashtable which is slower, but _works_... |
367 |
|
|
*/ |
368 |
|
|
|
369 |
root |
1.12 |
void |
370 |
|
|
init_archetable (void) |
371 |
|
|
{ |
372 |
root |
1.15 |
archetype * |
373 |
|
|
at; |
374 |
root |
1.12 |
|
375 |
|
|
LOG (llevDebug, " Setting up archetable...\n"); |
376 |
|
|
|
377 |
|
|
for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more) |
378 |
|
|
add_arch (at); |
379 |
|
|
|
380 |
|
|
LOG (llevDebug, "done\n"); |
381 |
elmex |
1.1 |
} |
382 |
|
|
|
383 |
|
|
/* |
384 |
|
|
* Dumps an archetype to debug-level output. |
385 |
|
|
*/ |
386 |
|
|
|
387 |
root |
1.12 |
void |
388 |
root |
1.15 |
dump_arch (archetype *at) |
389 |
root |
1.12 |
{ |
390 |
|
|
dump_object (&at->clone); |
391 |
elmex |
1.1 |
} |
392 |
|
|
|
393 |
|
|
/* |
394 |
|
|
* Dumps _all_ archetypes to debug-level output. |
395 |
|
|
* If you run crossfire with debug, and enter DM-mode, you can trigger |
396 |
|
|
* this with the O key. |
397 |
|
|
*/ |
398 |
|
|
|
399 |
root |
1.12 |
void |
400 |
|
|
dump_all_archetypes (void) |
401 |
|
|
{ |
402 |
|
|
archetype * |
403 |
|
|
at; |
404 |
root |
1.15 |
|
405 |
root |
1.12 |
for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more) |
406 |
|
|
{ |
407 |
|
|
dump_arch (at); |
408 |
|
|
fprintf (logfile, "%s\n", errmsg); |
409 |
|
|
} |
410 |
elmex |
1.1 |
} |
411 |
|
|
|
412 |
root |
1.12 |
void |
413 |
|
|
free_all_archs (void) |
414 |
elmex |
1.1 |
{ |
415 |
root |
1.12 |
archetype * |
416 |
|
|
at, * |
417 |
|
|
next; |
418 |
|
|
int |
419 |
|
|
i = 0, f = 0; |
420 |
elmex |
1.1 |
|
421 |
root |
1.12 |
for (at = first_archetype; at != NULL; at = next) |
422 |
|
|
{ |
423 |
|
|
if (at->more) |
424 |
|
|
next = at->more; |
425 |
|
|
else |
426 |
|
|
next = at->next; |
427 |
|
|
|
428 |
root |
1.15 |
delete at; |
429 |
root |
1.12 |
i++; |
430 |
elmex |
1.1 |
} |
431 |
root |
1.12 |
LOG (llevDebug, "Freed %d archetypes, %d faces\n", i, f); |
432 |
elmex |
1.1 |
} |
433 |
|
|
|
434 |
root |
1.14 |
archetype::archetype () |
435 |
root |
1.12 |
{ |
436 |
root |
1.15 |
clear_object (&clone); /* to initial state other also */ |
437 |
|
|
CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_object() */ |
438 |
|
|
SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ |
439 |
root |
1.14 |
} |
440 |
elmex |
1.1 |
|
441 |
root |
1.14 |
archetype::~archetype () |
442 |
|
|
{ |
443 |
elmex |
1.1 |
} |
444 |
|
|
|
445 |
|
|
/* |
446 |
|
|
* Reads/parses the archetype-file, and copies into a linked list |
447 |
|
|
* of archetype-structures. |
448 |
|
|
*/ |
449 |
root |
1.12 |
void |
450 |
|
|
first_arch_pass (object_thawer & fp) |
451 |
|
|
{ |
452 |
root |
1.15 |
archetype * |
453 |
|
|
at, * |
454 |
|
|
head = NULL, *last_more = NULL; |
455 |
root |
1.12 |
|
456 |
root |
1.14 |
at->clone.arch = first_archetype = at = new archetype; |
457 |
root |
1.12 |
|
458 |
root |
1.14 |
while (int i = load_object (fp, &at->clone, 0)) |
459 |
root |
1.12 |
{ |
460 |
|
|
at->clone.speed_left = (float) (-0.1); |
461 |
|
|
/* copy the body_info to the body_used - this is only really |
462 |
|
|
* need for monsters, but doesn't hurt to do it for everything. |
463 |
|
|
* by doing so, when a monster is created, it has good starting |
464 |
|
|
* values for the body_used info, so when items are created |
465 |
|
|
* for it, they can be properly equipped. |
466 |
|
|
*/ |
467 |
root |
1.14 |
memcpy (&at->clone.body_used, &at->clone.body_info, sizeof (at->clone.body_info)); |
468 |
root |
1.12 |
|
469 |
|
|
switch (i) |
470 |
|
|
{ |
471 |
root |
1.15 |
case LL_NORMAL: /* A new archetype, just link it with the previous */ |
472 |
|
|
if (last_more != NULL) |
473 |
|
|
last_more->next = at; |
474 |
|
|
if (head != NULL) |
475 |
|
|
head->next = at; |
476 |
|
|
head = last_more = at; |
477 |
elmex |
1.1 |
#if 0 |
478 |
root |
1.15 |
if (!op->type) |
479 |
|
|
LOG (llevDebug, " WARNING: Archetype %s has no type info!\n", op->arch->name); |
480 |
elmex |
1.1 |
#endif |
481 |
root |
1.15 |
at->tail_x = 0; |
482 |
|
|
at->tail_y = 0; |
483 |
|
|
break; |
484 |
|
|
|
485 |
|
|
case LL_MORE: /* Another part of the previous archetype, link it correctly */ |
486 |
|
|
|
487 |
|
|
at->head = head; |
488 |
|
|
at->clone.head = &head->clone; |
489 |
|
|
if (last_more != NULL) |
490 |
|
|
{ |
491 |
|
|
last_more->more = at; |
492 |
|
|
last_more->clone.more = &at->clone; |
493 |
|
|
} |
494 |
|
|
last_more = at; |
495 |
|
|
|
496 |
|
|
/* If this multipart image is still composed of individual small |
497 |
|
|
* images, don't set the tail_.. values. We can't use them anyways, |
498 |
|
|
* and setting these to zero makes the map sending to the client much |
499 |
|
|
* easier as just looking at the head, we know what to do. |
500 |
|
|
*/ |
501 |
|
|
if (at->clone.face != head->clone.face) |
502 |
|
|
{ |
503 |
|
|
head->tail_x = 0; |
504 |
|
|
head->tail_y = 0; |
505 |
|
|
} |
506 |
|
|
else |
507 |
|
|
{ |
508 |
|
|
if (at->clone.x > head->tail_x) |
509 |
|
|
head->tail_x = at->clone.x; |
510 |
|
|
if (at->clone.y > head->tail_y) |
511 |
|
|
head->tail_y = at->clone.y; |
512 |
|
|
} |
513 |
|
|
break; |
514 |
root |
1.7 |
|
515 |
|
|
} |
516 |
|
|
|
517 |
root |
1.14 |
at = new archetype; |
518 |
root |
1.15 |
|
519 |
root |
1.14 |
at->clone.arch = at; |
520 |
elmex |
1.1 |
} |
521 |
root |
1.10 |
|
522 |
root |
1.15 |
delete |
523 |
|
|
at; |
524 |
elmex |
1.1 |
} |
525 |
|
|
|
526 |
|
|
/* |
527 |
|
|
* Reads the archetype file once more, and links all pointers between |
528 |
|
|
* archetypes. |
529 |
|
|
*/ |
530 |
|
|
|
531 |
root |
1.12 |
void |
532 |
|
|
second_arch_pass (object_thawer & thawer) |
533 |
|
|
{ |
534 |
root |
1.15 |
char |
535 |
|
|
buf[MAX_BUF], * |
536 |
|
|
variable = buf, *argument, *cp; |
537 |
|
|
archetype * |
538 |
|
|
at = NULL, *other; |
539 |
root |
1.12 |
|
540 |
|
|
while (fgets (buf, MAX_BUF, thawer) != NULL) |
541 |
|
|
{ |
542 |
|
|
if (*buf == '#') |
543 |
|
|
continue; |
544 |
|
|
if ((argument = strchr (buf, ' ')) != NULL) |
545 |
|
|
{ |
546 |
|
|
*argument = '\0', argument++; |
547 |
|
|
cp = argument + strlen (argument) - 1; |
548 |
|
|
while (isspace (*cp)) |
549 |
|
|
{ |
550 |
|
|
*cp = '\0'; |
551 |
|
|
cp--; |
552 |
|
|
} |
553 |
|
|
} |
554 |
|
|
if (!strcmp ("Object", variable)) |
555 |
|
|
{ |
556 |
|
|
if ((at = find_archetype (argument)) == NULL) |
557 |
|
|
LOG (llevError, "Warning: failed to find arch %s\n", argument); |
558 |
|
|
} |
559 |
|
|
else if (!strcmp ("other_arch", variable)) |
560 |
|
|
{ |
561 |
|
|
if (at != NULL && at->clone.other_arch == NULL) |
562 |
|
|
{ |
563 |
|
|
if ((other = find_archetype (argument)) == NULL) |
564 |
|
|
LOG (llevError, "Warning: failed to find other_arch %s\n", argument); |
565 |
|
|
else if (at != NULL) |
566 |
|
|
at->clone.other_arch = other; |
567 |
|
|
} |
568 |
|
|
} |
569 |
|
|
else if (!strcmp ("randomitems", variable)) |
570 |
|
|
{ |
571 |
|
|
if (at != NULL) |
572 |
|
|
{ |
573 |
|
|
treasurelist * |
574 |
|
|
tl = find_treasurelist (argument); |
575 |
root |
1.15 |
|
576 |
root |
1.12 |
if (tl == NULL) |
577 |
|
|
LOG (llevError, "Failed to link treasure to arch (%s): %s\n", &at->name, argument); |
578 |
|
|
else |
579 |
|
|
at->clone.randomitems = tl; |
580 |
|
|
} |
581 |
|
|
} |
582 |
elmex |
1.1 |
} |
583 |
|
|
} |
584 |
|
|
|
585 |
|
|
#ifdef DEBUG |
586 |
root |
1.12 |
void |
587 |
|
|
check_generators (void) |
588 |
|
|
{ |
589 |
|
|
archetype * |
590 |
|
|
at; |
591 |
root |
1.15 |
|
592 |
root |
1.12 |
for (at = first_archetype; at != NULL; at = at->next) |
593 |
|
|
if (QUERY_FLAG (&at->clone, FLAG_GENERATOR) && at->clone.other_arch == NULL) |
594 |
|
|
LOG (llevError, "Warning: %s is generator but lacks other_arch.\n", &at->name); |
595 |
elmex |
1.1 |
} |
596 |
|
|
#endif |
597 |
|
|
|
598 |
|
|
/* |
599 |
|
|
* First initialises the archtype hash-table (init_archetable()). |
600 |
|
|
* Reads and parses the archetype file (with the first and second-pass |
601 |
|
|
* functions). |
602 |
|
|
* Then initialises treasures by calling load_treasures(). |
603 |
|
|
*/ |
604 |
|
|
|
605 |
root |
1.8 |
void |
606 |
|
|
load_archetypes (void) |
607 |
|
|
{ |
608 |
root |
1.12 |
char |
609 |
|
|
filename[MAX_BUF]; |
610 |
root |
1.15 |
|
611 |
elmex |
1.1 |
#if TIME_ARCH_LOAD |
612 |
root |
1.12 |
struct timeval |
613 |
|
|
tv1, |
614 |
|
|
tv2; |
615 |
elmex |
1.1 |
#endif |
616 |
|
|
|
617 |
root |
1.8 |
sprintf (filename, "%s/%s", settings.datadir, settings.archetypes); |
618 |
|
|
LOG (llevDebug, "Reading archetypes from %s:\n", filename); |
619 |
|
|
|
620 |
|
|
{ |
621 |
root |
1.15 |
object_thawer thawer (filename); |
622 |
root |
1.8 |
|
623 |
|
|
clear_archetable (); |
624 |
|
|
LOG (llevDebug, " arch-pass 1...\n"); |
625 |
|
|
first_arch_pass (thawer); |
626 |
|
|
LOG (llevDebug, " done\n"); |
627 |
root |
1.12 |
} |
628 |
root |
1.8 |
|
629 |
root |
1.12 |
init_archetable (); |
630 |
|
|
warn_archetypes = 1; |
631 |
root |
1.8 |
|
632 |
|
|
{ |
633 |
root |
1.15 |
object_thawer thawer (filename); |
634 |
elmex |
1.1 |
|
635 |
root |
1.8 |
LOG (llevDebug, " loading treasure...\n"); |
636 |
|
|
load_treasures (); |
637 |
|
|
LOG (llevDebug, " done\n arch-pass 2...\n"); |
638 |
|
|
second_arch_pass (thawer); |
639 |
|
|
LOG (llevDebug, " done\n"); |
640 |
elmex |
1.1 |
#ifdef DEBUG |
641 |
root |
1.8 |
check_generators (); |
642 |
elmex |
1.1 |
#endif |
643 |
root |
1.8 |
} |
644 |
|
|
LOG (llevDebug, " done\n"); |
645 |
elmex |
1.1 |
} |
646 |
|
|
|
647 |
|
|
/* |
648 |
|
|
* Creates and returns a new object which is a copy of the given archetype. |
649 |
|
|
* This function returns NULL on failure. |
650 |
|
|
*/ |
651 |
|
|
|
652 |
root |
1.12 |
object * |
653 |
root |
1.15 |
arch_to_object (archetype *at) |
654 |
root |
1.12 |
{ |
655 |
|
|
object * |
656 |
|
|
op; |
657 |
root |
1.15 |
|
658 |
root |
1.12 |
if (at == NULL) |
659 |
|
|
{ |
660 |
|
|
if (warn_archetypes) |
661 |
|
|
LOG (llevError, "Couldn't find archetype.\n"); |
662 |
root |
1.15 |
|
663 |
root |
1.12 |
return NULL; |
664 |
|
|
} |
665 |
root |
1.15 |
|
666 |
root |
1.12 |
op = get_object (); |
667 |
|
|
copy_object (&at->clone, op); |
668 |
root |
1.15 |
op->arch = at; |
669 |
root |
1.2 |
op->instantiate (); |
670 |
elmex |
1.1 |
return op; |
671 |
|
|
} |
672 |
|
|
|
673 |
|
|
/* |
674 |
|
|
* Creates an object. This function is called by get_archetype() |
675 |
|
|
* if it fails to find the appropriate archetype. |
676 |
|
|
* Thus get_archetype() will be guaranteed to always return |
677 |
|
|
* an object, and never NULL. |
678 |
|
|
*/ |
679 |
|
|
|
680 |
root |
1.12 |
object * |
681 |
|
|
create_singularity (const char *name) |
682 |
|
|
{ |
683 |
root |
1.15 |
object * |
684 |
|
|
op; |
685 |
|
|
char |
686 |
|
|
buf[MAX_BUF]; |
687 |
|
|
|
688 |
root |
1.12 |
sprintf (buf, "%s (%s)", ARCH_SINGULARITY, name); |
689 |
|
|
op = get_object (); |
690 |
root |
1.10 |
op->name = op->name_pl = buf; |
691 |
root |
1.12 |
SET_FLAG (op, FLAG_NO_PICK); |
692 |
elmex |
1.1 |
return op; |
693 |
|
|
} |
694 |
|
|
|
695 |
|
|
/* |
696 |
|
|
* Finds which archetype matches the given name, and returns a new |
697 |
|
|
* object containing a copy of the archetype. |
698 |
|
|
*/ |
699 |
|
|
|
700 |
root |
1.12 |
object * |
701 |
|
|
get_archetype (const char *name) |
702 |
|
|
{ |
703 |
root |
1.15 |
archetype * |
704 |
|
|
at; |
705 |
|
|
|
706 |
root |
1.12 |
at = find_archetype (name); |
707 |
elmex |
1.1 |
if (at == NULL) |
708 |
root |
1.12 |
return create_singularity (name); |
709 |
root |
1.15 |
|
710 |
root |
1.12 |
return arch_to_object (at); |
711 |
elmex |
1.1 |
} |
712 |
|
|
|
713 |
|
|
/* |
714 |
|
|
* Hash-function used by the arch-hashtable. |
715 |
|
|
*/ |
716 |
|
|
|
717 |
|
|
unsigned long |
718 |
root |
1.12 |
hasharch (const char *str, int tablesize) |
719 |
root |
1.10 |
{ |
720 |
root |
1.15 |
unsigned long |
721 |
|
|
hash = 0; |
722 |
|
|
unsigned int |
723 |
|
|
i = 0; |
724 |
|
|
const char * |
725 |
|
|
p; |
726 |
root |
1.10 |
|
727 |
|
|
/* use the one-at-a-time hash function, which supposedly is |
728 |
|
|
* better than the djb2-like one used by perl5.005, but |
729 |
|
|
* certainly is better then the bug used here before. |
730 |
|
|
* see http://burtleburtle.net/bob/hash/doobs.html |
731 |
|
|
*/ |
732 |
|
|
for (p = str; i < MAXSTRING && *p; p++, i++) |
733 |
|
|
{ |
734 |
|
|
hash += *p; |
735 |
|
|
hash += hash << 10; |
736 |
root |
1.12 |
hash ^= hash >> 6; |
737 |
root |
1.10 |
} |
738 |
|
|
|
739 |
root |
1.12 |
hash += hash << 3; |
740 |
root |
1.10 |
hash ^= hash >> 11; |
741 |
|
|
hash += hash << 15; |
742 |
|
|
|
743 |
|
|
return hash % tablesize; |
744 |
elmex |
1.1 |
} |
745 |
|
|
|
746 |
|
|
/* |
747 |
|
|
* Finds, using the hashtable, which archetype matches the given name. |
748 |
|
|
* returns a pointer to the found archetype, otherwise NULL. |
749 |
|
|
*/ |
750 |
|
|
|
751 |
root |
1.12 |
archetype * |
752 |
|
|
find_archetype (const char *name) |
753 |
|
|
{ |
754 |
|
|
#if USE_UNORDERED_MAP |
755 |
|
|
name = shstr::find (name); |
756 |
|
|
|
757 |
|
|
if (!name) |
758 |
|
|
return 0; |
759 |
|
|
|
760 |
root |
1.15 |
HT::const_iterator i = ht.find ((size_t) name); |
761 |
root |
1.12 |
|
762 |
|
|
if (i == ht.end ()) |
763 |
|
|
return 0; |
764 |
|
|
else |
765 |
|
|
return i->second; |
766 |
|
|
#endif |
767 |
|
|
|
768 |
root |
1.15 |
archetype * |
769 |
|
|
at; |
770 |
|
|
unsigned long |
771 |
|
|
index; |
772 |
elmex |
1.1 |
|
773 |
|
|
if (name == NULL) |
774 |
|
|
return (archetype *) NULL; |
775 |
|
|
|
776 |
root |
1.12 |
index = hasharch (name, ARCHTABLE); |
777 |
elmex |
1.1 |
arch_search++; |
778 |
root |
1.12 |
for (;;) |
779 |
|
|
{ |
780 |
|
|
at = arch_table[index]; |
781 |
|
|
if (at == NULL) |
782 |
|
|
{ |
783 |
|
|
if (warn_archetypes) |
784 |
|
|
LOG (llevError, "Couldn't find archetype %s\n", name); |
785 |
|
|
return NULL; |
786 |
|
|
} |
787 |
|
|
arch_cmp++; |
788 |
|
|
if (!strcmp ((const char *) at->name, name)) |
789 |
|
|
return at; |
790 |
|
|
if (++index >= ARCHTABLE) |
791 |
|
|
index = 0; |
792 |
elmex |
1.1 |
} |
793 |
|
|
} |
794 |
|
|
|
795 |
|
|
/* |
796 |
|
|
* Adds an archetype to the hashtable. |
797 |
|
|
*/ |
798 |
|
|
|
799 |
root |
1.12 |
static void |
800 |
|
|
add_arch (archetype *at) |
801 |
|
|
{ |
802 |
|
|
#if USE_UNORDERED_MAP |
803 |
root |
1.15 |
ht.insert (std::make_pair ((size_t) (const char *) at->name, at)); |
804 |
root |
1.12 |
#endif |
805 |
|
|
|
806 |
root |
1.15 |
int |
807 |
|
|
index = hasharch ((const char *) at->name, ARCHTABLE), org_index = index; |
808 |
root |
1.12 |
|
809 |
|
|
for (;;) |
810 |
|
|
{ |
811 |
|
|
if (arch_table[index] == NULL) |
812 |
|
|
{ |
813 |
|
|
arch_table[index] = at; |
814 |
|
|
return; |
815 |
|
|
} |
816 |
|
|
|
817 |
|
|
if (++index == ARCHTABLE) |
818 |
|
|
index = 0; |
819 |
|
|
|
820 |
|
|
if (index == org_index) |
821 |
|
|
fatal (ARCHTABLE_TOO_SMALL); |
822 |
|
|
} |
823 |
elmex |
1.1 |
} |
824 |
|
|
|
825 |
|
|
/* |
826 |
|
|
* Returns the first archetype using the given type. |
827 |
|
|
* Used in treasure-generation. |
828 |
|
|
*/ |
829 |
|
|
|
830 |
root |
1.12 |
archetype * |
831 |
|
|
type_to_archetype (int type) |
832 |
|
|
{ |
833 |
|
|
archetype * |
834 |
|
|
at; |
835 |
elmex |
1.1 |
|
836 |
root |
1.12 |
for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more) |
837 |
|
|
if (at->clone.type == type) |
838 |
elmex |
1.1 |
return at; |
839 |
|
|
return NULL; |
840 |
|
|
} |
841 |
|
|
|
842 |
|
|
/* |
843 |
|
|
* Returns a new object copied from the first archetype matching |
844 |
|
|
* the given type. |
845 |
|
|
* Used in treasure-generation. |
846 |
|
|
*/ |
847 |
|
|
|
848 |
root |
1.12 |
object * |
849 |
|
|
clone_arch (int type) |
850 |
|
|
{ |
851 |
|
|
archetype * |
852 |
|
|
at; |
853 |
|
|
object * |
854 |
|
|
op = get_object (); |
855 |
elmex |
1.1 |
|
856 |
root |
1.12 |
if ((at = type_to_archetype (type)) == NULL) |
857 |
|
|
{ |
858 |
|
|
LOG (llevError, "Can't clone archetype %d\n", type); |
859 |
|
|
free_object (op); |
860 |
|
|
return NULL; |
861 |
|
|
} |
862 |
|
|
copy_object (&at->clone, op); |
863 |
root |
1.3 |
op->instantiate (); |
864 |
elmex |
1.1 |
return op; |
865 |
|
|
} |
866 |
|
|
|
867 |
|
|
/* |
868 |
|
|
* member: make instance from class |
869 |
|
|
*/ |
870 |
|
|
|
871 |
root |
1.12 |
object * |
872 |
root |
1.15 |
object_create_arch (archetype *at) |
873 |
elmex |
1.1 |
{ |
874 |
root |
1.12 |
object * |
875 |
|
|
op, * |
876 |
|
|
prev = NULL, *head = NULL; |
877 |
elmex |
1.1 |
|
878 |
root |
1.12 |
while (at) |
879 |
|
|
{ |
880 |
|
|
op = arch_to_object (at); |
881 |
|
|
op->x = at->clone.x; |
882 |
|
|
op->y = at->clone.y; |
883 |
|
|
if (head) |
884 |
|
|
op->head = head, prev->more = op; |
885 |
|
|
if (!head) |
886 |
|
|
head = op; |
887 |
|
|
prev = op; |
888 |
|
|
at = at->more; |
889 |
elmex |
1.1 |
} |
890 |
root |
1.12 |
return (head); |
891 |
elmex |
1.1 |
} |
892 |
|
|
|
893 |
|
|
/*** end of arch.c ***/ |