--- deliantra/server/common/arch.C 2007/06/05 13:05:02 1.64 +++ deliantra/server/common/arch.C 2007/06/07 18:55:24 1.65 @@ -159,23 +159,23 @@ return create_singularity (name); } - /* This is a subset of the parse_id command. Basically, name can be - * a string seperated lists of things to match, with certain keywords. - * pl is the player (only needed to set count properly) - * op is the item we are trying to match. Calling function takes care - * of what action might need to be done and if it is valid - * (pickup, drop, etc.) Return NONZERO if we have a match. A higher - * value means a better match. 0 means no match. - * - * Brief outline of the procedure: - * We take apart the name variable into the individual components. - * cases for 'all' and unpaid are pretty obvious. - * Next, we check for a count (either specified in name, or in the - * player object.) - * If count is 1, make a quick check on the name. - * IF count is >1, we need to make plural name. Return if match. - * Last, make a check on the full name. - */ +/* This is a subset of the parse_id command. Basically, name can be + * a string seperated lists of things to match, with certain keywords. + * pl is the player (only needed to set count properly) + * op is the item we are trying to match. Calling function takes care + * of what action might need to be done and if it is valid + * (pickup, drop, etc.) Return NONZERO if we have a match. A higher + * value means a better match. 0 means no match. + * + * Brief outline of the procedure: + * We take apart the name variable into the individual components. + * cases for 'all' and unpaid are pretty obvious. + * Next, we check for a count (either specified in name, or in the + * player object.) + * If count is 1, make a quick check on the name. + * IF count is >1, we need to make plural name. Return if match. + * Last, make a check on the full name. + */ int item_matched_string (object *pl, object *op, const char *name) { @@ -516,13 +516,17 @@ object * create_singularity (const char *name) { - object *op; + LOG (llevError | logBacktrace, "FATAL: creating singularity for '%s'.\n", name); + + if (!strcmp (name, "bug")) + abort (); + char buf[MAX_BUF]; + sprintf (buf, "bug, please report (%s)", ARCH_SINGULARITY, name); - sprintf (buf, "%s (%s)", ARCH_SINGULARITY, name); - op = object::create (); + object *op = get_archetype ("bug"); op->name = op->name_pl = buf; - SET_FLAG (op, FLAG_NO_PICK); + return op; }