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Comparing deliantra/server/common/arch.C (file contents):
Revision 1.36 by pippijn, Sat Jan 6 14:42:28 2007 UTC vs.
Revision 1.43 by root, Fri Feb 16 19:43:40 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * CrossFire, A Multiplayer game for X-windows
3 3 *
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (C) 1992 Frank Tore Johansen
7 7 *
8 This program is free software; you can redistribute it and/or modify 8 * This program is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation; either version 2 of the License, or
11 (at your option) any later version. 11 * (at your option) any later version.
12 12 *
13 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details. 16 * GNU General Public License for more details.
17 17 *
18 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software 19 * along with this program; if not, write to the Free Software
20 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 21 *
22 The authors can be reached via e-mail at <crossfire@schmorp.de> 22 * The authors can be reached via e-mail at <crossfire@schmorp.de>
23*/ 23 */
24 24
25#include <cassert> 25#include <cassert>
26 26
27#include <global.h> 27#include <global.h>
28#include <funcpoint.h> 28#include <funcpoint.h>
29#include <loader.h> 29#include <loader.h>
30 30
31#define USE_UNORDERED_MAP 0
32
33#if USE_UNORDERED_MAP
34# include <tr1/functional> 31#include <tr1/functional>
35# include <tr1/unordered_map> 32#include <tr1/unordered_map>
36#endif
37 33
38int arch_cmp = 0; /* How many strcmp's */
39int arch_search = 0; /* How many searches */
40int arch_init; /* True if doing arch initialization */ 34int arch_init; /* True if doing arch initialization */
41 35
42/* The naming of these functions is really poor - they are all 36/* The naming of these functions is really poor - they are all
43 * pretty much named '.._arch_...', but they may more may not 37 * pretty much named '.._arch_...', but they may more may not
44 * return archetypes. Some make the arch_to_object call, and thus 38 * return archetypes. Some make the arch_to_object call, and thus
45 * return an object. Perhaps those should be called 'archob' functions 39 * return an object. Perhaps those should be called 'archob' functions
46 * to denote they return an object derived from the archetype. 40 * to denote they return an object derived from the archetype.
47 * MSW 2003-04-29 41 * MSW 2003-04-29
48 */ 42 */
49 43
50#if USE_UNORDERED_MAP
51// the hashtable 44// the hashtable
52typedef std::tr1::unordered_map 45typedef std::tr1::unordered_map
53 < 46 <
54 std::size_t, 47 const char *,
55 arch_ptr, 48 arch_ptr,
56 std::tr1::hash<size_t>, 49 str_hash,
57 std::equal_to<size_t>, 50 str_equal,
58 slice_allocator< std::pair<const std::size_t, archetype *> > 51 slice_allocator< std::pair<const char *const, arch_ptr> >
59 true,
60 > HT; 52 > HT;
61 53
62static HT ht; 54static HT ht (5000);
63#else
64static arch_ptr arch_table[ARCHTABLE];
65#endif
66 55
67/** 56/**
68 * GROS - This function retrieves an archetype given the name that appears 57 * GROS - This function retrieves an archetype given the name that appears
69 * during the game (for example, "writing pen" instead of "stylus"). 58 * during the game (for example, "writing pen" instead of "stylus").
70 * It does not use the hashtable system, but browse the whole archlist each time. 59 * It does not use the hashtable system, but browse the whole archlist each time.
76 * - the archetype found or null if nothing was found. 65 * - the archetype found or null if nothing was found.
77 */ 66 */
78archetype * 67archetype *
79find_archetype_by_object_name (const char *name) 68find_archetype_by_object_name (const char *name)
80{ 69{
81 archetype *at; 70 shstr_cmp name_cmp (name);
82 71
83 if (name == NULL)
84 return (archetype *) NULL;
85
86 for (at = first_archetype; at != NULL; at = at->next) 72 for (archetype *at = first_archetype; at; at = at->next)
87 { 73 if (at->clone.name == name_cmp)
88 if (!strcmp (at->clone.name, name))
89 return at; 74 return at;
90 } 75
91 return NULL; 76 return 0;
92} 77}
93 78
94/** 79/**
95 * This function retrieves an archetype by type and name that appears during 80 * This function retrieves an archetype by type and name that appears during
96 * the game. It is basically the same as find_archetype_by_object_name() 81 * the game. It is basically the same as find_archetype_by_object_name()
97 * except that it considers only items of the given type. 82 * except that it considers only items of the given type.
98 */ 83 */
99archetype * 84archetype *
100find_archetype_by_object_type_name (int type, const char *name) 85find_archetype_by_object_type_name (int type, const char *name)
101{ 86{
102 archetype *at; 87 shstr_cmp name_cmp (name);
103 88
104 if (name == NULL)
105 return NULL;
106
107 for (at = first_archetype; at != NULL; at = at->next) 89 for (archetype *at = first_archetype; at; at = at->next)
108 { 90 if (at->clone.name == name_cmp && at->clone.type == type)
109 if (at->clone.type == type && strcmp (at->clone.name, name) == 0)
110 return at; 91 return at;
111 }
112 92
113 return NULL; 93 return 0;
114} 94}
115 95
116/* This is a lot like the above function. Instead, we are trying to match 96/* This is a lot like the above function. Instead, we are trying to match
117 * the arch->skill values. type is the type of object to match 97 * the arch->skill values. type is the type of object to match
118 * against (eg, to only match against skills or only skill objects for example). 98 * against (eg, to only match against skills or only skill objects for example).
119 * If type is -1, ew don't match on type. 99 * If type is -1, ew don't match on type.
120 */ 100 */
121object * 101object *
122get_archetype_by_skill_name (const char *skill, int type) 102get_archetype_by_skill_name (const char *skill, int type)
123{ 103{
124 archetype *at; 104 shstr_cmp skill_cmp (skill);
125 105
126 if (skill)
127 for (at = first_archetype; at; at = at->next) 106 for (archetype *at = first_archetype; at; at = at->next)
128 if (((type == -1) || (type == at->clone.type)) && (!strcmp (at->clone.skill, skill))) 107 if (at->clone.skill == skill_cmp && (type == -1 || type == at->clone.type))
129 return arch_to_object (at); 108 return arch_to_object (at);
130 109
131 return 0; 110 return 0;
132} 111}
133 112
134/* similiar to above - this returns the first archetype 113/* similiar to above - this returns the first archetype
139 * (eg, skills) 118 * (eg, skills)
140 */ 119 */
141archetype * 120archetype *
142get_archetype_by_type_subtype (int type, int subtype) 121get_archetype_by_type_subtype (int type, int subtype)
143{ 122{
144 archetype *
145 at;
146
147 for (at = first_archetype; at != NULL; at = at->next) 123 for (archetype *at = first_archetype; at; at = at->next)
148 {
149 if (((type == -1) || (type == at->clone.type)) && (subtype == -1 || subtype == at->clone.subtype)) 124 if ((type == -1 || type == at->clone.type) && (subtype == -1 || subtype == at->clone.subtype))
150 return at; 125 return at;
151 } 126
152 return NULL; 127 return 0;
153} 128}
154 129
155/** 130/**
156 * GROS - this returns a new object given the name that appears during the game 131 * GROS - this returns a new object given the name that appears during the game
157 * (for example, "writing pen" instead of "stylus"). 132 * (for example, "writing pen" instead of "stylus").
165 * but it otherwise had a big memory leak. 140 * but it otherwise had a big memory leak.
166 */ 141 */
167object * 142object *
168get_archetype_by_object_name (const char *name) 143get_archetype_by_object_name (const char *name)
169{ 144{
170 archetype *at;
171 char tmpname[MAX_BUF]; 145 char tmpname[MAX_BUF];
172 int i; 146 int i;
173 147
174 assign (tmpname, name); 148 assign (tmpname, name);
175 149
176 for (i = strlen (tmpname); i > 0; i--) 150 for (i = strlen (tmpname); i > 0; i--)
177 { 151 {
178 tmpname[i] = 0; 152 tmpname[i] = 0;
153
179 at = find_archetype_by_object_name (tmpname); 154 if (archetype *at = find_archetype_by_object_name (tmpname))
180
181 if (at)
182 return arch_to_object (at); 155 return arch_to_object (at);
183 } 156 }
184 157
185 return create_singularity (name); 158 return create_singularity (name);
186} 159}
206item_matched_string (object *pl, object *op, const char *name) 179item_matched_string (object *pl, object *op, const char *name)
207{ 180{
208 char *cp, local_name[MAX_BUF]; 181 char *cp, local_name[MAX_BUF];
209 int count, retval = 0; 182 int count, retval = 0;
210 183
211 strcpy (local_name, name); /* strtok is destructive to name */ 184 assign (local_name, name); /* strtok is destructive to name */
212 185
213 for (cp = strtok (local_name, ","); cp; cp = strtok (NULL, ",")) 186 for (cp = strtok (local_name, ","); cp; cp = strtok (NULL, ","))
214 { 187 {
215 while (cp[0] == ' ') 188 while (cp[0] == ' ')
216 ++cp; /* get rid of spaces */ 189 ++cp; /* get rid of spaces */
322 295
323/* init_blocksview();*/ 296/* init_blocksview();*/
324} 297}
325 298
326/* 299/*
327 * Stores debug-information about how efficient the hashtable
328 * used for archetypes has been in the static errmsg array.
329 */
330
331void
332arch_info (object *op)
333{
334 sprintf (errmsg, "%d searches and %d strcmp()'s", arch_search, arch_cmp);
335 new_draw_info (NDI_BLACK, 0, op, errmsg);
336}
337
338/*
339 * Initialise the hashtable used by the archetypes.
340 */
341
342void
343clear_archetable (void)
344{
345 memset ((void *) arch_table, 0, ARCHTABLE * sizeof (archetype *));
346}
347
348/*
349 * An alternative way to init the hashtable which is slower, but _works_... 300 * An alternative way to init the hashtable which is slower, but _works_...
350 */ 301 */
351
352void 302void
353init_archetable (void) 303init_archetable (void)
354{ 304{
355 archetype *at;
356
357 LOG (llevDebug, " Setting up archetable...\n"); 305 LOG (llevDebug, " Setting up archetable...\n");
358 306
359 for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more) 307 for (archetype *at = first_archetype; at; at = at->next)
308 for (archetype *bt = at; bt; bt = bt->more)
360 at->hash_add (); 309 bt->hash_add ();
361 310
362 LOG (llevDebug, "done\n"); 311 LOG (llevDebug, "done\n");
363} 312}
364 313
365void 314void
366free_all_archs (void) 315free_all_archs (void)
367{ 316{
368 archetype *at, *next; 317 archetype *at, *next;
369 int i = 0, f = 0; 318 int i = 0, f = 0;
370 319
371 for (at = first_archetype; at != NULL; at = next) 320 for (at = first_archetype; at; at = next)
372 { 321 {
373 if (at->more) 322 if (at->more)
374 next = at->more; 323 next = at->more;
375 else 324 else
376 next = at->next; 325 next = at->next;
384 LOG (llevDebug, "Freed %d archetypes, %d faces\n", i, f); 333 LOG (llevDebug, "Freed %d archetypes, %d faces\n", i, f);
385} 334}
386 335
387archetype::archetype () 336archetype::archetype ()
388{ 337{
338 clone.arch = this;
339
389 CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_to */ 340 CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_to */
390 SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ 341 SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */
391} 342}
392 343
393archetype::~archetype () 344archetype::~archetype ()
394{ 345{
346 //TODO: nuke ->more's
347}
348
349archetype *
350archetype::read (object_thawer &f)
351{
352 assert (f.kw == KW_object);
353
354 archetype *head = new archetype;
355 f.get (head->name);
356
357 if (!head->clone.parse_kv (f))
358 {
359 delete head;
360 return 0;
361 }
362
363 for (archetype *prev = head; f.kw == KW_more; )
364 {
365 f.next ();
366
367 assert (f.kw == KW_object);
368
369 archetype *more = new archetype;
370 f.get (more->name);
371
372 if (!more->clone.parse_kv (f))
373 {
374 delete head;
375 return 0;
376 }
377
378 assert (("pippijn sagt es gibt keine tiles mehr", head->clone.face == more->clone.face));
379
380 if (more->clone.x > head->tail_x) head->tail_x = more->clone.x;
381 if (more->clone.y > head->tail_y) head->tail_y = more->clone.y;
382
383 more->head = head;
384 more->clone.head = &head->clone;
385 prev->more = more;
386 prev->clone.more = &more->clone;
387
388 prev = more;
389 }
390
391 head->next = first_archetype;
392 first_archetype = head;
393
394 return head;
395} 395}
396 396
397/* 397/*
398 * Reads/parses the archetype-file, and copies into a linked list 398 * Reads/parses the archetype-file, and copies into a linked list
399 * of archetype-structures. 399 * of archetype-structures.
400 */ 400 */
401void 401static bool
402first_arch_pass (object_thawer & fp) 402first_arch_pass (object_thawer &f)
403{ 403{
404 archetype *head = 0, *last_more = 0; 404 for (;;)
405
406 archetype *at = new archetype;
407 at->clone.arch = first_archetype = at;
408
409 while (int i = load_object (fp, &at->clone, 0))
410 { 405 {
411 at->clone.speed_left = (float) (-0.1);
412 /* copy the body_info to the body_used - this is only really
413 * need for monsters, but doesn't hurt to do it for everything.
414 * by doing so, when a monster is created, it has good starting
415 * values for the body_used info, so when items are created
416 * for it, they can be properly equipped.
417 */
418 memcpy (&at->clone.body_used, &at->clone.body_info, sizeof (at->clone.body_info));
419
420 switch (i) 406 switch (f.kw)
421 {
422 case LL_NORMAL: /* A new archetype, just link it with the previous */
423 if (last_more != NULL)
424 last_more->next = at;
425 if (head != NULL)
426 head->next = at;
427 head = last_more = at;
428#if 0
429 if (!op->type)
430 LOG (llevDebug, " WARNING: Archetype %s has no type info!\n", op->arch->name);
431#endif
432 at->tail_x = 0;
433 at->tail_y = 0;
434 break;
435
436 case LL_MORE: /* Another part of the previous archetype, link it correctly */
437
438 at->head = head;
439 at->clone.head = &head->clone;
440 if (last_more != NULL)
441 {
442 last_more->more = at;
443 last_more->clone.more = &at->clone;
444 }
445 last_more = at;
446
447 /* If this multipart image is still composed of individual small
448 * images, don't set the tail_.. values. We can't use them anyways,
449 * and setting these to zero makes the map sending to the client much
450 * easier as just looking at the head, we know what to do.
451 */
452 if (at->clone.face != head->clone.face)
453 {
454 head->tail_x = 0;
455 head->tail_y = 0;
456 }
457 else
458 {
459 if (at->clone.x > head->tail_x)
460 head->tail_x = at->clone.x;
461 if (at->clone.y > head->tail_y)
462 head->tail_y = at->clone.y;
463 }
464 break;
465
466 } 407 {
408 case KW_object:
409 if (!archetype::read (f))
410 return false;
411 continue;
467 412
468 at = new archetype; 413 case KW_EOF:
414 return true;
469 415
470 at->clone.arch = at; 416 default:
471 } 417 if (!f.parse_error ("archetypes file"))
418 return false;
419 }
472 420
473 delete at; 421 f.next ();
422 }
474} 423}
475 424
476/* 425/*
477 * Reads the archetype file once more, and links all pointers between 426 * Reads the archetype file once more, and links all pointers between
478 * archetypes. 427 * archetypes.
479 */ 428 */
480
481void 429void
482second_arch_pass (object_thawer & thawer) 430second_arch_pass (object_thawer & thawer)
483{ 431{
484 char buf[MAX_BUF], *variable = buf, *argument, *cp; 432 char buf[MAX_BUF], *variable = buf, *argument, *cp;
485 archetype *at = NULL, *other; 433 archetype *at = NULL, *other;
486 434
487 while (fgets (buf, MAX_BUF, thawer) != NULL) 435 while (fgets (buf, MAX_BUF, thawer) != NULL)
488 { 436 {
489 if (*buf == '#') 437 if (*buf == '#')
490 continue; 438 continue;
439
491 if ((argument = strchr (buf, ' ')) != NULL) 440 if ((argument = strchr (buf, ' ')) != NULL)
492 { 441 {
493 *argument = '\0', argument++; 442 *argument = '\0', argument++;
494 cp = argument + strlen (argument) - 1; 443 cp = argument + strlen (argument) - 1;
495 while (isspace (*cp)) 444 while (isspace (*cp))
496 { 445 {
497 *cp = '\0'; 446 *cp = '\0';
498 cp--; 447 cp--;
499 } 448 }
500 } 449 }
450
501 if (!strcmp ("Object", variable)) 451 if (!strcmp ("object", variable))
502 { 452 {
503 if ((at = archetype::find (argument)) == NULL) 453 if ((at = archetype::find (argument)) == NULL)
504 LOG (llevError, "Warning: failed to find arch %s\n", argument); 454 LOG (llevError, "Warning: failed to find arch %s\n", argument);
505 } 455 }
506 else if (!strcmp ("other_arch", variable)) 456 else if (!strcmp ("other_arch", variable))
513 at->clone.other_arch = other; 463 at->clone.other_arch = other;
514 } 464 }
515 } 465 }
516 else if (!strcmp ("randomitems", variable)) 466 else if (!strcmp ("randomitems", variable))
517 { 467 {
518 if (at != NULL) 468 if (at)
519 { 469 {
520 treasurelist *tl = find_treasurelist (argument); 470 treasurelist *tl = find_treasurelist (argument);
521 471
522 if (tl == NULL) 472 if (tl == NULL)
523 LOG (llevError, "Failed to link treasure to arch (%s): %s\n", &at->name, argument); 473 LOG (llevError, "Failed to link treasure to arch (%s): %s\n", &at->name, argument);
554 504
555 sprintf (filename, "%s/%s", settings.datadir, settings.archetypes); 505 sprintf (filename, "%s/%s", settings.datadir, settings.archetypes);
556 LOG (llevDebug, "Reading archetypes from %s:\n", filename); 506 LOG (llevDebug, "Reading archetypes from %s:\n", filename);
557 507
558 { 508 {
559 object_thawer
560 thawer (filename); 509 object_thawer f (filename);
561 510
562 clear_archetable (); 511 f.next ();
512
563 LOG (llevDebug, " arch-pass 1...\n"); 513 LOG (llevDebug, " arch-pass 1...\n");
564 first_arch_pass (thawer); 514 if (!first_arch_pass (f))
515 cleanup ("errors during first arch pass are fatal");
565 LOG (llevDebug, " done\n"); 516 LOG (llevDebug, " done\n");
566 } 517 }
567 518
568 init_archetable (); 519 init_archetable ();
569 warn_archetypes = 1; 520 warn_archetypes = 1;
570 521
571 { 522 {
572 object_thawer
573 thawer (filename); 523 object_thawer f (filename);
574 524
575 LOG (llevDebug, " loading treasure...\n"); 525 LOG (llevDebug, " loading treasure...\n");
576 load_treasures (); 526 load_treasures ();
577 LOG (llevDebug, " done\n"); 527 LOG (llevDebug, " done\n");
578 LOG (llevDebug, " arch-pass 2...\n"); 528 LOG (llevDebug, " arch-pass 2...\n");
579 second_arch_pass (thawer); 529 second_arch_pass (f);
580 LOG (llevDebug, " done\n"); 530 LOG (llevDebug, " done\n");
581#ifdef DEBUG 531#ifdef DEBUG
582 check_generators (); 532 check_generators ();
583#endif 533#endif
584 } 534 }
590 * This function returns NULL on failure. 540 * This function returns NULL on failure.
591 */ 541 */
592object * 542object *
593arch_to_object (archetype *at) 543arch_to_object (archetype *at)
594{ 544{
595 object *op; 545 if (!at)
596
597 if (at == NULL)
598 { 546 {
599 if (warn_archetypes) 547 if (warn_archetypes)
600 LOG (llevError, "Couldn't find archetype.\n"); 548 LOG (llevError, "Couldn't find archetype.\n");
601 549
602 return NULL; 550 return NULL;
603 } 551 }
604 552
605 op = at->clone.clone (); 553 object *op = at->clone.clone ();
606 op->arch = at; 554 op->arch = at;
607 op->instantiate (); 555 op->instantiate ();
608 return op; 556 return op;
609} 557}
610 558
674 622
675/* 623/*
676 * Finds, using the hashtable, which archetype matches the given name. 624 * Finds, using the hashtable, which archetype matches the given name.
677 * returns a pointer to the found archetype, otherwise NULL. 625 * returns a pointer to the found archetype, otherwise NULL.
678 */ 626 */
679
680archetype * 627archetype *
681archetype::find (const char *name) 628archetype::find (const char *name)
682{ 629{
683 if (!name) 630 if (!name)
684 return 0; 631 return 0;
685 632
686#if USE_UNORDERED_MAP
687 AUTODECL (i, ht.find ((size_t) name)); 633 AUTODECL (i, ht.find (name));
688 634
689 if (i == ht.end ()) 635 if (i == ht.end ())
690 return 0; 636 return 0;
691 else 637 else
692 return i->second; 638 return i->second;
693#endif
694
695 archetype *at;
696 unsigned long index;
697
698 index = hasharch (name, ARCHTABLE);
699 arch_search++;
700 for (;;)
701 {
702 at = arch_table[index];
703
704 if (at == NULL)
705 {
706 if (warn_archetypes)
707 LOG (llevError, "Couldn't find archetype %s\n", name);
708
709 return NULL;
710 }
711
712 arch_cmp++;
713
714 if (!strcmp ((const char *) at->name, name))
715 return at;
716
717 if (++index >= ARCHTABLE)
718 index = 0;
719 }
720} 639}
721 640
722/* 641/*
723 * Adds an archetype to the hashtable. 642 * Adds an archetype to the hashtable.
724 */ 643 */
725void 644void
726archetype::hash_add () 645archetype::hash_add ()
727{ 646{
728#if USE_UNORDERED_MAP
729 ht.insert (std::make_pair ((size_t) (const char *) name, this)); 647 ht.insert (std::make_pair (name, this));
730#else
731
732 int index = hasharch ((const char *) name, ARCHTABLE), org_index = index;
733
734 for (;;)
735 {
736 if (!arch_table[index])
737 {
738 arch_table[index] = this;
739 break;
740 }
741
742 if (++index == ARCHTABLE)
743 index = 0;
744
745 if (index == org_index)
746 fatal (ARCHTABLE_TOO_SMALL);
747 }
748#endif
749} 648}
750 649
751void 650void
752archetype::hash_del () 651archetype::hash_del ()
753{ 652{
754#if USE_UNORDERED_MAP 653 ht.erase (name);
755# error remove this from HT
756#else
757
758 int index = hasharch ((const char *) name, ARCHTABLE), org_index = index;
759
760 for (;;)
761 {
762 if (arch_table[index] == this)
763 {
764 arch_table[index] = 0;
765 break;
766 }
767
768 if (++index == ARCHTABLE)
769 index = 0;
770
771 if (index == org_index)
772 break;
773 }
774#endif
775} 654}
776 655
777/* 656/*
778 * Returns the first archetype using the given type. 657 * Returns the first archetype using the given type.
779 * Used in treasure-generation. 658 * Used in treasure-generation.
780 */ 659 */
781
782archetype * 660archetype *
783type_to_archetype (int type) 661type_to_archetype (int type)
784{ 662{
785 archetype *at; 663 archetype *at;
786 664

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