--- deliantra/server/common/arch.C 2007/04/17 18:59:05 1.54 +++ deliantra/server/common/arch.C 2007/05/17 21:32:08 1.60 @@ -1,5 +1,5 @@ /* - * CrossFire, A Multiplayer game for X-windows + * CrossFire, A Multiplayer game * * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team * Copyright (C) 2002 Mark Wedel & Crossfire Development Team @@ -311,8 +311,8 @@ overwrite (archetype *at, object *op) { at->clone = *op; - at->clone.arch = at; + at->clone.inv = op->inv; op->inv = 0; op->destroy (); @@ -337,9 +337,24 @@ f.get (op->name); f.next (); +#if 0 + if (f.kw == KW_inherit) + { + if (archetype *at = find (f.get_str ())) + *op = at->clone; + else + LOG (llevError, "archetype '%s' tries to inherit from non-existent archetype '%s'.\n", + &at->name, f.get_str ()); + + f.next (); + } +#endif + if (!op->parse_kv (f)) goto fail; + op->post_load_check (); + parts.push_back (std::make_pair (at, op)); if (f.kw != KW_more) @@ -515,12 +530,18 @@ archetype * archetype::get (const char *name) { + if (!name) + { + LOG (llevError, "null archetype requested\n"); + name = "(null)"; + } + archetype *at = find (name); if (!at) { archetypes.push_back (at = new archetype); - at->name = name; + at->name = at->clone.name = at->clone.name_pl = name; at->hash_add (); }