--- deliantra/server/common/arch.C 2007/04/16 10:14:25 1.47 +++ deliantra/server/common/arch.C 2007/06/04 13:04:00 1.63 @@ -1,25 +1,25 @@ /* - * CrossFire, A Multiplayer game for X-windows + * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. * - * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team - * Copyright (C) 2002 Mark Wedel & Crossfire Development Team - * Copyright (C) 1992 Frank Tore Johansen + * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team + * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team + * Copyright (©) 1992,2007 Frank Tore Johansen * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. + * Crossfire TRT is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the Free + * Software Foundation; either version 2 of the License, or (at your option) + * any later version. * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * for more details. * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * The authors can be reached via e-mail at + * You should have received a copy of the GNU General Public License along + * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 + * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * The authors can be reached via e-mail to */ #include @@ -52,7 +52,7 @@ > HT; static HT ht (5000); -static std::vector archetypes; +archvec archetypes; /** * GROS - This function retrieves an archetype given the name that appears @@ -70,8 +70,8 @@ { shstr_cmp name_cmp (name); - for (archetype *at = first_archetype; at; at = at->next) - if (at->clone.name == name_cmp) + for_all_archetypes (at) + if (at->archname == name_cmp) return at; return 0; @@ -87,8 +87,8 @@ { shstr_cmp name_cmp (name); - for (archetype *at = first_archetype; at; at = at->next) - if (at->clone.name == name_cmp && at->clone.type == type) + for_all_archetypes (at) + if (at->archname == name_cmp && at->type == type) return at; return 0; @@ -104,8 +104,8 @@ { shstr_cmp skill_cmp (skill); - for (archetype *at = first_archetype; at; at = at->next) - if (at->clone.skill == skill_cmp && (type == -1 || type == at->clone.type)) + for_all_archetypes (at) + if (at->skill == skill_cmp && (type == -1 || type == at->type)) return arch_to_object (at); return 0; @@ -121,8 +121,8 @@ archetype * get_archetype_by_type_subtype (int type, int subtype) { - for (archetype *at = first_archetype; at; at = at->next) - if ((type == -1 || type == at->clone.type) && (subtype == -1 || subtype == at->clone.subtype)) + for_all_archetypes (at) + if ((type == -1 || type == at->type) && (subtype == -1 || subtype == at->subtype)) return at; return 0; @@ -277,51 +277,78 @@ return 0; } +archetype::archetype (const char *name) +{ + stub = true; + arch = this; + this->archname = this->name = this->name_pl = name; +} + +archetype::~archetype () +{ + unlink (); +} + void -init_archetypes (void) +archetype::link () { - load_archetypes (); + ht.insert (std::make_pair (archname, this)); - empty_archetype = archetype::find ("empty_archetype"); + if (!archetypes.contains (this)) + archetypes.insert (this); } -archetype::archetype () +void +archetype::unlink () { - clone.arch = this; + ht.erase (archname); - CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_to */ - SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ + if (archetypes.contains (this)) + archetypes.erase (this); } -archetype::~archetype () +/* + * Finds, using the hashtable, which archetype matches the given name. + * returns a pointer to the found archetype, otherwise NULL. + */ +archetype * +archetype::find (const char *name) { - //TODO: nuke ->more's + if (!name) + return 0; + + auto (i, ht.find (name)); + + if (i == ht.end ()) + return 0; + else + return i->second; } -static void -unlink (archetype *at) +archetype * +archetype::get (const char *name) { - if (at->head) - at = at->head; + if (!name) + { + LOG (llevError, "null archetype requested\n"); + name = "(null)"; + } - // destroy this archetype's link, making singletons out of its parts - while (at) + archetype *at = find (name); + + if (loading_arch && at && !at->stub) { - archetype *more = at->more; - at->clone.destroy_inv (); - at->head = at->more = 0; - at = more; + at->unlink (); + at = 0; } -} -// dire hack, need to rationalise -void -overwrite (archetype *at, object *op) -{ - at->clone = *op; - - at->clone.arch = at; - //TODO: inv et al. + if (!at || (!at->stub && loading_arch)) + { + at = new archetype (name); + at->link (); + } + + return at; } archetype * @@ -329,116 +356,141 @@ { assert (f.kw == KW_object); - archetype *head = get (f.get_str ()); - unlink (head); - object *op = object::create (); + loading_arch = true; // hack to tell parse_kv et al. to behave - if (!op->parse_kv (f)) - { - op->destroy (true); - // leak head - return 0; - } + std::vector parts; - overwrite (head, op); - op->destroy (); + coroapi::cede_to_tick_every (10); - for (archetype *prev = head; f.kw == KW_more; ) + for (;;) { - f.next (); - assert (f.kw == KW_object); + // the archetype might have been referenced earlier + // so try to find an existing stub archetype first + archetype *at = find (f.get_str ()); - archetype *more = get (f.get_str ()); - unlink (more); - object *op = object::create (); + if (!at || !at->stub) + at = new archetype (f.get_str ()); - if (!op->parse_kv (f)) + f.next (); + +#if 0 + // implementing it here in the server does neither allow multiple inheritence + // nor does it cleanly "just override". it would allow use in map files, though, + // and other resource files dynamically laoded (as opposed to being preprocessed). + // not that any of this is relevant as of yet... + if (f.kw == KW_inherit) { - op->destroy (true); - // leak head more* - return 0; - } + if (archetype *at = find (f.get_str ())) + *op = at->clone; + else + LOG (llevError, "archetype '%s' tries to inherit from non-existent archetype '%s'.\n", + &at->archname, f.get_str ()); - overwrite (more, op); - op->destroy (); + f.next (); + } +#endif - if (more->clone.x > head->tail_x) head->tail_x = more->clone.x; - if (more->clone.y > head->tail_y) head->tail_y = more->clone.y; + if (!at->parse_kv (f)) + goto fail; - more->head = head; - more->clone.head = &head->clone; - prev->more = more; - prev->clone.more = &more->clone; + at->post_load_check (); - prev = more; - } + parts.push_back (at); - if (!head->next) - { - head->next = first_archetype; - first_archetype = head; - } + if (f.kw != KW_more) + break; - return head; -} + f.next (); -/* - * Reads/parses the archetype-file, and copies into a linked list - * of archetype-structures. - */ -static bool -load_archetypes (object_thawer &f) -{ - for (;;) - { - switch (f.kw) + if (f.kw != KW_object) { - case KW_object: - loading_arch = true; - if (!archetype::read (f)) - { - loading_arch = false; - return false; - } - - loading_arch = false; - continue; - - case KW_EOF: - return true; - - default: - if (!f.parse_error ("archetypes file")) - return false; + f.parse_error ("more object"); + goto fail; } - - f.next (); } -} - -/* - * First initialises the archtype hash-table (init_archetable()). - * Reads and parses the archetype file (with the first and second-pass - * functions). - */ -void -load_archetypes (void) -{ - char filename[MAX_BUF]; - sprintf (filename, "%s/%s", settings.datadir, settings.archetypes); - LOG (llevDebug, "Reading archetypes from %s:\n", filename); + loading_arch = false; - object_thawer f (filename); + { + auto (at, parts.begin ()); - f.next (); + archetype *new_head = parts.front (); + archetype *old_head = find (new_head->archname); - if (!load_archetypes (f)) - cleanup ("unable to load archetypes"); + for (auto (at, parts.begin ()); at != parts.end (); ++at) + fprintf (stderr, "%d: %s\n", at - parts.begin(), &(*at)->archname);//D + + // check that all archetypes belong to the same old object or are new + for (auto (at, parts.begin ()); at != parts.end (); ++at) + { + archetype *new_part = *at; + archetype *old_part = find (new_part->archname); + + if (old_part && old_part->head_ () != old_head) + { + fprintf (stderr, "nhn %s\n", &new_head->archname);//D + fprintf (stderr, "old_head %p,%p new_head %p,%p ph %p\n", old_head, old_part, new_head, new_part, old_part->head_()); + LOG (llevError, "%s: unable to overwrite archetype '%s' with archetype of different object, skipping.\n", + &new_part->archname, &((archetype *)old_part->head_ ())->archname); + goto fail; + } + } + + fprintf (stderr, "oh %p %s\n", old_head, &new_head->archname);//D + + // deactivate existing archetype + for (archetype *at = old_head; at; at = (archetype *)at->more) + at->unlink (); + + // reassemble new chain + new_head->min_x = new_head->max_x = new_head->x; + new_head->min_y = new_head->max_y = new_head->y; + + archetype *less = new_head; + archetype *head = 0; + for (auto (p, parts.begin () + 1); p != parts.end (); ++p) + { + archetype *at = *p; + + if (at->x < new_head->min_x) new_head->min_x = at->x; + if (at->y < new_head->min_y) new_head->min_y = at->y; + if (at->x > new_head->max_x) new_head->max_x = at->x; + if (at->y > new_head->max_y) new_head->max_y = at->y; + + at->head = head; head = new_head; + less->more = at; less = at; + } + + // now activate it + for (auto (p, parts.begin ()); p != parts.end (); ++p) + { + archetype *at = *p; + at->stub = false; + at->link (); + } + + return new_head; + } + +fail: + for (auto (p, parts.begin ()); p != parts.end (); ++p) + (*p)->destroy (true); - warn_archetypes = 1; + loading_arch = false; + return 0; +} - load_treasures (); +/* + * Initialize global archtype pointers: + */ +void +init_archetype_pointers () +{ + ring_arch = archetype::find ("ring"); + amulet_arch = archetype::find ("amulet"); + staff_arch = archetype::find ("staff"); + crown_arch = archetype::find ("crown"); + empty_archetype = archetype::find ("empty_archetype"); } /* @@ -450,15 +502,14 @@ { if (!at) { - if (warn_archetypes) - LOG (llevError, "Couldn't find archetype.\n"); - - return NULL; + LOG (llevError, "Couldn't find archetype.\n"); + return 0; } - object *op = at->clone.clone (); + object *op = at->clone (); op->arch = at; op->instantiate (); + return op; } @@ -497,92 +548,14 @@ } /* - * Hash-function used by the arch-hashtable. - */ - -unsigned long -hasharch (const char *str, int tablesize) -{ - unsigned long hash = 0; - unsigned int i = 0; - const char *p; - - /* use the one-at-a-time hash function, which supposedly is - * better than the djb2-like one used by perl5.005, but - * certainly is better then the bug used here before. - * see http://burtleburtle.net/bob/hash/doobs.html - */ - for (p = str; i < MAXSTRING && *p; p++, i++) - { - hash += *p; - hash += hash << 10; - hash ^= hash >> 6; - } - - hash += hash << 3; - hash ^= hash >> 11; - hash += hash << 15; - - return hash % tablesize; -} - -/* - * Finds, using the hashtable, which archetype matches the given name. - * returns a pointer to the found archetype, otherwise NULL. - */ -archetype * -archetype::find (const char *name) -{ - if (!name) - return 0; - - AUTODECL (i, ht.find (name)); - - if (i == ht.end ()) - return 0; - else - return i->second; -} - -archetype * -archetype::get (const char *name) -{ - archetype *at = find (name); - - if (!at) - { - archetypes.push_back (at = new archetype); - at->name = name; - at->hash_add (); - } - - return at; -} - -/* - * Adds an archetype to the hashtable. - */ -void -archetype::hash_add () -{ - ht.insert (std::make_pair (name, this)); -} - -void -archetype::hash_del () -{ - ht.erase (name); -} - -/* * Returns the first archetype using the given type. * Used in treasure-generation. */ archetype * type_to_archetype (int type) { - for (archetype *at = first_archetype; at; at = at->more == 0 ? at->next : at->more) - if (at->clone.type == type) + for_all_archetypes (at) + if (at->type == type && at->head_ () != at) return at; return 0; @@ -604,7 +577,7 @@ return 0; } - object *op = at->clone.clone (); + object *op = at->clone (); op->instantiate (); return op; } @@ -612,7 +585,6 @@ /* * member: make instance from class */ - object * object_create_arch (archetype *at) { @@ -621,8 +593,9 @@ while (at) { op = arch_to_object (at); - op->x = at->clone.x; - op->y = at->clone.y; + + op->x = at->x; + op->y = at->y; if (head) op->head = head, prev->more = op; @@ -631,9 +604,9 @@ head = op; prev = op; - at = at->more; + at = (archetype *)at->more; } - return (head); + return head; }