1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * under the terms of the GNU General Public License as published by the Free |
9 | * it under the terms of the GNU General Public License as published by |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, but |
13 | * This program is distributed in the hope that it will be useful, |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License along |
18 | * You should have received a copy of the GNU General Public License |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
|
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21 | * |
20 | * |
22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | #include <cassert> |
24 | #include <cassert> |
26 | |
25 | |
27 | #include <global.h> |
26 | #include <global.h> |
… | |
… | |
29 | #include <loader.h> |
28 | #include <loader.h> |
30 | |
29 | |
31 | #include <tr1/functional> |
30 | #include <tr1/functional> |
32 | #include <tr1/unordered_map> |
31 | #include <tr1/unordered_map> |
33 | |
32 | |
34 | /* The naming of these functions is really poor - they are all |
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|
35 | * pretty much named '.._arch_...', but they may more may not |
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36 | * return archetypes. Some make the arch_to_object call, and thus |
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|
37 | * return an object. Perhaps those should be called 'archob' functions |
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|
38 | * to denote they return an object derived from the archetype. |
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|
39 | * MSW 2003-04-29 |
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|
40 | */ |
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|
41 | |
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|
42 | bool loading_arch; // ugly flag to object laoder etc. to suppress/request special processing |
33 | archetype *loading_arch; // ugly flag to object laoder etc. to suppress/request special processing |
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|
34 | archetype *archetype::empty; |
43 | |
35 | |
44 | // the hashtable |
36 | // the hashtable |
45 | typedef std::tr1::unordered_map |
37 | typedef std::tr1::unordered_map |
46 | < |
38 | < |
47 | const char *, |
39 | const char *, |
… | |
… | |
51 | slice_allocator< std::pair<const char *const, arch_ptr> > |
43 | slice_allocator< std::pair<const char *const, arch_ptr> > |
52 | > HT; |
44 | > HT; |
53 | |
45 | |
54 | static HT ht (5000); |
46 | static HT ht (5000); |
55 | archvec archetypes; |
47 | archvec archetypes; |
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|
48 | |
|
|
49 | // the vector of other_arch references to be resolved |
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|
50 | static std::vector< std::pair<arch_ptr *, shstr> > postponed_arch_ref; |
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51 | // the vector of loaded but not yet committed archetypes |
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|
52 | static std::vector<archetype *> postponed_arch; |
56 | |
53 | |
57 | /** |
54 | /** |
58 | * GROS - This function retrieves an archetype given the name that appears |
55 | * GROS - This function retrieves an archetype given the name that appears |
59 | * during the game (for example, "writing pen" instead of "stylus"). |
56 | * during the game (for example, "writing pen" instead of "stylus"). |
60 | * It does not use the hashtable system, but browse the whole archlist each time. |
57 | * It does not use the hashtable system, but browse the whole archlist each time. |
… | |
… | |
69 | find_archetype_by_object_name (const char *name) |
66 | find_archetype_by_object_name (const char *name) |
70 | { |
67 | { |
71 | shstr_cmp name_cmp (name); |
68 | shstr_cmp name_cmp (name); |
72 | |
69 | |
73 | for_all_archetypes (at) |
70 | for_all_archetypes (at) |
74 | if (at->archname == name_cmp) |
71 | if (at->name == name_cmp) |
75 | return at; |
72 | return at; |
76 | |
73 | |
77 | return 0; |
74 | return 0; |
78 | } |
75 | } |
79 | |
76 | |
… | |
… | |
86 | find_archetype_by_object_type_name (int type, const char *name) |
83 | find_archetype_by_object_type_name (int type, const char *name) |
87 | { |
84 | { |
88 | shstr_cmp name_cmp (name); |
85 | shstr_cmp name_cmp (name); |
89 | |
86 | |
90 | for_all_archetypes (at) |
87 | for_all_archetypes (at) |
91 | if (at->archname == name_cmp && at->type == type) |
88 | if (at->name == name_cmp && at->type == type) |
92 | return at; |
89 | return at; |
93 | |
90 | |
94 | return 0; |
91 | return 0; |
95 | } |
92 | } |
96 | |
93 | |
… | |
… | |
157 | } |
154 | } |
158 | |
155 | |
159 | return create_singularity (name); |
156 | return create_singularity (name); |
160 | } |
157 | } |
161 | |
158 | |
162 | /* This is a subset of the parse_id command. Basically, name can be |
159 | /* This is a subset of the parse_id command. Basically, name can be |
163 | * a string seperated lists of things to match, with certain keywords. |
160 | * a string seperated lists of things to match, with certain keywords. |
164 | * pl is the player (only needed to set count properly) |
161 | * pl is the player (only needed to set count properly) |
165 | * op is the item we are trying to match. Calling function takes care |
162 | * op is the item we are trying to match. Calling function takes care |
166 | * of what action might need to be done and if it is valid |
163 | * of what action might need to be done and if it is valid |
167 | * (pickup, drop, etc.) Return NONZERO if we have a match. A higher |
164 | * (pickup, drop, etc.) Return NONZERO if we have a match. A higher |
168 | * value means a better match. 0 means no match. |
165 | * value means a better match. 0 means no match. |
169 | * |
166 | * |
170 | * Brief outline of the procedure: |
167 | * Brief outline of the procedure: |
171 | * We take apart the name variable into the individual components. |
168 | * We take apart the name variable into the individual components. |
172 | * cases for 'all' and unpaid are pretty obvious. |
169 | * cases for 'all' and unpaid are pretty obvious. |
173 | * Next, we check for a count (either specified in name, or in the |
170 | * Next, we check for a count (either specified in name, or in the |
174 | * player object.) |
171 | * player object.) |
175 | * If count is 1, make a quick check on the name. |
172 | * If count is 1, make a quick check on the name. |
176 | * IF count is >1, we need to make plural name. Return if match. |
173 | * IF count is >1, we need to make plural name. Return if match. |
177 | * Last, make a check on the full name. |
174 | * Last, make a check on the full name. |
178 | */ |
175 | */ |
179 | int |
176 | int |
180 | item_matched_string (object *pl, object *op, const char *name) |
177 | item_matched_string (object *pl, object *op, const char *name) |
181 | { |
178 | { |
182 | char *cp, local_name[MAX_BUF]; |
179 | char *cp, local_name[MAX_BUF]; |
183 | int count, retval = 0; |
180 | int count, retval = 0; |
… | |
… | |
277 | return 0; |
274 | return 0; |
278 | } |
275 | } |
279 | |
276 | |
280 | archetype::archetype (const char *name) |
277 | archetype::archetype (const char *name) |
281 | { |
278 | { |
282 | stub = true; |
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|
283 | arch = this; |
279 | arch = this; |
284 | this->archname = this->name = this->name_pl = name; |
280 | this->archname = this->name = this->name_pl = name; |
285 | } |
281 | } |
286 | |
282 | |
287 | archetype::~archetype () |
283 | archetype::~archetype () |
… | |
… | |
324 | else |
320 | else |
325 | return i->second; |
321 | return i->second; |
326 | } |
322 | } |
327 | |
323 | |
328 | archetype * |
324 | archetype * |
329 | archetype::get (const char *name) |
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330 | { |
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331 | if (!name) |
|
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332 | { |
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333 | LOG (llevError, "null archetype requested\n"); |
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334 | name = "(null)"; |
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335 | } |
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336 | |
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337 | archetype *at = find (name); |
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338 | |
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|
339 | if (loading_arch && at && !at->stub) |
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340 | { |
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341 | at->unlink (); |
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342 | at = 0; |
|
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343 | } |
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344 | |
|
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345 | if (!at || (!at->stub && loading_arch)) |
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346 | { |
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347 | at = new archetype (name); |
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348 | at->link (); |
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349 | } |
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350 | |
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351 | return at; |
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352 | } |
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353 | |
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354 | archetype * |
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355 | archetype::read (object_thawer &f) |
325 | archetype::read (object_thawer &f) |
356 | { |
326 | { |
357 | assert (f.kw == KW_object); |
327 | assert (f.kw == KW_object); |
358 | |
328 | |
359 | loading_arch = true; // hack to tell parse_kv et al. to behave |
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360 | |
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361 | std::vector<archetype *> parts; |
329 | std::vector<archetype *> parts; |
362 | |
330 | |
363 | coroapi::cede_to_tick_every (10); |
331 | coroapi::cede_to_tick (); |
364 | |
332 | |
365 | for (;;) |
333 | for (;;) |
366 | { |
334 | { |
367 | // the archetype might have been referenced earlier |
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368 | // so try to find an existing stub archetype first |
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369 | archetype *at = find (f.get_str ()); |
335 | archetype *at = new archetype (f.get_str ()); |
370 | |
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371 | if (!at || !at->stub) |
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372 | at = new archetype (f.get_str ()); |
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373 | |
336 | |
374 | f.next (); |
337 | f.next (); |
375 | |
338 | |
376 | #if 0 |
339 | #if 0 |
377 | // implementing it here in the server does neither allow multiple inheritence |
340 | // implementing it here in the server does neither allow multiple inheritence |
… | |
… | |
388 | |
351 | |
389 | f.next (); |
352 | f.next (); |
390 | } |
353 | } |
391 | #endif |
354 | #endif |
392 | |
355 | |
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356 | loading_arch = at; // hack to tell parse_kv et al. to behave |
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357 | bool parse_ok = at->parse_kv (f); |
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358 | loading_arch = 0; |
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359 | |
393 | if (!at->parse_kv (f)) |
360 | if (!parse_ok) |
394 | goto fail; |
361 | goto fail; |
395 | |
362 | |
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363 | loading_arch = at; // hack to tell parse_kv et al. to behave |
396 | at->post_load_check (); |
364 | at->post_load_check (); |
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365 | loading_arch = 0; |
397 | |
366 | |
398 | parts.push_back (at); |
367 | parts.push_back (at); |
399 | |
368 | |
400 | if (f.kw != KW_more) |
369 | if (f.kw != KW_more) |
401 | break; |
370 | break; |
… | |
… | |
407 | f.parse_error ("more object"); |
376 | f.parse_error ("more object"); |
408 | goto fail; |
377 | goto fail; |
409 | } |
378 | } |
410 | } |
379 | } |
411 | |
380 | |
412 | loading_arch = false; |
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413 | |
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414 | { |
381 | { |
415 | auto (at, parts.begin ()); |
382 | auto (at, parts.begin ()); |
416 | |
383 | |
417 | archetype *new_head = parts.front (); |
384 | archetype *new_head = parts.front (); |
418 | archetype *old_head = find (new_head->archname); |
385 | archetype *old_head = find (new_head->archname); |
419 | |
386 | |
420 | for (auto (at, parts.begin ()); at != parts.end (); ++at) |
387 | if (old_head && !old_head->is_head ()) |
421 | fprintf (stderr, "%d: %s\n", at - parts.begin(), &(*at)->archname);//D |
388 | { |
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389 | LOG (llevError, "%s: unable to overwrite non-head archetype '%s' with head archetype, skipping.\n", |
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390 | &new_head->archname, &old_head->archname); |
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391 | goto fail; |
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392 | } |
422 | |
393 | |
423 | // check that all archetypes belong to the same old object or are new |
394 | // check that all archetypes belong to the same old object or are new |
424 | for (auto (at, parts.begin ()); at != parts.end (); ++at) |
395 | for (auto (at, parts.begin ()); at != parts.end (); ++at) |
425 | { |
396 | { |
426 | archetype *new_part = *at; |
397 | archetype *new_part = *at; |
427 | archetype *old_part = find (new_part->archname); |
398 | archetype *old_part = find (new_part->archname); |
428 | |
399 | |
429 | if (old_part && old_part->head_ () != old_head) |
400 | if (old_part && old_part->head_ () != old_head) |
430 | { |
401 | { |
431 | fprintf (stderr, "nhn %s\n", &new_head->archname);//D |
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432 | fprintf (stderr, "old_head %p,%p new_head %p,%p ph %p\n", old_head, old_part, new_head, new_part, old_part->head_()); |
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433 | LOG (llevError, "%s: unable to overwrite archetype '%s' with archetype of different object, skipping.\n", |
402 | LOG (llevError, "%s: unable to overwrite archetype '%s' with archetype of different object, skipping.\n", |
434 | &new_part->archname, &((archetype *)old_part->head_ ())->archname); |
403 | &new_part->archname, &((archetype *)old_part->head_ ())->archname); |
435 | goto fail; |
404 | goto fail; |
436 | } |
405 | } |
437 | } |
406 | } |
438 | |
407 | |
439 | fprintf (stderr, "oh %p %s\n", old_head, &new_head->archname);//D |
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440 | |
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441 | // deactivate existing archetype |
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442 | for (archetype *at = old_head; at; at = (archetype *)at->more) |
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443 | at->unlink (); |
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444 | |
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445 | // reassemble new chain |
408 | // assemble new chain |
446 | new_head->min_x = new_head->max_x = new_head->x; |
409 | new_head->min_x = new_head->max_x = new_head->x; |
447 | new_head->min_y = new_head->max_y = new_head->y; |
410 | new_head->min_y = new_head->max_y = new_head->y; |
448 | |
411 | |
449 | archetype *less = new_head; |
412 | archetype *less = new_head; |
450 | archetype *head = 0; |
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451 | for (auto (p, parts.begin () + 1); p != parts.end (); ++p) |
413 | for (auto (p, parts.begin () + 1); p != parts.end (); ++p) |
452 | { |
414 | { |
453 | archetype *at = *p; |
415 | archetype *at = *p; |
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416 | |
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417 | // some flags get inherited formt he head (probably a lot more) |
|
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418 | // doing it here doesn't feel too cozy, but it allows code |
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419 | // to ignore head checks for these flags, which saves time |
|
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420 | at->flag [FLAG_ALIVE] = new_head->flag [FLAG_ALIVE]; |
|
|
421 | at->flag [FLAG_NO_PICK] = new_head->flag [FLAG_NO_PICK]; |
|
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422 | at->flag [FLAG_MONSTER] = new_head->flag [FLAG_MONSTER]; |
|
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423 | at->flag [FLAG_IS_FLOOR] = new_head->flag [FLAG_IS_FLOOR]; |
454 | |
424 | |
455 | if (at->x < new_head->min_x) new_head->min_x = at->x; |
425 | if (at->x < new_head->min_x) new_head->min_x = at->x; |
456 | if (at->y < new_head->min_y) new_head->min_y = at->y; |
426 | if (at->y < new_head->min_y) new_head->min_y = at->y; |
457 | if (at->x > new_head->max_x) new_head->max_x = at->x; |
427 | if (at->x > new_head->max_x) new_head->max_x = at->x; |
458 | if (at->y > new_head->max_y) new_head->max_y = at->y; |
428 | if (at->y > new_head->max_y) new_head->max_y = at->y; |
459 | |
429 | |
460 | at->head = head; head = new_head; |
430 | at->head = new_head; |
461 | less->more = at; less = at; |
431 | less->more = at; |
|
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432 | less = at; |
462 | } |
433 | } |
463 | |
434 | |
464 | // now activate it |
435 | postponed_arch.insert (postponed_arch.end (), parts.begin (), parts.end ()); |
465 | for (auto (p, parts.begin ()); p != parts.end (); ++p) |
|
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466 | { |
|
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467 | archetype *at = *p; |
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468 | at->stub = false; |
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469 | at->link (); |
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470 | } |
|
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471 | |
436 | |
472 | return new_head; |
437 | return new_head; |
473 | } |
438 | } |
474 | |
439 | |
475 | fail: |
440 | fail: |
476 | for (auto (p, parts.begin ()); p != parts.end (); ++p) |
441 | for (auto (p, parts.begin ()); p != parts.end (); ++p) |
477 | (*p)->destroy (true); |
442 | (*p)->destroy (true); |
478 | |
443 | |
479 | loading_arch = false; |
|
|
480 | return 0; |
444 | return 0; |
481 | } |
445 | } |
482 | |
446 | |
483 | /* |
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484 | * Initialize global archtype pointers: |
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485 | */ |
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486 | void |
447 | void |
487 | init_archetype_pointers () |
448 | archetype::postpone_arch_ref (arch_ptr &ref, const_utf8_string other_arch) |
488 | { |
449 | { |
489 | ring_arch = archetype::find ("ring"); |
450 | ref = 0; |
490 | amulet_arch = archetype::find ("amulet"); |
451 | postponed_arch_ref.push_back (std::pair<arch_ptr *, shstr>(&ref, shstr (other_arch))); |
491 | staff_arch = archetype::find ("staff"); |
452 | } |
492 | crown_arch = archetype::find ("crown"); |
453 | |
493 | empty_archetype = archetype::find ("empty_archetype"); |
454 | void |
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455 | archetype::commit_load () |
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456 | { |
|
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457 | // unlink old archetypes and link in new ones */ |
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458 | for (auto (p, postponed_arch.begin ()); p != postponed_arch.end (); ++p) |
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459 | { |
|
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460 | archetype *at = *p; |
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461 | |
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462 | if (archetype *old = find (at->archname)) |
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463 | old->unlink (); |
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464 | |
|
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465 | at->link (); |
|
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466 | } |
|
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467 | |
|
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468 | postponed_arch.clear (); |
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469 | |
|
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470 | // now resolve arch references |
|
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471 | for (auto (p, postponed_arch_ref.begin ()); p != postponed_arch_ref.end (); ++p) |
|
|
472 | { |
|
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473 | arch_ptr *ap = p->first; |
|
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474 | archetype *at = find (p->second); |
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475 | |
|
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476 | if (!at) |
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477 | LOG (llevError, "unable to resolve postponed arch reference to '%s'", &p->second); |
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478 | |
|
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479 | *ap = at; |
|
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480 | } |
|
|
481 | |
|
|
482 | postponed_arch_ref.clear (); |
|
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483 | |
|
|
484 | empty = find (shstr_empty_archetype); |
494 | } |
485 | } |
495 | |
486 | |
496 | /* |
487 | /* |
497 | * Creates and returns a new object which is a copy of the given archetype. |
488 | * Creates and returns a new object which is a copy of the given archetype. |
498 | * This function returns NULL on failure. |
489 | * This function returns NULL on failure. |
… | |
… | |
509 | object *op = at->clone (); |
500 | object *op = at->clone (); |
510 | op->arch = at; |
501 | op->arch = at; |
511 | op->instantiate (); |
502 | op->instantiate (); |
512 | |
503 | |
513 | return op; |
504 | return op; |
|
|
505 | } |
|
|
506 | |
|
|
507 | object * |
|
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508 | archetype::instance () |
|
|
509 | { |
|
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510 | return arch_to_object (this); |
514 | } |
511 | } |
515 | |
512 | |
516 | /* |
513 | /* |
517 | * Creates an object. This function is called by get_archetype() |
514 | * Creates an object. This function is called by get_archetype() |
518 | * if it fails to find the appropriate archetype. |
515 | * if it fails to find the appropriate archetype. |
… | |
… | |
520 | * an object, and never NULL. |
517 | * an object, and never NULL. |
521 | */ |
518 | */ |
522 | object * |
519 | object * |
523 | create_singularity (const char *name) |
520 | create_singularity (const char *name) |
524 | { |
521 | { |
525 | object *op; |
522 | LOG (llevError | logBacktrace, "FATAL: creating singularity for '%s'.\n", name); |
|
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523 | |
|
|
524 | if (!strcmp (name, "bug")) |
|
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525 | abort (); |
|
|
526 | |
526 | char buf[MAX_BUF]; |
527 | char buf[MAX_BUF]; |
|
|
528 | sprintf (buf, "bug, please report (%s)", name); |
527 | |
529 | |
528 | sprintf (buf, "%s (%s)", ARCH_SINGULARITY, name); |
530 | object *op = get_archetype ("bug"); |
529 | op = object::create (); |
|
|
530 | op->name = op->name_pl = buf; |
531 | op->name = op->name_pl = buf; |
531 | SET_FLAG (op, FLAG_NO_PICK); |
532 | |
532 | return op; |
533 | return op; |
533 | } |
534 | } |
534 | |
535 | |
535 | /* |
536 | /* |
536 | * Finds which archetype matches the given name, and returns a new |
537 | * Finds which archetype matches the given name, and returns a new |