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Comparing deliantra/server/common/arch.C (file contents):
Revision 1.73 by root, Sun Apr 20 00:44:12 2008 UTC vs.
Revision 1.107 by root, Sat Apr 23 04:56:45 2011 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
20 * 21 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 22 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 23 */
23 24
24#include <cassert> 25#include <cassert>
25 26
26#include <global.h> 27#include <global.h>
27#include <funcpoint.h>
28#include <loader.h>
29 28
30#include <tr1/functional> 29#include <tr1/functional>
31#include <tr1/unordered_map> 30#include <tr1/unordered_map>
32 31
33archetype *loading_arch; // ugly flag to object laoder etc. to suppress/request special processing 32archetype *loading_arch; // ugly flag to object loader etc. to suppress/request special processing
34archetype *archetype::empty; 33arch_ptr archetype::empty;
35 34
36// the hashtable 35// the hashtable
37typedef std::tr1::unordered_map 36typedef std::tr1::unordered_map
38 < 37 <
39 const char *, 38 const char *,
41 str_hash, 40 str_hash,
42 str_equal, 41 str_equal,
43 slice_allocator< std::pair<const char *const, arch_ptr> > 42 slice_allocator< std::pair<const char *const, arch_ptr> >
44 > HT; 43 > HT;
45 44
46static HT ht (5000); 45static HT ht (10000);
47archvec archetypes; 46archvec archetypes;
47static unordered_vector<archetype *> allarch;
48static int dirtycnt;
48 49
49// the vector of other_arch references to be resolved 50// the vector of other_arch references to be resolved
50static std::vector< std::pair<arch_ptr *, shstr> > postponed_arch_ref; 51static std::vector< std::pair<arch_ptr *, shstr> > postponed_arch_ref;
51// the vector of loaded but not yet committed archetypes 52// the vector of loaded but not yet committed archetypes
52static std::vector<archetype *> postponed_arch; 53static std::vector<archetype *> postponed_arch;
54
55//+GPL
56
57/*
58 * Creates an object. This function is called by get_archetype ()
59 * if it fails to find the appropriate archetype.
60 * Thus get_archetype() will be guaranteed to always return
61 * an object, and never NULL.
62 */
63static object *
64create_singularity (const char *name)
65{
66 LOG (llevError | logBacktrace, "FATAL: creating singularity for '%s'.\n", name);
67
68 if (!strcmp (name, "bug"))
69 abort ();
70
71 object *op = archetype::get (shstr_bug);
72 op->name = op->name_pl = format ("bug, please report (missing archetype %s)", name);
73
74 return op;
75}
53 76
54/** 77/**
55 * GROS - This function retrieves an archetype given the name that appears 78 * GROS - This function retrieves an archetype given the name that appears
56 * during the game (for example, "writing pen" instead of "stylus"). 79 * during the game (for example, "writing pen" instead of "stylus").
57 * It does not use the hashtable system, but browse the whole archlist each time. 80 * It does not use the hashtable system, but browse the whole archlist each time.
101{ 124{
102 shstr_cmp skill_cmp (skill); 125 shstr_cmp skill_cmp (skill);
103 126
104 for_all_archetypes (at) 127 for_all_archetypes (at)
105 if (at->skill == skill_cmp && (type == -1 || type == at->type)) 128 if (at->skill == skill_cmp && (type == -1 || type == at->type))
106 return arch_to_object (at); 129 return at->instance ();
107 130
108 return 0; 131 return 0;
109} 132}
110 133
111/* similiar to above - this returns the first archetype 134/* similiar to above - this returns the first archetype
132 * - name: The name we're searching for (ex: "writing pen"); 155 * - name: The name we're searching for (ex: "writing pen");
133 * Return value: 156 * Return value:
134 * - a corresponding object if found; a singularity object if not found. 157 * - a corresponding object if found; a singularity object if not found.
135 * Note by MSW - it appears that it takes the full name and keeps 158 * Note by MSW - it appears that it takes the full name and keeps
136 * shortening it until it finds a match. I re-wrote this so that it 159 * shortening it until it finds a match. I re-wrote this so that it
137 * doesn't malloc it each time - not that this function is used much, 160 * doesn't allocate it each time - not that this function is used much,
138 * but it otherwise had a big memory leak. 161 * but it otherwise had a big memory leak.
139 */ 162 */
140object * 163object *
141get_archetype_by_object_name (const char *name) 164get_archetype_by_object_name (const char *name)
142{ 165{
143 char tmpname[MAX_BUF]; 166 char tmpname[MAX_BUF];
144 int i;
145 167
146 assign (tmpname, name); 168 assign (tmpname, name);
147 169
148 for (i = strlen (tmpname); i > 0; i--) 170 for (int i = strlen (tmpname); i > 0; i--)
149 { 171 {
150 tmpname[i] = 0; 172 tmpname[i] = 0;
151 173
152 if (archetype *at = find_archetype_by_object_name (tmpname)) 174 if (archetype *at = find_archetype_by_object_name (tmpname))
153 return arch_to_object (at); 175 return at->instance ();
154 } 176 }
155 177
156 return create_singularity (name); 178 return create_singularity (name);
157} 179}
158 180
190 /* All is a very generic match - low match value */ 212 /* All is a very generic match - low match value */
191 if (!strcmp (cp, "all")) 213 if (!strcmp (cp, "all"))
192 return 1; 214 return 1;
193 215
194 /* unpaid is a little more specific */ 216 /* unpaid is a little more specific */
195 if (!strcmp (cp, "unpaid") && QUERY_FLAG (op, FLAG_UNPAID)) 217 if (!strcmp (cp, "unpaid") && op->flag [FLAG_UNPAID])
196 return 2; 218 return 2;
197 if (!strcmp (cp, "cursed") && QUERY_FLAG (op, FLAG_KNOWN_CURSED) && (QUERY_FLAG (op, FLAG_CURSED) || QUERY_FLAG (op, FLAG_DAMNED))) 219
220 if (!strcmp (cp, "cursed") && op->flag [FLAG_KNOWN_CURSED] && (op->flag [FLAG_CURSED] || op->flag [FLAG_DAMNED]))
198 return 2; 221 return 2;
199 222
200 if (!strcmp (cp, "unlocked") && !QUERY_FLAG (op, FLAG_INV_LOCKED)) 223 if (!strcmp (cp, "unlocked") && !op->flag [FLAG_INV_LOCKED])
201 return 2; 224 return 2;
202 225
203 /* Allow for things like '100 arrows' */ 226 /* Allow for things like '100 arrows' */
204 if ((count = atoi (cp)) != 0) 227 if ((count = atoi (cp)) != 0)
205 { 228 {
223 * is because of the 'else' handling - we don't want to match on 246 * is because of the 'else' handling - we don't want to match on
224 * something and set a low retval, even though it may match a higher retcal 247 * something and set a low retval, even though it may match a higher retcal
225 * later. So keep it in descending order here, so we try for the best 248 * later. So keep it in descending order here, so we try for the best
226 * match first, and work downward. 249 * match first, and work downward.
227 */ 250 */
251 const char *qbn0, *qbn1, *qsn; // query base name/short name caches
252
228 if (!strcasecmp (cp, query_name (op))) 253 if (!strcasecmp (cp, query_name (op)))
229 retval = 20; 254 retval = 20;
230 else if (!strcasecmp (cp, query_short_name (op))) 255 else if (!strcasecmp (cp, qsn = query_short_name (op)))
231 retval = 18; 256 retval = 18;
232 else if (!strcasecmp (cp, query_base_name (op, 0))) 257 else if (!strcasecmp (cp, qbn0 = query_base_name (op, 0)))
233 retval = 16; 258 retval = 16;
234 else if (!strcasecmp (cp, query_base_name (op, 1))) 259 else if (!strcasecmp (cp, qbn1 = query_base_name (op, 1)))
235 retval = 16; 260 retval = 16;
236 else if (op->custom_name && !strcasecmp (cp, op->custom_name)) 261 else if (op->custom_name && !strcasecmp (cp, op->custom_name))
237 retval = 15; 262 retval = 15;
238 else if (!strncasecmp (cp, query_base_name (op, 0), strlen (cp))) 263 else if (!strncasecmp (cp, qbn0, strlen (cp)))
239 retval = 14; 264 retval = 14;
240 else if (!strncasecmp (cp, query_base_name (op, 1), strlen (cp))) 265 else if (!strncasecmp (cp, qbn1, strlen (cp)))
241 retval = 14; 266 retval = 14;
242 /* Do substring checks, so things like 'Str+1' will match. 267 /* Do substring checks, so things like 'Str+1' will match.
243 * retval of these should perhaps be lower - they are lower 268 * retval of these should perhaps be lower - they are lower
244 * then the specific strcasecmp aboves, but still higher than 269 * then the specific strcasecmp aboves, but still higher than
245 * some other match criteria. 270 * some other match criteria.
246 */ 271 */
247 else if (strstr (query_base_name (op, 1), cp)) 272 else if (strstr (qbn1, cp))
248 retval = 12; 273 retval = 12;
249 else if (strstr (query_base_name (op, 0), cp)) 274 else if (strstr (qbn0, cp))
250 retval = 12; 275 retval = 12;
251 else if (strstr (query_short_name (op), cp)) 276 else if (strstr (qsn, cp))
252 retval = 12; 277 retval = 12;
253 /* Check against plural/non plural based on count. */ 278 /* Check against plural/non plural based on count. */
254 else if (count > 1 && !strcasecmp (cp, op->name_pl)) 279 else if (count > 1 && !strcasecmp (cp, op->name_pl))
255 retval = 6; 280 retval = 6;
256 else if (count == 1 && !strcasecmp (op->name, cp)) 281 else if (count == 1 && !strcasecmp (op->name, cp))
257 retval = 6; 282 retval = 6;
258 /* base name matched - not bad */ 283 /* base name matched - not bad */
259 else if (strcasecmp (cp, op->name) == 0 && !count) 284 else if (strcasecmp (cp, op->name) == 0 && !count)
260 retval = 4; 285 retval = 4;
261 /* Check for partial custom name, but give a real low priority */ 286 /* Check for partial custom name, but give a real low priority */
262 else if (op->custom_name && strstr (op->custom_name, cp)) 287 else if (op->custom_name.contains (cp))
263 retval = 3; 288 retval = 3;
264 289
265 if (retval) 290 if (retval)
266 { 291 {
267 if (pl->type == PLAYER) 292 if (pl->type == PLAYER)
272 } 297 }
273 298
274 return 0; 299 return 0;
275} 300}
276 301
302//-GPL
303
304void
305archetype::do_delete ()
306{
307 delete this;
308}
309
277archetype::archetype (const char *name) 310archetype::archetype (const char *name)
278{ 311{
279 arch = this; 312 arch = this;
280 this->archname = this->name = this->name_pl = name; 313 this->archname = this->name = this->name_pl = name;
281} 314}
286} 319}
287 320
288void 321void
289archetype::link () 322archetype::link ()
290{ 323{
291 ht.insert (std::make_pair (archname, this));
292
293 if (!archetypes.contains (this)) 324 if (!archetypes.contains (this))
325 {
294 archetypes.insert (this); 326 archetypes.insert (this);
327 ht.insert (std::make_pair (archname, this));
328 }
295} 329}
296 330
297void 331void
298archetype::unlink () 332archetype::unlink ()
299{ 333{
300 ht.erase (archname);
301
302 if (archetypes.contains (this)) 334 if (archetypes.contains (this))
335 {
303 archetypes.erase (this); 336 archetypes.erase (this);
337 ht.erase (archname);
338 }
304} 339}
305 340
306/* 341/*
307 * Finds, using the hashtable, which archetype matches the given name. 342 * Finds, using the hashtable, which archetype matches the given name.
308 * returns a pointer to the found archetype, otherwise NULL. 343 * returns a pointer to the found archetype, otherwise NULL.
319 return 0; 354 return 0;
320 else 355 else
321 return i->second; 356 return i->second;
322} 357}
323 358
359void
360archetype::post_load_check ()
361{
362 assert (("obj_original MUST NOT be set for archetypes", !flag [FLAG_OBJ_ORIGINAL]));
363
364 if (type == SKILL)
365 add_skill_archetype (this);
366
367 object::post_load_check ();
368}
369
324archetype * 370archetype *
325archetype::read (object_thawer &f) 371archetype::read (object_thawer &f)
326{ 372{
327 assert (f.kw == KW_object); 373 assert (f.kw == KW_object);
328 374
337 f.next (); 383 f.next ();
338 384
339#if 0 385#if 0
340 // implementing it here in the server does neither allow multiple inheritence 386 // implementing it here in the server does neither allow multiple inheritence
341 // nor does it cleanly "just override". it would allow use in map files, though, 387 // nor does it cleanly "just override". it would allow use in map files, though,
342 // and other resource files dynamically laoded (as opposed to being preprocessed). 388 // and other resource files dynamically loaded (as opposed to being preprocessed).
343 // not that any of this is relevant as of yet... 389 // not that any of this is relevant as of yet...
344 if (f.kw == KW_inherit) 390 if (f.kw == KW_inherit)
345 { 391 {
346 if (archetype *at = find (f.get_str ())) 392 if (archetype *at = find (f.get_str ()))
347 *op = at->clone; 393 *op = at->clone;
404 goto fail; 450 goto fail;
405 } 451 }
406 } 452 }
407 453
408 // assemble new chain 454 // assemble new chain
409 new_head->min_x = new_head->max_x = new_head->x; 455 new_head->max_x = new_head->x;
410 new_head->min_y = new_head->max_y = new_head->y;
411 456
412 archetype *less = new_head; 457 archetype *less = new_head;
413 for (auto (p, parts.begin () + 1); p != parts.end (); ++p) 458 for (auto (p, parts.begin () + 1); p != parts.end (); ++p)
414 { 459 {
415 archetype *at = *p; 460 archetype *at = *p;
416 461
417 // some flags get inherited formt he head (probably a lot more) 462 // some flags get inherited from the head (probably a lot more)
418 // doing it here doesn't feel too cozy, but it allows code 463 // doing it here doesn't feel too cozy, but it allows code
419 // to ignore head checks for these flags, which saves time 464 // to ignore head checks for these flags, which saves time
420 at->flag [FLAG_ALIVE] = new_head->flag [FLAG_ALIVE]; 465 at->flag [FLAG_ALIVE] = new_head->flag [FLAG_ALIVE];
421 at->flag [FLAG_NO_PICK] = new_head->flag [FLAG_NO_PICK]; 466 at->flag [FLAG_NO_PICK] = new_head->flag [FLAG_NO_PICK];
422 at->flag [FLAG_MONSTER] = new_head->flag [FLAG_MONSTER]; 467 at->flag [FLAG_MONSTER] = new_head->flag [FLAG_MONSTER];
423 at->flag [FLAG_IS_FLOOR] = new_head->flag [FLAG_IS_FLOOR]; 468 at->flag [FLAG_IS_FLOOR] = new_head->flag [FLAG_IS_FLOOR];
424 469
425 if (at->x < new_head->min_x) new_head->min_x = at->x;
426 if (at->y < new_head->min_y) new_head->min_y = at->y;
427 if (at->x > new_head->max_x) new_head->max_x = at->x; 470 new_head->max_x = max (new_head->max_x, at->x);
428 if (at->y > new_head->max_y) new_head->max_y = at->y;
429 471
430 at->head = new_head; 472 at->head = new_head;
431 less->more = at; 473 less->more = at;
432 less = at; 474 less = at;
433 } 475 }
437 return new_head; 479 return new_head;
438 } 480 }
439 481
440fail: 482fail:
441 for (auto (p, parts.begin ()); p != parts.end (); ++p) 483 for (auto (p, parts.begin ()); p != parts.end (); ++p)
442 (*p)->destroy (true); 484 (*p)->destroy ();
443 485
444 return 0; 486 return 0;
445} 487}
446 488
447void 489void
460 archetype *at = *p; 502 archetype *at = *p;
461 503
462 if (archetype *old = find (at->archname)) 504 if (archetype *old = find (at->archname))
463 old->unlink (); 505 old->unlink ();
464 506
507 allarch.push_back (at);
508
465 at->link (); 509 at->link ();
510 ++dirtycnt;
466 } 511 }
467 512
468 postponed_arch.clear (); 513 postponed_arch.clear ();
469 514
470 // now resolve arch references 515 // now resolve arch references
482 postponed_arch_ref.clear (); 527 postponed_arch_ref.clear ();
483 528
484 empty = find (shstr_empty_archetype); 529 empty = find (shstr_empty_archetype);
485} 530}
486 531
487/* 532void
488 * Creates and returns a new object which is a copy of the given archetype. 533archetype::gc ()
489 * This function returns NULL on failure.
490 */
491object *
492arch_to_object (archetype *at)
493{ 534{
494 if (!at) 535 int cnt = max (1, min (allarch.size () / 128, dirtycnt));
536 dirtycnt = max (0, dirtycnt - cnt);
537
538 do
495 { 539 {
496 LOG (llevError, "Couldn't find archetype.\n"); 540 static int idx;
541
542 if (idx >= allarch.size ())
543 if (idx)
544 idx = 0;
545 else
497 return 0; 546 return;
498 }
499 547
500 object *op = at->clone (); 548 archetype *at = allarch [idx];
501 op->arch = at;
502 op->instantiate ();
503 549
504 return op; 550 if (at->refcnt_cnt () > 1) // all arches have ONE refcount from their object
551 ++idx;
552 else
553 {
554 //LOG (llevDebug, "garbage collect arch %s", &at->archname);
555 assert (at->arch == at); // verify that refcnt == 1 is truly valid
556 allarch.erase (idx);
557
558 // break chain
559 for (object *op = at->head_ (); op; )
560 {
561 object *next = op->more;
562 op->head = 0;
563 op->more = 0;
564 op = next;
565 }
566
567 at->destroy ();
568 at->arch = 0;
569 }
570 }
571 while (--cnt);
505} 572}
506 573
507object * 574object *
508archetype::instance () 575archetype::instance ()
509{ 576{
510 return arch_to_object (this); 577 object *op = clone ();
511} 578 op->instantiate ();
512
513/*
514 * Creates an object. This function is called by get_archetype()
515 * if it fails to find the appropriate archetype.
516 * Thus get_archetype() will be guaranteed to always return
517 * an object, and never NULL.
518 */
519object *
520create_singularity (const char *name)
521{
522 LOG (llevError | logBacktrace, "FATAL: creating singularity for '%s'.\n", name);
523
524 if (!strcmp (name, "bug"))
525 abort ();
526
527 char buf[MAX_BUF];
528 sprintf (buf, "bug, please report (%s)", name);
529
530 object *op = get_archetype ("bug");
531 op->name = op->name_pl = buf;
532
533 return op; 579 return op;
534} 580}
581
582//+GPL
535 583
536/* 584/*
537 * Finds which archetype matches the given name, and returns a new 585 * Finds which archetype matches the given name, and returns a new
538 * object containing a copy of the archetype. 586 * object containing a copy of the archetype.
539 */ 587 */
540object * 588object *
541get_archetype (const char *name) 589get_archetype (const char *name)
542{ 590{
591 return archetype::get (name);
592}
593
594object *
595archetype::get (const char *name)
596{
543 archetype *at = archetype::find (name); 597 archetype *at = find (name);
544 598
545 if (!at) 599 if (!at)
546 return create_singularity (name); 600 return create_singularity (name);
547 601
548 return arch_to_object (at); 602 return at->instance ();
549} 603}
550 604
551/* 605/*
552 * Returns the first archetype using the given type. 606 * Returns the first archetype using the given type.
553 * Used in treasure-generation. 607 * Used in treasure-generation.
554 */ 608 */
555archetype * 609static archetype *
556type_to_archetype (int type) 610type_to_archetype (int type)
557{ 611{
558 for_all_archetypes (at) 612 for_all_archetypes (at)
559 if (at->type == type && at->head_ () != at) 613 if (at->type == type && at->head_ () != at)
560 return at; 614 return at;
568 * Used in treasure-generation. 622 * Used in treasure-generation.
569 */ 623 */
570object * 624object *
571clone_arch (int type) 625clone_arch (int type)
572{ 626{
573 archetype *at; 627 archetype *at = type_to_archetype (type);
574 628
575 if ((at = type_to_archetype (type)) == NULL) 629 if (!at)
576 { 630 {
577 LOG (llevError, "Can't clone archetype %d\n", type); 631 LOG (llevError, "Can't clone archetype %d\n", type);
578 return 0; 632 return 0;
579 } 633 }
580 634
581 object *op = at->clone (); 635 return at->instance ();
582 op->instantiate ();
583 return op;
584} 636}
585 637
586/* 638/*
587 * member: make instance from class 639 * member: make instance from class
588 */ 640 */
591{ 643{
592 object *op, *prev = 0, *head = 0; 644 object *op, *prev = 0, *head = 0;
593 645
594 while (at) 646 while (at)
595 { 647 {
596 op = arch_to_object (at); 648 op = at->instance ();
597 649
598 op->x = at->x; 650 op->x = at->x;
599 op->y = at->y; 651 op->y = at->y;
600 652
601 if (head) 653 if (head)
609 } 661 }
610 662
611 return head; 663 return head;
612} 664}
613 665
666//-GPL
667

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