--- deliantra/server/common/arch.C 2007/06/07 18:55:24 1.65 +++ deliantra/server/common/arch.C 2007/11/08 19:43:23 1.71 @@ -1,25 +1,24 @@ /* - * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. + * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team + * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * - * Crossfire TRT is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the Free - * Software Foundation; either version 2 of the License, or (at your option) - * any later version. + * Deliantra is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License - * for more details. + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. * - * You should have received a copy of the GNU General Public License along - * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 - * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . * - * The authors can be reached via e-mail to + * The authors can be reached via e-mail to */ #include @@ -39,7 +38,7 @@ * MSW 2003-04-29 */ -bool loading_arch; // ugly flag to object laoder etc. to suppress/request special processing +archetype *loading_arch; // ugly flag to object laoder etc. to suppress/request special processing // the hashtable typedef std::tr1::unordered_map @@ -71,7 +70,7 @@ shstr_cmp name_cmp (name); for_all_archetypes (at) - if (at->archname == name_cmp) + if (at->name == name_cmp) return at; return 0; @@ -88,7 +87,7 @@ shstr_cmp name_cmp (name); for_all_archetypes (at) - if (at->archname == name_cmp && at->type == type) + if (at->name == name_cmp && at->type == type) return at; return 0; @@ -302,7 +301,7 @@ archetype::unlink () { ht.erase (archname); - if (!strcmp (&archname, "Gaea")) fprintf (stderr, "oI\n");//D + if (archetypes.contains (this)) archetypes.erase (this); } @@ -334,6 +333,9 @@ name = "(null)"; } + if (loading_arch && !strcmp (&loading_arch->archname, name)) + return loading_arch; + archetype *at = find (name); if (!at) @@ -350,8 +352,6 @@ { assert (f.kw == KW_object); - loading_arch = true; // hack to tell parse_kv et al. to behave - std::vector parts; coroapi::cede_to_tick_every (10); @@ -384,10 +384,16 @@ } #endif - if (!at->parse_kv (f)) + loading_arch = at; // hack to tell parse_kv et al. to behave + bool parse_ok = at->parse_kv (f); + loading_arch = 0; + + if (!parse_ok) goto fail; + loading_arch = at; // hack to tell parse_kv et al. to behave at->post_load_check (); + loading_arch = 0; parts.push_back (at); @@ -403,8 +409,6 @@ } } - loading_arch = false; - { auto (at, parts.begin ()); @@ -445,6 +449,14 @@ { archetype *at = *p; + // some flags get inherited formt he head (probably a lot more) + // doing it here doesn't feel too cozy, but it allows code + // to ignore head checks for these flags, which saves time + at->flag [FLAG_ALIVE] = new_head->flag [FLAG_ALIVE]; + at->flag [FLAG_NO_PICK] = new_head->flag [FLAG_NO_PICK]; + at->flag [FLAG_MONSTER] = new_head->flag [FLAG_MONSTER]; + at->flag [FLAG_IS_FLOOR] = new_head->flag [FLAG_IS_FLOOR]; + if (at->x < new_head->min_x) new_head->min_x = at->x; if (at->y < new_head->min_y) new_head->min_y = at->y; if (at->x > new_head->max_x) new_head->max_x = at->x; @@ -470,7 +482,6 @@ for (auto (p, parts.begin ()); p != parts.end (); ++p) (*p)->destroy (true); - loading_arch = false; return 0; } @@ -507,6 +518,12 @@ return op; } +object * +archetype::instance () +{ + return arch_to_object (this); +} + /* * Creates an object. This function is called by get_archetype() * if it fails to find the appropriate archetype. @@ -522,7 +539,7 @@ abort (); char buf[MAX_BUF]; - sprintf (buf, "bug, please report (%s)", ARCH_SINGULARITY, name); + sprintf (buf, "bug, please report (%s)", name); object *op = get_archetype ("bug"); op->name = op->name_pl = buf;