1 | /* |
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2 | * static char *rcsid_arch_c = |
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3 | * "$Id: arch.C,v 1.1 2006/08/13 17:16:00 elmex Exp $"; |
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4 | */ |
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5 | |
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6 | /* |
1 | /* |
7 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
8 | |
3 | |
9 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
10 | Copyright (C) 1992 Frank Tore Johansen |
5 | Copyright (C) 1992 Frank Tore Johansen |
… | |
… | |
21 | |
16 | |
22 | You should have received a copy of the GNU General Public License |
17 | You should have received a copy of the GNU General Public License |
23 | along with this program; if not, write to the Free Software |
18 | along with this program; if not, write to the Free Software |
24 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
25 | |
20 | |
26 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
27 | */ |
22 | */ |
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23 | |
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24 | #include <cassert> |
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25 | |
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26 | #include <tr1/unordered_map> |
28 | |
27 | |
29 | #include <global.h> |
28 | #include <global.h> |
30 | #include <arch.h> |
29 | #include <arch.h> |
31 | #include <funcpoint.h> |
30 | #include <funcpoint.h> |
32 | #include <loader.h> |
31 | #include <loader.h> |
33 | |
32 | |
34 | /* IF set, does a little timing on the archetype load. */ |
33 | /* IF set, does a little timing on the archetype load. */ |
35 | #define TIME_ARCH_LOAD 0 |
34 | #define TIME_ARCH_LOAD 0 |
36 | |
35 | |
37 | static void add_arch(archetype *at); |
36 | static void add_arch (archetype *at); |
38 | |
37 | |
39 | static archetype *arch_table[ARCHTABLE]; |
38 | static archetype *arch_table[ARCHTABLE]; |
40 | int arch_cmp=0; /* How many strcmp's */ |
39 | int arch_cmp = 0; /* How many strcmp's */ |
41 | int arch_search=0; /* How many searches */ |
40 | int arch_search = 0; /* How many searches */ |
42 | int arch_init; /* True if doing arch initialization */ |
41 | int arch_init; /* True if doing arch initialization */ |
43 | |
42 | |
44 | /* The naming of these functions is really poor - they are all |
43 | /* The naming of these functions is really poor - they are all |
45 | * pretty much named '.._arch_...', but they may more may not |
44 | * pretty much named '.._arch_...', but they may more may not |
46 | * return archetypes. Some make the arch_to_object call, and thus |
45 | * return archetypes. Some make the arch_to_object call, and thus |
47 | * return an object. Perhaps those should be called 'archob' functions |
46 | * return an object. Perhaps those should be called 'archob' functions |
48 | * to denote they return an object derived from the archetype. |
47 | * to denote they return an object derived from the archetype. |
49 | * MSW 2003-04-29 |
48 | * MSW 2003-04-29 |
50 | */ |
49 | */ |
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50 | |
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51 | #if USE_UNORDERED_MAP |
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52 | // the hashtable |
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53 | typedef std::tr1::unordered_map |
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54 | < |
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55 | std::size_t, |
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56 | archetype *, |
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57 | std::hash<size_t>, |
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58 | std::equal_to<size_t>, |
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59 | slice_allocator< std::pair<const std::size_t, archetype *> > |
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60 | true, |
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61 | > HT; |
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62 | |
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63 | static HT ht; |
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64 | #endif |
51 | |
65 | |
52 | /** |
66 | /** |
53 | * GROS - This function retrieves an archetype given the name that appears |
67 | * GROS - This function retrieves an archetype given the name that appears |
54 | * during the game (for example, "writing pen" instead of "stylus"). |
68 | * during the game (for example, "writing pen" instead of "stylus"). |
55 | * It does not use the hashtable system, but browse the whole archlist each time. |
69 | * It does not use the hashtable system, but browse the whole archlist each time. |
… | |
… | |
58 | * Params: |
72 | * Params: |
59 | * - name: the name we're searching for (ex: "writing pen"); |
73 | * - name: the name we're searching for (ex: "writing pen"); |
60 | * Return value: |
74 | * Return value: |
61 | * - the archetype found or null if nothing was found. |
75 | * - the archetype found or null if nothing was found. |
62 | */ |
76 | */ |
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77 | archetype * |
63 | archetype *find_archetype_by_object_name(const char *name) { |
78 | find_archetype_by_object_name (const char *name) |
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79 | { |
64 | archetype *at; |
80 | archetype *at; |
65 | |
81 | |
66 | if (name == NULL) |
82 | if (name == NULL) |
67 | return (archetype *) NULL; |
83 | return (archetype *) NULL; |
68 | |
84 | |
69 | for(at = first_archetype;at!=NULL;at=at->next) { |
85 | for (at = first_archetype; at != NULL; at = at->next) |
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86 | { |
70 | if (!strcmp(at->clone.name, name)) |
87 | if (!strcmp (at->clone.name, name)) |
71 | return at; |
88 | return at; |
72 | } |
89 | } |
73 | return NULL; |
90 | return NULL; |
74 | } |
91 | } |
75 | |
92 | |
76 | /** |
93 | /** |
77 | * This function retrieves an archetype by type and name that appears during |
94 | * This function retrieves an archetype by type and name that appears during |
78 | * the game. It is basically the same as find_archetype_by_object_name() |
95 | * the game. It is basically the same as find_archetype_by_object_name() |
79 | * except that it considers only items of the given type. |
96 | * except that it considers only items of the given type. |
80 | */ |
97 | */ |
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98 | archetype * |
81 | archetype *find_archetype_by_object_type_name(int type, const char *name) { |
99 | find_archetype_by_object_type_name (int type, const char *name) |
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100 | { |
82 | archetype *at; |
101 | archetype *at; |
83 | |
102 | |
84 | if (name == NULL) |
103 | if (name == NULL) |
85 | return NULL; |
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86 | |
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87 | for (at = first_archetype; at != NULL; at = at->next) { |
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88 | if (at->clone.type == type && strcmp(at->clone.name, name) == 0) |
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89 | return at; |
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90 | } |
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91 | |
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92 | return NULL; |
104 | return NULL; |
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105 | |
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106 | for (at = first_archetype; at != NULL; at = at->next) |
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107 | { |
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108 | if (at->clone.type == type && strcmp (at->clone.name, name) == 0) |
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109 | return at; |
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110 | } |
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111 | |
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112 | return NULL; |
93 | } |
113 | } |
94 | |
114 | |
95 | /* This is a lot like the above function. Instead, we are trying to match |
115 | /* This is a lot like the above function. Instead, we are trying to match |
96 | * the arch->skill values. type is the type of object to match |
116 | * the arch->skill values. type is the type of object to match |
97 | * against (eg, to only match against skills or only skill objects for example). |
117 | * against (eg, to only match against skills or only skill objects for example). |
98 | * If type is -1, ew don't match on type. |
118 | * If type is -1, ew don't match on type. |
99 | */ |
119 | */ |
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120 | object * |
100 | object *get_archetype_by_skill_name(const char *skill, int type) { |
121 | get_archetype_by_skill_name (const char *skill, int type) |
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122 | { |
101 | archetype *at; |
123 | archetype * |
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124 | at; |
102 | |
125 | |
103 | if (skill == NULL) |
126 | if (skill == NULL) |
104 | return NULL; |
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105 | |
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106 | for(at = first_archetype;at!=NULL;at=at->next) { |
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107 | if ( ((type == -1) || (type == at->clone.type)) && |
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108 | (!strcmp(at->clone.skill, skill))) |
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109 | return arch_to_object(at); |
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110 | } |
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111 | return NULL; |
127 | return NULL; |
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128 | |
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129 | for (at = first_archetype; at != NULL; at = at->next) |
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130 | { |
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131 | if (((type == -1) || (type == at->clone.type)) && (!strcmp (at->clone.skill, skill))) |
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132 | return arch_to_object (at); |
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133 | } |
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134 | return NULL; |
112 | } |
135 | } |
113 | |
136 | |
114 | /* similiar to above - this returns the first archetype |
137 | /* similiar to above - this returns the first archetype |
115 | * that matches both the type and subtype. type and subtype |
138 | * that matches both the type and subtype. type and subtype |
116 | * can be -1 to say ignore, but in this case, the match it does |
139 | * can be -1 to say ignore, but in this case, the match it does |
117 | * may not be very useful. This function is most useful when |
140 | * may not be very useful. This function is most useful when |
118 | * subtypes are known to be unique for a particular type |
141 | * subtypes are known to be unique for a particular type |
119 | * (eg, skills) |
142 | * (eg, skills) |
120 | */ |
143 | */ |
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144 | archetype * |
121 | archetype *get_archetype_by_type_subtype(int type, int subtype) { |
145 | get_archetype_by_type_subtype (int type, int subtype) |
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146 | { |
122 | archetype *at; |
147 | archetype * |
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148 | at; |
123 | |
149 | |
124 | for(at = first_archetype;at!=NULL;at=at->next) { |
150 | for (at = first_archetype; at != NULL; at = at->next) |
125 | if ( ((type == -1) || (type == at->clone.type)) && |
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126 | (subtype == -1 || subtype == at->clone.subtype)) |
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127 | return at; |
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128 | } |
151 | { |
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152 | if (((type == -1) || (type == at->clone.type)) && (subtype == -1 || subtype == at->clone.subtype)) |
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153 | return at; |
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154 | } |
129 | return NULL; |
155 | return NULL; |
130 | } |
156 | } |
131 | |
157 | |
132 | /** |
158 | /** |
133 | * GROS - this returns a new object given the name that appears during the game |
159 | * GROS - this returns a new object given the name that appears during the game |
134 | * (for example, "writing pen" instead of "stylus"). |
160 | * (for example, "writing pen" instead of "stylus"). |
… | |
… | |
139 | * Note by MSW - it appears that it takes the full name and keeps |
165 | * Note by MSW - it appears that it takes the full name and keeps |
140 | * shortening it until it finds a match. I re-wrote this so that it |
166 | * shortening it until it finds a match. I re-wrote this so that it |
141 | * doesn't malloc it each time - not that this function is used much, |
167 | * doesn't malloc it each time - not that this function is used much, |
142 | * but it otherwise had a big memory leak. |
168 | * but it otherwise had a big memory leak. |
143 | */ |
169 | */ |
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170 | object * |
144 | object *get_archetype_by_object_name(const char *name) { |
171 | get_archetype_by_object_name (const char *name) |
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172 | { |
145 | archetype *at; |
173 | archetype *at; |
146 | char tmpname[MAX_BUF]; |
174 | char tmpname[MAX_BUF]; |
147 | int i; |
175 | int i; |
148 | |
176 | |
149 | strncpy(tmpname,name,MAX_BUF-1); |
177 | assign (tmpname, name); |
150 | tmpname[MAX_BUF-1] = 0; |
178 | |
151 | for(i=strlen(tmpname); i>0; i--) { |
179 | for (i = strlen (tmpname); i > 0; i--) |
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180 | { |
152 | tmpname[i] = 0; |
181 | tmpname[i] = 0; |
153 | at = find_archetype_by_object_name(tmpname); |
182 | at = find_archetype_by_object_name (tmpname); |
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183 | |
154 | if (at !=NULL) |
184 | if (at != NULL) |
155 | { |
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156 | return arch_to_object(at); |
185 | return arch_to_object (at); |
157 | } |
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158 | } |
186 | } |
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187 | |
159 | return create_singularity(name); |
188 | return create_singularity (name); |
160 | } |
189 | } |
161 | |
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162 | /* GROS - find_best_weapon_used_match and item_matched_string moved there */ |
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163 | object *find_best_weapon_used_match(object *pl, const char *params) |
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164 | { |
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165 | object *tmp, *best=NULL; |
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166 | int match_val=0,tmpmatch; |
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167 | |
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168 | for (tmp=pl->inv; tmp; tmp=tmp->below) { |
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169 | if (tmp->invisible) continue; |
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170 | if ((tmpmatch=item_matched_string(pl, tmp, params))>match_val) |
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171 | { |
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172 | if ((QUERY_FLAG(tmp, FLAG_APPLIED))&&(tmp->type==WEAPON)) |
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173 | { |
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174 | match_val=tmpmatch; |
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175 | best=tmp; |
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176 | }; |
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177 | } |
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178 | } |
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179 | return best; |
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180 | } |
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181 | |
190 | |
182 | /* This is a subset of the parse_id command. Basically, name can be |
191 | /* This is a subset of the parse_id command. Basically, name can be |
183 | * a string seperated lists of things to match, with certain keywords. |
192 | * a string seperated lists of things to match, with certain keywords. |
184 | * pl is the player (only needed to set count properly) |
193 | * pl is the player (only needed to set count properly) |
185 | * op is the item we are trying to match. Calling function takes care |
194 | * op is the item we are trying to match. Calling function takes care |
… | |
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194 | * player object.) |
203 | * player object.) |
195 | * If count is 1, make a quick check on the name. |
204 | * If count is 1, make a quick check on the name. |
196 | * IF count is >1, we need to make plural name. Return if match. |
205 | * IF count is >1, we need to make plural name. Return if match. |
197 | * Last, make a check on the full name. |
206 | * Last, make a check on the full name. |
198 | */ |
207 | */ |
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208 | int |
199 | int item_matched_string(object *pl, object *op, const char *name) |
209 | item_matched_string (object *pl, object *op, const char *name) |
200 | { |
210 | { |
201 | char *cp, local_name[MAX_BUF]; |
211 | char *cp, local_name[MAX_BUF]; |
202 | int count,retval=0; |
212 | int count, retval = 0; |
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213 | |
203 | strcpy(local_name, name); /* strtok is destructive to name */ |
214 | strcpy (local_name, name); /* strtok is destructive to name */ |
204 | |
215 | |
205 | for (cp=strtok(local_name,","); cp; cp=strtok(NULL,",")) { |
216 | for (cp = strtok (local_name, ","); cp; cp = strtok (NULL, ",")) |
206 | while (cp[0]==' ') ++cp; /* get rid of spaces */ |
217 | { |
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218 | while (cp[0] == ' ') |
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219 | ++cp; /* get rid of spaces */ |
207 | |
220 | |
208 | /* LOG(llevDebug,"Trying to match %s\n", cp);*/ |
221 | /* LOG(llevDebug,"Trying to match %s\n", cp); */ |
209 | /* All is a very generic match - low match value */ |
222 | /* All is a very generic match - low match value */ |
210 | if (!strcmp(cp,"all")) return 1; |
223 | if (!strcmp (cp, "all")) |
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224 | return 1; |
211 | |
225 | |
212 | /* unpaid is a little more specific */ |
226 | /* unpaid is a little more specific */ |
213 | if (!strcmp(cp,"unpaid") && QUERY_FLAG(op,FLAG_UNPAID)) return 2; |
227 | if (!strcmp (cp, "unpaid") && QUERY_FLAG (op, FLAG_UNPAID)) |
214 | if (!strcmp(cp,"cursed") && QUERY_FLAG(op,FLAG_KNOWN_CURSED) && |
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215 | (QUERY_FLAG(op,FLAG_CURSED) ||QUERY_FLAG(op,FLAG_DAMNED))) |
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216 | return 2; |
228 | return 2; |
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229 | if (!strcmp (cp, "cursed") && QUERY_FLAG (op, FLAG_KNOWN_CURSED) && (QUERY_FLAG (op, FLAG_CURSED) || QUERY_FLAG (op, FLAG_DAMNED))) |
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230 | return 2; |
217 | |
231 | |
218 | if (!strcmp(cp,"unlocked") && !QUERY_FLAG(op, FLAG_INV_LOCKED)) |
232 | if (!strcmp (cp, "unlocked") && !QUERY_FLAG (op, FLAG_INV_LOCKED)) |
219 | return 2; |
233 | return 2; |
220 | |
234 | |
221 | /* Allow for things like '100 arrows' */ |
235 | /* Allow for things like '100 arrows' */ |
222 | if ((count=atoi(cp))!=0) { |
236 | if ((count = atoi (cp)) != 0) |
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237 | { |
223 | cp=strchr(cp, ' '); |
238 | cp = strchr (cp, ' '); |
224 | while (cp && cp[0]==' ') ++cp; /* get rid of spaces */ |
239 | while (cp && cp[0] == ' ') |
225 | } |
240 | ++cp; /* get rid of spaces */ |
226 | else { |
241 | } |
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242 | else |
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243 | { |
227 | if (pl->type==PLAYER) |
244 | if (pl->type == PLAYER) |
228 | count=pl->contr->count; |
245 | count = pl->contr->count; |
229 | else |
246 | else |
230 | count = 0; |
247 | count = 0; |
231 | } |
248 | } |
232 | |
249 | |
233 | if (!cp || cp[0]=='\0' || count<0) return 0; |
250 | if (!cp || cp[0] == '\0' || count < 0) |
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251 | return 0; |
234 | |
252 | |
235 | |
253 | |
236 | /* The code here should go from highest retval to lowest. That |
254 | /* The code here should go from highest retval to lowest. That |
237 | * is because of the 'else' handling - we don't want to match on |
255 | * is because of the 'else' handling - we don't want to match on |
238 | * something and set a low retval, even though it may match a higher retcal |
256 | * something and set a low retval, even though it may match a higher retcal |
239 | * later. So keep it in descending order here, so we try for the best |
257 | * later. So keep it in descending order here, so we try for the best |
240 | * match first, and work downward. |
258 | * match first, and work downward. |
241 | */ |
259 | */ |
242 | if (!strcasecmp(cp,query_name(op))) retval=20; |
260 | if (!strcasecmp (cp, query_name (op))) |
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261 | retval = 20; |
243 | else if (!strcasecmp(cp,query_short_name(op))) retval=18; |
262 | else if (!strcasecmp (cp, query_short_name (op))) |
244 | else if (!strcasecmp(cp,query_base_name(op,0))) retval=16; |
263 | retval = 18; |
245 | else if (!strcasecmp(cp,query_base_name(op,1))) retval=16; |
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246 | else if (op->custom_name && !strcasecmp(cp,op->custom_name)) retval=15; |
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247 | else if (!strncasecmp(cp,query_base_name(op,0), |
264 | else if (!strcasecmp (cp, query_base_name (op, 0))) |
248 | strlen(cp))) retval=14; |
265 | retval = 16; |
249 | else if (!strncasecmp(cp,query_base_name(op,1), |
266 | else if (!strcasecmp (cp, query_base_name (op, 1))) |
250 | strlen(cp))) retval=14; |
267 | retval = 16; |
251 | |
268 | else if (op->custom_name && !strcasecmp (cp, op->custom_name)) |
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269 | retval = 15; |
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270 | else if (!strncasecmp (cp, query_base_name (op, 0), strlen (cp))) |
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271 | retval = 14; |
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272 | else if (!strncasecmp (cp, query_base_name (op, 1), strlen (cp))) |
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273 | retval = 14; |
252 | /* Do substring checks, so things like 'Str+1' will match. |
274 | /* Do substring checks, so things like 'Str+1' will match. |
253 | * retval of these should perhaps be lower - they are lower |
275 | * retval of these should perhaps be lower - they are lower |
254 | * then the specific strcasecmp aboves, but still higher than |
276 | * then the specific strcasecmp aboves, but still higher than |
255 | * some other match criteria. |
277 | * some other match criteria. |
256 | */ |
278 | */ |
257 | else if (strstr(query_base_name(op,1), cp)) retval = 12; |
279 | else if (strstr (query_base_name (op, 1), cp)) |
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280 | retval = 12; |
258 | else if (strstr(query_base_name(op,0), cp)) retval = 12; |
281 | else if (strstr (query_base_name (op, 0), cp)) |
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282 | retval = 12; |
259 | else if (strstr(query_short_name(op), cp)) retval = 12; |
283 | else if (strstr (query_short_name (op), cp)) |
260 | |
284 | retval = 12; |
261 | /* Check against plural/non plural based on count. */ |
285 | /* Check against plural/non plural based on count. */ |
262 | else if (count>1 && !strcasecmp(cp,op->name_pl)) { |
286 | else if (count > 1 && !strcasecmp (cp, op->name_pl)) |
263 | retval=6; |
287 | retval = 6; |
264 | } |
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265 | else if (count==1 && !strcasecmp(op->name,cp)) { |
288 | else if (count == 1 && !strcasecmp (op->name, cp)) |
266 | retval=6; |
289 | retval = 6; |
267 | } |
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268 | /* base name matched - not bad */ |
290 | /* base name matched - not bad */ |
269 | else if (strcasecmp(cp,op->name)==0 && !count) retval=4; |
291 | else if (strcasecmp (cp, op->name) == 0 && !count) |
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292 | retval = 4; |
270 | /* Check for partial custom name, but give a real low priority */ |
293 | /* Check for partial custom name, but give a real low priority */ |
271 | else if (op->custom_name && strstr(op->custom_name, cp)) retval = 3; |
294 | else if (op->custom_name && strstr (op->custom_name, cp)) |
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295 | retval = 3; |
272 | |
296 | |
273 | if (retval) { |
297 | if (retval) |
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298 | { |
274 | if (pl->type == PLAYER) |
299 | if (pl->type == PLAYER) |
275 | pl->contr->count=count; |
300 | pl->contr->count = count; |
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301 | |
276 | return retval; |
302 | return retval; |
277 | } |
303 | } |
278 | } |
304 | } |
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305 | |
279 | return 0; |
306 | return 0; |
280 | } |
307 | } |
281 | |
308 | |
282 | /* |
309 | /* |
283 | * Initialises the internal linked list of archetypes (read from file). |
310 | * Initialises the internal linked list of archetypes (read from file). |
284 | * Then the global "empty_archetype" pointer is initialised. |
311 | * Then the global "empty_archetype" pointer is initialised. |
285 | * Then the blocksview[] array is initialised. |
312 | * Then the blocksview[] array is initialised. |
286 | */ |
313 | */ |
287 | |
314 | |
288 | void init_archetypes(void) { /* called from add_player() and edit() */ |
315 | void |
|
|
316 | init_archetypes (void) |
|
|
317 | { /* called from add_player() and edit() */ |
289 | if(first_archetype!=NULL) /* Only do this once */ |
318 | if (first_archetype != NULL) /* Only do this once */ |
290 | return; |
319 | return; |
|
|
320 | |
291 | arch_init = 1; |
321 | arch_init = 1; |
292 | load_archetypes(); |
322 | load_archetypes (); |
293 | arch_init = 0; |
323 | arch_init = 0; |
294 | empty_archetype=find_archetype("empty_archetype"); |
324 | empty_archetype = archetype::find ("empty_archetype"); |
|
|
325 | |
295 | /* init_blocksview();*/ |
326 | /* init_blocksview();*/ |
296 | } |
327 | } |
297 | |
328 | |
298 | /* |
329 | /* |
299 | * Stores debug-information about how efficient the hashtable |
330 | * Stores debug-information about how efficient the hashtable |
300 | * used for archetypes has been in the static errmsg array. |
331 | * used for archetypes has been in the static errmsg array. |
301 | */ |
332 | */ |
302 | |
333 | |
|
|
334 | void |
303 | void arch_info(object *op) { |
335 | arch_info (object *op) |
|
|
336 | { |
304 | sprintf(errmsg,"%d searches and %d strcmp()'s",arch_search,arch_cmp); |
337 | sprintf (errmsg, "%d searches and %d strcmp()'s", arch_search, arch_cmp); |
305 | new_draw_info(NDI_BLACK, 0, op,errmsg); |
338 | new_draw_info (NDI_BLACK, 0, op, errmsg); |
306 | } |
339 | } |
307 | |
340 | |
308 | /* |
341 | /* |
309 | * Initialise the hashtable used by the archetypes. |
342 | * Initialise the hashtable used by the archetypes. |
310 | */ |
343 | */ |
311 | |
344 | |
|
|
345 | void |
312 | void clear_archetable(void) { |
346 | clear_archetable (void) |
|
|
347 | { |
313 | memset((void *) arch_table,0,ARCHTABLE*sizeof(archetype *)); |
348 | memset ((void *) arch_table, 0, ARCHTABLE * sizeof (archetype *)); |
314 | } |
349 | } |
315 | |
350 | |
316 | /* |
351 | /* |
317 | * An alternative way to init the hashtable which is slower, but _works_... |
352 | * An alternative way to init the hashtable which is slower, but _works_... |
318 | */ |
353 | */ |
319 | |
354 | |
|
|
355 | void |
320 | void init_archetable(void) { |
356 | init_archetable (void) |
|
|
357 | { |
321 | archetype *at; |
358 | archetype *at; |
|
|
359 | |
322 | LOG(llevDebug," Setting up archetable...\n"); |
360 | LOG (llevDebug, " Setting up archetable...\n"); |
|
|
361 | |
323 | for(at=first_archetype;at!=NULL;at=(at->more==NULL)?at->next:at->more) |
362 | for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more) |
324 | add_arch(at); |
363 | add_arch (at); |
|
|
364 | |
325 | LOG(llevDebug,"done\n"); |
365 | LOG (llevDebug, "done\n"); |
326 | } |
366 | } |
327 | |
367 | |
328 | /* |
368 | /* |
329 | * Dumps an archetype to debug-level output. |
369 | * Dumps an archetype to debug-level output. |
330 | */ |
370 | */ |
331 | |
371 | |
|
|
372 | void |
332 | void dump_arch(archetype *at) { |
373 | dump_arch (archetype *at) |
|
|
374 | { |
333 | dump_object(&at->clone); |
375 | dump_object (&at->clone); |
334 | } |
376 | } |
335 | |
377 | |
336 | /* |
378 | /* |
337 | * Dumps _all_ archetypes to debug-level output. |
379 | * Dumps _all_ archetypes to debug-level output. |
338 | * If you run crossfire with debug, and enter DM-mode, you can trigger |
380 | * If you run crossfire with debug, and enter DM-mode, you can trigger |
339 | * this with the O key. |
381 | * this with the O key. |
340 | */ |
382 | */ |
341 | |
383 | |
|
|
384 | void |
342 | void dump_all_archetypes(void) { |
385 | dump_all_archetypes (void) |
|
|
386 | { |
343 | archetype *at; |
387 | archetype *at; |
|
|
388 | |
344 | for(at=first_archetype;at!=NULL;at=(at->more==NULL)?at->next:at->more) { |
389 | for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more) |
|
|
390 | { |
345 | dump_arch(at); |
391 | dump_arch (at); |
346 | fprintf(logfile, "%s\n", errmsg); |
392 | fprintf (logfile, "%s\n", errmsg); |
347 | } |
393 | } |
348 | } |
394 | } |
349 | |
395 | |
|
|
396 | void |
350 | void free_all_archs(void) |
397 | free_all_archs (void) |
351 | { |
398 | { |
352 | archetype *at, *next; |
399 | archetype *at, *next; |
353 | int i=0,f=0; |
400 | int i = 0, f = 0; |
354 | |
401 | |
355 | for (at=first_archetype; at!=NULL; at=next) { |
402 | for (at = first_archetype; at != NULL; at = next) |
356 | if (at->more) next=at->more; |
|
|
357 | else next=at->next; |
|
|
358 | if (at->name) free_string(at->name); |
|
|
359 | if (at->clone.name) free_string(at->clone.name); |
|
|
360 | if (at->clone.name_pl) free_string(at->clone.name_pl); |
|
|
361 | if (at->clone.title) free_string(at->clone.title); |
|
|
362 | if (at->clone.race) free_string(at->clone.race); |
|
|
363 | if (at->clone.slaying) free_string(at->clone.slaying); |
|
|
364 | if (at->clone.msg) free_string(at->clone.msg); |
|
|
365 | free(at); |
|
|
366 | i++; |
|
|
367 | } |
403 | { |
|
|
404 | if (at->more) |
|
|
405 | next = at->more; |
|
|
406 | else |
|
|
407 | next = at->next; |
|
|
408 | |
|
|
409 | delete |
|
|
410 | at; |
|
|
411 | |
|
|
412 | i++; |
|
|
413 | } |
368 | LOG(llevDebug,"Freed %d archetypes, %d faces\n", i, f); |
414 | LOG (llevDebug, "Freed %d archetypes, %d faces\n", i, f); |
369 | } |
415 | } |
370 | |
416 | |
371 | /* |
417 | archetype::archetype () |
372 | * Allocates, initialises and returns the pointer to an archetype structure. |
418 | { |
373 | */ |
|
|
374 | |
|
|
375 | archetype *get_archetype_struct(void) { |
|
|
376 | archetype *arch; |
|
|
377 | |
|
|
378 | arch=(archetype *)CALLOC(1,sizeof(archetype)); |
|
|
379 | if(arch==NULL) |
|
|
380 | fatal(OUT_OF_MEMORY); |
|
|
381 | arch->next=NULL; |
|
|
382 | arch->name=NULL; |
|
|
383 | arch->clone.other_arch=NULL; |
|
|
384 | arch->clone.name=NULL; |
|
|
385 | arch->clone.name_pl=NULL; |
|
|
386 | arch->clone.title=NULL; |
|
|
387 | arch->clone.race=NULL; |
|
|
388 | arch->clone.slaying=NULL; |
|
|
389 | arch->clone.msg=NULL; |
|
|
390 | clear_object(&arch->clone); /* to initial state other also */ |
419 | clear_object (&clone); /* to initial state other also */ |
391 | CLEAR_FLAG((&arch->clone),FLAG_FREED); /* This shouldn't matter, since copy_object() */ |
420 | CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_object() */ |
392 | SET_FLAG((&arch->clone), FLAG_REMOVED); /* doesn't copy these flags... */ |
421 | SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ |
393 | arch->head=NULL; |
422 | } |
394 | arch->more=NULL; |
423 | |
395 | return arch; |
424 | archetype::~archetype () |
|
|
425 | { |
396 | } |
426 | } |
397 | |
427 | |
398 | /* |
428 | /* |
399 | * Reads/parses the archetype-file, and copies into a linked list |
429 | * Reads/parses the archetype-file, and copies into a linked list |
400 | * of archetype-structures. |
430 | * of archetype-structures. |
401 | */ |
431 | */ |
402 | void first_arch_pass(FILE *fp) { |
432 | void |
403 | object *op; |
433 | first_arch_pass (object_thawer & fp) |
|
|
434 | { |
404 | archetype *at,*head=NULL,*last_more=NULL; |
435 | archetype *at, *head = NULL, *last_more = NULL; |
405 | int i,first=2; |
|
|
406 | |
436 | |
407 | op=get_object(); |
437 | at->clone.arch = first_archetype = at = new archetype; |
408 | op->arch=first_archetype=at=get_archetype_struct(); |
|
|
409 | |
438 | |
410 | while((i=load_object(fp,op,first,0))) { |
439 | while (int i = load_object (fp, &at->clone, 0)) |
411 | first=0; |
440 | { |
412 | copy_object(op,&at->clone); |
|
|
413 | at->clone.speed_left= (float) (-0.1); |
441 | at->clone.speed_left = (float) (-0.1); |
414 | /* copy the body_info to the body_used - this is only really |
442 | /* copy the body_info to the body_used - this is only really |
415 | * need for monsters, but doesn't hurt to do it for everything. |
443 | * need for monsters, but doesn't hurt to do it for everything. |
416 | * by doing so, when a monster is created, it has good starting |
444 | * by doing so, when a monster is created, it has good starting |
417 | * values for the body_used info, so when items are created |
445 | * values for the body_used info, so when items are created |
418 | * for it, they can be properly equipped. |
446 | * for it, they can be properly equipped. |
419 | */ |
447 | */ |
420 | memcpy(&at->clone.body_used, &op->body_info, sizeof(op->body_info)); |
448 | memcpy (&at->clone.body_used, &at->clone.body_info, sizeof (at->clone.body_info)); |
421 | |
449 | |
422 | switch(i) { |
450 | switch (i) |
|
|
451 | { |
423 | case LL_NORMAL: /* A new archetype, just link it with the previous */ |
452 | case LL_NORMAL: /* A new archetype, just link it with the previous */ |
424 | if(last_more!=NULL) |
453 | if (last_more != NULL) |
425 | last_more->next=at; |
454 | last_more->next = at; |
426 | if(head!=NULL) |
455 | if (head != NULL) |
427 | head->next=at; |
456 | head->next = at; |
428 | head=last_more=at; |
457 | head = last_more = at; |
429 | #if 0 |
458 | #if 0 |
430 | if(!op->type) |
459 | if (!op->type) |
431 | LOG(llevDebug," WARNING: Archetype %s has no type info!\n", op->arch->name); |
460 | LOG (llevDebug, " WARNING: Archetype %s has no type info!\n", op->arch->name); |
432 | #endif |
461 | #endif |
433 | at->tail_x = 0; |
462 | at->tail_x = 0; |
434 | at->tail_y = 0; |
463 | at->tail_y = 0; |
435 | break; |
464 | break; |
436 | |
465 | |
437 | case LL_MORE: /* Another part of the previous archetype, link it correctly */ |
466 | case LL_MORE: /* Another part of the previous archetype, link it correctly */ |
438 | |
467 | |
439 | at->head=head; |
468 | at->head = head; |
440 | at->clone.head = &head->clone; |
469 | at->clone.head = &head->clone; |
441 | if(last_more!=NULL) { |
470 | if (last_more != NULL) |
442 | last_more->more=at; |
471 | { |
|
|
472 | last_more->more = at; |
443 | last_more->clone.more = &at->clone; |
473 | last_more->clone.more = &at->clone; |
444 | } |
474 | } |
445 | last_more=at; |
475 | last_more = at; |
446 | |
476 | |
447 | /* If this multipart image is still composed of individual small |
477 | /* If this multipart image is still composed of individual small |
448 | * images, don't set the tail_.. values. We can't use them anyways, |
478 | * images, don't set the tail_.. values. We can't use them anyways, |
449 | * and setting these to zero makes the map sending to the client much |
479 | * and setting these to zero makes the map sending to the client much |
450 | * easier as just looking at the head, we know what to do. |
480 | * easier as just looking at the head, we know what to do. |
451 | */ |
481 | */ |
452 | if (at->clone.face != head->clone.face) { |
482 | if (at->clone.face != head->clone.face) |
453 | head->tail_x = 0; |
483 | { |
454 | head->tail_y = 0; |
484 | head->tail_x = 0; |
455 | } else { |
485 | head->tail_y = 0; |
456 | if (at->clone.x > head->tail_x) head->tail_x = at->clone.x; |
486 | } |
457 | if (at->clone.y > head->tail_y) head->tail_y = at->clone.y; |
487 | else |
458 | } |
488 | { |
459 | break; |
489 | if (at->clone.x > head->tail_x) |
|
|
490 | head->tail_x = at->clone.x; |
|
|
491 | if (at->clone.y > head->tail_y) |
|
|
492 | head->tail_y = at->clone.y; |
|
|
493 | } |
|
|
494 | break; |
460 | |
495 | |
461 | } |
496 | } |
462 | |
497 | |
463 | at=get_archetype_struct(); |
498 | at = new archetype; |
464 | clear_object(op); |
499 | |
465 | op->arch=at; |
500 | at->clone.arch = at; |
466 | } |
501 | } |
467 | free(at); |
502 | |
468 | free_object(op); |
503 | delete at; |
469 | } |
504 | } |
470 | |
505 | |
471 | /* |
506 | /* |
472 | * Reads the archetype file once more, and links all pointers between |
507 | * Reads the archetype file once more, and links all pointers between |
473 | * archetypes. |
508 | * archetypes. |
474 | */ |
509 | */ |
475 | |
510 | |
476 | void second_arch_pass(FILE *fp) { |
511 | void |
|
|
512 | second_arch_pass (object_thawer & thawer) |
|
|
513 | { |
477 | char buf[MAX_BUF],*variable=buf,*argument,*cp; |
514 | char buf[MAX_BUF], *variable = buf, *argument, *cp; |
478 | archetype *at=NULL,*other; |
515 | archetype *at = NULL, *other; |
479 | |
516 | |
480 | while(fgets(buf,MAX_BUF,fp)!=NULL) { |
517 | while (fgets (buf, MAX_BUF, thawer) != NULL) |
|
|
518 | { |
481 | if(*buf=='#') |
519 | if (*buf == '#') |
482 | continue; |
520 | continue; |
483 | if((argument=strchr(buf,' '))!=NULL) { |
521 | if ((argument = strchr (buf, ' ')) != NULL) |
|
|
522 | { |
484 | *argument='\0',argument++; |
523 | *argument = '\0', argument++; |
485 | cp = argument + strlen(argument)-1; |
524 | cp = argument + strlen (argument) - 1; |
486 | while (isspace(*cp)) { |
525 | while (isspace (*cp)) |
487 | *cp='\0'; |
526 | { |
488 | cp--; |
527 | *cp = '\0'; |
489 | } |
528 | cp--; |
490 | } |
529 | } |
|
|
530 | } |
491 | if(!strcmp("Object",variable)) { |
531 | if (!strcmp ("Object", variable)) |
|
|
532 | { |
492 | if((at=find_archetype(argument))==NULL) |
533 | if ((at = archetype::find (argument)) == NULL) |
493 | LOG(llevError,"Warning: failed to find arch %s\n",argument); |
534 | LOG (llevError, "Warning: failed to find arch %s\n", argument); |
|
|
535 | } |
494 | } else if(!strcmp("other_arch",variable)) { |
536 | else if (!strcmp ("other_arch", variable)) |
|
|
537 | { |
495 | if(at!=NULL&&at->clone.other_arch==NULL) { |
538 | if (at != NULL && at->clone.other_arch == NULL) |
|
|
539 | { |
496 | if((other=find_archetype(argument))==NULL) |
540 | if ((other = archetype::find (argument)) == NULL) |
497 | LOG(llevError,"Warning: failed to find other_arch %s\n",argument); |
541 | LOG (llevError, "Warning: failed to find other_arch %s\n", argument); |
498 | else if(at!=NULL) |
542 | else if (at != NULL) |
499 | at->clone.other_arch=other; |
543 | at->clone.other_arch = other; |
|
|
544 | } |
500 | } |
545 | } |
501 | } else if(!strcmp("randomitems",variable)) { |
546 | else if (!strcmp ("randomitems", variable)) |
|
|
547 | { |
502 | if(at!=NULL) { |
548 | if (at != NULL) |
|
|
549 | { |
|
|
550 | treasurelist * |
503 | treasurelist *tl=find_treasurelist(argument); |
551 | tl = find_treasurelist (argument); |
|
|
552 | |
504 | if(tl==NULL) |
553 | if (tl == NULL) |
505 | LOG(llevError,"Failed to link treasure to arch (%s): %s\n",at->name, argument); |
554 | LOG (llevError, "Failed to link treasure to arch (%s): %s\n", &at->name, argument); |
506 | else |
555 | else |
507 | at->clone.randomitems=tl; |
556 | at->clone.randomitems = tl; |
|
|
557 | } |
508 | } |
558 | } |
509 | } |
|
|
510 | } |
559 | } |
511 | } |
560 | } |
512 | |
561 | |
513 | #ifdef DEBUG |
562 | #ifdef DEBUG |
|
|
563 | void |
514 | void check_generators(void) { |
564 | check_generators (void) |
|
|
565 | { |
515 | archetype *at; |
566 | archetype *at; |
|
|
567 | |
516 | for(at=first_archetype;at!=NULL;at=at->next) |
568 | for (at = first_archetype; at != NULL; at = at->next) |
517 | if(QUERY_FLAG(&at->clone,FLAG_GENERATOR)&&at->clone.other_arch==NULL) |
569 | if (QUERY_FLAG (&at->clone, FLAG_GENERATOR) && at->clone.other_arch == NULL) |
518 | LOG(llevError,"Warning: %s is generator but lacks other_arch.\n", |
570 | LOG (llevError, "Warning: %s is generator but lacks other_arch.\n", &at->name); |
519 | at->name); |
|
|
520 | } |
571 | } |
521 | #endif |
572 | #endif |
522 | |
573 | |
523 | /* |
574 | /* |
524 | * First initialises the archtype hash-table (init_archetable()). |
575 | * First initialises the archtype hash-table (init_archetable()). |
525 | * Reads and parses the archetype file (with the first and second-pass |
576 | * Reads and parses the archetype file (with the first and second-pass |
526 | * functions). |
577 | * functions). |
527 | * Then initialises treasures by calling load_treasures(). |
578 | * Then initialises treasures by calling load_treasures(). |
528 | */ |
579 | */ |
529 | |
580 | |
|
|
581 | void |
530 | void load_archetypes(void) { |
582 | load_archetypes (void) |
531 | FILE *fp; |
583 | { |
532 | char filename[MAX_BUF]; |
584 | char filename[MAX_BUF]; |
533 | int comp; |
585 | |
534 | #if TIME_ARCH_LOAD |
586 | #if TIME_ARCH_LOAD |
535 | struct timeval tv1,tv2; |
587 | struct timeval |
|
|
588 | tv1, |
|
|
589 | tv2; |
536 | #endif |
590 | #endif |
537 | |
591 | |
538 | sprintf(filename,"%s/%s",settings.datadir,settings.archetypes); |
592 | sprintf (filename, "%s/%s", settings.datadir, settings.archetypes); |
539 | LOG(llevDebug,"Reading archetypes from %s...\n",filename); |
593 | LOG (llevDebug, "Reading archetypes from %s:\n", filename); |
540 | if((fp=open_and_uncompress(filename,0,&comp))==NULL) { |
594 | |
541 | LOG(llevError," Can't open archetype file.\n"); |
595 | { |
542 | return; |
596 | object_thawer |
543 | } |
597 | thawer (filename); |
|
|
598 | |
544 | clear_archetable(); |
599 | clear_archetable (); |
545 | LOG(llevDebug," arch-pass 1...\n"); |
600 | LOG (llevDebug, " arch-pass 1...\n"); |
546 | #if TIME_ARCH_LOAD |
601 | first_arch_pass (thawer); |
547 | GETTIMEOFDAY(&tv1); |
602 | LOG (llevDebug, " done\n"); |
|
|
603 | } |
|
|
604 | |
|
|
605 | init_archetable (); |
|
|
606 | warn_archetypes = 1; |
|
|
607 | |
|
|
608 | { |
|
|
609 | object_thawer |
|
|
610 | thawer (filename); |
|
|
611 | |
|
|
612 | LOG (llevDebug, " loading treasure...\n"); |
|
|
613 | load_treasures (); |
|
|
614 | LOG (llevDebug, " done\n arch-pass 2...\n"); |
|
|
615 | second_arch_pass (thawer); |
|
|
616 | LOG (llevDebug, " done\n"); |
|
|
617 | #ifdef DEBUG |
|
|
618 | check_generators (); |
548 | #endif |
619 | #endif |
549 | first_arch_pass(fp); |
620 | } |
550 | #if TIME_ARCH_LOAD |
|
|
551 | { int sec, usec; |
|
|
552 | GETTIMEOFDAY(&tv2); |
|
|
553 | sec = tv2.tv_sec - tv1.tv_sec; |
|
|
554 | usec = tv2.tv_usec - tv1.tv_usec; |
|
|
555 | if (usec<0) { usec +=1000000; sec--;} |
|
|
556 | LOG(llevDebug,"Load took %d.%06d seconds\n", sec, usec); |
|
|
557 | } |
|
|
558 | #endif |
|
|
559 | |
|
|
560 | LOG(llevDebug," done\n"); |
621 | LOG (llevDebug, " done\n"); |
561 | init_archetable(); |
|
|
562 | warn_archetypes=1; |
|
|
563 | |
|
|
564 | /* do a close and reopen instead of a rewind - necessary in case the |
|
|
565 | * file has been compressed. |
|
|
566 | */ |
|
|
567 | close_and_delete(fp, comp); |
|
|
568 | fp=open_and_uncompress(filename,0,&comp); |
|
|
569 | |
|
|
570 | LOG(llevDebug," loading treasure...\n"); |
|
|
571 | load_treasures(); |
|
|
572 | LOG(llevDebug," done\n arch-pass 2...\n"); |
|
|
573 | second_arch_pass(fp); |
|
|
574 | LOG(llevDebug," done\n"); |
|
|
575 | #ifdef DEBUG |
|
|
576 | check_generators(); |
|
|
577 | #endif |
|
|
578 | close_and_delete(fp, comp); |
|
|
579 | LOG(llevDebug," done\n"); |
|
|
580 | } |
622 | } |
581 | |
623 | |
582 | /* |
624 | /* |
583 | * Creates and returns a new object which is a copy of the given archetype. |
625 | * Creates and returns a new object which is a copy of the given archetype. |
584 | * This function returns NULL on failure. |
626 | * This function returns NULL on failure. |
585 | */ |
627 | */ |
586 | |
628 | |
|
|
629 | object * |
587 | object *arch_to_object(archetype *at) { |
630 | arch_to_object (archetype *at) |
|
|
631 | { |
588 | object *op; |
632 | object *op; |
|
|
633 | |
589 | if(at==NULL) { |
634 | if (at == NULL) |
|
|
635 | { |
590 | if(warn_archetypes) |
636 | if (warn_archetypes) |
591 | LOG(llevError,"Couldn't find archetype.\n"); |
637 | LOG (llevError, "Couldn't find archetype.\n"); |
|
|
638 | |
592 | return NULL; |
639 | return NULL; |
593 | } |
640 | } |
|
|
641 | |
594 | op=get_object(); |
642 | op = get_object (); |
595 | copy_object(&at->clone,op); |
643 | copy_object (&at->clone, op); |
596 | op->arch=at; |
644 | op->arch = at; |
|
|
645 | op->instantiate (); |
597 | return op; |
646 | return op; |
598 | } |
647 | } |
599 | |
648 | |
600 | /* |
649 | /* |
601 | * Creates an object. This function is called by get_archetype() |
650 | * Creates an object. This function is called by get_archetype() |
602 | * if it fails to find the appropriate archetype. |
651 | * if it fails to find the appropriate archetype. |
603 | * Thus get_archetype() will be guaranteed to always return |
652 | * Thus get_archetype() will be guaranteed to always return |
604 | * an object, and never NULL. |
653 | * an object, and never NULL. |
605 | */ |
654 | */ |
606 | |
655 | |
|
|
656 | object * |
607 | object *create_singularity(const char *name) { |
657 | create_singularity (const char *name) |
|
|
658 | { |
608 | object *op; |
659 | object *op; |
609 | char buf[MAX_BUF]; |
660 | char buf[MAX_BUF]; |
|
|
661 | |
610 | sprintf(buf,"%s (%s)",ARCH_SINGULARITY,name); |
662 | sprintf (buf, "%s (%s)", ARCH_SINGULARITY, name); |
611 | op = get_object(); |
663 | op = get_object (); |
612 | op->name = add_string(buf); |
664 | op->name = op->name_pl = buf; |
613 | op->name_pl = add_string(buf); |
|
|
614 | SET_FLAG(op,FLAG_NO_PICK); |
665 | SET_FLAG (op, FLAG_NO_PICK); |
615 | return op; |
666 | return op; |
616 | } |
667 | } |
617 | |
668 | |
618 | /* |
669 | /* |
619 | * Finds which archetype matches the given name, and returns a new |
670 | * Finds which archetype matches the given name, and returns a new |
620 | * object containing a copy of the archetype. |
671 | * object containing a copy of the archetype. |
621 | */ |
672 | */ |
622 | |
673 | |
|
|
674 | object * |
623 | object *get_archetype(const char *name) { |
675 | get_archetype (const char *name) |
624 | archetype *at; |
676 | { |
625 | at = find_archetype(name); |
677 | archetype *at = archetype::find (name); |
626 | if (at == NULL) |
678 | |
|
|
679 | if (!at) |
627 | return create_singularity(name); |
680 | return create_singularity (name); |
|
|
681 | |
628 | return arch_to_object(at); |
682 | return arch_to_object (at); |
629 | } |
683 | } |
630 | |
684 | |
631 | /* |
685 | /* |
632 | * Hash-function used by the arch-hashtable. |
686 | * Hash-function used by the arch-hashtable. |
633 | */ |
687 | */ |
634 | |
688 | |
635 | unsigned long |
689 | unsigned long |
636 | hasharch(const char *str, int tablesize) { |
690 | hasharch (const char *str, int tablesize) |
|
|
691 | { |
637 | unsigned long hash = 0; |
692 | unsigned long hash = 0; |
638 | int i = 0; |
693 | unsigned int i = 0; |
639 | const char *p; |
694 | const char *p; |
640 | |
695 | |
641 | /* use the one-at-a-time hash function, which supposedly is |
696 | /* use the one-at-a-time hash function, which supposedly is |
642 | * better than the djb2-like one used by perl5.005, but |
697 | * better than the djb2-like one used by perl5.005, but |
643 | * certainly is better then the bug used here before. |
698 | * certainly is better then the bug used here before. |
644 | * see http://burtleburtle.net/bob/hash/doobs.html |
699 | * see http://burtleburtle.net/bob/hash/doobs.html |
645 | */ |
700 | */ |
646 | for (p = str; i < MAXSTRING && *p; p++, i++) { |
701 | for (p = str; i < MAXSTRING && *p; p++, i++) |
|
|
702 | { |
647 | hash += *p; |
703 | hash += *p; |
648 | hash += hash << 10; |
704 | hash += hash << 10; |
649 | hash ^= hash >> 6; |
705 | hash ^= hash >> 6; |
650 | } |
706 | } |
|
|
707 | |
651 | hash += hash << 3; |
708 | hash += hash << 3; |
652 | hash ^= hash >> 11; |
709 | hash ^= hash >> 11; |
653 | hash += hash << 15; |
710 | hash += hash << 15; |
|
|
711 | |
654 | return hash % tablesize; |
712 | return hash % tablesize; |
655 | } |
713 | } |
656 | |
714 | |
657 | /* |
715 | /* |
658 | * Finds, using the hashtable, which archetype matches the given name. |
716 | * Finds, using the hashtable, which archetype matches the given name. |
659 | * returns a pointer to the found archetype, otherwise NULL. |
717 | * returns a pointer to the found archetype, otherwise NULL. |
660 | */ |
718 | */ |
661 | |
719 | |
|
|
720 | archetype * |
662 | archetype *find_archetype(const char *name) { |
721 | archetype::find (const char *name) |
|
|
722 | { |
|
|
723 | if (!name) |
|
|
724 | return 0; |
|
|
725 | |
|
|
726 | #if USE_UNORDERED_MAP |
|
|
727 | AUTODECL (i, ht.find ((size_t) name)); |
|
|
728 | |
|
|
729 | if (i == ht.end ()) |
|
|
730 | return 0; |
|
|
731 | else |
|
|
732 | return i->second; |
|
|
733 | #endif |
|
|
734 | |
663 | archetype *at; |
735 | archetype *at; |
664 | unsigned long index; |
736 | unsigned long index; |
665 | |
737 | |
666 | if (name == NULL) |
|
|
667 | return (archetype *) NULL; |
|
|
668 | |
|
|
669 | index=hasharch(name, ARCHTABLE); |
738 | index = hasharch (name, ARCHTABLE); |
670 | arch_search++; |
739 | arch_search++; |
671 | for(;;) { |
740 | for (;;) |
|
|
741 | { |
672 | at = arch_table[index]; |
742 | at = arch_table[index]; |
|
|
743 | |
673 | if (at==NULL) { |
744 | if (at == NULL) |
|
|
745 | { |
674 | if(warn_archetypes) |
746 | if (warn_archetypes) |
675 | LOG(llevError,"Couldn't find archetype %s\n",name); |
747 | LOG (llevError, "Couldn't find archetype %s\n", name); |
|
|
748 | |
676 | return NULL; |
749 | return NULL; |
677 | } |
750 | } |
|
|
751 | |
678 | arch_cmp++; |
752 | arch_cmp++; |
|
|
753 | |
679 | if (!strcmp(at->name,name)) |
754 | if (!strcmp ((const char *) at->name, name)) |
680 | return at; |
755 | return at; |
|
|
756 | |
681 | if(++index>=ARCHTABLE) |
757 | if (++index >= ARCHTABLE) |
682 | index=0; |
758 | index = 0; |
683 | } |
759 | } |
684 | } |
760 | } |
685 | |
761 | |
686 | /* |
762 | /* |
687 | * Adds an archetype to the hashtable. |
763 | * Adds an archetype to the hashtable. |
688 | */ |
764 | */ |
689 | |
765 | |
|
|
766 | static void |
690 | static void add_arch(archetype *at) { |
767 | add_arch (archetype *at) |
|
|
768 | { |
|
|
769 | #if USE_UNORDERED_MAP |
|
|
770 | ht.insert (std::make_pair ((size_t) (const char *) at->name, at)); |
|
|
771 | #endif |
|
|
772 | |
691 | int index=hasharch(at->name, ARCHTABLE),org_index=index; |
773 | int index = hasharch ((const char *) at->name, ARCHTABLE), org_index = index; |
|
|
774 | |
692 | for(;;) { |
775 | for (;;) |
|
|
776 | { |
693 | if(arch_table[index]==NULL) { |
777 | if (arch_table[index] == NULL) |
|
|
778 | { |
694 | arch_table[index]=at; |
779 | arch_table[index] = at; |
695 | return; |
780 | return; |
696 | } |
781 | } |
|
|
782 | |
697 | if(++index==ARCHTABLE) |
783 | if (++index == ARCHTABLE) |
698 | index=0; |
784 | index = 0; |
|
|
785 | |
699 | if(index==org_index) |
786 | if (index == org_index) |
700 | fatal(ARCHTABLE_TOO_SMALL); |
787 | fatal (ARCHTABLE_TOO_SMALL); |
701 | } |
788 | } |
702 | } |
789 | } |
703 | |
790 | |
704 | /* |
791 | /* |
705 | * Returns the first archetype using the given type. |
792 | * Returns the first archetype using the given type. |
706 | * Used in treasure-generation. |
793 | * Used in treasure-generation. |
707 | */ |
794 | */ |
708 | |
795 | |
|
|
796 | archetype * |
709 | archetype *type_to_archetype(int type) { |
797 | type_to_archetype (int type) |
|
|
798 | { |
710 | archetype *at; |
799 | archetype *at; |
711 | |
800 | |
712 | for(at=first_archetype;at!=NULL;at=(at->more==NULL)?at->next:at->more) |
801 | for (at = first_archetype; at; at = at->more == 0 ? at->next : at->more) |
713 | if(at->clone.type==type) |
802 | if (at->clone.type == type) |
714 | return at; |
803 | return at; |
|
|
804 | |
715 | return NULL; |
805 | return 0; |
716 | } |
806 | } |
717 | |
807 | |
718 | /* |
808 | /* |
719 | * Returns a new object copied from the first archetype matching |
809 | * Returns a new object copied from the first archetype matching |
720 | * the given type. |
810 | * the given type. |
721 | * Used in treasure-generation. |
811 | * Used in treasure-generation. |
722 | */ |
812 | */ |
723 | |
813 | |
|
|
814 | object * |
724 | object *clone_arch(int type) { |
815 | clone_arch (int type) |
|
|
816 | { |
725 | archetype *at; |
817 | archetype *at; |
726 | object *op=get_object(); |
818 | object *op = get_object (); |
727 | |
819 | |
728 | if((at=type_to_archetype(type))==NULL) { |
820 | if ((at = type_to_archetype (type)) == NULL) |
|
|
821 | { |
729 | LOG(llevError,"Can't clone archetype %d\n",type); |
822 | LOG (llevError, "Can't clone archetype %d\n", type); |
730 | free_object(op); |
823 | free_object (op); |
731 | return NULL; |
824 | return NULL; |
732 | } |
825 | } |
|
|
826 | |
733 | copy_object(&at->clone,op); |
827 | copy_object (&at->clone, op); |
|
|
828 | op->instantiate (); |
734 | return op; |
829 | return op; |
735 | } |
830 | } |
736 | |
831 | |
737 | /* |
832 | /* |
738 | * member: make instance from class |
833 | * member: make instance from class |
739 | */ |
834 | */ |
740 | |
835 | |
|
|
836 | object * |
741 | object *object_create_arch (archetype * at) |
837 | object_create_arch (archetype *at) |
742 | { |
838 | { |
743 | object *op, *prev = NULL, *head = NULL; |
839 | object *op, *prev = 0, *head = 0; |
744 | |
840 | |
745 | while (at) { |
841 | while (at) |
|
|
842 | { |
746 | op = arch_to_object (at); |
843 | op = arch_to_object (at); |
747 | op->x = at->clone.x; |
844 | op->x = at->clone.x; |
748 | op->y = at->clone.y; |
845 | op->y = at->clone.y; |
|
|
846 | |
749 | if (head) |
847 | if (head) |
750 | op->head = head, prev->more = op; |
848 | op->head = head, prev->more = op; |
|
|
849 | |
751 | if (!head) |
850 | if (!head) |
752 | head = op; |
851 | head = op; |
|
|
852 | |
753 | prev = op; |
853 | prev = op; |
754 | at = at->more; |
854 | at = at->more; |
755 | } |
855 | } |
|
|
856 | |
756 | return (head); |
857 | return (head); |
757 | } |
858 | } |
758 | |
859 | |
759 | /*** end of arch.c ***/ |
|
|