1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * and the GNU General Public License along with this program. If not, see |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * <http://www.gnu.org/licenses/>. |
21 | * |
21 | * |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | #include <cassert> |
25 | #include <cassert> |
26 | |
26 | |
27 | #include <global.h> |
27 | #include <global.h> |
28 | #include <funcpoint.h> |
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29 | #include <loader.h> |
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30 | |
28 | |
31 | #include <tr1/functional> |
29 | #include <tr1/functional> |
32 | #include <tr1/unordered_map> |
30 | #include <tr1/unordered_map> |
33 | |
31 | |
34 | /* The naming of these functions is really poor - they are all |
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35 | * pretty much named '.._arch_...', but they may more may not |
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36 | * return archetypes. Some make the arch_to_object call, and thus |
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37 | * return an object. Perhaps those should be called 'archob' functions |
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38 | * to denote they return an object derived from the archetype. |
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39 | * MSW 2003-04-29 |
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40 | */ |
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41 | |
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42 | bool loading_arch; // ugly flag to object laoder etc. to suppress/request special processing |
32 | archetype *loading_arch; // ugly flag to object loader etc. to suppress/request special processing |
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33 | arch_ptr archetype::empty; |
43 | |
34 | |
44 | // the hashtable |
35 | // the hashtable |
45 | typedef std::tr1::unordered_map |
36 | typedef std::tr1::unordered_map |
46 | < |
37 | < |
47 | const char *, |
38 | const char *, |
… | |
… | |
49 | str_hash, |
40 | str_hash, |
50 | str_equal, |
41 | str_equal, |
51 | slice_allocator< std::pair<const char *const, arch_ptr> > |
42 | slice_allocator< std::pair<const char *const, arch_ptr> > |
52 | > HT; |
43 | > HT; |
53 | |
44 | |
54 | static HT ht (5000); |
45 | static HT ht (10000); |
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46 | archvec archetypes; |
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47 | static unordered_vector<archetype *> allarch; |
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48 | static int dirtycnt; |
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49 | |
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50 | // the vector of other_arch references to be resolved |
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51 | static std::vector< std::pair<arch_ptr *, shstr> > postponed_arch_ref; |
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52 | // the vector of loaded but not yet committed archetypes |
55 | static std::vector<archetype *> archetypes; |
53 | static std::vector<archetype *> postponed_arch; |
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54 | |
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55 | //+GPL |
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56 | |
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57 | /* |
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58 | * Creates an object. This function is called by get_archetype () |
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59 | * if it fails to find the appropriate archetype. |
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60 | * Thus get_archetype() will be guaranteed to always return |
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61 | * an object, and never NULL. |
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62 | */ |
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63 | static object * |
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64 | create_singularity (const char *name) |
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65 | { |
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66 | LOG (llevError | logBacktrace, "FATAL: creating singularity for '%s'.\n", name); |
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67 | |
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68 | if (!strcmp (name, "bug")) |
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69 | abort (); |
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70 | |
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71 | object *op = archetype::get (shstr_bug); |
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72 | op->name = op->name_pl = format ("bug, please report (missing archetype %s)", name); |
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73 | |
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74 | return op; |
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75 | } |
56 | |
76 | |
57 | /** |
77 | /** |
58 | * GROS - This function retrieves an archetype given the name that appears |
78 | * GROS - This function retrieves an archetype given the name that appears |
59 | * during the game (for example, "writing pen" instead of "stylus"). |
79 | * during the game (for example, "writing pen" instead of "stylus"). |
60 | * It does not use the hashtable system, but browse the whole archlist each time. |
80 | * It does not use the hashtable system, but browse the whole archlist each time. |
… | |
… | |
68 | archetype * |
88 | archetype * |
69 | find_archetype_by_object_name (const char *name) |
89 | find_archetype_by_object_name (const char *name) |
70 | { |
90 | { |
71 | shstr_cmp name_cmp (name); |
91 | shstr_cmp name_cmp (name); |
72 | |
92 | |
73 | for (archetype *at = first_archetype; at; at = at->next) |
93 | for_all_archetypes (at) |
74 | if (at->clone.name == name_cmp) |
94 | if (at->name == name_cmp) |
75 | return at; |
95 | return at; |
76 | |
96 | |
77 | return 0; |
97 | return 0; |
78 | } |
98 | } |
79 | |
99 | |
… | |
… | |
85 | archetype * |
105 | archetype * |
86 | find_archetype_by_object_type_name (int type, const char *name) |
106 | find_archetype_by_object_type_name (int type, const char *name) |
87 | { |
107 | { |
88 | shstr_cmp name_cmp (name); |
108 | shstr_cmp name_cmp (name); |
89 | |
109 | |
90 | for (archetype *at = first_archetype; at; at = at->next) |
110 | for_all_archetypes (at) |
91 | if (at->clone.name == name_cmp && at->clone.type == type) |
111 | if (at->name == name_cmp && at->type == type) |
92 | return at; |
112 | return at; |
93 | |
113 | |
94 | return 0; |
114 | return 0; |
95 | } |
115 | } |
96 | |
116 | |
… | |
… | |
102 | object * |
122 | object * |
103 | get_archetype_by_skill_name (const char *skill, int type) |
123 | get_archetype_by_skill_name (const char *skill, int type) |
104 | { |
124 | { |
105 | shstr_cmp skill_cmp (skill); |
125 | shstr_cmp skill_cmp (skill); |
106 | |
126 | |
107 | for (archetype *at = first_archetype; at; at = at->next) |
127 | for_all_archetypes (at) |
108 | if (at->clone.skill == skill_cmp && (type == -1 || type == at->clone.type)) |
128 | if (at->skill == skill_cmp && (type == -1 || type == at->type)) |
109 | return arch_to_object (at); |
129 | return at->instance (); |
110 | |
130 | |
111 | return 0; |
131 | return 0; |
112 | } |
132 | } |
113 | |
133 | |
114 | /* similiar to above - this returns the first archetype |
134 | /* similiar to above - this returns the first archetype |
… | |
… | |
119 | * (eg, skills) |
139 | * (eg, skills) |
120 | */ |
140 | */ |
121 | archetype * |
141 | archetype * |
122 | get_archetype_by_type_subtype (int type, int subtype) |
142 | get_archetype_by_type_subtype (int type, int subtype) |
123 | { |
143 | { |
124 | for (archetype *at = first_archetype; at; at = at->next) |
144 | for_all_archetypes (at) |
125 | if ((type == -1 || type == at->clone.type) && (subtype == -1 || subtype == at->clone.subtype)) |
145 | if ((type == -1 || type == at->type) && (subtype == -1 || subtype == at->subtype)) |
126 | return at; |
146 | return at; |
127 | |
147 | |
128 | return 0; |
148 | return 0; |
129 | } |
149 | } |
130 | |
150 | |
… | |
… | |
135 | * - name: The name we're searching for (ex: "writing pen"); |
155 | * - name: The name we're searching for (ex: "writing pen"); |
136 | * Return value: |
156 | * Return value: |
137 | * - a corresponding object if found; a singularity object if not found. |
157 | * - a corresponding object if found; a singularity object if not found. |
138 | * Note by MSW - it appears that it takes the full name and keeps |
158 | * Note by MSW - it appears that it takes the full name and keeps |
139 | * shortening it until it finds a match. I re-wrote this so that it |
159 | * shortening it until it finds a match. I re-wrote this so that it |
140 | * doesn't malloc it each time - not that this function is used much, |
160 | * doesn't allocate it each time - not that this function is used much, |
141 | * but it otherwise had a big memory leak. |
161 | * but it otherwise had a big memory leak. |
142 | */ |
162 | */ |
143 | object * |
163 | object * |
144 | get_archetype_by_object_name (const char *name) |
164 | get_archetype_by_object_name (const char *name) |
145 | { |
165 | { |
146 | char tmpname[MAX_BUF]; |
166 | char tmpname[MAX_BUF]; |
147 | int i; |
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148 | |
167 | |
149 | assign (tmpname, name); |
168 | assign (tmpname, name); |
150 | |
169 | |
151 | for (i = strlen (tmpname); i > 0; i--) |
170 | for (int i = strlen (tmpname); i > 0; i--) |
152 | { |
171 | { |
153 | tmpname[i] = 0; |
172 | tmpname[i] = 0; |
154 | |
173 | |
155 | if (archetype *at = find_archetype_by_object_name (tmpname)) |
174 | if (archetype *at = find_archetype_by_object_name (tmpname)) |
156 | return arch_to_object (at); |
175 | return at->instance (); |
157 | } |
176 | } |
158 | |
177 | |
159 | return create_singularity (name); |
178 | return create_singularity (name); |
160 | } |
179 | } |
161 | |
180 | |
162 | /* This is a subset of the parse_id command. Basically, name can be |
181 | /* This is a subset of the parse_id command. Basically, name can be |
163 | * a string seperated lists of things to match, with certain keywords. |
182 | * a string seperated lists of things to match, with certain keywords. |
164 | * pl is the player (only needed to set count properly) |
183 | * pl is the player (only needed to set count properly) |
165 | * op is the item we are trying to match. Calling function takes care |
184 | * op is the item we are trying to match. Calling function takes care |
166 | * of what action might need to be done and if it is valid |
185 | * of what action might need to be done and if it is valid |
167 | * (pickup, drop, etc.) Return NONZERO if we have a match. A higher |
186 | * (pickup, drop, etc.) Return NONZERO if we have a match. A higher |
168 | * value means a better match. 0 means no match. |
187 | * value means a better match. 0 means no match. |
169 | * |
188 | * |
170 | * Brief outline of the procedure: |
189 | * Brief outline of the procedure: |
171 | * We take apart the name variable into the individual components. |
190 | * We take apart the name variable into the individual components. |
172 | * cases for 'all' and unpaid are pretty obvious. |
191 | * cases for 'all' and unpaid are pretty obvious. |
173 | * Next, we check for a count (either specified in name, or in the |
192 | * Next, we check for a count (either specified in name, or in the |
174 | * player object.) |
193 | * player object.) |
175 | * If count is 1, make a quick check on the name. |
194 | * If count is 1, make a quick check on the name. |
176 | * IF count is >1, we need to make plural name. Return if match. |
195 | * IF count is >1, we need to make plural name. Return if match. |
177 | * Last, make a check on the full name. |
196 | * Last, make a check on the full name. |
178 | */ |
197 | */ |
179 | int |
198 | int |
180 | item_matched_string (object *pl, object *op, const char *name) |
199 | item_matched_string (object *pl, object *op, const char *name) |
181 | { |
200 | { |
182 | char *cp, local_name[MAX_BUF]; |
201 | char *cp, local_name[MAX_BUF]; |
183 | int count, retval = 0; |
202 | int count, retval = 0; |
… | |
… | |
193 | /* All is a very generic match - low match value */ |
212 | /* All is a very generic match - low match value */ |
194 | if (!strcmp (cp, "all")) |
213 | if (!strcmp (cp, "all")) |
195 | return 1; |
214 | return 1; |
196 | |
215 | |
197 | /* unpaid is a little more specific */ |
216 | /* unpaid is a little more specific */ |
198 | if (!strcmp (cp, "unpaid") && QUERY_FLAG (op, FLAG_UNPAID)) |
217 | if (!strcmp (cp, "unpaid") && op->flag [FLAG_UNPAID]) |
199 | return 2; |
218 | return 2; |
200 | if (!strcmp (cp, "cursed") && QUERY_FLAG (op, FLAG_KNOWN_CURSED) && (QUERY_FLAG (op, FLAG_CURSED) || QUERY_FLAG (op, FLAG_DAMNED))) |
219 | |
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220 | if (!strcmp (cp, "cursed") && op->flag [FLAG_KNOWN_CURSED] && (op->flag [FLAG_CURSED] || op->flag [FLAG_DAMNED])) |
201 | return 2; |
221 | return 2; |
202 | |
222 | |
203 | if (!strcmp (cp, "unlocked") && !QUERY_FLAG (op, FLAG_INV_LOCKED)) |
223 | if (!strcmp (cp, "unlocked") && !op->flag [FLAG_INV_LOCKED]) |
204 | return 2; |
224 | return 2; |
205 | |
225 | |
206 | /* Allow for things like '100 arrows' */ |
226 | /* Allow for things like '100 arrows' */ |
207 | if ((count = atoi (cp)) != 0) |
227 | if ((count = atoi (cp)) != 0) |
208 | { |
228 | { |
… | |
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226 | * is because of the 'else' handling - we don't want to match on |
246 | * is because of the 'else' handling - we don't want to match on |
227 | * something and set a low retval, even though it may match a higher retcal |
247 | * something and set a low retval, even though it may match a higher retcal |
228 | * later. So keep it in descending order here, so we try for the best |
248 | * later. So keep it in descending order here, so we try for the best |
229 | * match first, and work downward. |
249 | * match first, and work downward. |
230 | */ |
250 | */ |
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251 | const char *qbn0, *qbn1, *qsn; // query base name/short name caches |
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252 | |
231 | if (!strcasecmp (cp, query_name (op))) |
253 | if (!strcasecmp (cp, query_name (op))) |
232 | retval = 20; |
254 | retval = 20; |
233 | else if (!strcasecmp (cp, query_short_name (op))) |
255 | else if (!strcasecmp (cp, qsn = query_short_name (op))) |
234 | retval = 18; |
256 | retval = 18; |
235 | else if (!strcasecmp (cp, query_base_name (op, 0))) |
257 | else if (!strcasecmp (cp, qbn0 = query_base_name (op, 0))) |
236 | retval = 16; |
258 | retval = 16; |
237 | else if (!strcasecmp (cp, query_base_name (op, 1))) |
259 | else if (!strcasecmp (cp, qbn1 = query_base_name (op, 1))) |
238 | retval = 16; |
260 | retval = 16; |
239 | else if (op->custom_name && !strcasecmp (cp, op->custom_name)) |
261 | else if (op->custom_name && !strcasecmp (cp, op->custom_name)) |
240 | retval = 15; |
262 | retval = 15; |
241 | else if (!strncasecmp (cp, query_base_name (op, 0), strlen (cp))) |
263 | else if (!strncasecmp (cp, qbn0, strlen (cp))) |
242 | retval = 14; |
264 | retval = 14; |
243 | else if (!strncasecmp (cp, query_base_name (op, 1), strlen (cp))) |
265 | else if (!strncasecmp (cp, qbn1, strlen (cp))) |
244 | retval = 14; |
266 | retval = 14; |
245 | /* Do substring checks, so things like 'Str+1' will match. |
267 | /* Do substring checks, so things like 'Str+1' will match. |
246 | * retval of these should perhaps be lower - they are lower |
268 | * retval of these should perhaps be lower - they are lower |
247 | * then the specific strcasecmp aboves, but still higher than |
269 | * then the specific strcasecmp aboves, but still higher than |
248 | * some other match criteria. |
270 | * some other match criteria. |
249 | */ |
271 | */ |
250 | else if (strstr (query_base_name (op, 1), cp)) |
272 | else if (strstr (qbn1, cp)) |
251 | retval = 12; |
273 | retval = 12; |
252 | else if (strstr (query_base_name (op, 0), cp)) |
274 | else if (strstr (qbn0, cp)) |
253 | retval = 12; |
275 | retval = 12; |
254 | else if (strstr (query_short_name (op), cp)) |
276 | else if (strstr (qsn, cp)) |
255 | retval = 12; |
277 | retval = 12; |
256 | /* Check against plural/non plural based on count. */ |
278 | /* Check against plural/non plural based on count. */ |
257 | else if (count > 1 && !strcasecmp (cp, op->name_pl)) |
279 | else if (count > 1 && !strcasecmp (cp, op->name_pl)) |
258 | retval = 6; |
280 | retval = 6; |
259 | else if (count == 1 && !strcasecmp (op->name, cp)) |
281 | else if (count == 1 && !strcasecmp (op->name, cp)) |
260 | retval = 6; |
282 | retval = 6; |
261 | /* base name matched - not bad */ |
283 | /* base name matched - not bad */ |
262 | else if (strcasecmp (cp, op->name) == 0 && !count) |
284 | else if (strcasecmp (cp, op->name) == 0 && !count) |
263 | retval = 4; |
285 | retval = 4; |
264 | /* Check for partial custom name, but give a real low priority */ |
286 | /* Check for partial custom name, but give a real low priority */ |
265 | else if (op->custom_name && strstr (op->custom_name, cp)) |
287 | else if (op->custom_name.contains (cp)) |
266 | retval = 3; |
288 | retval = 3; |
267 | |
289 | |
268 | if (retval) |
290 | if (retval) |
269 | { |
291 | { |
270 | if (pl->type == PLAYER) |
292 | if (pl->type == PLAYER) |
… | |
… | |
275 | } |
297 | } |
276 | |
298 | |
277 | return 0; |
299 | return 0; |
278 | } |
300 | } |
279 | |
301 | |
280 | archetype::archetype () |
302 | //-GPL |
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303 | |
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304 | void |
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305 | archetype::do_delete () |
281 | { |
306 | { |
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307 | delete this; |
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308 | } |
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309 | |
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310 | archetype::archetype (const char *name) |
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311 | { |
282 | clone.arch = this; |
312 | arch = this; |
283 | |
313 | this->archname = this->name = this->name_pl = name; |
284 | CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_to */ |
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285 | SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ |
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286 | } |
314 | } |
287 | |
315 | |
288 | archetype::~archetype () |
316 | archetype::~archetype () |
289 | { |
317 | { |
290 | //TODO: nuke ->more's |
318 | unlink (); |
291 | } |
319 | } |
292 | |
320 | |
293 | static void |
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294 | unlink (archetype *at) |
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295 | { |
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296 | if (at->head) |
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297 | at = at->head; |
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298 | |
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299 | // destroy this archetype's link, making singletons out of its parts |
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300 | while (at) |
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301 | { |
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302 | archetype *more = at->more; |
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303 | at->clone.destroy_inv (); |
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304 | at->head = at->more = 0; |
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305 | at = more; |
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306 | } |
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307 | } |
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308 | |
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309 | // dire hack, need to rationalise |
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310 | void |
321 | void |
311 | overwrite (archetype *at, object *op) |
322 | archetype::link () |
312 | { |
323 | { |
313 | at->clone = *op; |
324 | if (!archetypes.contains (this)) |
314 | at->clone.arch = at; |
325 | { |
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326 | archetypes.insert (this); |
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327 | ht.insert (std::make_pair (archname, this)); |
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328 | } |
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329 | } |
315 | |
330 | |
316 | at->clone.inv = op->inv; op->inv = 0; |
331 | void |
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332 | archetype::unlink () |
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333 | { |
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334 | if (archetypes.contains (this)) |
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335 | { |
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336 | archetypes.erase (this); |
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337 | ht.erase (archname); |
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338 | } |
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339 | } |
317 | |
340 | |
318 | op->destroy (); |
341 | /* |
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342 | * Finds, using the hashtable, which archetype matches the given name. |
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343 | * returns a pointer to the found archetype, otherwise NULL. |
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344 | */ |
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345 | archetype * |
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346 | archetype::find (const char *name) |
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347 | { |
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348 | if (!name) |
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349 | return 0; |
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350 | |
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351 | auto (i, ht.find (name)); |
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352 | |
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353 | if (i == ht.end ()) |
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354 | return 0; |
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355 | else |
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356 | return i->second; |
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357 | } |
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358 | |
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359 | void |
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360 | archetype::post_load_check () |
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361 | { |
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362 | assert (("obj_original MUST NOT be set for archetypes", !flag [FLAG_OBJ_ORIGINAL])); |
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363 | |
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364 | if (type == SKILL) |
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365 | add_skill_archetype (this); |
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366 | |
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367 | object::post_load_check (); |
319 | } |
368 | } |
320 | |
369 | |
321 | archetype * |
370 | archetype * |
322 | archetype::read (object_thawer &f) |
371 | archetype::read (object_thawer &f) |
323 | { |
372 | { |
324 | assert (f.kw == KW_object); |
373 | assert (f.kw == KW_object); |
325 | |
374 | |
326 | loading_arch = true; // hack to tell parse_kv et al. to behave |
|
|
327 | |
|
|
328 | typedef std::pair<archetype *, object *> part; |
|
|
329 | std::vector<part> parts; |
375 | std::vector<archetype *> parts; |
330 | |
376 | |
331 | coroapi::cede_to_tick_every (100); |
377 | coroapi::cede_to_tick (); |
332 | |
378 | |
333 | for (;;) |
379 | for (;;) |
334 | { |
380 | { |
335 | object *op = object::create (); |
|
|
336 | archetype *at = get (f.get_str ()); |
381 | archetype *at = new archetype (f.get_str ()); |
337 | f.get (op->name); |
382 | |
338 | f.next (); |
383 | f.next (); |
339 | |
384 | |
340 | #if 0 |
385 | #if 0 |
|
|
386 | // implementing it here in the server does neither allow multiple inheritence |
|
|
387 | // nor does it cleanly "just override". it would allow use in map files, though, |
|
|
388 | // and other resource files dynamically loaded (as opposed to being preprocessed). |
|
|
389 | // not that any of this is relevant as of yet... |
341 | if (f.kw == KW_inherit) |
390 | if (f.kw == KW_inherit) |
342 | { |
391 | { |
343 | if (archetype *at = find (f.get_str ())) |
392 | if (archetype *at = find (f.get_str ())) |
344 | *op = at->clone; |
393 | *op = at->clone; |
345 | else |
394 | else |
346 | LOG (llevError, "archetype '%s' tries to inherit from non-existent archetype '%s'.\n", |
395 | LOG (llevError, "archetype '%s' tries to inherit from non-existent archetype '%s'.\n", |
347 | &at->name, f.get_str ()); |
396 | &at->archname, f.get_str ()); |
348 | |
397 | |
349 | f.next (); |
398 | f.next (); |
350 | } |
399 | } |
351 | #endif |
400 | #endif |
352 | |
401 | |
|
|
402 | loading_arch = at; // hack to tell parse_kv et al. to behave |
|
|
403 | bool parse_ok = at->parse_kv (f); |
|
|
404 | loading_arch = 0; |
|
|
405 | |
353 | if (!op->parse_kv (f)) |
406 | if (!parse_ok) |
354 | goto fail; |
407 | goto fail; |
355 | |
408 | |
356 | parts.push_back (std::make_pair (at, op)); |
409 | loading_arch = at; // hack to tell parse_kv et al. to behave |
|
|
410 | at->post_load_check (); |
|
|
411 | loading_arch = 0; |
|
|
412 | |
|
|
413 | parts.push_back (at); |
357 | |
414 | |
358 | if (f.kw != KW_more) |
415 | if (f.kw != KW_more) |
359 | break; |
416 | break; |
360 | |
417 | |
361 | f.next (); |
418 | f.next (); |
… | |
… | |
366 | goto fail; |
423 | goto fail; |
367 | } |
424 | } |
368 | } |
425 | } |
369 | |
426 | |
370 | { |
427 | { |
|
|
428 | auto (at, parts.begin ()); |
|
|
429 | |
371 | archetype *head = parts.front ().first; |
430 | archetype *new_head = parts.front (); |
|
|
431 | archetype *old_head = find (new_head->archname); |
372 | |
432 | |
373 | // check that all archetypes belong to the same object or are heads |
433 | if (old_head && !old_head->is_head ()) |
374 | for (auto (p, parts.begin ()); p != parts.end (); ++p) |
|
|
375 | { |
434 | { |
376 | archetype *at = p->first; |
435 | LOG (llevError, "%s: unable to overwrite non-head archetype '%s' with head archetype, skipping.\n", |
|
|
436 | &new_head->archname, &old_head->archname); |
|
|
437 | goto fail; |
|
|
438 | } |
377 | |
439 | |
378 | if (at->head != head && at->head) |
440 | // check that all archetypes belong to the same old object or are new |
|
|
441 | for (auto (at, parts.begin ()); at != parts.end (); ++at) |
|
|
442 | { |
|
|
443 | archetype *new_part = *at; |
|
|
444 | archetype *old_part = find (new_part->archname); |
|
|
445 | |
|
|
446 | if (old_part && old_part->head_ () != old_head) |
379 | { |
447 | { |
380 | LOG (llevError, "%s: unable to overwrite foreign non-head archetype with non-head archetype\n", &at->name); |
448 | LOG (llevError, "%s: unable to overwrite archetype '%s' with archetype of different object, skipping.\n", |
381 | goto fail; |
449 | &new_part->archname, &((archetype *)old_part->head_ ())->archname); |
382 | } |
|
|
383 | |
|
|
384 | if (at->next && at != head) |
|
|
385 | { |
|
|
386 | LOG (llevError, "%s: unable to overwrite foreign head archetype with non-head archetype\n", &at->name); |
|
|
387 | goto fail; |
450 | goto fail; |
388 | } |
451 | } |
389 | } |
452 | } |
390 | |
453 | |
391 | // sever chain of existing head object |
|
|
392 | for (archetype *more, *at = head; at; at = more) |
|
|
393 | { |
|
|
394 | more = at->more; |
|
|
395 | |
|
|
396 | at->head = 0; |
|
|
397 | at->more = 0; |
|
|
398 | } |
|
|
399 | |
|
|
400 | // replace/update head |
|
|
401 | overwrite (head, parts.front ().second); |
|
|
402 | head->tail_x = 0; |
|
|
403 | head->tail_y = 0; |
|
|
404 | |
|
|
405 | // link into list of heads, if not already there |
|
|
406 | if (!head->linked) |
|
|
407 | { |
|
|
408 | head->linked = true; |
|
|
409 | head->next = first_archetype; |
|
|
410 | first_archetype = head; |
|
|
411 | } |
|
|
412 | |
|
|
413 | // reassemble new chain |
454 | // assemble new chain |
|
|
455 | new_head->max_x = new_head->x; |
|
|
456 | |
414 | archetype *prev = head; |
457 | archetype *less = new_head; |
415 | for (auto (p, parts.begin () + 1); p != parts.end (); ++p) |
458 | for (auto (p, parts.begin () + 1); p != parts.end (); ++p) |
416 | { |
459 | { |
417 | archetype *at = p->first; |
460 | archetype *at = *p; |
418 | overwrite (at, p->second); |
|
|
419 | |
461 | |
420 | if (at->clone.x > head->tail_x) head->tail_x = at->clone.x; |
462 | // some flags get inherited from the head (probably a lot more) |
421 | if (at->clone.y > head->tail_y) head->tail_y = at->clone.y; |
463 | // doing it here doesn't feel too cozy, but it allows code |
|
|
464 | // to ignore head checks for these flags, which saves time |
|
|
465 | at->flag [FLAG_ALIVE] = new_head->flag [FLAG_ALIVE]; |
|
|
466 | at->flag [FLAG_NO_PICK] = new_head->flag [FLAG_NO_PICK]; |
|
|
467 | at->flag [FLAG_MONSTER] = new_head->flag [FLAG_MONSTER]; |
|
|
468 | at->flag [FLAG_IS_FLOOR] = new_head->flag [FLAG_IS_FLOOR]; |
422 | |
469 | |
|
|
470 | new_head->max_x = max (new_head->max_x, at->x); |
|
|
471 | |
423 | at->head = head; |
472 | at->head = new_head; |
424 | at->clone.head = &head->clone; |
|
|
425 | prev->more = at; |
473 | less->more = at; |
426 | prev->clone.more = &at->clone; |
|
|
427 | |
|
|
428 | prev = at; |
474 | less = at; |
429 | } |
475 | } |
430 | |
476 | |
431 | loading_arch = false; |
477 | postponed_arch.insert (postponed_arch.end (), parts.begin (), parts.end ()); |
|
|
478 | |
432 | return head; |
479 | return new_head; |
433 | } |
480 | } |
434 | |
481 | |
435 | fail: |
482 | fail: |
436 | for (auto (p, parts.begin ()); p != parts.end (); ++p) |
483 | for (auto (p, parts.begin ()); p != parts.end (); ++p) |
437 | p->second->destroy (true); |
484 | (*p)->destroy (); |
438 | |
485 | |
439 | loading_arch = false; |
|
|
440 | return 0; |
486 | return 0; |
441 | } |
487 | } |
442 | |
488 | |
443 | /* |
|
|
444 | * Initialize global archtype pointers: |
|
|
445 | */ |
|
|
446 | void |
489 | void |
447 | init_archetype_pointers () |
490 | archetype::postpone_arch_ref (arch_ptr &ref, const_utf8_string other_arch) |
448 | { |
491 | { |
449 | ring_arch = archetype::find ("ring"); |
492 | ref = 0; |
450 | amulet_arch = archetype::find ("amulet"); |
493 | postponed_arch_ref.push_back (std::pair<arch_ptr *, shstr>(&ref, shstr (other_arch))); |
451 | staff_arch = archetype::find ("staff"); |
|
|
452 | crown_arch = archetype::find ("crown"); |
|
|
453 | empty_archetype = archetype::find ("empty_archetype"); |
|
|
454 | } |
494 | } |
455 | |
495 | |
456 | /* |
496 | void |
457 | * Creates and returns a new object which is a copy of the given archetype. |
497 | archetype::commit_load () |
458 | * This function returns NULL on failure. |
498 | { |
459 | */ |
499 | // unlink old archetypes and link in new ones */ |
|
|
500 | for (auto (p, postponed_arch.begin ()); p != postponed_arch.end (); ++p) |
|
|
501 | { |
|
|
502 | archetype *at = *p; |
|
|
503 | |
|
|
504 | if (archetype *old = find (at->archname)) |
|
|
505 | old->unlink (); |
|
|
506 | |
|
|
507 | allarch.push_back (at); |
|
|
508 | |
|
|
509 | at->link (); |
|
|
510 | ++dirtycnt; |
|
|
511 | } |
|
|
512 | |
|
|
513 | postponed_arch.clear (); |
|
|
514 | |
|
|
515 | // now resolve arch references |
|
|
516 | for (auto (p, postponed_arch_ref.begin ()); p != postponed_arch_ref.end (); ++p) |
|
|
517 | { |
|
|
518 | arch_ptr *ap = p->first; |
|
|
519 | archetype *at = find (p->second); |
|
|
520 | |
|
|
521 | if (!at) |
|
|
522 | LOG (llevError, "unable to resolve postponed arch reference to '%s'", &p->second); |
|
|
523 | |
|
|
524 | *ap = at; |
|
|
525 | } |
|
|
526 | |
|
|
527 | postponed_arch_ref.clear (); |
|
|
528 | |
|
|
529 | empty = find (shstr_empty_archetype); |
|
|
530 | } |
|
|
531 | |
|
|
532 | void |
|
|
533 | archetype::gc () |
|
|
534 | { |
|
|
535 | int cnt = max (1, min (allarch.size () / 128, dirtycnt)); |
|
|
536 | dirtycnt = max (0, dirtycnt - cnt); |
|
|
537 | |
|
|
538 | do |
|
|
539 | { |
|
|
540 | static int idx; |
|
|
541 | |
|
|
542 | if (idx >= allarch.size ()) |
|
|
543 | if (idx) |
|
|
544 | idx = 0; |
|
|
545 | else |
|
|
546 | return; |
|
|
547 | |
|
|
548 | archetype *at = allarch [idx]; |
|
|
549 | |
|
|
550 | if (at->refcnt_cnt () > 1) // all arches have ONE refcount from their object |
|
|
551 | ++idx; |
|
|
552 | else |
|
|
553 | { |
|
|
554 | //LOG (llevDebug, "garbage collect arch %s", &at->archname); |
|
|
555 | assert (at->arch == at); // verify that refcnt == 1 is truly valid |
|
|
556 | allarch.erase (idx); |
|
|
557 | |
|
|
558 | // break chain |
|
|
559 | for (object *op = at->head_ (); op; ) |
|
|
560 | { |
|
|
561 | object *next = op->more; |
|
|
562 | op->head = 0; |
|
|
563 | op->more = 0; |
|
|
564 | op = next; |
|
|
565 | } |
|
|
566 | |
|
|
567 | at->destroy (); |
|
|
568 | at->arch = 0; |
|
|
569 | } |
|
|
570 | } |
|
|
571 | while (--cnt); |
|
|
572 | } |
|
|
573 | |
460 | object * |
574 | object * |
461 | arch_to_object (archetype *at) |
575 | archetype::instance () |
462 | { |
576 | { |
463 | if (!at) |
|
|
464 | { |
|
|
465 | LOG (llevError, "Couldn't find archetype.\n"); |
|
|
466 | return 0; |
|
|
467 | } |
|
|
468 | |
|
|
469 | object *op = at->clone.clone (); |
577 | object *op = clone (); |
470 | op->arch = at; |
|
|
471 | op->instantiate (); |
578 | op->instantiate (); |
472 | |
|
|
473 | return op; |
579 | return op; |
474 | } |
580 | } |
475 | |
581 | |
476 | /* |
582 | //+GPL |
477 | * Creates an object. This function is called by get_archetype() |
|
|
478 | * if it fails to find the appropriate archetype. |
|
|
479 | * Thus get_archetype() will be guaranteed to always return |
|
|
480 | * an object, and never NULL. |
|
|
481 | */ |
|
|
482 | object * |
|
|
483 | create_singularity (const char *name) |
|
|
484 | { |
|
|
485 | object *op; |
|
|
486 | char buf[MAX_BUF]; |
|
|
487 | |
|
|
488 | sprintf (buf, "%s (%s)", ARCH_SINGULARITY, name); |
|
|
489 | op = object::create (); |
|
|
490 | op->name = op->name_pl = buf; |
|
|
491 | SET_FLAG (op, FLAG_NO_PICK); |
|
|
492 | return op; |
|
|
493 | } |
|
|
494 | |
583 | |
495 | /* |
584 | /* |
496 | * Finds which archetype matches the given name, and returns a new |
585 | * Finds which archetype matches the given name, and returns a new |
497 | * object containing a copy of the archetype. |
586 | * object containing a copy of the archetype. |
498 | */ |
587 | */ |
499 | object * |
588 | object * |
500 | get_archetype (const char *name) |
589 | get_archetype (const char *name) |
501 | { |
590 | { |
|
|
591 | return archetype::get (name); |
|
|
592 | } |
|
|
593 | |
|
|
594 | object * |
|
|
595 | archetype::get (const char *name) |
|
|
596 | { |
502 | archetype *at = archetype::find (name); |
597 | archetype *at = find (name); |
503 | |
598 | |
504 | if (!at) |
599 | if (!at) |
505 | return create_singularity (name); |
600 | return create_singularity (name); |
506 | |
601 | |
507 | return arch_to_object (at); |
602 | return at->instance (); |
508 | } |
|
|
509 | |
|
|
510 | /* |
|
|
511 | * Finds, using the hashtable, which archetype matches the given name. |
|
|
512 | * returns a pointer to the found archetype, otherwise NULL. |
|
|
513 | */ |
|
|
514 | archetype * |
|
|
515 | archetype::find (const char *name) |
|
|
516 | { |
|
|
517 | if (!name) |
|
|
518 | return 0; |
|
|
519 | |
|
|
520 | auto (i, ht.find (name)); |
|
|
521 | |
|
|
522 | if (i == ht.end ()) |
|
|
523 | return 0; |
|
|
524 | else |
|
|
525 | return i->second; |
|
|
526 | } |
|
|
527 | |
|
|
528 | archetype * |
|
|
529 | archetype::get (const char *name) |
|
|
530 | { |
|
|
531 | archetype *at = find (name); |
|
|
532 | |
|
|
533 | if (!at) |
|
|
534 | { |
|
|
535 | archetypes.push_back (at = new archetype); |
|
|
536 | at->name = at->clone.name = at->clone.name_pl = name; |
|
|
537 | at->hash_add (); |
|
|
538 | } |
|
|
539 | |
|
|
540 | return at; |
|
|
541 | } |
|
|
542 | |
|
|
543 | /* |
|
|
544 | * Adds an archetype to the hashtable. |
|
|
545 | */ |
|
|
546 | void |
|
|
547 | archetype::hash_add () |
|
|
548 | { |
|
|
549 | ht.insert (std::make_pair (name, this)); |
|
|
550 | } |
|
|
551 | |
|
|
552 | void |
|
|
553 | archetype::hash_del () |
|
|
554 | { |
|
|
555 | ht.erase (name); |
|
|
556 | } |
603 | } |
557 | |
604 | |
558 | /* |
605 | /* |
559 | * Returns the first archetype using the given type. |
606 | * Returns the first archetype using the given type. |
560 | * Used in treasure-generation. |
607 | * Used in treasure-generation. |
561 | */ |
608 | */ |
562 | archetype * |
609 | static archetype * |
563 | type_to_archetype (int type) |
610 | type_to_archetype (int type) |
564 | { |
611 | { |
565 | for (archetype *at = first_archetype; at; at = at->more == 0 ? at->next : at->more) |
612 | for_all_archetypes (at) |
566 | if (at->clone.type == type) |
613 | if (at->type == type && at->head_ () != at) |
567 | return at; |
614 | return at; |
568 | |
615 | |
569 | return 0; |
616 | return 0; |
570 | } |
617 | } |
571 | |
618 | |
… | |
… | |
575 | * Used in treasure-generation. |
622 | * Used in treasure-generation. |
576 | */ |
623 | */ |
577 | object * |
624 | object * |
578 | clone_arch (int type) |
625 | clone_arch (int type) |
579 | { |
626 | { |
580 | archetype *at; |
627 | archetype *at = type_to_archetype (type); |
581 | |
628 | |
582 | if ((at = type_to_archetype (type)) == NULL) |
629 | if (!at) |
583 | { |
630 | { |
584 | LOG (llevError, "Can't clone archetype %d\n", type); |
631 | LOG (llevError, "Can't clone archetype %d\n", type); |
585 | return 0; |
632 | return 0; |
586 | } |
633 | } |
587 | |
634 | |
588 | object *op = at->clone.clone (); |
635 | return at->instance (); |
589 | op->instantiate (); |
|
|
590 | return op; |
|
|
591 | } |
636 | } |
592 | |
637 | |
593 | /* |
638 | /* |
594 | * member: make instance from class |
639 | * member: make instance from class |
595 | */ |
640 | */ |
596 | |
|
|
597 | object * |
641 | object * |
598 | object_create_arch (archetype *at) |
642 | object_create_arch (archetype *at) |
599 | { |
643 | { |
600 | object *op, *prev = 0, *head = 0; |
644 | object *op, *prev = 0, *head = 0; |
601 | |
645 | |
602 | while (at) |
646 | while (at) |
603 | { |
647 | { |
604 | op = arch_to_object (at); |
648 | op = at->instance (); |
|
|
649 | |
605 | op->x = at->clone.x; |
650 | op->x = at->x; |
606 | op->y = at->clone.y; |
651 | op->y = at->y; |
607 | |
652 | |
608 | if (head) |
653 | if (head) |
609 | op->head = head, prev->more = op; |
654 | op->head = head, prev->more = op; |
610 | |
655 | |
611 | if (!head) |
656 | if (!head) |
612 | head = op; |
657 | head = op; |
613 | |
658 | |
614 | prev = op; |
659 | prev = op; |
615 | at = at->more; |
660 | at = (archetype *)at->more; |
616 | } |
661 | } |
617 | |
662 | |
618 | return (head); |
663 | return head; |
619 | } |
664 | } |
620 | |
665 | |
|
|
666 | //-GPL |
|
|
667 | |