1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
11 | * option) any later version. |
… | |
… | |
23 | */ |
23 | */ |
24 | |
24 | |
25 | #include <cassert> |
25 | #include <cassert> |
26 | |
26 | |
27 | #include <global.h> |
27 | #include <global.h> |
28 | #include <loader.h> |
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29 | |
28 | |
30 | #include <tr1/functional> |
29 | #include <tr1/functional> |
31 | #include <tr1/unordered_map> |
30 | #include <tr1/unordered_map> |
32 | |
31 | |
33 | archetype *loading_arch; // ugly flag to object loader etc. to suppress/request special processing |
32 | archetype *loading_arch; // ugly flag to object loader etc. to suppress/request special processing |
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50 | |
49 | |
51 | // the vector of other_arch references to be resolved |
50 | // the vector of other_arch references to be resolved |
52 | static std::vector< std::pair<arch_ptr *, shstr> > postponed_arch_ref; |
51 | static std::vector< std::pair<arch_ptr *, shstr> > postponed_arch_ref; |
53 | // the vector of loaded but not yet committed archetypes |
52 | // the vector of loaded but not yet committed archetypes |
54 | static std::vector<archetype *> postponed_arch; |
53 | static std::vector<archetype *> postponed_arch; |
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54 | |
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55 | //+GPL |
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56 | |
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57 | /* |
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58 | * Creates an object. This function is called by get_archetype () |
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59 | * if it fails to find the appropriate archetype. |
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60 | * Thus get_archetype() will be guaranteed to always return |
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61 | * an object, and never NULL. |
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62 | */ |
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63 | static object * |
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64 | create_singularity (const char *name) |
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65 | { |
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66 | LOG (llevError | logBacktrace, "FATAL: creating singularity for '%s'.\n", name); |
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67 | |
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68 | if (!strcmp (name, "bug")) |
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69 | abort (); |
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70 | |
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71 | object *op = archetype::get (shstr_bug); |
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72 | op->name = op->name_pl = format ("bug, please report (missing archetype %s)", name); |
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73 | |
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74 | return op; |
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75 | } |
55 | |
76 | |
56 | /** |
77 | /** |
57 | * GROS - This function retrieves an archetype given the name that appears |
78 | * GROS - This function retrieves an archetype given the name that appears |
58 | * during the game (for example, "writing pen" instead of "stylus"). |
79 | * during the game (for example, "writing pen" instead of "stylus"). |
59 | * It does not use the hashtable system, but browse the whole archlist each time. |
80 | * It does not use the hashtable system, but browse the whole archlist each time. |
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… | |
191 | /* All is a very generic match - low match value */ |
212 | /* All is a very generic match - low match value */ |
192 | if (!strcmp (cp, "all")) |
213 | if (!strcmp (cp, "all")) |
193 | return 1; |
214 | return 1; |
194 | |
215 | |
195 | /* unpaid is a little more specific */ |
216 | /* unpaid is a little more specific */ |
196 | if (!strcmp (cp, "unpaid") && QUERY_FLAG (op, FLAG_UNPAID)) |
217 | if (!strcmp (cp, "unpaid") && op->flag [FLAG_UNPAID]) |
197 | return 2; |
218 | return 2; |
198 | |
219 | |
199 | if (!strcmp (cp, "cursed") && QUERY_FLAG (op, FLAG_KNOWN_CURSED) && (QUERY_FLAG (op, FLAG_CURSED) || QUERY_FLAG (op, FLAG_DAMNED))) |
220 | if (!strcmp (cp, "cursed") && op->flag [FLAG_KNOWN_CURSED] && (op->flag [FLAG_CURSED] || op->flag [FLAG_DAMNED])) |
200 | return 2; |
221 | return 2; |
201 | |
222 | |
202 | if (!strcmp (cp, "unlocked") && !QUERY_FLAG (op, FLAG_INV_LOCKED)) |
223 | if (!strcmp (cp, "unlocked") && !op->flag [FLAG_INV_LOCKED]) |
203 | return 2; |
224 | return 2; |
204 | |
225 | |
205 | /* Allow for things like '100 arrows' */ |
226 | /* Allow for things like '100 arrows' */ |
206 | if ((count = atoi (cp)) != 0) |
227 | if ((count = atoi (cp)) != 0) |
207 | { |
228 | { |
… | |
… | |
276 | } |
297 | } |
277 | |
298 | |
278 | return 0; |
299 | return 0; |
279 | } |
300 | } |
280 | |
301 | |
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302 | //-GPL |
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303 | |
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304 | void |
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305 | archetype::do_delete () |
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306 | { |
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307 | delete this; |
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308 | } |
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309 | |
281 | archetype::archetype (const char *name) |
310 | archetype::archetype (const char *name) |
282 | { |
311 | { |
283 | arch = this; |
312 | arch = this; |
284 | this->archname = this->name = this->name_pl = name; |
313 | this->archname = this->name = this->name_pl = name; |
285 | } |
314 | } |
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… | |
325 | return 0; |
354 | return 0; |
326 | else |
355 | else |
327 | return i->second; |
356 | return i->second; |
328 | } |
357 | } |
329 | |
358 | |
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359 | void |
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360 | archetype::post_load_check () |
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361 | { |
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362 | assert (("obj_original MUST NOT be set for archetypes", !flag [FLAG_OBJ_ORIGINAL])); |
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363 | |
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364 | if (type == SKILL) |
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365 | add_skill_archetype (this); |
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366 | |
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367 | object::post_load_check (); |
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368 | } |
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369 | |
330 | archetype * |
370 | archetype * |
331 | archetype::read (object_thawer &f) |
371 | archetype::read (object_thawer &f) |
332 | { |
372 | { |
333 | assert (f.kw == KW_object); |
373 | assert (f.kw == KW_object); |
334 | |
374 | |
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343 | f.next (); |
383 | f.next (); |
344 | |
384 | |
345 | #if 0 |
385 | #if 0 |
346 | // implementing it here in the server does neither allow multiple inheritence |
386 | // implementing it here in the server does neither allow multiple inheritence |
347 | // nor does it cleanly "just override". it would allow use in map files, though, |
387 | // nor does it cleanly "just override". it would allow use in map files, though, |
348 | // and other resource files dynamically laoded (as opposed to being preprocessed). |
388 | // and other resource files dynamically loaded (as opposed to being preprocessed). |
349 | // not that any of this is relevant as of yet... |
389 | // not that any of this is relevant as of yet... |
350 | if (f.kw == KW_inherit) |
390 | if (f.kw == KW_inherit) |
351 | { |
391 | { |
352 | if (archetype *at = find (f.get_str ())) |
392 | if (archetype *at = find (f.get_str ())) |
353 | *op = at->clone; |
393 | *op = at->clone; |
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… | |
410 | goto fail; |
450 | goto fail; |
411 | } |
451 | } |
412 | } |
452 | } |
413 | |
453 | |
414 | // assemble new chain |
454 | // assemble new chain |
415 | new_head->min_x = new_head->max_x = new_head->x; |
455 | new_head->max_x = new_head->x; |
416 | new_head->min_y = new_head->max_y = new_head->y; |
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417 | |
456 | |
418 | archetype *less = new_head; |
457 | archetype *less = new_head; |
419 | for (auto (p, parts.begin () + 1); p != parts.end (); ++p) |
458 | for (auto (p, parts.begin () + 1); p != parts.end (); ++p) |
420 | { |
459 | { |
421 | archetype *at = *p; |
460 | archetype *at = *p; |
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426 | at->flag [FLAG_ALIVE] = new_head->flag [FLAG_ALIVE]; |
465 | at->flag [FLAG_ALIVE] = new_head->flag [FLAG_ALIVE]; |
427 | at->flag [FLAG_NO_PICK] = new_head->flag [FLAG_NO_PICK]; |
466 | at->flag [FLAG_NO_PICK] = new_head->flag [FLAG_NO_PICK]; |
428 | at->flag [FLAG_MONSTER] = new_head->flag [FLAG_MONSTER]; |
467 | at->flag [FLAG_MONSTER] = new_head->flag [FLAG_MONSTER]; |
429 | at->flag [FLAG_IS_FLOOR] = new_head->flag [FLAG_IS_FLOOR]; |
468 | at->flag [FLAG_IS_FLOOR] = new_head->flag [FLAG_IS_FLOOR]; |
430 | |
469 | |
431 | new_head->min_x = min (new_head->min_x, at->x); |
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432 | new_head->min_y = min (new_head->min_y, at->y); |
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433 | new_head->max_x = max (new_head->max_x, at->x); |
470 | new_head->max_x = max (new_head->max_x, at->x); |
434 | new_head->max_y = max (new_head->max_y, at->y); |
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435 | |
471 | |
436 | at->head = new_head; |
472 | at->head = new_head; |
437 | less->more = at; |
473 | less->more = at; |
438 | less = at; |
474 | less = at; |
439 | } |
475 | } |
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513 | |
549 | |
514 | if (at->refcnt_cnt () > 1) // all arches have ONE refcount from their object |
550 | if (at->refcnt_cnt () > 1) // all arches have ONE refcount from their object |
515 | ++idx; |
551 | ++idx; |
516 | else |
552 | else |
517 | { |
553 | { |
518 | LOG (llevDebug, "garbage collect arch %s", &at->archname); |
554 | //LOG (llevDebug, "garbage collect arch %s", &at->archname); |
519 | assert (at->arch == at); // verify that refcnt == 1 is truly valid |
555 | assert (at->arch == at); // verify that refcnt == 1 is truly valid |
520 | allarch.erase (idx); |
556 | allarch.erase (idx); |
521 | |
557 | |
522 | // break chain |
558 | // break chain |
523 | for (object *op = at->head_ (); op; ) |
559 | for (object *op = at->head_ (); op; ) |
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541 | object *op = clone (); |
577 | object *op = clone (); |
542 | op->instantiate (); |
578 | op->instantiate (); |
543 | return op; |
579 | return op; |
544 | } |
580 | } |
545 | |
581 | |
546 | /* |
582 | //+GPL |
547 | * Creates an object. This function is called by get_archetype() |
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548 | * if it fails to find the appropriate archetype. |
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549 | * Thus get_archetype() will be guaranteed to always return |
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550 | * an object, and never NULL. |
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551 | */ |
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552 | object * |
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553 | create_singularity (const char *name) |
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554 | { |
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555 | LOG (llevError | logBacktrace, "FATAL: creating singularity for '%s'.\n", name); |
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556 | |
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557 | if (!strcmp (name, "bug")) |
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558 | abort (); |
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559 | |
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560 | object *op = archetype::get (shstr_bug); |
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561 | op->name = op->name_pl = format ("bug, please report (missing archetype %s)", name); |
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562 | |
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563 | return op; |
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564 | } |
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565 | |
583 | |
566 | /* |
584 | /* |
567 | * Finds which archetype matches the given name, and returns a new |
585 | * Finds which archetype matches the given name, and returns a new |
568 | * object containing a copy of the archetype. |
586 | * object containing a copy of the archetype. |
569 | */ |
587 | */ |
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586 | |
604 | |
587 | /* |
605 | /* |
588 | * Returns the first archetype using the given type. |
606 | * Returns the first archetype using the given type. |
589 | * Used in treasure-generation. |
607 | * Used in treasure-generation. |
590 | */ |
608 | */ |
591 | archetype * |
609 | static archetype * |
592 | type_to_archetype (int type) |
610 | type_to_archetype (int type) |
593 | { |
611 | { |
594 | for_all_archetypes (at) |
612 | for_all_archetypes (at) |
595 | if (at->type == type && at->head_ () != at) |
613 | if (at->type == type && at->head_ () != at) |
596 | return at; |
614 | return at; |
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643 | } |
661 | } |
644 | |
662 | |
645 | return head; |
663 | return head; |
646 | } |
664 | } |
647 | |
665 | |
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666 | //-GPL |
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667 | |