--- deliantra/server/common/arch.C 2010/05/06 22:35:41 1.106 +++ deliantra/server/common/arch.C 2012/01/03 11:25:30 1.110 @@ -1,7 +1,7 @@ /* * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * Copyright (©) 2002 Mark Wedel & Crossfire Development Team * Copyright (©) 1992 Frank Tore Johansen * @@ -55,9 +55,9 @@ //+GPL /* - * Creates an object. This function is called by get_archetype () + * Creates an object. This function is called by archetype::get () * if it fails to find the appropriate archetype. - * Thus get_archetype() will be guaranteed to always return + * Thus archetype::get() will be guaranteed to always return * an object, and never NULL. */ static object * @@ -532,7 +532,7 @@ void archetype::gc () { - int cnt = max (1, min (allarch.size () / 128, dirtycnt)); + int cnt = max (1, min (allarch.size () / 128, dirtycnt)); dirtycnt = max (0, dirtycnt - cnt); do @@ -586,12 +586,6 @@ * object containing a copy of the archetype. */ object * -get_archetype (const char *name) -{ - return archetype::get (name); -} - -object * archetype::get (const char *name) { archetype *at = find (name);