ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/common/arch.C
(Generate patch)

Comparing deliantra/server/common/arch.C (file contents):
Revision 1.2 by root, Sat Aug 26 08:44:04 2006 UTC vs.
Revision 1.18 by root, Tue Sep 12 20:55:40 2006 UTC

1/*
2 * static char *rcsid_arch_c =
3 * "$Id: arch.C,v 1.2 2006/08/26 08:44:04 root Exp $";
4 */
5
6/* 1/*
7 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
8 3
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen 5 Copyright (C) 1992 Frank Tore Johansen
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25 20
26 The authors can be reached via e-mail at crossfire-devel@real-time.com 21 The authors can be reached via e-mail at crossfire-devel@real-time.com
27*/ 22*/
28 23
24#include <cassert>
25
26#include <tr1/unordered_map>
27
29#include <global.h> 28#include <global.h>
30#include <arch.h> 29#include <arch.h>
31#include <funcpoint.h> 30#include <funcpoint.h>
32#include <loader.h> 31#include <loader.h>
33 32
34/* IF set, does a little timing on the archetype load. */ 33/* IF set, does a little timing on the archetype load. */
35#define TIME_ARCH_LOAD 0 34#define TIME_ARCH_LOAD 0
36 35
37static void add_arch(archetype *at); 36static void add_arch (archetype *at);
38 37
39static archetype *arch_table[ARCHTABLE]; 38static archetype *arch_table[ARCHTABLE];
40int arch_cmp=0; /* How many strcmp's */ 39int arch_cmp = 0; /* How many strcmp's */
41int arch_search=0; /* How many searches */ 40int arch_search = 0; /* How many searches */
42int arch_init; /* True if doing arch initialization */ 41int arch_init; /* True if doing arch initialization */
43 42
44/* The naming of these functions is really poor - they are all 43/* The naming of these functions is really poor - they are all
45 * pretty much named '.._arch_...', but they may more may not 44 * pretty much named '.._arch_...', but they may more may not
46 * return archetypes. Some make the arch_to_object call, and thus 45 * return archetypes. Some make the arch_to_object call, and thus
47 * return an object. Perhaps those should be called 'archob' functions 46 * return an object. Perhaps those should be called 'archob' functions
48 * to denote they return an object derived from the archetype. 47 * to denote they return an object derived from the archetype.
49 * MSW 2003-04-29 48 * MSW 2003-04-29
50 */ 49 */
50
51#if USE_UNORDERED_MAP
52// the hashtable
53typedef std::tr1::unordered_map
54 <
55 std::size_t,
56 archetype *,
57 std::hash<size_t>,
58 std::equal_to<size_t>,
59 slice_allocator< std::pair<const std::size_t, archetype *> >
60 true,
61 > HT;
62
63static HT ht;
64#endif
51 65
52/** 66/**
53 * GROS - This function retrieves an archetype given the name that appears 67 * GROS - This function retrieves an archetype given the name that appears
54 * during the game (for example, "writing pen" instead of "stylus"). 68 * during the game (for example, "writing pen" instead of "stylus").
55 * It does not use the hashtable system, but browse the whole archlist each time. 69 * It does not use the hashtable system, but browse the whole archlist each time.
58 * Params: 72 * Params:
59 * - name: the name we're searching for (ex: "writing pen"); 73 * - name: the name we're searching for (ex: "writing pen");
60 * Return value: 74 * Return value:
61 * - the archetype found or null if nothing was found. 75 * - the archetype found or null if nothing was found.
62 */ 76 */
77archetype *
63archetype *find_archetype_by_object_name(const char *name) { 78find_archetype_by_object_name (const char *name)
79{
64 archetype *at; 80 archetype *
81 at;
65 82
66 if (name == NULL) 83 if (name == NULL)
67 return (archetype *) NULL; 84 return (archetype *) NULL;
68 85
69 for(at = first_archetype;at!=NULL;at=at->next) { 86 for (at = first_archetype; at != NULL; at = at->next)
87 {
70 if (!strcmp(at->clone.name, name)) 88 if (!strcmp (at->clone.name, name))
71 return at; 89 return at;
72 } 90 }
73 return NULL; 91 return NULL;
74} 92}
75 93
76/** 94/**
77 * This function retrieves an archetype by type and name that appears during 95 * This function retrieves an archetype by type and name that appears during
78 * the game. It is basically the same as find_archetype_by_object_name() 96 * the game. It is basically the same as find_archetype_by_object_name()
79 * except that it considers only items of the given type. 97 * except that it considers only items of the given type.
80 */ 98 */
99archetype *
81archetype *find_archetype_by_object_type_name(int type, const char *name) { 100find_archetype_by_object_type_name (int type, const char *name)
101{
82 archetype *at; 102 archetype *
103 at;
83 104
84 if (name == NULL) 105 if (name == NULL)
85 return NULL;
86
87 for (at = first_archetype; at != NULL; at = at->next) {
88 if (at->clone.type == type && strcmp(at->clone.name, name) == 0)
89 return at;
90 }
91
92 return NULL; 106 return NULL;
107
108 for (at = first_archetype; at != NULL; at = at->next)
109 {
110 if (at->clone.type == type && strcmp (at->clone.name, name) == 0)
111 return at;
112 }
113
114 return NULL;
93} 115}
94 116
95/* This is a lot like the above function. Instead, we are trying to match 117/* This is a lot like the above function. Instead, we are trying to match
96 * the arch->skill values. type is the type of object to match 118 * the arch->skill values. type is the type of object to match
97 * against (eg, to only match against skills or only skill objects for example). 119 * against (eg, to only match against skills or only skill objects for example).
98 * If type is -1, ew don't match on type. 120 * If type is -1, ew don't match on type.
99 */ 121 */
122object *
100object *get_archetype_by_skill_name(const char *skill, int type) { 123get_archetype_by_skill_name (const char *skill, int type)
124{
101 archetype *at; 125 archetype *
126 at;
102 127
103 if (skill == NULL) 128 if (skill == NULL)
104 return NULL;
105
106 for(at = first_archetype;at!=NULL;at=at->next) {
107 if ( ((type == -1) || (type == at->clone.type)) &&
108 (!strcmp(at->clone.skill, skill)))
109 return arch_to_object(at);
110 }
111 return NULL; 129 return NULL;
130
131 for (at = first_archetype; at != NULL; at = at->next)
132 {
133 if (((type == -1) || (type == at->clone.type)) && (!strcmp (at->clone.skill, skill)))
134 return arch_to_object (at);
135 }
136 return NULL;
112} 137}
113 138
114/* similiar to above - this returns the first archetype 139/* similiar to above - this returns the first archetype
115 * that matches both the type and subtype. type and subtype 140 * that matches both the type and subtype. type and subtype
116 * can be -1 to say ignore, but in this case, the match it does 141 * can be -1 to say ignore, but in this case, the match it does
117 * may not be very useful. This function is most useful when 142 * may not be very useful. This function is most useful when
118 * subtypes are known to be unique for a particular type 143 * subtypes are known to be unique for a particular type
119 * (eg, skills) 144 * (eg, skills)
120 */ 145 */
146archetype *
121archetype *get_archetype_by_type_subtype(int type, int subtype) { 147get_archetype_by_type_subtype (int type, int subtype)
148{
122 archetype *at; 149 archetype *
150 at;
123 151
124 for(at = first_archetype;at!=NULL;at=at->next) { 152 for (at = first_archetype; at != NULL; at = at->next)
125 if ( ((type == -1) || (type == at->clone.type)) &&
126 (subtype == -1 || subtype == at->clone.subtype))
127 return at;
128 } 153 {
154 if (((type == -1) || (type == at->clone.type)) && (subtype == -1 || subtype == at->clone.subtype))
155 return at;
156 }
129 return NULL; 157 return NULL;
130} 158}
131 159
132/** 160/**
133 * GROS - this returns a new object given the name that appears during the game 161 * GROS - this returns a new object given the name that appears during the game
134 * (for example, "writing pen" instead of "stylus"). 162 * (for example, "writing pen" instead of "stylus").
139 * Note by MSW - it appears that it takes the full name and keeps 167 * Note by MSW - it appears that it takes the full name and keeps
140 * shortening it until it finds a match. I re-wrote this so that it 168 * shortening it until it finds a match. I re-wrote this so that it
141 * doesn't malloc it each time - not that this function is used much, 169 * doesn't malloc it each time - not that this function is used much,
142 * but it otherwise had a big memory leak. 170 * but it otherwise had a big memory leak.
143 */ 171 */
172object *
144object *get_archetype_by_object_name(const char *name) { 173get_archetype_by_object_name (const char *name)
174{
145 archetype *at; 175 archetype *at;
146 char tmpname[MAX_BUF]; 176 char tmpname[MAX_BUF];
147 int i; 177 int i;
148 178
149 strncpy(tmpname,name,MAX_BUF-1); 179 assign (tmpname, name);
150 tmpname[MAX_BUF-1] = 0; 180
151 for(i=strlen(tmpname); i>0; i--) { 181 for (i = strlen (tmpname); i > 0; i--)
182 {
152 tmpname[i] = 0; 183 tmpname[i] = 0;
153 at = find_archetype_by_object_name(tmpname); 184 at = find_archetype_by_object_name (tmpname);
185
154 if (at !=NULL) 186 if (at != NULL)
155 {
156 return arch_to_object(at);
157 } 187 {
188 return arch_to_object (at);
189 }
158 } 190 }
191
159 return create_singularity(name); 192 return create_singularity (name);
160} 193}
161
162 /* GROS - find_best_weapon_used_match and item_matched_string moved there */
163object *find_best_weapon_used_match(object *pl, const char *params)
164 {
165 object *tmp, *best=NULL;
166 int match_val=0,tmpmatch;
167
168 for (tmp=pl->inv; tmp; tmp=tmp->below) {
169 if (tmp->invisible) continue;
170 if ((tmpmatch=item_matched_string(pl, tmp, params))>match_val)
171 {
172 if ((QUERY_FLAG(tmp, FLAG_APPLIED))&&(tmp->type==WEAPON))
173 {
174 match_val=tmpmatch;
175 best=tmp;
176 };
177 }
178 }
179 return best;
180 }
181 194
182 /* This is a subset of the parse_id command. Basically, name can be 195 /* This is a subset of the parse_id command. Basically, name can be
183 * a string seperated lists of things to match, with certain keywords. 196 * a string seperated lists of things to match, with certain keywords.
184 * pl is the player (only needed to set count properly) 197 * pl is the player (only needed to set count properly)
185 * op is the item we are trying to match. Calling function takes care 198 * op is the item we are trying to match. Calling function takes care
194 * player object.) 207 * player object.)
195 * If count is 1, make a quick check on the name. 208 * If count is 1, make a quick check on the name.
196 * IF count is >1, we need to make plural name. Return if match. 209 * IF count is >1, we need to make plural name. Return if match.
197 * Last, make a check on the full name. 210 * Last, make a check on the full name.
198 */ 211 */
212int
199int item_matched_string(object *pl, object *op, const char *name) 213item_matched_string (object *pl, object *op, const char *name)
200{ 214{
215 char *
216 cp,
201 char *cp, local_name[MAX_BUF]; 217 local_name[MAX_BUF];
202 int count,retval=0; 218 int
219 count,
220 retval = 0;
221
203 strcpy(local_name, name); /* strtok is destructive to name */ 222 strcpy (local_name, name); /* strtok is destructive to name */
204 223
205 for (cp=strtok(local_name,","); cp; cp=strtok(NULL,",")) { 224 for (cp = strtok (local_name, ","); cp; cp = strtok (NULL, ","))
206 while (cp[0]==' ') ++cp; /* get rid of spaces */ 225 {
226 while (cp[0] == ' ')
227 ++cp; /* get rid of spaces */
207 228
208 /* LOG(llevDebug,"Trying to match %s\n", cp);*/ 229 /* LOG(llevDebug,"Trying to match %s\n", cp); */
209 /* All is a very generic match - low match value */ 230 /* All is a very generic match - low match value */
210 if (!strcmp(cp,"all")) return 1; 231 if (!strcmp (cp, "all"))
232 return 1;
211 233
212 /* unpaid is a little more specific */ 234 /* unpaid is a little more specific */
213 if (!strcmp(cp,"unpaid") && QUERY_FLAG(op,FLAG_UNPAID)) return 2; 235 if (!strcmp (cp, "unpaid") && QUERY_FLAG (op, FLAG_UNPAID))
214 if (!strcmp(cp,"cursed") && QUERY_FLAG(op,FLAG_KNOWN_CURSED) &&
215 (QUERY_FLAG(op,FLAG_CURSED) ||QUERY_FLAG(op,FLAG_DAMNED)))
216 return 2; 236 return 2;
237 if (!strcmp (cp, "cursed") && QUERY_FLAG (op, FLAG_KNOWN_CURSED) && (QUERY_FLAG (op, FLAG_CURSED) || QUERY_FLAG (op, FLAG_DAMNED)))
238 return 2;
217 239
218 if (!strcmp(cp,"unlocked") && !QUERY_FLAG(op, FLAG_INV_LOCKED)) 240 if (!strcmp (cp, "unlocked") && !QUERY_FLAG (op, FLAG_INV_LOCKED))
219 return 2; 241 return 2;
220 242
221 /* Allow for things like '100 arrows' */ 243 /* Allow for things like '100 arrows' */
222 if ((count=atoi(cp))!=0) { 244 if ((count = atoi (cp)) != 0)
245 {
223 cp=strchr(cp, ' '); 246 cp = strchr (cp, ' ');
224 while (cp && cp[0]==' ') ++cp; /* get rid of spaces */ 247 while (cp && cp[0] == ' ')
225 } 248 ++cp; /* get rid of spaces */
226 else { 249 }
250 else
251 {
227 if (pl->type==PLAYER) 252 if (pl->type == PLAYER)
228 count=pl->contr->count; 253 count = pl->contr->count;
229 else 254 else
230 count = 0; 255 count = 0;
231 } 256 }
232 257
233 if (!cp || cp[0]=='\0' || count<0) return 0; 258 if (!cp || cp[0] == '\0' || count < 0)
259 return 0;
234 260
235 261
236 /* The code here should go from highest retval to lowest. That 262 /* The code here should go from highest retval to lowest. That
237 * is because of the 'else' handling - we don't want to match on 263 * is because of the 'else' handling - we don't want to match on
238 * something and set a low retval, even though it may match a higher retcal 264 * something and set a low retval, even though it may match a higher retcal
239 * later. So keep it in descending order here, so we try for the best 265 * later. So keep it in descending order here, so we try for the best
240 * match first, and work downward. 266 * match first, and work downward.
241 */ 267 */
242 if (!strcasecmp(cp,query_name(op))) retval=20; 268 if (!strcasecmp (cp, query_name (op)))
269 retval = 20;
243 else if (!strcasecmp(cp,query_short_name(op))) retval=18; 270 else if (!strcasecmp (cp, query_short_name (op)))
244 else if (!strcasecmp(cp,query_base_name(op,0))) retval=16; 271 retval = 18;
245 else if (!strcasecmp(cp,query_base_name(op,1))) retval=16;
246 else if (op->custom_name && !strcasecmp(cp,op->custom_name)) retval=15;
247 else if (!strncasecmp(cp,query_base_name(op,0), 272 else if (!strcasecmp (cp, query_base_name (op, 0)))
248 strlen(cp))) retval=14; 273 retval = 16;
249 else if (!strncasecmp(cp,query_base_name(op,1), 274 else if (!strcasecmp (cp, query_base_name (op, 1)))
250 strlen(cp))) retval=14; 275 retval = 16;
276 else if (op->custom_name && !strcasecmp (cp, op->custom_name))
277 retval = 15;
278 else if (!strncasecmp (cp, query_base_name (op, 0), strlen (cp)))
279 retval = 14;
280 else if (!strncasecmp (cp, query_base_name (op, 1), strlen (cp)))
281 retval = 14;
251 282
252 /* Do substring checks, so things like 'Str+1' will match. 283 /* Do substring checks, so things like 'Str+1' will match.
253 * retval of these should perhaps be lower - they are lower 284 * retval of these should perhaps be lower - they are lower
254 * then the specific strcasecmp aboves, but still higher than 285 * then the specific strcasecmp aboves, but still higher than
255 * some other match criteria. 286 * some other match criteria.
256 */ 287 */
257 else if (strstr(query_base_name(op,1), cp)) retval = 12; 288 else if (strstr (query_base_name (op, 1), cp))
289 retval = 12;
258 else if (strstr(query_base_name(op,0), cp)) retval = 12; 290 else if (strstr (query_base_name (op, 0), cp))
291 retval = 12;
259 else if (strstr(query_short_name(op), cp)) retval = 12; 292 else if (strstr (query_short_name (op), cp))
293 retval = 12;
260 294
261 /* Check against plural/non plural based on count. */ 295 /* Check against plural/non plural based on count. */
262 else if (count>1 && !strcasecmp(cp,op->name_pl)) { 296 else if (count > 1 && !strcasecmp (cp, op->name_pl))
263 retval=6; 297 {
264 } 298 retval = 6;
299 }
265 else if (count==1 && !strcasecmp(op->name,cp)) { 300 else if (count == 1 && !strcasecmp (op->name, cp))
266 retval=6; 301 {
267 } 302 retval = 6;
303 }
268 /* base name matched - not bad */ 304 /* base name matched - not bad */
269 else if (strcasecmp(cp,op->name)==0 && !count) retval=4; 305 else if (strcasecmp (cp, op->name) == 0 && !count)
306 retval = 4;
270 /* Check for partial custom name, but give a real low priority */ 307 /* Check for partial custom name, but give a real low priority */
271 else if (op->custom_name && strstr(op->custom_name, cp)) retval = 3; 308 else if (op->custom_name && strstr (op->custom_name, cp))
309 retval = 3;
272 310
273 if (retval) { 311 if (retval)
312 {
274 if (pl->type == PLAYER) 313 if (pl->type == PLAYER)
275 pl->contr->count=count; 314 pl->contr->count = count;
276 return retval; 315 return retval;
277 } 316 }
278 } 317 }
279 return 0; 318 return 0;
280} 319}
281 320
282/* 321/*
283 * Initialises the internal linked list of archetypes (read from file). 322 * Initialises the internal linked list of archetypes (read from file).
284 * Then the global "empty_archetype" pointer is initialised. 323 * Then the global "empty_archetype" pointer is initialised.
285 * Then the blocksview[] array is initialised. 324 * Then the blocksview[] array is initialised.
286 */ 325 */
287 326
288void init_archetypes(void) { /* called from add_player() and edit() */ 327void
328init_archetypes (void)
329{ /* called from add_player() and edit() */
289 if(first_archetype!=NULL) /* Only do this once */ 330 if (first_archetype != NULL) /* Only do this once */
290 return; 331 return;
291 arch_init = 1; 332 arch_init = 1;
292 load_archetypes(); 333 load_archetypes ();
293 arch_init = 0; 334 arch_init = 0;
294 empty_archetype=find_archetype("empty_archetype"); 335 empty_archetype = find_archetype ("empty_archetype");
336
295/* init_blocksview();*/ 337/* init_blocksview();*/
296} 338}
297 339
298/* 340/*
299 * Stores debug-information about how efficient the hashtable 341 * Stores debug-information about how efficient the hashtable
300 * used for archetypes has been in the static errmsg array. 342 * used for archetypes has been in the static errmsg array.
301 */ 343 */
302 344
345void
303void arch_info(object *op) { 346arch_info (object *op)
347{
304 sprintf(errmsg,"%d searches and %d strcmp()'s",arch_search,arch_cmp); 348 sprintf (errmsg, "%d searches and %d strcmp()'s", arch_search, arch_cmp);
305 new_draw_info(NDI_BLACK, 0, op,errmsg); 349 new_draw_info (NDI_BLACK, 0, op, errmsg);
306} 350}
307 351
308/* 352/*
309 * Initialise the hashtable used by the archetypes. 353 * Initialise the hashtable used by the archetypes.
310 */ 354 */
311 355
356void
312void clear_archetable(void) { 357clear_archetable (void)
358{
313 memset((void *) arch_table,0,ARCHTABLE*sizeof(archetype *)); 359 memset ((void *) arch_table, 0, ARCHTABLE * sizeof (archetype *));
314} 360}
315 361
316/* 362/*
317 * An alternative way to init the hashtable which is slower, but _works_... 363 * An alternative way to init the hashtable which is slower, but _works_...
318 */ 364 */
319 365
366void
320void init_archetable(void) { 367init_archetable (void)
368{
321 archetype *at; 369 archetype *
370 at;
371
322 LOG(llevDebug," Setting up archetable...\n"); 372 LOG (llevDebug, " Setting up archetable...\n");
373
323 for(at=first_archetype;at!=NULL;at=(at->more==NULL)?at->next:at->more) 374 for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more)
324 add_arch(at); 375 add_arch (at);
376
325 LOG(llevDebug,"done\n"); 377 LOG (llevDebug, "done\n");
326} 378}
327 379
328/* 380/*
329 * Dumps an archetype to debug-level output. 381 * Dumps an archetype to debug-level output.
330 */ 382 */
331 383
384void
332void dump_arch(archetype *at) { 385dump_arch (archetype *at)
386{
333 dump_object(&at->clone); 387 dump_object (&at->clone);
334} 388}
335 389
336/* 390/*
337 * Dumps _all_ archetypes to debug-level output. 391 * Dumps _all_ archetypes to debug-level output.
338 * If you run crossfire with debug, and enter DM-mode, you can trigger 392 * If you run crossfire with debug, and enter DM-mode, you can trigger
339 * this with the O key. 393 * this with the O key.
340 */ 394 */
341 395
396void
342void dump_all_archetypes(void) { 397dump_all_archetypes (void)
398{
343 archetype *at; 399 archetype *
400 at;
401
344 for(at=first_archetype;at!=NULL;at=(at->more==NULL)?at->next:at->more) { 402 for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more)
403 {
345 dump_arch(at); 404 dump_arch (at);
346 fprintf(logfile, "%s\n", errmsg); 405 fprintf (logfile, "%s\n", errmsg);
347 } 406 }
348} 407}
349 408
409void
350void free_all_archs(void) 410free_all_archs (void)
351{ 411{
352 archetype *at, *next; 412 archetype *
353 int i=0,f=0; 413 at, *
414 next;
415 int
416 i = 0, f = 0;
354 417
355 for (at=first_archetype; at!=NULL; at=next) { 418 for (at = first_archetype; at != NULL; at = next)
356 if (at->more) next=at->more;
357 else next=at->next;
358 if (at->name) free_string(at->name);
359 if (at->clone.name) free_string(at->clone.name);
360 if (at->clone.name_pl) free_string(at->clone.name_pl);
361 if (at->clone.title) free_string(at->clone.title);
362 if (at->clone.race) free_string(at->clone.race);
363 if (at->clone.slaying) free_string(at->clone.slaying);
364 if (at->clone.msg) free_string(at->clone.msg);
365 free(at);
366 i++;
367 } 419 {
420 if (at->more)
421 next = at->more;
422 else
423 next = at->next;
424
425 delete
426 at;
427
428 i++;
429 }
368 LOG(llevDebug,"Freed %d archetypes, %d faces\n", i, f); 430 LOG (llevDebug, "Freed %d archetypes, %d faces\n", i, f);
369} 431}
370 432
371/* 433archetype::archetype ()
372 * Allocates, initialises and returns the pointer to an archetype structure. 434{
373 */
374
375archetype *get_archetype_struct(void) {
376 archetype *arch;
377
378 arch=(archetype *)CALLOC(1,sizeof(archetype));
379 if(arch==NULL)
380 fatal(OUT_OF_MEMORY);
381 arch->next=NULL;
382 arch->name=NULL;
383 arch->clone.other_arch=NULL;
384 arch->clone.name=NULL;
385 arch->clone.name_pl=NULL;
386 arch->clone.title=NULL;
387 arch->clone.race=NULL;
388 arch->clone.slaying=NULL;
389 arch->clone.msg=NULL;
390 clear_object(&arch->clone); /* to initial state other also */ 435 clear_object (&clone); /* to initial state other also */
391 CLEAR_FLAG((&arch->clone),FLAG_FREED); /* This shouldn't matter, since copy_object() */ 436 CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_object() */
392 SET_FLAG((&arch->clone), FLAG_REMOVED); /* doesn't copy these flags... */ 437 SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */
393 arch->head=NULL; 438}
394 arch->more=NULL; 439
395 return arch; 440archetype::~archetype ()
441{
396} 442}
397 443
398/* 444/*
399 * Reads/parses the archetype-file, and copies into a linked list 445 * Reads/parses the archetype-file, and copies into a linked list
400 * of archetype-structures. 446 * of archetype-structures.
401 */ 447 */
402void first_arch_pass(FILE *fp) { 448void
403 object *op; 449first_arch_pass (object_thawer & fp)
450{
451 archetype *
452 at, *
404 archetype *at,*head=NULL,*last_more=NULL; 453 head = NULL, *last_more = NULL;
405 int i,first=2;
406 454
407 op=get_object(); 455 at->clone.arch = first_archetype = at = new archetype;
408 op->arch=first_archetype=at=get_archetype_struct();
409 456
410 while((i=load_object(fp,op,first,0))) { 457 while (int i = load_object (fp, &at->clone, 0))
411 first=0; 458 {
412 copy_object(op,&at->clone);
413 at->clone.speed_left= (float) (-0.1); 459 at->clone.speed_left = (float) (-0.1);
414 /* copy the body_info to the body_used - this is only really 460 /* copy the body_info to the body_used - this is only really
415 * need for monsters, but doesn't hurt to do it for everything. 461 * need for monsters, but doesn't hurt to do it for everything.
416 * by doing so, when a monster is created, it has good starting 462 * by doing so, when a monster is created, it has good starting
417 * values for the body_used info, so when items are created 463 * values for the body_used info, so when items are created
418 * for it, they can be properly equipped. 464 * for it, they can be properly equipped.
419 */ 465 */
420 memcpy(&at->clone.body_used, &op->body_info, sizeof(op->body_info)); 466 memcpy (&at->clone.body_used, &at->clone.body_info, sizeof (at->clone.body_info));
421 467
422 switch(i) { 468 switch (i)
469 {
423 case LL_NORMAL: /* A new archetype, just link it with the previous */ 470 case LL_NORMAL: /* A new archetype, just link it with the previous */
424 if(last_more!=NULL) 471 if (last_more != NULL)
425 last_more->next=at; 472 last_more->next = at;
426 if(head!=NULL) 473 if (head != NULL)
427 head->next=at; 474 head->next = at;
428 head=last_more=at; 475 head = last_more = at;
429#if 0 476#if 0
430 if(!op->type) 477 if (!op->type)
431 LOG(llevDebug," WARNING: Archetype %s has no type info!\n", op->arch->name); 478 LOG (llevDebug, " WARNING: Archetype %s has no type info!\n", op->arch->name);
432#endif 479#endif
433 at->tail_x = 0; 480 at->tail_x = 0;
434 at->tail_y = 0; 481 at->tail_y = 0;
435 break; 482 break;
436 483
437 case LL_MORE: /* Another part of the previous archetype, link it correctly */ 484 case LL_MORE: /* Another part of the previous archetype, link it correctly */
438 485
439 at->head=head; 486 at->head = head;
440 at->clone.head = &head->clone; 487 at->clone.head = &head->clone;
441 if(last_more!=NULL) { 488 if (last_more != NULL)
442 last_more->more=at; 489 {
490 last_more->more = at;
443 last_more->clone.more = &at->clone; 491 last_more->clone.more = &at->clone;
444 } 492 }
445 last_more=at; 493 last_more = at;
446 494
447 /* If this multipart image is still composed of individual small 495 /* If this multipart image is still composed of individual small
448 * images, don't set the tail_.. values. We can't use them anyways, 496 * images, don't set the tail_.. values. We can't use them anyways,
449 * and setting these to zero makes the map sending to the client much 497 * and setting these to zero makes the map sending to the client much
450 * easier as just looking at the head, we know what to do. 498 * easier as just looking at the head, we know what to do.
451 */ 499 */
452 if (at->clone.face != head->clone.face) { 500 if (at->clone.face != head->clone.face)
453 head->tail_x = 0; 501 {
454 head->tail_y = 0; 502 head->tail_x = 0;
455 } else { 503 head->tail_y = 0;
456 if (at->clone.x > head->tail_x) head->tail_x = at->clone.x; 504 }
457 if (at->clone.y > head->tail_y) head->tail_y = at->clone.y; 505 else
458 } 506 {
459 break; 507 if (at->clone.x > head->tail_x)
508 head->tail_x = at->clone.x;
509 if (at->clone.y > head->tail_y)
510 head->tail_y = at->clone.y;
511 }
512 break;
460 513
461 } 514 }
462 515
463 at=get_archetype_struct(); 516 at = new archetype;
464 clear_object(op); 517
465 op->arch=at; 518 at->clone.arch = at;
466 } 519 }
467 free(at); 520
468 free_object(op); 521 delete at;
469} 522}
470 523
471/* 524/*
472 * Reads the archetype file once more, and links all pointers between 525 * Reads the archetype file once more, and links all pointers between
473 * archetypes. 526 * archetypes.
474 */ 527 */
475 528
476void second_arch_pass(FILE *fp) { 529void
477 char buf[MAX_BUF],*variable=buf,*argument,*cp; 530second_arch_pass (object_thawer & thawer)
478 archetype *at=NULL,*other; 531{
532 char
533 buf[MAX_BUF], *
534 variable = buf, *argument, *cp;
535 archetype *
536 at = NULL, *other;
479 537
480 while(fgets(buf,MAX_BUF,fp)!=NULL) { 538 while (fgets (buf, MAX_BUF, thawer) != NULL)
539 {
481 if(*buf=='#') 540 if (*buf == '#')
482 continue; 541 continue;
483 if((argument=strchr(buf,' '))!=NULL) { 542 if ((argument = strchr (buf, ' ')) != NULL)
543 {
484 *argument='\0',argument++; 544 *argument = '\0', argument++;
485 cp = argument + strlen(argument)-1; 545 cp = argument + strlen (argument) - 1;
486 while (isspace(*cp)) { 546 while (isspace (*cp))
487 *cp='\0'; 547 {
488 cp--; 548 *cp = '\0';
489 } 549 cp--;
490 } 550 }
551 }
491 if(!strcmp("Object",variable)) { 552 if (!strcmp ("Object", variable))
553 {
492 if((at=find_archetype(argument))==NULL) 554 if ((at = find_archetype (argument)) == NULL)
493 LOG(llevError,"Warning: failed to find arch %s\n",argument); 555 LOG (llevError, "Warning: failed to find arch %s\n", argument);
556 }
494 } else if(!strcmp("other_arch",variable)) { 557 else if (!strcmp ("other_arch", variable))
558 {
495 if(at!=NULL&&at->clone.other_arch==NULL) { 559 if (at != NULL && at->clone.other_arch == NULL)
560 {
496 if((other=find_archetype(argument))==NULL) 561 if ((other = find_archetype (argument)) == NULL)
497 LOG(llevError,"Warning: failed to find other_arch %s\n",argument); 562 LOG (llevError, "Warning: failed to find other_arch %s\n", argument);
498 else if(at!=NULL) 563 else if (at != NULL)
499 at->clone.other_arch=other; 564 at->clone.other_arch = other;
565 }
500 } 566 }
501 } else if(!strcmp("randomitems",variable)) { 567 else if (!strcmp ("randomitems", variable))
568 {
502 if(at!=NULL) { 569 if (at != NULL)
570 {
571 treasurelist *
503 treasurelist *tl=find_treasurelist(argument); 572 tl = find_treasurelist (argument);
573
504 if(tl==NULL) 574 if (tl == NULL)
505 LOG(llevError,"Failed to link treasure to arch (%s): %s\n",at->name, argument); 575 LOG (llevError, "Failed to link treasure to arch (%s): %s\n", &at->name, argument);
506 else 576 else
507 at->clone.randomitems=tl; 577 at->clone.randomitems = tl;
578 }
508 } 579 }
509 }
510 } 580 }
511} 581}
512 582
513#ifdef DEBUG 583#ifdef DEBUG
584void
514void check_generators(void) { 585check_generators (void)
586{
515 archetype *at; 587 archetype *
588 at;
589
516 for(at=first_archetype;at!=NULL;at=at->next) 590 for (at = first_archetype; at != NULL; at = at->next)
517 if(QUERY_FLAG(&at->clone,FLAG_GENERATOR)&&at->clone.other_arch==NULL) 591 if (QUERY_FLAG (&at->clone, FLAG_GENERATOR) && at->clone.other_arch == NULL)
518 LOG(llevError,"Warning: %s is generator but lacks other_arch.\n", 592 LOG (llevError, "Warning: %s is generator but lacks other_arch.\n", &at->name);
519 at->name);
520} 593}
521#endif 594#endif
522 595
523/* 596/*
524 * First initialises the archtype hash-table (init_archetable()). 597 * First initialises the archtype hash-table (init_archetable()).
525 * Reads and parses the archetype file (with the first and second-pass 598 * Reads and parses the archetype file (with the first and second-pass
526 * functions). 599 * functions).
527 * Then initialises treasures by calling load_treasures(). 600 * Then initialises treasures by calling load_treasures().
528 */ 601 */
529 602
603void
530void load_archetypes(void) { 604load_archetypes (void)
531 FILE *fp; 605{
606 char
532 char filename[MAX_BUF]; 607 filename[MAX_BUF];
533 int comp; 608
534#if TIME_ARCH_LOAD 609#if TIME_ARCH_LOAD
535 struct timeval tv1,tv2; 610 struct timeval
611 tv1,
612 tv2;
536#endif 613#endif
537 614
538 sprintf(filename,"%s/%s",settings.datadir,settings.archetypes); 615 sprintf (filename, "%s/%s", settings.datadir, settings.archetypes);
539 LOG(llevDebug,"Reading archetypes from %s...\n",filename); 616 LOG (llevDebug, "Reading archetypes from %s:\n", filename);
540 if((fp=open_and_uncompress(filename,0,&comp))==NULL) { 617
541 LOG(llevError," Can't open archetype file.\n"); 618 {
542 return; 619 object_thawer
543 } 620 thawer (filename);
621
544 clear_archetable(); 622 clear_archetable ();
545 LOG(llevDebug," arch-pass 1...\n"); 623 LOG (llevDebug, " arch-pass 1...\n");
546#if TIME_ARCH_LOAD 624 first_arch_pass (thawer);
547 GETTIMEOFDAY(&tv1); 625 LOG (llevDebug, " done\n");
626 }
627
628 init_archetable ();
629 warn_archetypes = 1;
630
631 {
632 object_thawer
633 thawer (filename);
634
635 LOG (llevDebug, " loading treasure...\n");
636 load_treasures ();
637 LOG (llevDebug, " done\n arch-pass 2...\n");
638 second_arch_pass (thawer);
639 LOG (llevDebug, " done\n");
640#ifdef DEBUG
641 check_generators ();
548#endif 642#endif
549 first_arch_pass(fp); 643 }
550#if TIME_ARCH_LOAD
551 { int sec, usec;
552 GETTIMEOFDAY(&tv2);
553 sec = tv2.tv_sec - tv1.tv_sec;
554 usec = tv2.tv_usec - tv1.tv_usec;
555 if (usec<0) { usec +=1000000; sec--;}
556 LOG(llevDebug,"Load took %d.%06d seconds\n", sec, usec);
557 }
558#endif
559
560 LOG(llevDebug," done\n"); 644 LOG (llevDebug, " done\n");
561 init_archetable();
562 warn_archetypes=1;
563
564 /* do a close and reopen instead of a rewind - necessary in case the
565 * file has been compressed.
566 */
567 close_and_delete(fp, comp);
568 fp=open_and_uncompress(filename,0,&comp);
569
570 LOG(llevDebug," loading treasure...\n");
571 load_treasures();
572 LOG(llevDebug," done\n arch-pass 2...\n");
573 second_arch_pass(fp);
574 LOG(llevDebug," done\n");
575#ifdef DEBUG
576 check_generators();
577#endif
578 close_and_delete(fp, comp);
579 LOG(llevDebug," done\n");
580} 645}
581 646
582/* 647/*
583 * Creates and returns a new object which is a copy of the given archetype. 648 * Creates and returns a new object which is a copy of the given archetype.
584 * This function returns NULL on failure. 649 * This function returns NULL on failure.
585 */ 650 */
586 651
652object *
587object *arch_to_object(archetype *at) { 653arch_to_object (archetype *at)
654{
588 object *op; 655 object *
656 op;
657
589 if(at==NULL) { 658 if (at == NULL)
659 {
590 if(warn_archetypes) 660 if (warn_archetypes)
591 LOG(llevError,"Couldn't find archetype.\n"); 661 LOG (llevError, "Couldn't find archetype.\n");
662
592 return NULL; 663 return NULL;
593 } 664 }
665
594 op=get_object(); 666 op = get_object ();
595 copy_object(&at->clone,op); 667 copy_object (&at->clone, op);
668 op->arch = at;
596 op->instantiate (); 669 op->instantiate ();
597 op->arch=at;
598 return op; 670 return op;
599} 671}
600 672
601/* 673/*
602 * Creates an object. This function is called by get_archetype() 674 * Creates an object. This function is called by get_archetype()
603 * if it fails to find the appropriate archetype. 675 * if it fails to find the appropriate archetype.
604 * Thus get_archetype() will be guaranteed to always return 676 * Thus get_archetype() will be guaranteed to always return
605 * an object, and never NULL. 677 * an object, and never NULL.
606 */ 678 */
607 679
680object *
608object *create_singularity(const char *name) { 681create_singularity (const char *name)
682{
609 object *op; 683 object *
684 op;
685 char
610 char buf[MAX_BUF]; 686 buf[MAX_BUF];
687
611 sprintf(buf,"%s (%s)",ARCH_SINGULARITY,name); 688 sprintf (buf, "%s (%s)", ARCH_SINGULARITY, name);
612 op = get_object(); 689 op = get_object ();
613 op->name = add_string(buf); 690 op->name = op->name_pl = buf;
614 op->name_pl = add_string(buf);
615 SET_FLAG(op,FLAG_NO_PICK); 691 SET_FLAG (op, FLAG_NO_PICK);
616 return op; 692 return op;
617} 693}
618 694
619/* 695/*
620 * Finds which archetype matches the given name, and returns a new 696 * Finds which archetype matches the given name, and returns a new
621 * object containing a copy of the archetype. 697 * object containing a copy of the archetype.
622 */ 698 */
623 699
700object *
624object *get_archetype(const char *name) { 701get_archetype (const char *name)
702{
625 archetype *at; 703 archetype *
704 at;
705
626 at = find_archetype(name); 706 at = find_archetype (name);
627 if (at == NULL) 707 if (at == NULL)
628 return create_singularity(name); 708 return create_singularity (name);
709
629 return arch_to_object(at); 710 return arch_to_object (at);
630} 711}
631 712
632/* 713/*
633 * Hash-function used by the arch-hashtable. 714 * Hash-function used by the arch-hashtable.
634 */ 715 */
635 716
636unsigned long 717unsigned long
637hasharch(const char *str, int tablesize) { 718hasharch (const char *str, int tablesize)
638 unsigned long hash = 0; 719{
720 unsigned long
721 hash = 0;
722 unsigned int
639 int i = 0; 723 i = 0;
640 const char *p; 724 const char *
725 p;
641 726
642 /* use the one-at-a-time hash function, which supposedly is 727 /* use the one-at-a-time hash function, which supposedly is
643 * better than the djb2-like one used by perl5.005, but 728 * better than the djb2-like one used by perl5.005, but
644 * certainly is better then the bug used here before. 729 * certainly is better then the bug used here before.
645 * see http://burtleburtle.net/bob/hash/doobs.html 730 * see http://burtleburtle.net/bob/hash/doobs.html
646 */ 731 */
647 for (p = str; i < MAXSTRING && *p; p++, i++) { 732 for (p = str; i < MAXSTRING && *p; p++, i++)
733 {
648 hash += *p; 734 hash += *p;
649 hash += hash << 10; 735 hash += hash << 10;
650 hash ^= hash >> 6; 736 hash ^= hash >> 6;
651 } 737 }
738
652 hash += hash << 3; 739 hash += hash << 3;
653 hash ^= hash >> 11; 740 hash ^= hash >> 11;
654 hash += hash << 15; 741 hash += hash << 15;
742
655 return hash % tablesize; 743 return hash % tablesize;
656} 744}
657 745
658/* 746/*
659 * Finds, using the hashtable, which archetype matches the given name. 747 * Finds, using the hashtable, which archetype matches the given name.
660 * returns a pointer to the found archetype, otherwise NULL. 748 * returns a pointer to the found archetype, otherwise NULL.
661 */ 749 */
662 750
751archetype *
663archetype *find_archetype(const char *name) { 752find_archetype (const char *name)
753{
754#if USE_UNORDERED_MAP
755 name = shstr::find (name);
756
757 if (!name)
758 return 0;
759
760 HT::const_iterator i = ht.find ((size_t) name);
761
762 if (i == ht.end ())
763 return 0;
764 else
765 return i->second;
766#endif
767
664 archetype *at; 768 archetype *
769 at;
665 unsigned long index; 770 unsigned long
771 index;
666 772
667 if (name == NULL) 773 if (name == NULL)
668 return (archetype *) NULL; 774 return (archetype *) NULL;
669 775
670 index=hasharch(name, ARCHTABLE); 776 index = hasharch (name, ARCHTABLE);
671 arch_search++; 777 arch_search++;
672 for(;;) { 778 for (;;)
779 {
673 at = arch_table[index]; 780 at = arch_table[index];
674 if (at==NULL) { 781 if (at == NULL)
782 {
675 if(warn_archetypes) 783 if (warn_archetypes)
676 LOG(llevError,"Couldn't find archetype %s\n",name); 784 LOG (llevError, "Couldn't find archetype %s\n", name);
677 return NULL; 785 return NULL;
678 } 786 }
679 arch_cmp++; 787 arch_cmp++;
680 if (!strcmp(at->name,name)) 788 if (!strcmp ((const char *) at->name, name))
681 return at; 789 return at;
682 if(++index>=ARCHTABLE) 790 if (++index >= ARCHTABLE)
683 index=0; 791 index = 0;
684 } 792 }
685} 793}
686 794
687/* 795/*
688 * Adds an archetype to the hashtable. 796 * Adds an archetype to the hashtable.
689 */ 797 */
690 798
799static void
691static void add_arch(archetype *at) { 800add_arch (archetype *at)
801{
802#if USE_UNORDERED_MAP
803 ht.insert (std::make_pair ((size_t) (const char *) at->name, at));
804#endif
805
806 int
692 int index=hasharch(at->name, ARCHTABLE),org_index=index; 807 index = hasharch ((const char *) at->name, ARCHTABLE), org_index = index;
808
693 for(;;) { 809 for (;;)
810 {
694 if(arch_table[index]==NULL) { 811 if (arch_table[index] == NULL)
812 {
695 arch_table[index]=at; 813 arch_table[index] = at;
696 return; 814 return;
697 } 815 }
816
698 if(++index==ARCHTABLE) 817 if (++index == ARCHTABLE)
699 index=0; 818 index = 0;
819
700 if(index==org_index) 820 if (index == org_index)
701 fatal(ARCHTABLE_TOO_SMALL); 821 fatal (ARCHTABLE_TOO_SMALL);
702 } 822 }
703} 823}
704 824
705/* 825/*
706 * Returns the first archetype using the given type. 826 * Returns the first archetype using the given type.
707 * Used in treasure-generation. 827 * Used in treasure-generation.
708 */ 828 */
709 829
830archetype *
710archetype *type_to_archetype(int type) { 831type_to_archetype (int type)
832{
711 archetype *at; 833 archetype *
834 at;
712 835
713 for(at=first_archetype;at!=NULL;at=(at->more==NULL)?at->next:at->more) 836 for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more)
714 if(at->clone.type==type) 837 if (at->clone.type == type)
715 return at; 838 return at;
716 return NULL; 839 return NULL;
717} 840}
718 841
719/* 842/*
720 * Returns a new object copied from the first archetype matching 843 * Returns a new object copied from the first archetype matching
721 * the given type. 844 * the given type.
722 * Used in treasure-generation. 845 * Used in treasure-generation.
723 */ 846 */
724 847
848object *
725object *clone_arch(int type) { 849clone_arch (int type)
850{
726 archetype *at; 851 archetype *
727 object *op=get_object(); 852 at;
853 object *
854 op = get_object ();
728 855
729 if((at=type_to_archetype(type))==NULL) { 856 if ((at = type_to_archetype (type)) == NULL)
857 {
730 LOG(llevError,"Can't clone archetype %d\n",type); 858 LOG (llevError, "Can't clone archetype %d\n", type);
731 free_object(op); 859 free_object (op);
732 return NULL; 860 return NULL;
733 } 861 }
734 copy_object(&at->clone,op); 862 copy_object (&at->clone, op);
863 op->instantiate ();
735 return op; 864 return op;
736} 865}
737 866
738/* 867/*
739 * member: make instance from class 868 * member: make instance from class
740 */ 869 */
741 870
871object *
742object *object_create_arch (archetype * at) 872object_create_arch (archetype *at)
743{ 873{
874 object *
875 op, *
744 object *op, *prev = NULL, *head = NULL; 876 prev = NULL, *head = NULL;
745 877
746 while (at) { 878 while (at)
879 {
747 op = arch_to_object (at); 880 op = arch_to_object (at);
748 op->x = at->clone.x; 881 op->x = at->clone.x;
749 op->y = at->clone.y; 882 op->y = at->clone.y;
750 if (head) 883 if (head)
751 op->head = head, prev->more = op; 884 op->head = head, prev->more = op;
752 if (!head) 885 if (!head)
753 head = op; 886 head = op;
754 prev = op; 887 prev = op;
755 at = at->more; 888 at = at->more;
756 } 889 }
757 return (head); 890 return (head);
758} 891}
759 892
760/*** end of arch.c ***/ 893/*** end of arch.c ***/

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines