1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | |
3 | * |
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4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * |
20 | |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
21 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
|
|
22 | */ |
22 | */ |
23 | |
23 | |
24 | #include <cassert> |
24 | #include <cassert> |
25 | |
25 | |
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26 | #include <global.h> |
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27 | #include <loader.h> |
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28 | |
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29 | #include <tr1/functional> |
26 | #include <tr1/unordered_map> |
30 | #include <tr1/unordered_map> |
27 | |
31 | |
28 | #include <global.h> |
32 | archetype *loading_arch; // ugly flag to object loader etc. to suppress/request special processing |
29 | #include <arch.h> |
33 | arch_ptr archetype::empty; |
30 | #include <funcpoint.h> |
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31 | #include <loader.h> |
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32 | |
34 | |
33 | /* IF set, does a little timing on the archetype load. */ |
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34 | #define TIME_ARCH_LOAD 0 |
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35 | |
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36 | static void add_arch (archetype *at); |
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37 | |
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38 | static archetype *arch_table[ARCHTABLE]; |
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39 | int arch_cmp = 0; /* How many strcmp's */ |
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40 | int arch_search = 0; /* How many searches */ |
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41 | int arch_init; /* True if doing arch initialization */ |
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42 | |
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43 | /* The naming of these functions is really poor - they are all |
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44 | * pretty much named '.._arch_...', but they may more may not |
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45 | * return archetypes. Some make the arch_to_object call, and thus |
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46 | * return an object. Perhaps those should be called 'archob' functions |
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47 | * to denote they return an object derived from the archetype. |
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48 | * MSW 2003-04-29 |
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49 | */ |
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50 | |
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51 | #if USE_UNORDERED_MAP |
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52 | // the hashtable |
35 | // the hashtable |
53 | typedef std::tr1::unordered_map |
36 | typedef std::tr1::unordered_map |
54 | < |
37 | < |
55 | std::size_t, |
38 | const char *, |
56 | archetype *, |
39 | arch_ptr, |
57 | std::hash<size_t>, |
40 | str_hash, |
58 | std::equal_to<size_t>, |
41 | str_equal, |
59 | slice_allocator< std::pair<const std::size_t, archetype *> > |
42 | slice_allocator< std::pair<const char *const, arch_ptr> > |
60 | true, |
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61 | > HT; |
43 | > HT; |
62 | |
44 | |
63 | static HT ht; |
45 | static HT ht (10000); |
64 | #endif |
46 | archvec archetypes; |
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47 | static unordered_vector<archetype *> allarch; |
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48 | static int dirtycnt; |
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49 | |
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50 | // the vector of other_arch references to be resolved |
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51 | static std::vector< std::pair<arch_ptr *, shstr> > postponed_arch_ref; |
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52 | // the vector of loaded but not yet committed archetypes |
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53 | static std::vector<archetype *> postponed_arch; |
65 | |
54 | |
66 | /** |
55 | /** |
67 | * GROS - This function retrieves an archetype given the name that appears |
56 | * GROS - This function retrieves an archetype given the name that appears |
68 | * during the game (for example, "writing pen" instead of "stylus"). |
57 | * during the game (for example, "writing pen" instead of "stylus"). |
69 | * It does not use the hashtable system, but browse the whole archlist each time. |
58 | * It does not use the hashtable system, but browse the whole archlist each time. |
… | |
… | |
75 | * - the archetype found or null if nothing was found. |
64 | * - the archetype found or null if nothing was found. |
76 | */ |
65 | */ |
77 | archetype * |
66 | archetype * |
78 | find_archetype_by_object_name (const char *name) |
67 | find_archetype_by_object_name (const char *name) |
79 | { |
68 | { |
80 | archetype * |
69 | shstr_cmp name_cmp (name); |
81 | at; |
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82 | |
70 | |
83 | if (name == NULL) |
71 | for_all_archetypes (at) |
84 | return (archetype *) NULL; |
72 | if (at->name == name_cmp) |
85 | |
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86 | for (at = first_archetype; at != NULL; at = at->next) |
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87 | { |
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88 | if (!strcmp (at->clone.name, name)) |
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89 | return at; |
73 | return at; |
90 | } |
74 | |
91 | return NULL; |
75 | return 0; |
92 | } |
76 | } |
93 | |
77 | |
94 | /** |
78 | /** |
95 | * This function retrieves an archetype by type and name that appears during |
79 | * This function retrieves an archetype by type and name that appears during |
96 | * the game. It is basically the same as find_archetype_by_object_name() |
80 | * the game. It is basically the same as find_archetype_by_object_name() |
97 | * except that it considers only items of the given type. |
81 | * except that it considers only items of the given type. |
98 | */ |
82 | */ |
99 | archetype * |
83 | archetype * |
100 | find_archetype_by_object_type_name (int type, const char *name) |
84 | find_archetype_by_object_type_name (int type, const char *name) |
101 | { |
85 | { |
102 | archetype * |
86 | shstr_cmp name_cmp (name); |
103 | at; |
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104 | |
87 | |
105 | if (name == NULL) |
88 | for_all_archetypes (at) |
106 | return NULL; |
89 | if (at->name == name_cmp && at->type == type) |
107 | |
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108 | for (at = first_archetype; at != NULL; at = at->next) |
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109 | { |
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110 | if (at->clone.type == type && strcmp (at->clone.name, name) == 0) |
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111 | return at; |
90 | return at; |
112 | } |
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113 | |
91 | |
114 | return NULL; |
92 | return 0; |
115 | } |
93 | } |
116 | |
94 | |
117 | /* This is a lot like the above function. Instead, we are trying to match |
95 | /* This is a lot like the above function. Instead, we are trying to match |
118 | * the arch->skill values. type is the type of object to match |
96 | * the arch->skill values. type is the type of object to match |
119 | * against (eg, to only match against skills or only skill objects for example). |
97 | * against (eg, to only match against skills or only skill objects for example). |
120 | * If type is -1, ew don't match on type. |
98 | * If type is -1, ew don't match on type. |
121 | */ |
99 | */ |
122 | object * |
100 | object * |
123 | get_archetype_by_skill_name (const char *skill, int type) |
101 | get_archetype_by_skill_name (const char *skill, int type) |
124 | { |
102 | { |
125 | archetype * |
103 | shstr_cmp skill_cmp (skill); |
126 | at; |
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127 | |
104 | |
128 | if (skill == NULL) |
105 | for_all_archetypes (at) |
129 | return NULL; |
106 | if (at->skill == skill_cmp && (type == -1 || type == at->type)) |
130 | |
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131 | for (at = first_archetype; at != NULL; at = at->next) |
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132 | { |
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133 | if (((type == -1) || (type == at->clone.type)) && (!strcmp (at->clone.skill, skill))) |
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134 | return arch_to_object (at); |
107 | return arch_to_object (at); |
135 | } |
108 | |
136 | return NULL; |
109 | return 0; |
137 | } |
110 | } |
138 | |
111 | |
139 | /* similiar to above - this returns the first archetype |
112 | /* similiar to above - this returns the first archetype |
140 | * that matches both the type and subtype. type and subtype |
113 | * that matches both the type and subtype. type and subtype |
141 | * can be -1 to say ignore, but in this case, the match it does |
114 | * can be -1 to say ignore, but in this case, the match it does |
… | |
… | |
144 | * (eg, skills) |
117 | * (eg, skills) |
145 | */ |
118 | */ |
146 | archetype * |
119 | archetype * |
147 | get_archetype_by_type_subtype (int type, int subtype) |
120 | get_archetype_by_type_subtype (int type, int subtype) |
148 | { |
121 | { |
149 | archetype * |
122 | for_all_archetypes (at) |
150 | at; |
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151 | |
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152 | for (at = first_archetype; at != NULL; at = at->next) |
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153 | { |
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154 | if (((type == -1) || (type == at->clone.type)) && (subtype == -1 || subtype == at->clone.subtype)) |
123 | if ((type == -1 || type == at->type) && (subtype == -1 || subtype == at->subtype)) |
155 | return at; |
124 | return at; |
156 | } |
125 | |
157 | return NULL; |
126 | return 0; |
158 | } |
127 | } |
159 | |
128 | |
160 | /** |
129 | /** |
161 | * GROS - this returns a new object given the name that appears during the game |
130 | * GROS - this returns a new object given the name that appears during the game |
162 | * (for example, "writing pen" instead of "stylus"). |
131 | * (for example, "writing pen" instead of "stylus"). |
… | |
… | |
170 | * but it otherwise had a big memory leak. |
139 | * but it otherwise had a big memory leak. |
171 | */ |
140 | */ |
172 | object * |
141 | object * |
173 | get_archetype_by_object_name (const char *name) |
142 | get_archetype_by_object_name (const char *name) |
174 | { |
143 | { |
175 | archetype *at; |
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176 | char tmpname[MAX_BUF]; |
144 | char tmpname[MAX_BUF]; |
177 | int i; |
145 | int i; |
178 | |
146 | |
179 | assign (tmpname, name); |
147 | assign (tmpname, name); |
180 | |
148 | |
181 | for (i = strlen (tmpname); i > 0; i--) |
149 | for (i = strlen (tmpname); i > 0; i--) |
182 | { |
150 | { |
183 | tmpname[i] = 0; |
151 | tmpname[i] = 0; |
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152 | |
184 | at = find_archetype_by_object_name (tmpname); |
153 | if (archetype *at = find_archetype_by_object_name (tmpname)) |
185 | |
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186 | if (at != NULL) |
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187 | { |
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188 | return arch_to_object (at); |
154 | return arch_to_object (at); |
189 | } |
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190 | } |
155 | } |
191 | |
156 | |
192 | return create_singularity (name); |
157 | return create_singularity (name); |
193 | } |
158 | } |
194 | |
159 | |
195 | /* This is a subset of the parse_id command. Basically, name can be |
160 | /* This is a subset of the parse_id command. Basically, name can be |
196 | * a string seperated lists of things to match, with certain keywords. |
161 | * a string seperated lists of things to match, with certain keywords. |
197 | * pl is the player (only needed to set count properly) |
162 | * pl is the player (only needed to set count properly) |
198 | * op is the item we are trying to match. Calling function takes care |
163 | * op is the item we are trying to match. Calling function takes care |
199 | * of what action might need to be done and if it is valid |
164 | * of what action might need to be done and if it is valid |
200 | * (pickup, drop, etc.) Return NONZERO if we have a match. A higher |
165 | * (pickup, drop, etc.) Return NONZERO if we have a match. A higher |
201 | * value means a better match. 0 means no match. |
166 | * value means a better match. 0 means no match. |
202 | * |
167 | * |
203 | * Brief outline of the procedure: |
168 | * Brief outline of the procedure: |
204 | * We take apart the name variable into the individual components. |
169 | * We take apart the name variable into the individual components. |
205 | * cases for 'all' and unpaid are pretty obvious. |
170 | * cases for 'all' and unpaid are pretty obvious. |
206 | * Next, we check for a count (either specified in name, or in the |
171 | * Next, we check for a count (either specified in name, or in the |
207 | * player object.) |
172 | * player object.) |
208 | * If count is 1, make a quick check on the name. |
173 | * If count is 1, make a quick check on the name. |
209 | * IF count is >1, we need to make plural name. Return if match. |
174 | * IF count is >1, we need to make plural name. Return if match. |
210 | * Last, make a check on the full name. |
175 | * Last, make a check on the full name. |
211 | */ |
176 | */ |
212 | int |
177 | int |
213 | item_matched_string (object *pl, object *op, const char *name) |
178 | item_matched_string (object *pl, object *op, const char *name) |
214 | { |
179 | { |
215 | char * |
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216 | cp, |
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217 | local_name[MAX_BUF]; |
180 | char *cp, local_name[MAX_BUF]; |
218 | int |
181 | int count, retval = 0; |
219 | count, |
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220 | retval = 0; |
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221 | |
182 | |
222 | strcpy (local_name, name); /* strtok is destructive to name */ |
183 | assign (local_name, name); /* strtok is destructive to name */ |
223 | |
184 | |
224 | for (cp = strtok (local_name, ","); cp; cp = strtok (NULL, ",")) |
185 | for (cp = strtok (local_name, ","); cp; cp = strtok (NULL, ",")) |
225 | { |
186 | { |
226 | while (cp[0] == ' ') |
187 | while (cp[0] == ' ') |
227 | ++cp; /* get rid of spaces */ |
188 | ++cp; /* get rid of spaces */ |
… | |
… | |
277 | retval = 15; |
238 | retval = 15; |
278 | else if (!strncasecmp (cp, query_base_name (op, 0), strlen (cp))) |
239 | else if (!strncasecmp (cp, query_base_name (op, 0), strlen (cp))) |
279 | retval = 14; |
240 | retval = 14; |
280 | else if (!strncasecmp (cp, query_base_name (op, 1), strlen (cp))) |
241 | else if (!strncasecmp (cp, query_base_name (op, 1), strlen (cp))) |
281 | retval = 14; |
242 | retval = 14; |
282 | |
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283 | /* Do substring checks, so things like 'Str+1' will match. |
243 | /* Do substring checks, so things like 'Str+1' will match. |
284 | * retval of these should perhaps be lower - they are lower |
244 | * retval of these should perhaps be lower - they are lower |
285 | * then the specific strcasecmp aboves, but still higher than |
245 | * then the specific strcasecmp aboves, but still higher than |
286 | * some other match criteria. |
246 | * some other match criteria. |
287 | */ |
247 | */ |
… | |
… | |
289 | retval = 12; |
249 | retval = 12; |
290 | else if (strstr (query_base_name (op, 0), cp)) |
250 | else if (strstr (query_base_name (op, 0), cp)) |
291 | retval = 12; |
251 | retval = 12; |
292 | else if (strstr (query_short_name (op), cp)) |
252 | else if (strstr (query_short_name (op), cp)) |
293 | retval = 12; |
253 | retval = 12; |
294 | |
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295 | /* Check against plural/non plural based on count. */ |
254 | /* Check against plural/non plural based on count. */ |
296 | else if (count > 1 && !strcasecmp (cp, op->name_pl)) |
255 | else if (count > 1 && !strcasecmp (cp, op->name_pl)) |
297 | { |
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298 | retval = 6; |
256 | retval = 6; |
299 | } |
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300 | else if (count == 1 && !strcasecmp (op->name, cp)) |
257 | else if (count == 1 && !strcasecmp (op->name, cp)) |
301 | { |
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302 | retval = 6; |
258 | retval = 6; |
303 | } |
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304 | /* base name matched - not bad */ |
259 | /* base name matched - not bad */ |
305 | else if (strcasecmp (cp, op->name) == 0 && !count) |
260 | else if (strcasecmp (cp, op->name) == 0 && !count) |
306 | retval = 4; |
261 | retval = 4; |
307 | /* Check for partial custom name, but give a real low priority */ |
262 | /* Check for partial custom name, but give a real low priority */ |
308 | else if (op->custom_name && strstr (op->custom_name, cp)) |
263 | else if (op->custom_name && strstr (op->custom_name, cp)) |
… | |
… | |
310 | |
265 | |
311 | if (retval) |
266 | if (retval) |
312 | { |
267 | { |
313 | if (pl->type == PLAYER) |
268 | if (pl->type == PLAYER) |
314 | pl->contr->count = count; |
269 | pl->contr->count = count; |
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270 | |
315 | return retval; |
271 | return retval; |
316 | } |
272 | } |
317 | } |
273 | } |
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274 | |
318 | return 0; |
275 | return 0; |
319 | } |
276 | } |
320 | |
277 | |
321 | /* |
278 | archetype::archetype (const char *name) |
322 | * Initialises the internal linked list of archetypes (read from file). |
279 | { |
323 | * Then the global "empty_archetype" pointer is initialised. |
280 | arch = this; |
324 | * Then the blocksview[] array is initialised. |
281 | this->archname = this->name = this->name_pl = name; |
325 | */ |
282 | } |
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283 | |
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284 | archetype::~archetype () |
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285 | { |
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286 | unlink (); |
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287 | } |
326 | |
288 | |
327 | void |
289 | void |
328 | init_archetypes (void) |
290 | archetype::link () |
329 | { /* called from add_player() and edit() */ |
291 | { |
330 | if (first_archetype != NULL) /* Only do this once */ |
292 | if (!archetypes.contains (this)) |
331 | return; |
293 | { |
332 | arch_init = 1; |
294 | archetypes.insert (this); |
333 | load_archetypes (); |
295 | ht.insert (std::make_pair (archname, this)); |
334 | arch_init = 0; |
296 | } |
335 | empty_archetype = find_archetype ("empty_archetype"); |
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336 | |
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337 | /* init_blocksview();*/ |
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338 | } |
297 | } |
339 | |
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340 | /* |
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341 | * Stores debug-information about how efficient the hashtable |
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342 | * used for archetypes has been in the static errmsg array. |
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343 | */ |
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344 | |
298 | |
345 | void |
299 | void |
346 | arch_info (object *op) |
300 | archetype::unlink () |
347 | { |
301 | { |
348 | sprintf (errmsg, "%d searches and %d strcmp()'s", arch_search, arch_cmp); |
302 | if (archetypes.contains (this)) |
349 | new_draw_info (NDI_BLACK, 0, op, errmsg); |
303 | { |
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304 | archetypes.erase (this); |
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305 | ht.erase (archname); |
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306 | } |
350 | } |
307 | } |
351 | |
308 | |
352 | /* |
309 | /* |
353 | * Initialise the hashtable used by the archetypes. |
310 | * Finds, using the hashtable, which archetype matches the given name. |
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311 | * returns a pointer to the found archetype, otherwise NULL. |
354 | */ |
312 | */ |
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313 | archetype * |
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314 | archetype::find (const char *name) |
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315 | { |
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316 | if (!name) |
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317 | return 0; |
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318 | |
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319 | auto (i, ht.find (name)); |
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320 | |
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321 | if (i == ht.end ()) |
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322 | return 0; |
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323 | else |
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324 | return i->second; |
|
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325 | } |
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326 | |
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327 | archetype * |
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328 | archetype::read (object_thawer &f) |
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329 | { |
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330 | assert (f.kw == KW_object); |
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331 | |
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332 | std::vector<archetype *> parts; |
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333 | |
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334 | coroapi::cede_to_tick (); |
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335 | |
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336 | for (;;) |
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337 | { |
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338 | archetype *at = new archetype (f.get_str ()); |
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339 | |
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340 | f.next (); |
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341 | |
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342 | #if 0 |
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343 | // implementing it here in the server does neither allow multiple inheritence |
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344 | // nor does it cleanly "just override". it would allow use in map files, though, |
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345 | // and other resource files dynamically laoded (as opposed to being preprocessed). |
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346 | // not that any of this is relevant as of yet... |
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347 | if (f.kw == KW_inherit) |
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348 | { |
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349 | if (archetype *at = find (f.get_str ())) |
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350 | *op = at->clone; |
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351 | else |
|
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352 | LOG (llevError, "archetype '%s' tries to inherit from non-existent archetype '%s'.\n", |
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353 | &at->archname, f.get_str ()); |
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354 | |
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355 | f.next (); |
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356 | } |
|
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357 | #endif |
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358 | |
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359 | loading_arch = at; // hack to tell parse_kv et al. to behave |
|
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360 | bool parse_ok = at->parse_kv (f); |
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361 | loading_arch = 0; |
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362 | |
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363 | if (!parse_ok) |
|
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364 | goto fail; |
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|
365 | |
|
|
366 | loading_arch = at; // hack to tell parse_kv et al. to behave |
|
|
367 | at->post_load_check (); |
|
|
368 | loading_arch = 0; |
|
|
369 | |
|
|
370 | parts.push_back (at); |
|
|
371 | |
|
|
372 | if (f.kw != KW_more) |
|
|
373 | break; |
|
|
374 | |
|
|
375 | f.next (); |
|
|
376 | |
|
|
377 | if (f.kw != KW_object) |
|
|
378 | { |
|
|
379 | f.parse_error ("more object"); |
|
|
380 | goto fail; |
|
|
381 | } |
|
|
382 | } |
|
|
383 | |
|
|
384 | { |
|
|
385 | auto (at, parts.begin ()); |
|
|
386 | |
|
|
387 | archetype *new_head = parts.front (); |
|
|
388 | archetype *old_head = find (new_head->archname); |
|
|
389 | |
|
|
390 | if (old_head && !old_head->is_head ()) |
|
|
391 | { |
|
|
392 | LOG (llevError, "%s: unable to overwrite non-head archetype '%s' with head archetype, skipping.\n", |
|
|
393 | &new_head->archname, &old_head->archname); |
|
|
394 | goto fail; |
|
|
395 | } |
|
|
396 | |
|
|
397 | // check that all archetypes belong to the same old object or are new |
|
|
398 | for (auto (at, parts.begin ()); at != parts.end (); ++at) |
|
|
399 | { |
|
|
400 | archetype *new_part = *at; |
|
|
401 | archetype *old_part = find (new_part->archname); |
|
|
402 | |
|
|
403 | if (old_part && old_part->head_ () != old_head) |
|
|
404 | { |
|
|
405 | LOG (llevError, "%s: unable to overwrite archetype '%s' with archetype of different object, skipping.\n", |
|
|
406 | &new_part->archname, &((archetype *)old_part->head_ ())->archname); |
|
|
407 | goto fail; |
|
|
408 | } |
|
|
409 | } |
|
|
410 | |
|
|
411 | // assemble new chain |
|
|
412 | new_head->min_x = new_head->max_x = new_head->x; |
|
|
413 | new_head->min_y = new_head->max_y = new_head->y; |
|
|
414 | |
|
|
415 | archetype *less = new_head; |
|
|
416 | for (auto (p, parts.begin () + 1); p != parts.end (); ++p) |
|
|
417 | { |
|
|
418 | archetype *at = *p; |
|
|
419 | |
|
|
420 | // some flags get inherited from the head (probably a lot more) |
|
|
421 | // doing it here doesn't feel too cozy, but it allows code |
|
|
422 | // to ignore head checks for these flags, which saves time |
|
|
423 | at->flag [FLAG_ALIVE] = new_head->flag [FLAG_ALIVE]; |
|
|
424 | at->flag [FLAG_NO_PICK] = new_head->flag [FLAG_NO_PICK]; |
|
|
425 | at->flag [FLAG_MONSTER] = new_head->flag [FLAG_MONSTER]; |
|
|
426 | at->flag [FLAG_IS_FLOOR] = new_head->flag [FLAG_IS_FLOOR]; |
|
|
427 | |
|
|
428 | new_head->min_x = min (new_head->min_x, at->x); |
|
|
429 | new_head->min_y = min (new_head->min_y, at->y); |
|
|
430 | new_head->max_x = max (new_head->max_x, at->x); |
|
|
431 | new_head->max_y = max (new_head->max_y, at->y); |
|
|
432 | |
|
|
433 | at->head = new_head; |
|
|
434 | less->more = at; |
|
|
435 | less = at; |
|
|
436 | } |
|
|
437 | |
|
|
438 | postponed_arch.insert (postponed_arch.end (), parts.begin (), parts.end ()); |
|
|
439 | |
|
|
440 | return new_head; |
|
|
441 | } |
|
|
442 | |
|
|
443 | fail: |
|
|
444 | for (auto (p, parts.begin ()); p != parts.end (); ++p) |
|
|
445 | (*p)->destroy (true); |
|
|
446 | |
|
|
447 | return 0; |
|
|
448 | } |
355 | |
449 | |
356 | void |
450 | void |
357 | clear_archetable (void) |
451 | archetype::postpone_arch_ref (arch_ptr &ref, const_utf8_string other_arch) |
358 | { |
452 | { |
359 | memset ((void *) arch_table, 0, ARCHTABLE * sizeof (archetype *)); |
453 | ref = 0; |
|
|
454 | postponed_arch_ref.push_back (std::pair<arch_ptr *, shstr>(&ref, shstr (other_arch))); |
360 | } |
455 | } |
361 | |
|
|
362 | /* |
|
|
363 | * An alternative way to init the hashtable which is slower, but _works_... |
|
|
364 | */ |
|
|
365 | |
456 | |
366 | void |
457 | void |
367 | init_archetable (void) |
458 | archetype::commit_load () |
368 | { |
459 | { |
369 | archetype * |
460 | // unlink old archetypes and link in new ones */ |
370 | at; |
461 | for (auto (p, postponed_arch.begin ()); p != postponed_arch.end (); ++p) |
|
|
462 | { |
|
|
463 | archetype *at = *p; |
371 | |
464 | |
372 | LOG (llevDebug, " Setting up archetable...\n"); |
465 | if (archetype *old = find (at->archname)) |
|
|
466 | old->unlink (); |
373 | |
467 | |
374 | for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more) |
468 | allarch.push_back (at); |
375 | add_arch (at); |
|
|
376 | |
469 | |
377 | LOG (llevDebug, "done\n"); |
470 | at->link (); |
378 | } |
471 | ++dirtycnt; |
|
|
472 | } |
379 | |
473 | |
380 | /* |
474 | postponed_arch.clear (); |
381 | * Dumps an archetype to debug-level output. |
475 | |
382 | */ |
476 | // now resolve arch references |
|
|
477 | for (auto (p, postponed_arch_ref.begin ()); p != postponed_arch_ref.end (); ++p) |
|
|
478 | { |
|
|
479 | arch_ptr *ap = p->first; |
|
|
480 | archetype *at = find (p->second); |
|
|
481 | |
|
|
482 | if (!at) |
|
|
483 | LOG (llevError, "unable to resolve postponed arch reference to '%s'", &p->second); |
|
|
484 | |
|
|
485 | *ap = at; |
|
|
486 | } |
|
|
487 | |
|
|
488 | postponed_arch_ref.clear (); |
|
|
489 | |
|
|
490 | empty = find (shstr_empty_archetype); |
|
|
491 | } |
383 | |
492 | |
384 | void |
493 | void |
385 | dump_arch (archetype *at) |
494 | archetype::gc () |
386 | { |
495 | { |
387 | dump_object (&at->clone); |
496 | int cnt = max (1, min (allarch.size () / 128, dirtycnt)); |
388 | } |
497 | dirtycnt = max (0, dirtycnt - cnt); |
389 | |
498 | |
390 | /* |
499 | do |
391 | * Dumps _all_ archetypes to debug-level output. |
|
|
392 | * If you run crossfire with debug, and enter DM-mode, you can trigger |
|
|
393 | * this with the O key. |
|
|
394 | */ |
|
|
395 | |
|
|
396 | void |
|
|
397 | dump_all_archetypes (void) |
|
|
398 | { |
|
|
399 | archetype * |
|
|
400 | at; |
|
|
401 | |
|
|
402 | for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more) |
|
|
403 | { |
|
|
404 | dump_arch (at); |
|
|
405 | fprintf (logfile, "%s\n", errmsg); |
|
|
406 | } |
500 | { |
407 | } |
501 | static int idx; |
408 | |
502 | |
409 | void |
503 | if (idx >= allarch.size ()) |
410 | free_all_archs (void) |
504 | if (idx) |
411 | { |
505 | idx = 0; |
412 | archetype * |
506 | else |
413 | at, * |
507 | return; |
414 | next; |
|
|
415 | int |
|
|
416 | i = 0, f = 0; |
|
|
417 | |
508 | |
418 | for (at = first_archetype; at != NULL; at = next) |
509 | archetype *at = allarch [idx]; |
419 | { |
510 | |
420 | if (at->more) |
511 | if (at->refcnt_cnt () > 1) // all arches have ONE refcount from their object |
421 | next = at->more; |
512 | ++idx; |
422 | else |
513 | else |
423 | next = at->next; |
|
|
424 | |
|
|
425 | delete |
|
|
426 | at; |
|
|
427 | |
|
|
428 | i++; |
|
|
429 | } |
|
|
430 | LOG (llevDebug, "Freed %d archetypes, %d faces\n", i, f); |
|
|
431 | } |
|
|
432 | |
|
|
433 | archetype::archetype () |
|
|
434 | { |
|
|
435 | clear_object (&clone); /* to initial state other also */ |
|
|
436 | CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_object() */ |
|
|
437 | SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ |
|
|
438 | } |
|
|
439 | |
|
|
440 | archetype::~archetype () |
|
|
441 | { |
|
|
442 | } |
|
|
443 | |
|
|
444 | /* |
|
|
445 | * Reads/parses the archetype-file, and copies into a linked list |
|
|
446 | * of archetype-structures. |
|
|
447 | */ |
|
|
448 | void |
|
|
449 | first_arch_pass (object_thawer & fp) |
|
|
450 | { |
|
|
451 | archetype * |
|
|
452 | at, * |
|
|
453 | head = NULL, *last_more = NULL; |
|
|
454 | |
|
|
455 | at->clone.arch = first_archetype = at = new archetype; |
|
|
456 | |
|
|
457 | while (int i = load_object (fp, &at->clone, 0)) |
|
|
458 | { |
|
|
459 | at->clone.speed_left = (float) (-0.1); |
|
|
460 | /* copy the body_info to the body_used - this is only really |
|
|
461 | * need for monsters, but doesn't hurt to do it for everything. |
|
|
462 | * by doing so, when a monster is created, it has good starting |
|
|
463 | * values for the body_used info, so when items are created |
|
|
464 | * for it, they can be properly equipped. |
|
|
465 | */ |
|
|
466 | memcpy (&at->clone.body_used, &at->clone.body_info, sizeof (at->clone.body_info)); |
|
|
467 | |
|
|
468 | switch (i) |
|
|
469 | { |
514 | { |
470 | case LL_NORMAL: /* A new archetype, just link it with the previous */ |
515 | LOG (llevDebug, "garbage collect arch %s", at->debug_desc ()); |
471 | if (last_more != NULL) |
516 | assert (at->arch == at); // verify that refcnt == 1 is truely valid |
472 | last_more->next = at; |
517 | allarch.erase (idx); |
473 | if (head != NULL) |
|
|
474 | head->next = at; |
|
|
475 | head = last_more = at; |
|
|
476 | #if 0 |
|
|
477 | if (!op->type) |
|
|
478 | LOG (llevDebug, " WARNING: Archetype %s has no type info!\n", op->arch->name); |
|
|
479 | #endif |
|
|
480 | at->tail_x = 0; |
518 | at->arch = 0; |
481 | at->tail_y = 0; |
|
|
482 | break; |
|
|
483 | |
|
|
484 | case LL_MORE: /* Another part of the previous archetype, link it correctly */ |
|
|
485 | |
|
|
486 | at->head = head; |
|
|
487 | at->clone.head = &head->clone; |
|
|
488 | if (last_more != NULL) |
|
|
489 | { |
|
|
490 | last_more->more = at; |
|
|
491 | last_more->clone.more = &at->clone; |
|
|
492 | } |
|
|
493 | last_more = at; |
519 | at->more = 0; |
494 | |
520 | at->destroy (); |
495 | /* If this multipart image is still composed of individual small |
|
|
496 | * images, don't set the tail_.. values. We can't use them anyways, |
|
|
497 | * and setting these to zero makes the map sending to the client much |
|
|
498 | * easier as just looking at the head, we know what to do. |
|
|
499 | */ |
|
|
500 | if (at->clone.face != head->clone.face) |
|
|
501 | { |
|
|
502 | head->tail_x = 0; |
|
|
503 | head->tail_y = 0; |
|
|
504 | } |
|
|
505 | else |
|
|
506 | { |
|
|
507 | if (at->clone.x > head->tail_x) |
|
|
508 | head->tail_x = at->clone.x; |
|
|
509 | if (at->clone.y > head->tail_y) |
|
|
510 | head->tail_y = at->clone.y; |
|
|
511 | } |
|
|
512 | break; |
|
|
513 | |
|
|
514 | } |
521 | } |
515 | |
|
|
516 | at = new archetype; |
|
|
517 | |
|
|
518 | at->clone.arch = at; |
|
|
519 | } |
|
|
520 | |
|
|
521 | delete at; |
|
|
522 | } |
|
|
523 | |
|
|
524 | /* |
|
|
525 | * Reads the archetype file once more, and links all pointers between |
|
|
526 | * archetypes. |
|
|
527 | */ |
|
|
528 | |
|
|
529 | void |
|
|
530 | second_arch_pass (object_thawer & thawer) |
|
|
531 | { |
|
|
532 | char |
|
|
533 | buf[MAX_BUF], * |
|
|
534 | variable = buf, *argument, *cp; |
|
|
535 | archetype * |
|
|
536 | at = NULL, *other; |
|
|
537 | |
|
|
538 | while (fgets (buf, MAX_BUF, thawer) != NULL) |
|
|
539 | { |
522 | } |
540 | if (*buf == '#') |
523 | while (--cnt); |
541 | continue; |
|
|
542 | if ((argument = strchr (buf, ' ')) != NULL) |
|
|
543 | { |
|
|
544 | *argument = '\0', argument++; |
|
|
545 | cp = argument + strlen (argument) - 1; |
|
|
546 | while (isspace (*cp)) |
|
|
547 | { |
|
|
548 | *cp = '\0'; |
|
|
549 | cp--; |
|
|
550 | } |
|
|
551 | } |
|
|
552 | if (!strcmp ("Object", variable)) |
|
|
553 | { |
|
|
554 | if ((at = find_archetype (argument)) == NULL) |
|
|
555 | LOG (llevError, "Warning: failed to find arch %s\n", argument); |
|
|
556 | } |
|
|
557 | else if (!strcmp ("other_arch", variable)) |
|
|
558 | { |
|
|
559 | if (at != NULL && at->clone.other_arch == NULL) |
|
|
560 | { |
|
|
561 | if ((other = find_archetype (argument)) == NULL) |
|
|
562 | LOG (llevError, "Warning: failed to find other_arch %s\n", argument); |
|
|
563 | else if (at != NULL) |
|
|
564 | at->clone.other_arch = other; |
|
|
565 | } |
|
|
566 | } |
|
|
567 | else if (!strcmp ("randomitems", variable)) |
|
|
568 | { |
|
|
569 | if (at != NULL) |
|
|
570 | { |
|
|
571 | treasurelist * |
|
|
572 | tl = find_treasurelist (argument); |
|
|
573 | |
|
|
574 | if (tl == NULL) |
|
|
575 | LOG (llevError, "Failed to link treasure to arch (%s): %s\n", &at->name, argument); |
|
|
576 | else |
|
|
577 | at->clone.randomitems = tl; |
|
|
578 | } |
|
|
579 | } |
|
|
580 | } |
|
|
581 | } |
|
|
582 | |
|
|
583 | #ifdef DEBUG |
|
|
584 | void |
|
|
585 | check_generators (void) |
|
|
586 | { |
|
|
587 | archetype * |
|
|
588 | at; |
|
|
589 | |
|
|
590 | for (at = first_archetype; at != NULL; at = at->next) |
|
|
591 | if (QUERY_FLAG (&at->clone, FLAG_GENERATOR) && at->clone.other_arch == NULL) |
|
|
592 | LOG (llevError, "Warning: %s is generator but lacks other_arch.\n", &at->name); |
|
|
593 | } |
|
|
594 | #endif |
|
|
595 | |
|
|
596 | /* |
|
|
597 | * First initialises the archtype hash-table (init_archetable()). |
|
|
598 | * Reads and parses the archetype file (with the first and second-pass |
|
|
599 | * functions). |
|
|
600 | * Then initialises treasures by calling load_treasures(). |
|
|
601 | */ |
|
|
602 | |
|
|
603 | void |
|
|
604 | load_archetypes (void) |
|
|
605 | { |
|
|
606 | char |
|
|
607 | filename[MAX_BUF]; |
|
|
608 | |
|
|
609 | #if TIME_ARCH_LOAD |
|
|
610 | struct timeval |
|
|
611 | tv1, |
|
|
612 | tv2; |
|
|
613 | #endif |
|
|
614 | |
|
|
615 | sprintf (filename, "%s/%s", settings.datadir, settings.archetypes); |
|
|
616 | LOG (llevDebug, "Reading archetypes from %s:\n", filename); |
|
|
617 | |
|
|
618 | { |
|
|
619 | object_thawer |
|
|
620 | thawer (filename); |
|
|
621 | |
|
|
622 | clear_archetable (); |
|
|
623 | LOG (llevDebug, " arch-pass 1...\n"); |
|
|
624 | first_arch_pass (thawer); |
|
|
625 | LOG (llevDebug, " done\n"); |
|
|
626 | } |
|
|
627 | |
|
|
628 | init_archetable (); |
|
|
629 | warn_archetypes = 1; |
|
|
630 | |
|
|
631 | { |
|
|
632 | object_thawer |
|
|
633 | thawer (filename); |
|
|
634 | |
|
|
635 | LOG (llevDebug, " loading treasure...\n"); |
|
|
636 | load_treasures (); |
|
|
637 | LOG (llevDebug, " done\n arch-pass 2...\n"); |
|
|
638 | second_arch_pass (thawer); |
|
|
639 | LOG (llevDebug, " done\n"); |
|
|
640 | #ifdef DEBUG |
|
|
641 | check_generators (); |
|
|
642 | #endif |
|
|
643 | } |
|
|
644 | LOG (llevDebug, " done\n"); |
|
|
645 | } |
524 | } |
646 | |
525 | |
647 | /* |
526 | /* |
648 | * Creates and returns a new object which is a copy of the given archetype. |
527 | * Creates and returns a new object which is a copy of the given archetype. |
649 | * This function returns NULL on failure. |
528 | * This function returns NULL on failure. |
650 | */ |
529 | */ |
651 | |
|
|
652 | object * |
530 | object * |
653 | arch_to_object (archetype *at) |
531 | arch_to_object (archetype *at) |
654 | { |
532 | { |
655 | object * |
533 | if (!at) |
656 | op; |
|
|
657 | |
|
|
658 | if (at == NULL) |
|
|
659 | { |
534 | { |
660 | if (warn_archetypes) |
|
|
661 | LOG (llevError, "Couldn't find archetype.\n"); |
535 | LOG (llevError, "Couldn't find archetype.\n"); |
662 | |
|
|
663 | return NULL; |
536 | return 0; |
664 | } |
537 | } |
665 | |
538 | |
666 | op = get_object (); |
539 | object *op = at->clone (); |
667 | copy_object (&at->clone, op); |
|
|
668 | op->arch = at; |
540 | op->arch = at; |
669 | op->instantiate (); |
541 | op->instantiate (); |
|
|
542 | |
670 | return op; |
543 | return op; |
|
|
544 | } |
|
|
545 | |
|
|
546 | object * |
|
|
547 | archetype::instance () |
|
|
548 | { |
|
|
549 | return arch_to_object (this); |
671 | } |
550 | } |
672 | |
551 | |
673 | /* |
552 | /* |
674 | * Creates an object. This function is called by get_archetype() |
553 | * Creates an object. This function is called by get_archetype() |
675 | * if it fails to find the appropriate archetype. |
554 | * if it fails to find the appropriate archetype. |
676 | * Thus get_archetype() will be guaranteed to always return |
555 | * Thus get_archetype() will be guaranteed to always return |
677 | * an object, and never NULL. |
556 | * an object, and never NULL. |
678 | */ |
557 | */ |
679 | |
|
|
680 | object * |
558 | object * |
681 | create_singularity (const char *name) |
559 | create_singularity (const char *name) |
682 | { |
560 | { |
683 | object * |
561 | LOG (llevError | logBacktrace, "FATAL: creating singularity for '%s'.\n", name); |
684 | op; |
562 | |
685 | char |
563 | if (!strcmp (name, "bug")) |
|
|
564 | abort (); |
|
|
565 | |
686 | buf[MAX_BUF]; |
566 | char buf[MAX_BUF]; |
|
|
567 | sprintf (buf, "bug, please report (%s)", name); |
687 | |
568 | |
688 | sprintf (buf, "%s (%s)", ARCH_SINGULARITY, name); |
569 | object *op = get_archetype ("bug"); |
689 | op = get_object (); |
|
|
690 | op->name = op->name_pl = buf; |
570 | op->name = op->name_pl = buf; |
691 | SET_FLAG (op, FLAG_NO_PICK); |
571 | |
692 | return op; |
572 | return op; |
693 | } |
573 | } |
694 | |
574 | |
695 | /* |
575 | /* |
696 | * Finds which archetype matches the given name, and returns a new |
576 | * Finds which archetype matches the given name, and returns a new |
697 | * object containing a copy of the archetype. |
577 | * object containing a copy of the archetype. |
698 | */ |
578 | */ |
699 | |
|
|
700 | object * |
579 | object * |
701 | get_archetype (const char *name) |
580 | get_archetype (const char *name) |
702 | { |
581 | { |
703 | archetype * |
582 | archetype *at = archetype::find (name); |
704 | at; |
|
|
705 | |
583 | |
706 | at = find_archetype (name); |
584 | if (!at) |
707 | if (at == NULL) |
|
|
708 | return create_singularity (name); |
585 | return create_singularity (name); |
709 | |
586 | |
710 | return arch_to_object (at); |
587 | return arch_to_object (at); |
711 | } |
|
|
712 | |
|
|
713 | /* |
|
|
714 | * Hash-function used by the arch-hashtable. |
|
|
715 | */ |
|
|
716 | |
|
|
717 | unsigned long |
|
|
718 | hasharch (const char *str, int tablesize) |
|
|
719 | { |
|
|
720 | unsigned long |
|
|
721 | hash = 0; |
|
|
722 | unsigned int |
|
|
723 | i = 0; |
|
|
724 | const char * |
|
|
725 | p; |
|
|
726 | |
|
|
727 | /* use the one-at-a-time hash function, which supposedly is |
|
|
728 | * better than the djb2-like one used by perl5.005, but |
|
|
729 | * certainly is better then the bug used here before. |
|
|
730 | * see http://burtleburtle.net/bob/hash/doobs.html |
|
|
731 | */ |
|
|
732 | for (p = str; i < MAXSTRING && *p; p++, i++) |
|
|
733 | { |
|
|
734 | hash += *p; |
|
|
735 | hash += hash << 10; |
|
|
736 | hash ^= hash >> 6; |
|
|
737 | } |
|
|
738 | |
|
|
739 | hash += hash << 3; |
|
|
740 | hash ^= hash >> 11; |
|
|
741 | hash += hash << 15; |
|
|
742 | |
|
|
743 | return hash % tablesize; |
|
|
744 | } |
|
|
745 | |
|
|
746 | /* |
|
|
747 | * Finds, using the hashtable, which archetype matches the given name. |
|
|
748 | * returns a pointer to the found archetype, otherwise NULL. |
|
|
749 | */ |
|
|
750 | |
|
|
751 | archetype * |
|
|
752 | find_archetype (const char *name) |
|
|
753 | { |
|
|
754 | #if USE_UNORDERED_MAP |
|
|
755 | name = shstr::find (name); |
|
|
756 | |
|
|
757 | if (!name) |
|
|
758 | return 0; |
|
|
759 | |
|
|
760 | HT::const_iterator i = ht.find ((size_t) name); |
|
|
761 | |
|
|
762 | if (i == ht.end ()) |
|
|
763 | return 0; |
|
|
764 | else |
|
|
765 | return i->second; |
|
|
766 | #endif |
|
|
767 | |
|
|
768 | archetype * |
|
|
769 | at; |
|
|
770 | unsigned long |
|
|
771 | index; |
|
|
772 | |
|
|
773 | if (name == NULL) |
|
|
774 | return (archetype *) NULL; |
|
|
775 | |
|
|
776 | index = hasharch (name, ARCHTABLE); |
|
|
777 | arch_search++; |
|
|
778 | for (;;) |
|
|
779 | { |
|
|
780 | at = arch_table[index]; |
|
|
781 | if (at == NULL) |
|
|
782 | { |
|
|
783 | if (warn_archetypes) |
|
|
784 | LOG (llevError, "Couldn't find archetype %s\n", name); |
|
|
785 | return NULL; |
|
|
786 | } |
|
|
787 | arch_cmp++; |
|
|
788 | if (!strcmp ((const char *) at->name, name)) |
|
|
789 | return at; |
|
|
790 | if (++index >= ARCHTABLE) |
|
|
791 | index = 0; |
|
|
792 | } |
|
|
793 | } |
|
|
794 | |
|
|
795 | /* |
|
|
796 | * Adds an archetype to the hashtable. |
|
|
797 | */ |
|
|
798 | |
|
|
799 | static void |
|
|
800 | add_arch (archetype *at) |
|
|
801 | { |
|
|
802 | #if USE_UNORDERED_MAP |
|
|
803 | ht.insert (std::make_pair ((size_t) (const char *) at->name, at)); |
|
|
804 | #endif |
|
|
805 | |
|
|
806 | int |
|
|
807 | index = hasharch ((const char *) at->name, ARCHTABLE), org_index = index; |
|
|
808 | |
|
|
809 | for (;;) |
|
|
810 | { |
|
|
811 | if (arch_table[index] == NULL) |
|
|
812 | { |
|
|
813 | arch_table[index] = at; |
|
|
814 | return; |
|
|
815 | } |
|
|
816 | |
|
|
817 | if (++index == ARCHTABLE) |
|
|
818 | index = 0; |
|
|
819 | |
|
|
820 | if (index == org_index) |
|
|
821 | fatal (ARCHTABLE_TOO_SMALL); |
|
|
822 | } |
|
|
823 | } |
588 | } |
824 | |
589 | |
825 | /* |
590 | /* |
826 | * Returns the first archetype using the given type. |
591 | * Returns the first archetype using the given type. |
827 | * Used in treasure-generation. |
592 | * Used in treasure-generation. |
828 | */ |
593 | */ |
829 | |
|
|
830 | archetype * |
594 | archetype * |
831 | type_to_archetype (int type) |
595 | type_to_archetype (int type) |
832 | { |
596 | { |
833 | archetype * |
597 | for_all_archetypes (at) |
834 | at; |
598 | if (at->type == type && at->head_ () != at) |
835 | |
|
|
836 | for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more) |
|
|
837 | if (at->clone.type == type) |
|
|
838 | return at; |
599 | return at; |
|
|
600 | |
839 | return NULL; |
601 | return 0; |
840 | } |
602 | } |
841 | |
603 | |
842 | /* |
604 | /* |
843 | * Returns a new object copied from the first archetype matching |
605 | * Returns a new object copied from the first archetype matching |
844 | * the given type. |
606 | * the given type. |
845 | * Used in treasure-generation. |
607 | * Used in treasure-generation. |
846 | */ |
608 | */ |
847 | |
|
|
848 | object * |
609 | object * |
849 | clone_arch (int type) |
610 | clone_arch (int type) |
850 | { |
611 | { |
851 | archetype * |
612 | archetype *at; |
852 | at; |
|
|
853 | object * |
|
|
854 | op = get_object (); |
|
|
855 | |
613 | |
856 | if ((at = type_to_archetype (type)) == NULL) |
614 | if ((at = type_to_archetype (type)) == NULL) |
857 | { |
615 | { |
858 | LOG (llevError, "Can't clone archetype %d\n", type); |
616 | LOG (llevError, "Can't clone archetype %d\n", type); |
859 | free_object (op); |
|
|
860 | return NULL; |
617 | return 0; |
861 | } |
618 | } |
862 | copy_object (&at->clone, op); |
619 | |
|
|
620 | object *op = at->clone (); |
863 | op->instantiate (); |
621 | op->instantiate (); |
864 | return op; |
622 | return op; |
865 | } |
623 | } |
866 | |
624 | |
867 | /* |
625 | /* |
868 | * member: make instance from class |
626 | * member: make instance from class |
869 | */ |
627 | */ |
870 | |
|
|
871 | object * |
628 | object * |
872 | object_create_arch (archetype *at) |
629 | object_create_arch (archetype *at) |
873 | { |
630 | { |
874 | object * |
631 | object *op, *prev = 0, *head = 0; |
875 | op, * |
|
|
876 | prev = NULL, *head = NULL; |
|
|
877 | |
632 | |
878 | while (at) |
633 | while (at) |
879 | { |
634 | { |
880 | op = arch_to_object (at); |
635 | op = arch_to_object (at); |
|
|
636 | |
881 | op->x = at->clone.x; |
637 | op->x = at->x; |
882 | op->y = at->clone.y; |
638 | op->y = at->y; |
|
|
639 | |
883 | if (head) |
640 | if (head) |
884 | op->head = head, prev->more = op; |
641 | op->head = head, prev->more = op; |
|
|
642 | |
885 | if (!head) |
643 | if (!head) |
886 | head = op; |
644 | head = op; |
|
|
645 | |
887 | prev = op; |
646 | prev = op; |
888 | at = at->more; |
647 | at = (archetype *)at->more; |
889 | } |
648 | } |
|
|
649 | |
890 | return (head); |
650 | return head; |
891 | } |
651 | } |
892 | |
652 | |
893 | /*** end of arch.c ***/ |
|
|