1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
|
|
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | |
21 | * |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | #include <cassert> |
25 | #include <cassert> |
25 | |
26 | |
26 | #include <tr1/unordered_map> |
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27 | |
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28 | #include <global.h> |
27 | #include <global.h> |
29 | #include <arch.h> |
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|
30 | #include <funcpoint.h> |
28 | #include <funcpoint.h> |
31 | #include <loader.h> |
29 | #include <loader.h> |
32 | |
30 | |
33 | /* IF set, does a little timing on the archetype load. */ |
31 | #include <tr1/functional> |
34 | #define TIME_ARCH_LOAD 0 |
32 | #include <tr1/unordered_map> |
35 | |
33 | |
36 | static void add_arch (archetype *at); |
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37 | |
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|
38 | static archetype *arch_table[ARCHTABLE]; |
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|
39 | int arch_cmp = 0; /* How many strcmp's */ |
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40 | int arch_search = 0; /* How many searches */ |
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|
41 | int arch_init; /* True if doing arch initialization */ |
34 | int arch_init; /* True if doing arch initialization */ |
42 | |
35 | |
43 | /* The naming of these functions is really poor - they are all |
36 | /* The naming of these functions is really poor - they are all |
44 | * pretty much named '.._arch_...', but they may more may not |
37 | * pretty much named '.._arch_...', but they may more may not |
45 | * return archetypes. Some make the arch_to_object call, and thus |
38 | * return archetypes. Some make the arch_to_object call, and thus |
46 | * return an object. Perhaps those should be called 'archob' functions |
39 | * return an object. Perhaps those should be called 'archob' functions |
47 | * to denote they return an object derived from the archetype. |
40 | * to denote they return an object derived from the archetype. |
48 | * MSW 2003-04-29 |
41 | * MSW 2003-04-29 |
49 | */ |
42 | */ |
50 | |
43 | |
51 | #if USE_UNORDERED_MAP |
|
|
52 | // the hashtable |
44 | // the hashtable |
53 | typedef std::tr1::unordered_map |
45 | typedef std::tr1::unordered_map |
54 | < |
46 | < |
55 | std::size_t, |
47 | const char *, |
56 | archetype *, |
48 | arch_ptr, |
57 | std::hash<size_t>, |
49 | str_hash, |
58 | std::equal_to<size_t>, |
50 | str_equal, |
59 | slice_allocator< std::pair<const std::size_t, archetype *> > |
51 | slice_allocator< std::pair<const char *const, arch_ptr> > |
60 | true, |
|
|
61 | > HT; |
52 | > HT; |
62 | |
53 | |
63 | static HT ht; |
54 | static HT ht (5000); |
64 | #endif |
|
|
65 | |
55 | |
66 | /** |
56 | /** |
67 | * GROS - This function retrieves an archetype given the name that appears |
57 | * GROS - This function retrieves an archetype given the name that appears |
68 | * during the game (for example, "writing pen" instead of "stylus"). |
58 | * during the game (for example, "writing pen" instead of "stylus"). |
69 | * It does not use the hashtable system, but browse the whole archlist each time. |
59 | * It does not use the hashtable system, but browse the whole archlist each time. |
… | |
… | |
118 | * If type is -1, ew don't match on type. |
108 | * If type is -1, ew don't match on type. |
119 | */ |
109 | */ |
120 | object * |
110 | object * |
121 | get_archetype_by_skill_name (const char *skill, int type) |
111 | get_archetype_by_skill_name (const char *skill, int type) |
122 | { |
112 | { |
123 | archetype * |
113 | archetype *at; |
124 | at; |
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125 | |
114 | |
126 | if (skill == NULL) |
115 | if (skill) |
127 | return NULL; |
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128 | |
|
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129 | for (at = first_archetype; at != NULL; at = at->next) |
116 | for (at = first_archetype; at; at = at->next) |
130 | { |
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131 | if (((type == -1) || (type == at->clone.type)) && (!strcmp (at->clone.skill, skill))) |
117 | if (((type == -1) || (type == at->clone.type)) && (!strcmp (at->clone.skill, skill))) |
132 | return arch_to_object (at); |
118 | return arch_to_object (at); |
133 | } |
119 | |
134 | return NULL; |
120 | return 0; |
135 | } |
121 | } |
136 | |
122 | |
137 | /* similiar to above - this returns the first archetype |
123 | /* similiar to above - this returns the first archetype |
138 | * that matches both the type and subtype. type and subtype |
124 | * that matches both the type and subtype. type and subtype |
139 | * can be -1 to say ignore, but in this case, the match it does |
125 | * can be -1 to say ignore, but in this case, the match it does |
… | |
… | |
179 | for (i = strlen (tmpname); i > 0; i--) |
165 | for (i = strlen (tmpname); i > 0; i--) |
180 | { |
166 | { |
181 | tmpname[i] = 0; |
167 | tmpname[i] = 0; |
182 | at = find_archetype_by_object_name (tmpname); |
168 | at = find_archetype_by_object_name (tmpname); |
183 | |
169 | |
184 | if (at != NULL) |
170 | if (at) |
185 | return arch_to_object (at); |
171 | return arch_to_object (at); |
186 | } |
172 | } |
187 | |
173 | |
188 | return create_singularity (name); |
174 | return create_singularity (name); |
189 | } |
175 | } |
… | |
… | |
325 | |
311 | |
326 | /* init_blocksview();*/ |
312 | /* init_blocksview();*/ |
327 | } |
313 | } |
328 | |
314 | |
329 | /* |
315 | /* |
330 | * Stores debug-information about how efficient the hashtable |
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331 | * used for archetypes has been in the static errmsg array. |
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332 | */ |
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333 | |
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334 | void |
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335 | arch_info (object *op) |
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336 | { |
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337 | sprintf (errmsg, "%d searches and %d strcmp()'s", arch_search, arch_cmp); |
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338 | new_draw_info (NDI_BLACK, 0, op, errmsg); |
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339 | } |
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340 | |
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341 | /* |
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342 | * Initialise the hashtable used by the archetypes. |
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343 | */ |
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344 | |
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345 | void |
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346 | clear_archetable (void) |
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347 | { |
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348 | memset ((void *) arch_table, 0, ARCHTABLE * sizeof (archetype *)); |
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349 | } |
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350 | |
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351 | /* |
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352 | * An alternative way to init the hashtable which is slower, but _works_... |
316 | * An alternative way to init the hashtable which is slower, but _works_... |
353 | */ |
317 | */ |
354 | |
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|
355 | void |
318 | void |
356 | init_archetable (void) |
319 | init_archetable (void) |
357 | { |
320 | { |
358 | archetype *at; |
321 | archetype *at; |
359 | |
322 | |
360 | LOG (llevDebug, " Setting up archetable...\n"); |
323 | LOG (llevDebug, " Setting up archetable...\n"); |
361 | |
324 | |
362 | for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more) |
325 | for (at = first_archetype; at; at = at->more ? at->more : at->next) |
363 | add_arch (at); |
326 | at->hash_add (); |
364 | |
327 | |
365 | LOG (llevDebug, "done\n"); |
328 | LOG (llevDebug, "done\n"); |
366 | } |
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367 | |
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368 | /* |
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369 | * Dumps an archetype to debug-level output. |
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370 | */ |
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371 | |
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372 | void |
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373 | dump_arch (archetype *at) |
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374 | { |
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375 | dump_object (&at->clone); |
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376 | } |
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377 | |
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378 | /* |
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379 | * Dumps _all_ archetypes to debug-level output. |
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380 | * If you run crossfire with debug, and enter DM-mode, you can trigger |
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381 | * this with the O key. |
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382 | */ |
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383 | |
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384 | void |
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385 | dump_all_archetypes (void) |
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386 | { |
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387 | archetype *at; |
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388 | |
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389 | for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more) |
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390 | { |
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391 | dump_arch (at); |
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392 | fprintf (logfile, "%s\n", errmsg); |
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393 | } |
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394 | } |
329 | } |
395 | |
330 | |
396 | void |
331 | void |
397 | free_all_archs (void) |
332 | free_all_archs (void) |
398 | { |
333 | { |
399 | archetype *at, *next; |
334 | archetype *at, *next; |
400 | int i = 0, f = 0; |
335 | int i = 0, f = 0; |
401 | |
336 | |
402 | for (at = first_archetype; at != NULL; at = next) |
337 | for (at = first_archetype; at; at = next) |
403 | { |
338 | { |
404 | if (at->more) |
339 | if (at->more) |
405 | next = at->more; |
340 | next = at->more; |
406 | else |
341 | else |
407 | next = at->next; |
342 | next = at->next; |
… | |
… | |
409 | delete |
344 | delete |
410 | at; |
345 | at; |
411 | |
346 | |
412 | i++; |
347 | i++; |
413 | } |
348 | } |
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349 | |
414 | LOG (llevDebug, "Freed %d archetypes, %d faces\n", i, f); |
350 | LOG (llevDebug, "Freed %d archetypes, %d faces\n", i, f); |
415 | } |
351 | } |
416 | |
352 | |
417 | archetype::archetype () |
353 | archetype::archetype () |
418 | { |
354 | { |
419 | clear_object (&clone); /* to initial state other also */ |
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420 | CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_object() */ |
355 | CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_to */ |
421 | SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ |
356 | SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ |
422 | } |
357 | } |
423 | |
358 | |
424 | archetype::~archetype () |
359 | archetype::~archetype () |
425 | { |
360 | { |
… | |
… | |
430 | * of archetype-structures. |
365 | * of archetype-structures. |
431 | */ |
366 | */ |
432 | void |
367 | void |
433 | first_arch_pass (object_thawer & fp) |
368 | first_arch_pass (object_thawer & fp) |
434 | { |
369 | { |
435 | archetype *at, *head = NULL, *last_more = NULL; |
370 | archetype *head = 0, *last_more = 0; |
436 | |
371 | |
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|
372 | archetype *at = new archetype; |
437 | at->clone.arch = first_archetype = at = new archetype; |
373 | at->clone.arch = first_archetype = at; |
438 | |
374 | |
439 | while (int i = load_object (fp, &at->clone, 0)) |
375 | while (int i = load_object (fp, &at->clone, 0)) |
440 | { |
376 | { |
441 | at->clone.speed_left = (float) (-0.1); |
377 | at->clone.speed_left = (float) (-0.1); |
442 | /* copy the body_info to the body_used - this is only really |
378 | /* copy the body_info to the body_used - this is only really |
… | |
… | |
545 | } |
481 | } |
546 | else if (!strcmp ("randomitems", variable)) |
482 | else if (!strcmp ("randomitems", variable)) |
547 | { |
483 | { |
548 | if (at != NULL) |
484 | if (at != NULL) |
549 | { |
485 | { |
550 | treasurelist * |
|
|
551 | tl = find_treasurelist (argument); |
486 | treasurelist *tl = find_treasurelist (argument); |
552 | |
487 | |
553 | if (tl == NULL) |
488 | if (tl == NULL) |
554 | LOG (llevError, "Failed to link treasure to arch (%s): %s\n", &at->name, argument); |
489 | LOG (llevError, "Failed to link treasure to arch (%s): %s\n", &at->name, argument); |
555 | else |
490 | else |
556 | at->clone.randomitems = tl; |
491 | at->clone.randomitems = tl; |
… | |
… | |
581 | void |
516 | void |
582 | load_archetypes (void) |
517 | load_archetypes (void) |
583 | { |
518 | { |
584 | char filename[MAX_BUF]; |
519 | char filename[MAX_BUF]; |
585 | |
520 | |
586 | #if TIME_ARCH_LOAD |
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587 | struct timeval |
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588 | tv1, |
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589 | tv2; |
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590 | #endif |
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591 | |
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592 | sprintf (filename, "%s/%s", settings.datadir, settings.archetypes); |
521 | sprintf (filename, "%s/%s", settings.datadir, settings.archetypes); |
593 | LOG (llevDebug, "Reading archetypes from %s:\n", filename); |
522 | LOG (llevDebug, "Reading archetypes from %s:\n", filename); |
594 | |
523 | |
595 | { |
524 | { |
596 | object_thawer |
525 | object_thawer |
597 | thawer (filename); |
526 | thawer (filename); |
598 | |
527 | |
599 | clear_archetable (); |
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600 | LOG (llevDebug, " arch-pass 1...\n"); |
528 | LOG (llevDebug, " arch-pass 1...\n"); |
601 | first_arch_pass (thawer); |
529 | first_arch_pass (thawer); |
602 | LOG (llevDebug, " done\n"); |
530 | LOG (llevDebug, " done\n"); |
603 | } |
531 | } |
604 | |
532 | |
… | |
… | |
609 | object_thawer |
537 | object_thawer |
610 | thawer (filename); |
538 | thawer (filename); |
611 | |
539 | |
612 | LOG (llevDebug, " loading treasure...\n"); |
540 | LOG (llevDebug, " loading treasure...\n"); |
613 | load_treasures (); |
541 | load_treasures (); |
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542 | LOG (llevDebug, " done\n"); |
614 | LOG (llevDebug, " done\n arch-pass 2...\n"); |
543 | LOG (llevDebug, " arch-pass 2...\n"); |
615 | second_arch_pass (thawer); |
544 | second_arch_pass (thawer); |
616 | LOG (llevDebug, " done\n"); |
545 | LOG (llevDebug, " done\n"); |
617 | #ifdef DEBUG |
546 | #ifdef DEBUG |
618 | check_generators (); |
547 | check_generators (); |
619 | #endif |
548 | #endif |
… | |
… | |
623 | |
552 | |
624 | /* |
553 | /* |
625 | * Creates and returns a new object which is a copy of the given archetype. |
554 | * Creates and returns a new object which is a copy of the given archetype. |
626 | * This function returns NULL on failure. |
555 | * This function returns NULL on failure. |
627 | */ |
556 | */ |
628 | |
|
|
629 | object * |
557 | object * |
630 | arch_to_object (archetype *at) |
558 | arch_to_object (archetype *at) |
631 | { |
559 | { |
632 | object *op; |
560 | object *op; |
633 | |
561 | |
… | |
… | |
637 | LOG (llevError, "Couldn't find archetype.\n"); |
565 | LOG (llevError, "Couldn't find archetype.\n"); |
638 | |
566 | |
639 | return NULL; |
567 | return NULL; |
640 | } |
568 | } |
641 | |
569 | |
642 | op = get_object (); |
570 | op = at->clone.clone (); |
643 | copy_object (&at->clone, op); |
|
|
644 | op->arch = at; |
571 | op->arch = at; |
645 | op->instantiate (); |
572 | op->instantiate (); |
646 | return op; |
573 | return op; |
647 | } |
574 | } |
648 | |
575 | |
… | |
… | |
650 | * Creates an object. This function is called by get_archetype() |
577 | * Creates an object. This function is called by get_archetype() |
651 | * if it fails to find the appropriate archetype. |
578 | * if it fails to find the appropriate archetype. |
652 | * Thus get_archetype() will be guaranteed to always return |
579 | * Thus get_archetype() will be guaranteed to always return |
653 | * an object, and never NULL. |
580 | * an object, and never NULL. |
654 | */ |
581 | */ |
655 | |
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|
656 | object * |
582 | object * |
657 | create_singularity (const char *name) |
583 | create_singularity (const char *name) |
658 | { |
584 | { |
659 | object *op; |
585 | object *op; |
660 | char buf[MAX_BUF]; |
586 | char buf[MAX_BUF]; |
661 | |
587 | |
662 | sprintf (buf, "%s (%s)", ARCH_SINGULARITY, name); |
588 | sprintf (buf, "%s (%s)", ARCH_SINGULARITY, name); |
663 | op = get_object (); |
589 | op = object::create (); |
664 | op->name = op->name_pl = buf; |
590 | op->name = op->name_pl = buf; |
665 | SET_FLAG (op, FLAG_NO_PICK); |
591 | SET_FLAG (op, FLAG_NO_PICK); |
666 | return op; |
592 | return op; |
667 | } |
593 | } |
668 | |
594 | |
669 | /* |
595 | /* |
670 | * Finds which archetype matches the given name, and returns a new |
596 | * Finds which archetype matches the given name, and returns a new |
671 | * object containing a copy of the archetype. |
597 | * object containing a copy of the archetype. |
672 | */ |
598 | */ |
673 | |
|
|
674 | object * |
599 | object * |
675 | get_archetype (const char *name) |
600 | get_archetype (const char *name) |
676 | { |
601 | { |
677 | archetype *at = archetype::find (name); |
602 | archetype *at = archetype::find (name); |
678 | |
603 | |
… | |
… | |
714 | |
639 | |
715 | /* |
640 | /* |
716 | * Finds, using the hashtable, which archetype matches the given name. |
641 | * Finds, using the hashtable, which archetype matches the given name. |
717 | * returns a pointer to the found archetype, otherwise NULL. |
642 | * returns a pointer to the found archetype, otherwise NULL. |
718 | */ |
643 | */ |
719 | |
|
|
720 | archetype * |
644 | archetype * |
721 | archetype::find (const char *name) |
645 | archetype::find (const char *name) |
722 | { |
646 | { |
723 | if (!name) |
647 | if (!name) |
724 | return 0; |
648 | return 0; |
725 | |
649 | |
726 | #if USE_UNORDERED_MAP |
|
|
727 | AUTODECL (i, ht.find ((size_t) name)); |
650 | AUTODECL (i, ht.find (name)); |
728 | |
651 | |
729 | if (i == ht.end ()) |
652 | if (i == ht.end ()) |
730 | return 0; |
653 | return 0; |
731 | else |
654 | else |
732 | return i->second; |
655 | return i->second; |
733 | #endif |
|
|
734 | |
|
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735 | archetype *at; |
|
|
736 | unsigned long index; |
|
|
737 | |
|
|
738 | index = hasharch (name, ARCHTABLE); |
|
|
739 | arch_search++; |
|
|
740 | for (;;) |
|
|
741 | { |
|
|
742 | at = arch_table[index]; |
|
|
743 | |
|
|
744 | if (at == NULL) |
|
|
745 | { |
|
|
746 | if (warn_archetypes) |
|
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747 | LOG (llevError, "Couldn't find archetype %s\n", name); |
|
|
748 | |
|
|
749 | return NULL; |
|
|
750 | } |
|
|
751 | |
|
|
752 | arch_cmp++; |
|
|
753 | |
|
|
754 | if (!strcmp ((const char *) at->name, name)) |
|
|
755 | return at; |
|
|
756 | |
|
|
757 | if (++index >= ARCHTABLE) |
|
|
758 | index = 0; |
|
|
759 | } |
|
|
760 | } |
656 | } |
761 | |
657 | |
762 | /* |
658 | /* |
763 | * Adds an archetype to the hashtable. |
659 | * Adds an archetype to the hashtable. |
764 | */ |
660 | */ |
765 | |
661 | void |
766 | static void |
662 | archetype::hash_add () |
767 | add_arch (archetype *at) |
|
|
768 | { |
663 | { |
769 | #if USE_UNORDERED_MAP |
664 | ht.insert (std::make_pair (name, this)); |
770 | ht.insert (std::make_pair ((size_t) (const char *) at->name, at)); |
665 | } |
771 | #endif |
|
|
772 | |
666 | |
773 | int index = hasharch ((const char *) at->name, ARCHTABLE), org_index = index; |
667 | void |
774 | |
668 | archetype::hash_del () |
775 | for (;;) |
669 | { |
776 | { |
670 | ht.erase (name); |
777 | if (arch_table[index] == NULL) |
|
|
778 | { |
|
|
779 | arch_table[index] = at; |
|
|
780 | return; |
|
|
781 | } |
|
|
782 | |
|
|
783 | if (++index == ARCHTABLE) |
|
|
784 | index = 0; |
|
|
785 | |
|
|
786 | if (index == org_index) |
|
|
787 | fatal (ARCHTABLE_TOO_SMALL); |
|
|
788 | } |
|
|
789 | } |
671 | } |
790 | |
672 | |
791 | /* |
673 | /* |
792 | * Returns the first archetype using the given type. |
674 | * Returns the first archetype using the given type. |
793 | * Used in treasure-generation. |
675 | * Used in treasure-generation. |
794 | */ |
676 | */ |
795 | |
|
|
796 | archetype * |
677 | archetype * |
797 | type_to_archetype (int type) |
678 | type_to_archetype (int type) |
798 | { |
679 | { |
799 | archetype *at; |
680 | archetype *at; |
800 | |
681 | |
… | |
… | |
813 | |
694 | |
814 | object * |
695 | object * |
815 | clone_arch (int type) |
696 | clone_arch (int type) |
816 | { |
697 | { |
817 | archetype *at; |
698 | archetype *at; |
818 | object *op = get_object (); |
|
|
819 | |
699 | |
820 | if ((at = type_to_archetype (type)) == NULL) |
700 | if ((at = type_to_archetype (type)) == NULL) |
821 | { |
701 | { |
822 | LOG (llevError, "Can't clone archetype %d\n", type); |
702 | LOG (llevError, "Can't clone archetype %d\n", type); |
823 | free_object (op); |
|
|
824 | return NULL; |
703 | return 0; |
825 | } |
704 | } |
826 | |
705 | |
827 | copy_object (&at->clone, op); |
706 | object *op = at->clone.clone (); |
828 | op->instantiate (); |
707 | op->instantiate (); |
829 | return op; |
708 | return op; |
830 | } |
709 | } |
831 | |
710 | |
832 | /* |
711 | /* |