1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
|
|
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | |
21 | * |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | #include <cassert> |
25 | #include <cassert> |
25 | |
26 | |
26 | #include <tr1/unordered_map> |
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27 | |
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28 | #include <global.h> |
27 | #include <global.h> |
29 | #include <arch.h> |
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30 | #include <funcpoint.h> |
28 | #include <funcpoint.h> |
31 | #include <loader.h> |
29 | #include <loader.h> |
32 | |
30 | |
33 | /* IF set, does a little timing on the archetype load. */ |
31 | #include <tr1/functional> |
34 | #define TIME_ARCH_LOAD 0 |
32 | #include <tr1/unordered_map> |
35 | |
33 | |
36 | static void add_arch (archetype *at); |
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37 | |
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38 | static archetype *arch_table[ARCHTABLE]; |
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39 | int arch_cmp = 0; /* How many strcmp's */ |
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40 | int arch_search = 0; /* How many searches */ |
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41 | int arch_init; /* True if doing arch initialization */ |
34 | int arch_init; /* True if doing arch initialization */ |
42 | |
35 | |
43 | /* The naming of these functions is really poor - they are all |
36 | /* The naming of these functions is really poor - they are all |
44 | * pretty much named '.._arch_...', but they may more may not |
37 | * pretty much named '.._arch_...', but they may more may not |
45 | * return archetypes. Some make the arch_to_object call, and thus |
38 | * return archetypes. Some make the arch_to_object call, and thus |
46 | * return an object. Perhaps those should be called 'archob' functions |
39 | * return an object. Perhaps those should be called 'archob' functions |
47 | * to denote they return an object derived from the archetype. |
40 | * to denote they return an object derived from the archetype. |
48 | * MSW 2003-04-29 |
41 | * MSW 2003-04-29 |
49 | */ |
42 | */ |
50 | |
43 | |
51 | #if USE_UNORDERED_MAP |
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|
52 | // the hashtable |
44 | // the hashtable |
53 | typedef std::tr1::unordered_map |
45 | typedef std::tr1::unordered_map |
54 | < |
46 | < |
55 | std::size_t, |
47 | const char *, |
56 | archetype *, |
48 | arch_ptr, |
57 | std::hash<size_t>, |
49 | str_hash, |
58 | std::equal_to<size_t>, |
50 | str_equal, |
59 | slice_allocator< std::pair<const std::size_t, archetype *> > |
51 | slice_allocator< std::pair<const char *const, arch_ptr> > |
60 | true, |
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61 | > HT; |
52 | > HT; |
62 | |
53 | |
63 | static HT ht; |
54 | static HT ht (5000); |
64 | #endif |
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65 | |
55 | |
66 | /** |
56 | /** |
67 | * GROS - This function retrieves an archetype given the name that appears |
57 | * GROS - This function retrieves an archetype given the name that appears |
68 | * during the game (for example, "writing pen" instead of "stylus"). |
58 | * during the game (for example, "writing pen" instead of "stylus"). |
69 | * It does not use the hashtable system, but browse the whole archlist each time. |
59 | * It does not use the hashtable system, but browse the whole archlist each time. |
… | |
… | |
75 | * - the archetype found or null if nothing was found. |
65 | * - the archetype found or null if nothing was found. |
76 | */ |
66 | */ |
77 | archetype * |
67 | archetype * |
78 | find_archetype_by_object_name (const char *name) |
68 | find_archetype_by_object_name (const char *name) |
79 | { |
69 | { |
80 | archetype *at; |
70 | shstr_cmp name_cmp (name); |
81 | |
71 | |
82 | if (name == NULL) |
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83 | return (archetype *) NULL; |
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84 | |
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85 | for (at = first_archetype; at != NULL; at = at->next) |
72 | for (archetype *at = first_archetype; at; at = at->next) |
86 | { |
73 | if (at->clone.name == name_cmp) |
87 | if (!strcmp (at->clone.name, name)) |
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88 | return at; |
74 | return at; |
89 | } |
75 | |
90 | return NULL; |
76 | return 0; |
91 | } |
77 | } |
92 | |
78 | |
93 | /** |
79 | /** |
94 | * This function retrieves an archetype by type and name that appears during |
80 | * This function retrieves an archetype by type and name that appears during |
95 | * the game. It is basically the same as find_archetype_by_object_name() |
81 | * the game. It is basically the same as find_archetype_by_object_name() |
96 | * except that it considers only items of the given type. |
82 | * except that it considers only items of the given type. |
97 | */ |
83 | */ |
98 | archetype * |
84 | archetype * |
99 | find_archetype_by_object_type_name (int type, const char *name) |
85 | find_archetype_by_object_type_name (int type, const char *name) |
100 | { |
86 | { |
101 | archetype *at; |
87 | shstr_cmp name_cmp (name); |
102 | |
88 | |
103 | if (name == NULL) |
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104 | return NULL; |
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105 | |
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106 | for (at = first_archetype; at != NULL; at = at->next) |
89 | for (archetype *at = first_archetype; at; at = at->next) |
107 | { |
90 | if (at->clone.name == name_cmp && at->clone.type == type) |
108 | if (at->clone.type == type && strcmp (at->clone.name, name) == 0) |
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109 | return at; |
91 | return at; |
110 | } |
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111 | |
92 | |
112 | return NULL; |
93 | return 0; |
113 | } |
94 | } |
114 | |
95 | |
115 | /* This is a lot like the above function. Instead, we are trying to match |
96 | /* This is a lot like the above function. Instead, we are trying to match |
116 | * the arch->skill values. type is the type of object to match |
97 | * the arch->skill values. type is the type of object to match |
117 | * against (eg, to only match against skills or only skill objects for example). |
98 | * against (eg, to only match against skills or only skill objects for example). |
118 | * If type is -1, ew don't match on type. |
99 | * If type is -1, ew don't match on type. |
119 | */ |
100 | */ |
120 | object * |
101 | object * |
121 | get_archetype_by_skill_name (const char *skill, int type) |
102 | get_archetype_by_skill_name (const char *skill, int type) |
122 | { |
103 | { |
123 | archetype * |
104 | shstr_cmp skill_cmp (skill); |
124 | at; |
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125 | |
105 | |
126 | if (skill == NULL) |
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127 | return NULL; |
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128 | |
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129 | for (at = first_archetype; at != NULL; at = at->next) |
106 | for (archetype *at = first_archetype; at; at = at->next) |
130 | { |
107 | if (at->clone.skill == skill_cmp && (type == -1 || type == at->clone.type)) |
131 | if (((type == -1) || (type == at->clone.type)) && (!strcmp (at->clone.skill, skill))) |
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132 | return arch_to_object (at); |
108 | return arch_to_object (at); |
133 | } |
109 | |
134 | return NULL; |
110 | return 0; |
135 | } |
111 | } |
136 | |
112 | |
137 | /* similiar to above - this returns the first archetype |
113 | /* similiar to above - this returns the first archetype |
138 | * that matches both the type and subtype. type and subtype |
114 | * that matches both the type and subtype. type and subtype |
139 | * can be -1 to say ignore, but in this case, the match it does |
115 | * can be -1 to say ignore, but in this case, the match it does |
… | |
… | |
142 | * (eg, skills) |
118 | * (eg, skills) |
143 | */ |
119 | */ |
144 | archetype * |
120 | archetype * |
145 | get_archetype_by_type_subtype (int type, int subtype) |
121 | get_archetype_by_type_subtype (int type, int subtype) |
146 | { |
122 | { |
147 | archetype * |
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148 | at; |
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149 | |
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150 | for (at = first_archetype; at != NULL; at = at->next) |
123 | for (archetype *at = first_archetype; at; at = at->next) |
151 | { |
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152 | if (((type == -1) || (type == at->clone.type)) && (subtype == -1 || subtype == at->clone.subtype)) |
124 | if ((type == -1 || type == at->clone.type) && (subtype == -1 || subtype == at->clone.subtype)) |
153 | return at; |
125 | return at; |
154 | } |
126 | |
155 | return NULL; |
127 | return 0; |
156 | } |
128 | } |
157 | |
129 | |
158 | /** |
130 | /** |
159 | * GROS - this returns a new object given the name that appears during the game |
131 | * GROS - this returns a new object given the name that appears during the game |
160 | * (for example, "writing pen" instead of "stylus"). |
132 | * (for example, "writing pen" instead of "stylus"). |
… | |
… | |
168 | * but it otherwise had a big memory leak. |
140 | * but it otherwise had a big memory leak. |
169 | */ |
141 | */ |
170 | object * |
142 | object * |
171 | get_archetype_by_object_name (const char *name) |
143 | get_archetype_by_object_name (const char *name) |
172 | { |
144 | { |
173 | archetype *at; |
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174 | char tmpname[MAX_BUF]; |
145 | char tmpname[MAX_BUF]; |
175 | int i; |
146 | int i; |
176 | |
147 | |
177 | assign (tmpname, name); |
148 | assign (tmpname, name); |
178 | |
149 | |
179 | for (i = strlen (tmpname); i > 0; i--) |
150 | for (i = strlen (tmpname); i > 0; i--) |
180 | { |
151 | { |
181 | tmpname[i] = 0; |
152 | tmpname[i] = 0; |
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153 | |
182 | at = find_archetype_by_object_name (tmpname); |
154 | if (archetype *at = find_archetype_by_object_name (tmpname)) |
183 | |
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184 | if (at != NULL) |
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185 | return arch_to_object (at); |
155 | return arch_to_object (at); |
186 | } |
156 | } |
187 | |
157 | |
188 | return create_singularity (name); |
158 | return create_singularity (name); |
189 | } |
159 | } |
… | |
… | |
209 | item_matched_string (object *pl, object *op, const char *name) |
179 | item_matched_string (object *pl, object *op, const char *name) |
210 | { |
180 | { |
211 | char *cp, local_name[MAX_BUF]; |
181 | char *cp, local_name[MAX_BUF]; |
212 | int count, retval = 0; |
182 | int count, retval = 0; |
213 | |
183 | |
214 | strcpy (local_name, name); /* strtok is destructive to name */ |
184 | assign (local_name, name); /* strtok is destructive to name */ |
215 | |
185 | |
216 | for (cp = strtok (local_name, ","); cp; cp = strtok (NULL, ",")) |
186 | for (cp = strtok (local_name, ","); cp; cp = strtok (NULL, ",")) |
217 | { |
187 | { |
218 | while (cp[0] == ' ') |
188 | while (cp[0] == ' ') |
219 | ++cp; /* get rid of spaces */ |
189 | ++cp; /* get rid of spaces */ |
… | |
… | |
325 | |
295 | |
326 | /* init_blocksview();*/ |
296 | /* init_blocksview();*/ |
327 | } |
297 | } |
328 | |
298 | |
329 | /* |
299 | /* |
330 | * Stores debug-information about how efficient the hashtable |
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331 | * used for archetypes has been in the static errmsg array. |
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332 | */ |
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333 | |
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334 | void |
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335 | arch_info (object *op) |
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336 | { |
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337 | sprintf (errmsg, "%d searches and %d strcmp()'s", arch_search, arch_cmp); |
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338 | new_draw_info (NDI_BLACK, 0, op, errmsg); |
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339 | } |
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340 | |
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341 | /* |
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342 | * Initialise the hashtable used by the archetypes. |
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343 | */ |
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344 | |
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345 | void |
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346 | clear_archetable (void) |
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347 | { |
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348 | memset ((void *) arch_table, 0, ARCHTABLE * sizeof (archetype *)); |
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349 | } |
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350 | |
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351 | /* |
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352 | * An alternative way to init the hashtable which is slower, but _works_... |
300 | * An alternative way to init the hashtable which is slower, but _works_... |
353 | */ |
301 | */ |
354 | |
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355 | void |
302 | void |
356 | init_archetable (void) |
303 | init_archetable (void) |
357 | { |
304 | { |
358 | archetype *at; |
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359 | |
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360 | LOG (llevDebug, " Setting up archetable...\n"); |
305 | LOG (llevDebug, " Setting up archetable...\n"); |
361 | |
306 | |
362 | for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more) |
307 | for (archetype *at = first_archetype; at; at = at->next) |
363 | add_arch (at); |
308 | for (archetype *bt = at; bt; bt = bt->more) |
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309 | bt->hash_add (); |
364 | |
310 | |
365 | LOG (llevDebug, "done\n"); |
311 | LOG (llevDebug, "done\n"); |
366 | } |
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367 | |
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368 | /* |
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369 | * Dumps an archetype to debug-level output. |
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370 | */ |
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371 | |
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372 | void |
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373 | dump_arch (archetype *at) |
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374 | { |
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375 | dump_object (&at->clone); |
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376 | } |
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377 | |
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378 | /* |
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379 | * Dumps _all_ archetypes to debug-level output. |
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380 | * If you run crossfire with debug, and enter DM-mode, you can trigger |
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381 | * this with the O key. |
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382 | */ |
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383 | |
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384 | void |
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385 | dump_all_archetypes (void) |
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386 | { |
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387 | archetype *at; |
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388 | |
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389 | for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more) |
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390 | { |
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391 | dump_arch (at); |
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392 | fprintf (logfile, "%s\n", errmsg); |
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393 | } |
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394 | } |
312 | } |
395 | |
313 | |
396 | void |
314 | void |
397 | free_all_archs (void) |
315 | free_all_archs (void) |
398 | { |
316 | { |
399 | archetype *at, *next; |
317 | archetype *at, *next; |
400 | int i = 0, f = 0; |
318 | int i = 0, f = 0; |
401 | |
319 | |
402 | for (at = first_archetype; at != NULL; at = next) |
320 | for (at = first_archetype; at; at = next) |
403 | { |
321 | { |
404 | if (at->more) |
322 | if (at->more) |
405 | next = at->more; |
323 | next = at->more; |
406 | else |
324 | else |
407 | next = at->next; |
325 | next = at->next; |
… | |
… | |
409 | delete |
327 | delete |
410 | at; |
328 | at; |
411 | |
329 | |
412 | i++; |
330 | i++; |
413 | } |
331 | } |
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332 | |
414 | LOG (llevDebug, "Freed %d archetypes, %d faces\n", i, f); |
333 | LOG (llevDebug, "Freed %d archetypes, %d faces\n", i, f); |
415 | } |
334 | } |
416 | |
335 | |
417 | archetype::archetype () |
336 | archetype::archetype () |
418 | { |
337 | { |
419 | clear_object (&clone); /* to initial state other also */ |
338 | clone.arch = this; |
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339 | |
420 | CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_object() */ |
340 | CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_to */ |
421 | SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ |
341 | SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ |
422 | } |
342 | } |
423 | |
343 | |
424 | archetype::~archetype () |
344 | archetype::~archetype () |
425 | { |
345 | { |
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346 | //TODO: nuke ->more's |
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347 | } |
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348 | |
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349 | archetype * |
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350 | archetype::read (object_thawer &f) |
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351 | { |
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352 | assert (f.kw == KW_object); |
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353 | |
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354 | archetype *head = new archetype; |
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355 | f.get (head->name); |
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356 | |
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357 | if (!head->clone.parse_kv (f)) |
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358 | { |
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359 | delete head; |
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360 | return 0; |
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361 | } |
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362 | |
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363 | for (archetype *prev = head; f.kw == KW_more; ) |
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364 | { |
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365 | f.next (); |
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366 | |
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367 | assert (f.kw == KW_object); |
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368 | |
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369 | archetype *more = new archetype; |
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370 | f.get (more->name); |
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371 | |
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372 | if (!more->clone.parse_kv (f)) |
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373 | { |
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374 | delete head; |
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375 | return 0; |
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376 | } |
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377 | |
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378 | if (more->clone.x > head->tail_x) head->tail_x = more->clone.x; |
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379 | if (more->clone.y > head->tail_y) head->tail_y = more->clone.y; |
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380 | |
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381 | more->head = head; |
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382 | more->clone.head = &head->clone; |
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383 | prev->more = more; |
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384 | prev->clone.more = &more->clone; |
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385 | |
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386 | prev = more; |
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387 | } |
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388 | |
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389 | head->next = first_archetype; |
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390 | first_archetype = head; |
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391 | |
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392 | return head; |
426 | } |
393 | } |
427 | |
394 | |
428 | /* |
395 | /* |
429 | * Reads/parses the archetype-file, and copies into a linked list |
396 | * Reads/parses the archetype-file, and copies into a linked list |
430 | * of archetype-structures. |
397 | * of archetype-structures. |
431 | */ |
398 | */ |
432 | void |
399 | static bool |
433 | first_arch_pass (object_thawer & fp) |
400 | first_arch_pass (object_thawer &f) |
434 | { |
401 | { |
435 | archetype *at, *head = NULL, *last_more = NULL; |
402 | for (;;) |
436 | |
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437 | at->clone.arch = first_archetype = at = new archetype; |
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438 | |
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439 | while (int i = load_object (fp, &at->clone, 0)) |
|
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440 | { |
403 | { |
441 | at->clone.speed_left = (float) (-0.1); |
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442 | /* copy the body_info to the body_used - this is only really |
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443 | * need for monsters, but doesn't hurt to do it for everything. |
|
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444 | * by doing so, when a monster is created, it has good starting |
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445 | * values for the body_used info, so when items are created |
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446 | * for it, they can be properly equipped. |
|
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447 | */ |
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448 | memcpy (&at->clone.body_used, &at->clone.body_info, sizeof (at->clone.body_info)); |
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449 | |
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450 | switch (i) |
404 | switch (f.kw) |
451 | { |
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452 | case LL_NORMAL: /* A new archetype, just link it with the previous */ |
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453 | if (last_more != NULL) |
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454 | last_more->next = at; |
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455 | if (head != NULL) |
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456 | head->next = at; |
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457 | head = last_more = at; |
|
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458 | #if 0 |
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459 | if (!op->type) |
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460 | LOG (llevDebug, " WARNING: Archetype %s has no type info!\n", op->arch->name); |
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461 | #endif |
|
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462 | at->tail_x = 0; |
|
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463 | at->tail_y = 0; |
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464 | break; |
|
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465 | |
|
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466 | case LL_MORE: /* Another part of the previous archetype, link it correctly */ |
|
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467 | |
|
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468 | at->head = head; |
|
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469 | at->clone.head = &head->clone; |
|
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470 | if (last_more != NULL) |
|
|
471 | { |
|
|
472 | last_more->more = at; |
|
|
473 | last_more->clone.more = &at->clone; |
|
|
474 | } |
|
|
475 | last_more = at; |
|
|
476 | |
|
|
477 | /* If this multipart image is still composed of individual small |
|
|
478 | * images, don't set the tail_.. values. We can't use them anyways, |
|
|
479 | * and setting these to zero makes the map sending to the client much |
|
|
480 | * easier as just looking at the head, we know what to do. |
|
|
481 | */ |
|
|
482 | if (at->clone.face != head->clone.face) |
|
|
483 | { |
|
|
484 | head->tail_x = 0; |
|
|
485 | head->tail_y = 0; |
|
|
486 | } |
|
|
487 | else |
|
|
488 | { |
|
|
489 | if (at->clone.x > head->tail_x) |
|
|
490 | head->tail_x = at->clone.x; |
|
|
491 | if (at->clone.y > head->tail_y) |
|
|
492 | head->tail_y = at->clone.y; |
|
|
493 | } |
|
|
494 | break; |
|
|
495 | |
|
|
496 | } |
405 | { |
|
|
406 | case KW_object: |
|
|
407 | if (!archetype::read (f)) |
|
|
408 | return false; |
|
|
409 | continue; |
497 | |
410 | |
498 | at = new archetype; |
411 | case KW_EOF: |
|
|
412 | return true; |
499 | |
413 | |
500 | at->clone.arch = at; |
414 | default: |
501 | } |
415 | if (!f.parse_error ("archetypes file")) |
|
|
416 | return false; |
|
|
417 | } |
502 | |
418 | |
503 | delete at; |
419 | f.next (); |
|
|
420 | } |
504 | } |
421 | } |
505 | |
422 | |
506 | /* |
423 | /* |
507 | * Reads the archetype file once more, and links all pointers between |
424 | * Reads the archetype file once more, and links all pointers between |
508 | * archetypes. |
425 | * archetypes. |
509 | */ |
426 | */ |
510 | |
|
|
511 | void |
427 | void |
512 | second_arch_pass (object_thawer & thawer) |
428 | second_arch_pass (object_thawer & thawer) |
513 | { |
429 | { |
514 | char buf[MAX_BUF], *variable = buf, *argument, *cp; |
430 | char buf[MAX_BUF], *variable = buf, *argument, *cp; |
515 | archetype *at = NULL, *other; |
431 | archetype *at = NULL, *other; |
516 | |
432 | |
517 | while (fgets (buf, MAX_BUF, thawer) != NULL) |
433 | while (fgets (buf, MAX_BUF, thawer) != NULL) |
518 | { |
434 | { |
519 | if (*buf == '#') |
435 | if (*buf == '#') |
520 | continue; |
436 | continue; |
|
|
437 | |
521 | if ((argument = strchr (buf, ' ')) != NULL) |
438 | if ((argument = strchr (buf, ' ')) != NULL) |
522 | { |
439 | { |
523 | *argument = '\0', argument++; |
440 | *argument = '\0', argument++; |
524 | cp = argument + strlen (argument) - 1; |
441 | cp = argument + strlen (argument) - 1; |
525 | while (isspace (*cp)) |
442 | while (isspace (*cp)) |
526 | { |
443 | { |
527 | *cp = '\0'; |
444 | *cp = '\0'; |
528 | cp--; |
445 | cp--; |
529 | } |
446 | } |
530 | } |
447 | } |
|
|
448 | |
531 | if (!strcmp ("Object", variable)) |
449 | if (!strcmp ("object", variable)) |
532 | { |
450 | { |
533 | if ((at = archetype::find (argument)) == NULL) |
451 | if ((at = archetype::find (argument)) == NULL) |
534 | LOG (llevError, "Warning: failed to find arch %s\n", argument); |
452 | LOG (llevError, "Warning: failed to find arch %s\n", argument); |
535 | } |
453 | } |
536 | else if (!strcmp ("other_arch", variable)) |
454 | else if (!strcmp ("other_arch", variable)) |
… | |
… | |
543 | at->clone.other_arch = other; |
461 | at->clone.other_arch = other; |
544 | } |
462 | } |
545 | } |
463 | } |
546 | else if (!strcmp ("randomitems", variable)) |
464 | else if (!strcmp ("randomitems", variable)) |
547 | { |
465 | { |
548 | if (at != NULL) |
466 | if (at) |
549 | { |
467 | { |
550 | treasurelist * |
|
|
551 | tl = find_treasurelist (argument); |
468 | treasurelist *tl = find_treasurelist (argument); |
552 | |
469 | |
553 | if (tl == NULL) |
470 | if (tl == NULL) |
554 | LOG (llevError, "Failed to link treasure to arch (%s): %s\n", &at->name, argument); |
471 | LOG (llevError, "Failed to link treasure to arch (%s): %s\n", &at->name, argument); |
555 | else |
472 | else |
556 | at->clone.randomitems = tl; |
473 | at->clone.randomitems = tl; |
… | |
… | |
581 | void |
498 | void |
582 | load_archetypes (void) |
499 | load_archetypes (void) |
583 | { |
500 | { |
584 | char filename[MAX_BUF]; |
501 | char filename[MAX_BUF]; |
585 | |
502 | |
586 | #if TIME_ARCH_LOAD |
|
|
587 | struct timeval |
|
|
588 | tv1, |
|
|
589 | tv2; |
|
|
590 | #endif |
|
|
591 | |
|
|
592 | sprintf (filename, "%s/%s", settings.datadir, settings.archetypes); |
503 | sprintf (filename, "%s/%s", settings.datadir, settings.archetypes); |
593 | LOG (llevDebug, "Reading archetypes from %s:\n", filename); |
504 | LOG (llevDebug, "Reading archetypes from %s:\n", filename); |
594 | |
505 | |
595 | { |
506 | { |
596 | object_thawer |
|
|
597 | thawer (filename); |
507 | object_thawer f (filename); |
598 | |
508 | |
599 | clear_archetable (); |
509 | f.next (); |
|
|
510 | |
600 | LOG (llevDebug, " arch-pass 1...\n"); |
511 | LOG (llevDebug, " arch-pass 1...\n"); |
601 | first_arch_pass (thawer); |
512 | if (!first_arch_pass (f)) |
|
|
513 | cleanup ("errors during first arch pass are fatal"); |
602 | LOG (llevDebug, " done\n"); |
514 | LOG (llevDebug, " done\n"); |
603 | } |
515 | } |
604 | |
516 | |
605 | init_archetable (); |
517 | init_archetable (); |
606 | warn_archetypes = 1; |
518 | warn_archetypes = 1; |
607 | |
519 | |
608 | { |
520 | { |
609 | object_thawer |
|
|
610 | thawer (filename); |
521 | object_thawer f (filename); |
611 | |
522 | |
612 | LOG (llevDebug, " loading treasure...\n"); |
523 | LOG (llevDebug, " loading treasure...\n"); |
613 | load_treasures (); |
524 | load_treasures (); |
|
|
525 | LOG (llevDebug, " done\n"); |
614 | LOG (llevDebug, " done\n arch-pass 2...\n"); |
526 | LOG (llevDebug, " arch-pass 2...\n"); |
615 | second_arch_pass (thawer); |
527 | second_arch_pass (f); |
616 | LOG (llevDebug, " done\n"); |
528 | LOG (llevDebug, " done\n"); |
617 | #ifdef DEBUG |
529 | #ifdef DEBUG |
618 | check_generators (); |
530 | check_generators (); |
619 | #endif |
531 | #endif |
620 | } |
532 | } |
… | |
… | |
623 | |
535 | |
624 | /* |
536 | /* |
625 | * Creates and returns a new object which is a copy of the given archetype. |
537 | * Creates and returns a new object which is a copy of the given archetype. |
626 | * This function returns NULL on failure. |
538 | * This function returns NULL on failure. |
627 | */ |
539 | */ |
628 | |
|
|
629 | object * |
540 | object * |
630 | arch_to_object (archetype *at) |
541 | arch_to_object (archetype *at) |
631 | { |
542 | { |
632 | object *op; |
543 | if (!at) |
633 | |
|
|
634 | if (at == NULL) |
|
|
635 | { |
544 | { |
636 | if (warn_archetypes) |
545 | if (warn_archetypes) |
637 | LOG (llevError, "Couldn't find archetype.\n"); |
546 | LOG (llevError, "Couldn't find archetype.\n"); |
638 | |
547 | |
639 | return NULL; |
548 | return NULL; |
640 | } |
549 | } |
641 | |
550 | |
642 | op = get_object (); |
551 | object *op = at->clone.clone (); |
643 | copy_object (&at->clone, op); |
|
|
644 | op->arch = at; |
552 | op->arch = at; |
645 | op->instantiate (); |
553 | op->instantiate (); |
646 | return op; |
554 | return op; |
647 | } |
555 | } |
648 | |
556 | |
… | |
… | |
650 | * Creates an object. This function is called by get_archetype() |
558 | * Creates an object. This function is called by get_archetype() |
651 | * if it fails to find the appropriate archetype. |
559 | * if it fails to find the appropriate archetype. |
652 | * Thus get_archetype() will be guaranteed to always return |
560 | * Thus get_archetype() will be guaranteed to always return |
653 | * an object, and never NULL. |
561 | * an object, and never NULL. |
654 | */ |
562 | */ |
655 | |
|
|
656 | object * |
563 | object * |
657 | create_singularity (const char *name) |
564 | create_singularity (const char *name) |
658 | { |
565 | { |
659 | object *op; |
566 | object *op; |
660 | char buf[MAX_BUF]; |
567 | char buf[MAX_BUF]; |
661 | |
568 | |
662 | sprintf (buf, "%s (%s)", ARCH_SINGULARITY, name); |
569 | sprintf (buf, "%s (%s)", ARCH_SINGULARITY, name); |
663 | op = get_object (); |
570 | op = object::create (); |
664 | op->name = op->name_pl = buf; |
571 | op->name = op->name_pl = buf; |
665 | SET_FLAG (op, FLAG_NO_PICK); |
572 | SET_FLAG (op, FLAG_NO_PICK); |
666 | return op; |
573 | return op; |
667 | } |
574 | } |
668 | |
575 | |
669 | /* |
576 | /* |
670 | * Finds which archetype matches the given name, and returns a new |
577 | * Finds which archetype matches the given name, and returns a new |
671 | * object containing a copy of the archetype. |
578 | * object containing a copy of the archetype. |
672 | */ |
579 | */ |
673 | |
|
|
674 | object * |
580 | object * |
675 | get_archetype (const char *name) |
581 | get_archetype (const char *name) |
676 | { |
582 | { |
677 | archetype *at = archetype::find (name); |
583 | archetype *at = archetype::find (name); |
678 | |
584 | |
… | |
… | |
714 | |
620 | |
715 | /* |
621 | /* |
716 | * Finds, using the hashtable, which archetype matches the given name. |
622 | * Finds, using the hashtable, which archetype matches the given name. |
717 | * returns a pointer to the found archetype, otherwise NULL. |
623 | * returns a pointer to the found archetype, otherwise NULL. |
718 | */ |
624 | */ |
719 | |
|
|
720 | archetype * |
625 | archetype * |
721 | archetype::find (const char *name) |
626 | archetype::find (const char *name) |
722 | { |
627 | { |
723 | if (!name) |
628 | if (!name) |
724 | return 0; |
629 | return 0; |
725 | |
630 | |
726 | #if USE_UNORDERED_MAP |
|
|
727 | AUTODECL (i, ht.find ((size_t) name)); |
631 | AUTODECL (i, ht.find (name)); |
728 | |
632 | |
729 | if (i == ht.end ()) |
633 | if (i == ht.end ()) |
730 | return 0; |
634 | return 0; |
731 | else |
635 | else |
732 | return i->second; |
636 | return i->second; |
733 | #endif |
|
|
734 | |
|
|
735 | archetype *at; |
|
|
736 | unsigned long index; |
|
|
737 | |
|
|
738 | index = hasharch (name, ARCHTABLE); |
|
|
739 | arch_search++; |
|
|
740 | for (;;) |
|
|
741 | { |
|
|
742 | at = arch_table[index]; |
|
|
743 | |
|
|
744 | if (at == NULL) |
|
|
745 | { |
|
|
746 | if (warn_archetypes) |
|
|
747 | LOG (llevError, "Couldn't find archetype %s\n", name); |
|
|
748 | |
|
|
749 | return NULL; |
|
|
750 | } |
|
|
751 | |
|
|
752 | arch_cmp++; |
|
|
753 | |
|
|
754 | if (!strcmp ((const char *) at->name, name)) |
|
|
755 | return at; |
|
|
756 | |
|
|
757 | if (++index >= ARCHTABLE) |
|
|
758 | index = 0; |
|
|
759 | } |
|
|
760 | } |
637 | } |
761 | |
638 | |
762 | /* |
639 | /* |
763 | * Adds an archetype to the hashtable. |
640 | * Adds an archetype to the hashtable. |
764 | */ |
641 | */ |
765 | |
642 | void |
766 | static void |
643 | archetype::hash_add () |
767 | add_arch (archetype *at) |
|
|
768 | { |
644 | { |
769 | #if USE_UNORDERED_MAP |
645 | ht.insert (std::make_pair (name, this)); |
770 | ht.insert (std::make_pair ((size_t) (const char *) at->name, at)); |
646 | } |
771 | #endif |
|
|
772 | |
647 | |
773 | int index = hasharch ((const char *) at->name, ARCHTABLE), org_index = index; |
648 | void |
774 | |
649 | archetype::hash_del () |
775 | for (;;) |
650 | { |
776 | { |
651 | ht.erase (name); |
777 | if (arch_table[index] == NULL) |
|
|
778 | { |
|
|
779 | arch_table[index] = at; |
|
|
780 | return; |
|
|
781 | } |
|
|
782 | |
|
|
783 | if (++index == ARCHTABLE) |
|
|
784 | index = 0; |
|
|
785 | |
|
|
786 | if (index == org_index) |
|
|
787 | fatal (ARCHTABLE_TOO_SMALL); |
|
|
788 | } |
|
|
789 | } |
652 | } |
790 | |
653 | |
791 | /* |
654 | /* |
792 | * Returns the first archetype using the given type. |
655 | * Returns the first archetype using the given type. |
793 | * Used in treasure-generation. |
656 | * Used in treasure-generation. |
794 | */ |
657 | */ |
795 | |
|
|
796 | archetype * |
658 | archetype * |
797 | type_to_archetype (int type) |
659 | type_to_archetype (int type) |
798 | { |
660 | { |
799 | archetype *at; |
661 | archetype *at; |
800 | |
662 | |
… | |
… | |
813 | |
675 | |
814 | object * |
676 | object * |
815 | clone_arch (int type) |
677 | clone_arch (int type) |
816 | { |
678 | { |
817 | archetype *at; |
679 | archetype *at; |
818 | object *op = get_object (); |
|
|
819 | |
680 | |
820 | if ((at = type_to_archetype (type)) == NULL) |
681 | if ((at = type_to_archetype (type)) == NULL) |
821 | { |
682 | { |
822 | LOG (llevError, "Can't clone archetype %d\n", type); |
683 | LOG (llevError, "Can't clone archetype %d\n", type); |
823 | free_object (op); |
|
|
824 | return NULL; |
684 | return 0; |
825 | } |
685 | } |
826 | |
686 | |
827 | copy_object (&at->clone, op); |
687 | object *op = at->clone.clone (); |
828 | op->instantiate (); |
688 | op->instantiate (); |
829 | return op; |
689 | return op; |
830 | } |
690 | } |
831 | |
691 | |
832 | /* |
692 | /* |