1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
|
|
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | |
21 | * |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | #include <cassert> |
25 | #include <cassert> |
25 | |
26 | |
26 | #include <global.h> |
27 | #include <global.h> |
27 | #include <funcpoint.h> |
28 | #include <funcpoint.h> |
28 | #include <loader.h> |
29 | #include <loader.h> |
29 | |
30 | |
30 | #define USE_UNORDERED_MAP 0 |
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31 | |
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32 | #if USE_UNORDERED_MAP |
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33 | # include <tr1/functional> |
31 | #include <tr1/functional> |
34 | # include <tr1/unordered_map> |
32 | #include <tr1/unordered_map> |
35 | #endif |
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36 | |
33 | |
37 | int arch_cmp = 0; /* How many strcmp's */ |
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38 | int arch_search = 0; /* How many searches */ |
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39 | int arch_init; /* True if doing arch initialization */ |
34 | int arch_init; /* True if doing arch initialization */ |
40 | |
35 | |
41 | /* The naming of these functions is really poor - they are all |
36 | /* The naming of these functions is really poor - they are all |
42 | * pretty much named '.._arch_...', but they may more may not |
37 | * pretty much named '.._arch_...', but they may more may not |
43 | * return archetypes. Some make the arch_to_object call, and thus |
38 | * return archetypes. Some make the arch_to_object call, and thus |
44 | * return an object. Perhaps those should be called 'archob' functions |
39 | * return an object. Perhaps those should be called 'archob' functions |
45 | * to denote they return an object derived from the archetype. |
40 | * to denote they return an object derived from the archetype. |
46 | * MSW 2003-04-29 |
41 | * MSW 2003-04-29 |
47 | */ |
42 | */ |
48 | |
43 | |
49 | #if USE_UNORDERED_MAP |
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|
50 | // the hashtable |
44 | // the hashtable |
51 | typedef std::tr1::unordered_map |
45 | typedef std::tr1::unordered_map |
52 | < |
46 | < |
53 | std::size_t, |
47 | const char *, |
54 | arch_ptr, |
48 | arch_ptr, |
55 | std::tr1::hash<size_t>, |
49 | str_hash, |
56 | std::equal_to<size_t>, |
50 | str_equal, |
57 | slice_allocator< std::pair<const std::size_t, archetype *> > |
51 | slice_allocator< std::pair<const char *const, arch_ptr> > |
58 | true, |
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59 | > HT; |
52 | > HT; |
60 | |
53 | |
61 | static HT ht; |
54 | static HT ht (5000); |
62 | #else |
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63 | static arch_ptr arch_table[ARCHTABLE]; |
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64 | #endif |
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65 | |
55 | |
66 | /** |
56 | /** |
67 | * GROS - This function retrieves an archetype given the name that appears |
57 | * GROS - This function retrieves an archetype given the name that appears |
68 | * during the game (for example, "writing pen" instead of "stylus"). |
58 | * during the game (for example, "writing pen" instead of "stylus"). |
69 | * It does not use the hashtable system, but browse the whole archlist each time. |
59 | * It does not use the hashtable system, but browse the whole archlist each time. |
… | |
… | |
75 | * - the archetype found or null if nothing was found. |
65 | * - the archetype found or null if nothing was found. |
76 | */ |
66 | */ |
77 | archetype * |
67 | archetype * |
78 | find_archetype_by_object_name (const char *name) |
68 | find_archetype_by_object_name (const char *name) |
79 | { |
69 | { |
80 | archetype *at; |
70 | shstr_cmp name_cmp (name); |
81 | |
71 | |
82 | if (name == NULL) |
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83 | return (archetype *) NULL; |
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84 | |
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85 | for (at = first_archetype; at != NULL; at = at->next) |
72 | for (archetype *at = first_archetype; at; at = at->next) |
86 | { |
73 | if (at->clone.name == name_cmp) |
87 | if (!strcmp (at->clone.name, name)) |
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88 | return at; |
74 | return at; |
89 | } |
75 | |
90 | return NULL; |
76 | return 0; |
91 | } |
77 | } |
92 | |
78 | |
93 | /** |
79 | /** |
94 | * This function retrieves an archetype by type and name that appears during |
80 | * This function retrieves an archetype by type and name that appears during |
95 | * the game. It is basically the same as find_archetype_by_object_name() |
81 | * the game. It is basically the same as find_archetype_by_object_name() |
96 | * except that it considers only items of the given type. |
82 | * except that it considers only items of the given type. |
97 | */ |
83 | */ |
98 | archetype * |
84 | archetype * |
99 | find_archetype_by_object_type_name (int type, const char *name) |
85 | find_archetype_by_object_type_name (int type, const char *name) |
100 | { |
86 | { |
101 | archetype *at; |
87 | shstr_cmp name_cmp (name); |
102 | |
88 | |
103 | if (name == NULL) |
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104 | return NULL; |
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105 | |
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106 | for (at = first_archetype; at != NULL; at = at->next) |
89 | for (archetype *at = first_archetype; at; at = at->next) |
107 | { |
90 | if (at->clone.name == name_cmp && at->clone.type == type) |
108 | if (at->clone.type == type && strcmp (at->clone.name, name) == 0) |
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109 | return at; |
91 | return at; |
110 | } |
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111 | |
92 | |
112 | return NULL; |
93 | return 0; |
113 | } |
94 | } |
114 | |
95 | |
115 | /* This is a lot like the above function. Instead, we are trying to match |
96 | /* This is a lot like the above function. Instead, we are trying to match |
116 | * the arch->skill values. type is the type of object to match |
97 | * the arch->skill values. type is the type of object to match |
117 | * against (eg, to only match against skills or only skill objects for example). |
98 | * against (eg, to only match against skills or only skill objects for example). |
118 | * If type is -1, ew don't match on type. |
99 | * If type is -1, ew don't match on type. |
119 | */ |
100 | */ |
120 | object * |
101 | object * |
121 | get_archetype_by_skill_name (const char *skill, int type) |
102 | get_archetype_by_skill_name (const char *skill, int type) |
122 | { |
103 | { |
123 | archetype * |
104 | shstr_cmp skill_cmp (skill); |
124 | at; |
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125 | |
105 | |
126 | if (skill == NULL) |
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127 | return NULL; |
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128 | |
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129 | for (at = first_archetype; at != NULL; at = at->next) |
106 | for (archetype *at = first_archetype; at; at = at->next) |
130 | { |
107 | if (at->clone.skill == skill_cmp && (type == -1 || type == at->clone.type)) |
131 | if (((type == -1) || (type == at->clone.type)) && (!strcmp (at->clone.skill, skill))) |
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132 | return arch_to_object (at); |
108 | return arch_to_object (at); |
133 | } |
109 | |
134 | return NULL; |
110 | return 0; |
135 | } |
111 | } |
136 | |
112 | |
137 | /* similiar to above - this returns the first archetype |
113 | /* similiar to above - this returns the first archetype |
138 | * that matches both the type and subtype. type and subtype |
114 | * that matches both the type and subtype. type and subtype |
139 | * can be -1 to say ignore, but in this case, the match it does |
115 | * can be -1 to say ignore, but in this case, the match it does |
… | |
… | |
142 | * (eg, skills) |
118 | * (eg, skills) |
143 | */ |
119 | */ |
144 | archetype * |
120 | archetype * |
145 | get_archetype_by_type_subtype (int type, int subtype) |
121 | get_archetype_by_type_subtype (int type, int subtype) |
146 | { |
122 | { |
147 | archetype * |
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148 | at; |
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149 | |
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150 | for (at = first_archetype; at != NULL; at = at->next) |
123 | for (archetype *at = first_archetype; at; at = at->next) |
151 | { |
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152 | if (((type == -1) || (type == at->clone.type)) && (subtype == -1 || subtype == at->clone.subtype)) |
124 | if ((type == -1 || type == at->clone.type) && (subtype == -1 || subtype == at->clone.subtype)) |
153 | return at; |
125 | return at; |
154 | } |
126 | |
155 | return NULL; |
127 | return 0; |
156 | } |
128 | } |
157 | |
129 | |
158 | /** |
130 | /** |
159 | * GROS - this returns a new object given the name that appears during the game |
131 | * GROS - this returns a new object given the name that appears during the game |
160 | * (for example, "writing pen" instead of "stylus"). |
132 | * (for example, "writing pen" instead of "stylus"). |
… | |
… | |
168 | * but it otherwise had a big memory leak. |
140 | * but it otherwise had a big memory leak. |
169 | */ |
141 | */ |
170 | object * |
142 | object * |
171 | get_archetype_by_object_name (const char *name) |
143 | get_archetype_by_object_name (const char *name) |
172 | { |
144 | { |
173 | archetype *at; |
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174 | char tmpname[MAX_BUF]; |
145 | char tmpname[MAX_BUF]; |
175 | int i; |
146 | int i; |
176 | |
147 | |
177 | assign (tmpname, name); |
148 | assign (tmpname, name); |
178 | |
149 | |
179 | for (i = strlen (tmpname); i > 0; i--) |
150 | for (i = strlen (tmpname); i > 0; i--) |
180 | { |
151 | { |
181 | tmpname[i] = 0; |
152 | tmpname[i] = 0; |
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153 | |
182 | at = find_archetype_by_object_name (tmpname); |
154 | if (archetype *at = find_archetype_by_object_name (tmpname)) |
183 | |
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184 | if (at != NULL) |
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185 | return arch_to_object (at); |
155 | return arch_to_object (at); |
186 | } |
156 | } |
187 | |
157 | |
188 | return create_singularity (name); |
158 | return create_singularity (name); |
189 | } |
159 | } |
… | |
… | |
209 | item_matched_string (object *pl, object *op, const char *name) |
179 | item_matched_string (object *pl, object *op, const char *name) |
210 | { |
180 | { |
211 | char *cp, local_name[MAX_BUF]; |
181 | char *cp, local_name[MAX_BUF]; |
212 | int count, retval = 0; |
182 | int count, retval = 0; |
213 | |
183 | |
214 | strcpy (local_name, name); /* strtok is destructive to name */ |
184 | assign (local_name, name); /* strtok is destructive to name */ |
215 | |
185 | |
216 | for (cp = strtok (local_name, ","); cp; cp = strtok (NULL, ",")) |
186 | for (cp = strtok (local_name, ","); cp; cp = strtok (NULL, ",")) |
217 | { |
187 | { |
218 | while (cp[0] == ' ') |
188 | while (cp[0] == ' ') |
219 | ++cp; /* get rid of spaces */ |
189 | ++cp; /* get rid of spaces */ |
… | |
… | |
325 | |
295 | |
326 | /* init_blocksview();*/ |
296 | /* init_blocksview();*/ |
327 | } |
297 | } |
328 | |
298 | |
329 | /* |
299 | /* |
330 | * Stores debug-information about how efficient the hashtable |
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331 | * used for archetypes has been in the static errmsg array. |
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332 | */ |
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333 | |
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334 | void |
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335 | arch_info (object *op) |
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336 | { |
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337 | sprintf (errmsg, "%d searches and %d strcmp()'s", arch_search, arch_cmp); |
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338 | new_draw_info (NDI_BLACK, 0, op, errmsg); |
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339 | } |
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340 | |
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341 | /* |
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342 | * Initialise the hashtable used by the archetypes. |
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343 | */ |
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344 | |
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345 | void |
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346 | clear_archetable (void) |
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347 | { |
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348 | memset ((void *) arch_table, 0, ARCHTABLE * sizeof (archetype *)); |
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349 | } |
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350 | |
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351 | /* |
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352 | * An alternative way to init the hashtable which is slower, but _works_... |
300 | * An alternative way to init the hashtable which is slower, but _works_... |
353 | */ |
301 | */ |
354 | |
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355 | void |
302 | void |
356 | init_archetable (void) |
303 | init_archetable (void) |
357 | { |
304 | { |
358 | archetype *at; |
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359 | |
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360 | LOG (llevDebug, " Setting up archetable...\n"); |
305 | LOG (llevDebug, " Setting up archetable...\n"); |
361 | |
306 | |
362 | for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more) |
307 | for (archetype *at = first_archetype; at; at = at->next) |
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308 | for (archetype *bt = at; bt; bt = bt->more) |
363 | at->hash_add (); |
309 | bt->hash_add (); |
364 | |
310 | |
365 | LOG (llevDebug, "done\n"); |
311 | LOG (llevDebug, "done\n"); |
366 | } |
312 | } |
367 | |
313 | |
368 | void |
314 | void |
369 | free_all_archs (void) |
315 | free_all_archs (void) |
370 | { |
316 | { |
371 | archetype *at, *next; |
317 | archetype *at, *next; |
372 | int i = 0, f = 0; |
318 | int i = 0, f = 0; |
373 | |
319 | |
374 | for (at = first_archetype; at != NULL; at = next) |
320 | for (at = first_archetype; at; at = next) |
375 | { |
321 | { |
376 | if (at->more) |
322 | if (at->more) |
377 | next = at->more; |
323 | next = at->more; |
378 | else |
324 | else |
379 | next = at->next; |
325 | next = at->next; |
… | |
… | |
387 | LOG (llevDebug, "Freed %d archetypes, %d faces\n", i, f); |
333 | LOG (llevDebug, "Freed %d archetypes, %d faces\n", i, f); |
388 | } |
334 | } |
389 | |
335 | |
390 | archetype::archetype () |
336 | archetype::archetype () |
391 | { |
337 | { |
392 | clear_object (&clone); /* to initial state other also */ |
338 | clone.arch = this; |
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339 | |
393 | CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_object() */ |
340 | CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_to */ |
394 | SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ |
341 | SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ |
395 | } |
342 | } |
396 | |
343 | |
397 | archetype::~archetype () |
344 | archetype::~archetype () |
398 | { |
345 | { |
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346 | //TODO: nuke ->more's |
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347 | } |
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348 | |
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349 | archetype * |
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350 | archetype::read (object_thawer &f) |
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351 | { |
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352 | assert (f.kw == KW_object); |
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353 | |
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354 | archetype *head = new archetype; |
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355 | f.get (head->name); |
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356 | |
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357 | if (!head->clone.parse_kv (f)) |
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358 | { |
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359 | delete head; |
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360 | return 0; |
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361 | } |
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362 | |
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363 | for (archetype *prev = head; f.kw == KW_more; ) |
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364 | { |
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365 | f.next (); |
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366 | |
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367 | assert (f.kw == KW_object); |
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368 | |
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369 | archetype *more = new archetype; |
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370 | f.get (more->name); |
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371 | |
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372 | if (!more->clone.parse_kv (f)) |
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373 | { |
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374 | delete head; |
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375 | return 0; |
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376 | } |
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377 | |
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378 | if (more->clone.x > head->tail_x) head->tail_x = more->clone.x; |
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379 | if (more->clone.y > head->tail_y) head->tail_y = more->clone.y; |
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380 | |
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381 | more->head = head; |
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382 | more->clone.head = &head->clone; |
|
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383 | prev->more = more; |
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384 | prev->clone.more = &more->clone; |
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385 | |
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386 | prev = more; |
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387 | } |
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388 | |
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389 | head->next = first_archetype; |
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390 | first_archetype = head; |
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391 | |
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392 | return head; |
399 | } |
393 | } |
400 | |
394 | |
401 | /* |
395 | /* |
402 | * Reads/parses the archetype-file, and copies into a linked list |
396 | * Reads/parses the archetype-file, and copies into a linked list |
403 | * of archetype-structures. |
397 | * of archetype-structures. |
404 | */ |
398 | */ |
405 | void |
399 | static bool |
406 | first_arch_pass (object_thawer & fp) |
400 | first_arch_pass (object_thawer &f) |
407 | { |
401 | { |
408 | archetype *head = 0, *last_more = 0; |
402 | for (;;) |
409 | |
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410 | archetype *at = new archetype; |
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411 | at->clone.arch = first_archetype = at; |
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412 | |
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413 | while (int i = load_object (fp, &at->clone, 0)) |
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414 | { |
403 | { |
415 | at->clone.speed_left = (float) (-0.1); |
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416 | /* copy the body_info to the body_used - this is only really |
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417 | * need for monsters, but doesn't hurt to do it for everything. |
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418 | * by doing so, when a monster is created, it has good starting |
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419 | * values for the body_used info, so when items are created |
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420 | * for it, they can be properly equipped. |
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421 | */ |
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422 | memcpy (&at->clone.body_used, &at->clone.body_info, sizeof (at->clone.body_info)); |
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423 | |
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424 | switch (i) |
404 | switch (f.kw) |
425 | { |
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426 | case LL_NORMAL: /* A new archetype, just link it with the previous */ |
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427 | if (last_more != NULL) |
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428 | last_more->next = at; |
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429 | if (head != NULL) |
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430 | head->next = at; |
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431 | head = last_more = at; |
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432 | #if 0 |
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433 | if (!op->type) |
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434 | LOG (llevDebug, " WARNING: Archetype %s has no type info!\n", op->arch->name); |
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435 | #endif |
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436 | at->tail_x = 0; |
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437 | at->tail_y = 0; |
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438 | break; |
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439 | |
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440 | case LL_MORE: /* Another part of the previous archetype, link it correctly */ |
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441 | |
|
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442 | at->head = head; |
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443 | at->clone.head = &head->clone; |
|
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444 | if (last_more != NULL) |
|
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445 | { |
|
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446 | last_more->more = at; |
|
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447 | last_more->clone.more = &at->clone; |
|
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448 | } |
|
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449 | last_more = at; |
|
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450 | |
|
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451 | /* If this multipart image is still composed of individual small |
|
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452 | * images, don't set the tail_.. values. We can't use them anyways, |
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453 | * and setting these to zero makes the map sending to the client much |
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454 | * easier as just looking at the head, we know what to do. |
|
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455 | */ |
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456 | if (at->clone.face != head->clone.face) |
|
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457 | { |
|
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458 | head->tail_x = 0; |
|
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459 | head->tail_y = 0; |
|
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460 | } |
|
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461 | else |
|
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462 | { |
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463 | if (at->clone.x > head->tail_x) |
|
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464 | head->tail_x = at->clone.x; |
|
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465 | if (at->clone.y > head->tail_y) |
|
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466 | head->tail_y = at->clone.y; |
|
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467 | } |
|
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468 | break; |
|
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469 | |
|
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470 | } |
405 | { |
|
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406 | case KW_object: |
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407 | if (!archetype::read (f)) |
|
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408 | return false; |
|
|
409 | continue; |
471 | |
410 | |
472 | at = new archetype; |
411 | case KW_EOF: |
|
|
412 | return true; |
473 | |
413 | |
474 | at->clone.arch = at; |
414 | default: |
475 | } |
415 | if (!f.parse_error ("archetypes file")) |
|
|
416 | return false; |
|
|
417 | } |
476 | |
418 | |
477 | delete at; |
419 | f.next (); |
|
|
420 | } |
478 | } |
421 | } |
479 | |
422 | |
480 | /* |
423 | /* |
481 | * Reads the archetype file once more, and links all pointers between |
424 | * Reads the archetype file once more, and links all pointers between |
482 | * archetypes. |
425 | * archetypes. |
483 | */ |
426 | */ |
484 | |
|
|
485 | void |
427 | void |
486 | second_arch_pass (object_thawer & thawer) |
428 | second_arch_pass (object_thawer & thawer) |
487 | { |
429 | { |
488 | char buf[MAX_BUF], *variable = buf, *argument, *cp; |
430 | char buf[MAX_BUF], *variable = buf, *argument, *cp; |
489 | archetype *at = NULL, *other; |
431 | archetype *at = NULL, *other; |
490 | |
432 | |
491 | while (fgets (buf, MAX_BUF, thawer) != NULL) |
433 | while (fgets (buf, MAX_BUF, thawer) != NULL) |
492 | { |
434 | { |
493 | if (*buf == '#') |
435 | if (*buf == '#') |
494 | continue; |
436 | continue; |
|
|
437 | |
495 | if ((argument = strchr (buf, ' ')) != NULL) |
438 | if ((argument = strchr (buf, ' ')) != NULL) |
496 | { |
439 | { |
497 | *argument = '\0', argument++; |
440 | *argument = '\0', argument++; |
498 | cp = argument + strlen (argument) - 1; |
441 | cp = argument + strlen (argument) - 1; |
499 | while (isspace (*cp)) |
442 | while (isspace (*cp)) |
500 | { |
443 | { |
501 | *cp = '\0'; |
444 | *cp = '\0'; |
502 | cp--; |
445 | cp--; |
503 | } |
446 | } |
504 | } |
447 | } |
|
|
448 | |
505 | if (!strcmp ("Object", variable)) |
449 | if (!strcmp ("object", variable)) |
506 | { |
450 | { |
507 | if ((at = archetype::find (argument)) == NULL) |
451 | if ((at = archetype::find (argument)) == NULL) |
508 | LOG (llevError, "Warning: failed to find arch %s\n", argument); |
452 | LOG (llevError, "Warning: failed to find arch %s\n", argument); |
509 | } |
453 | } |
510 | else if (!strcmp ("other_arch", variable)) |
454 | else if (!strcmp ("other_arch", variable)) |
… | |
… | |
517 | at->clone.other_arch = other; |
461 | at->clone.other_arch = other; |
518 | } |
462 | } |
519 | } |
463 | } |
520 | else if (!strcmp ("randomitems", variable)) |
464 | else if (!strcmp ("randomitems", variable)) |
521 | { |
465 | { |
522 | if (at != NULL) |
466 | if (at) |
523 | { |
467 | { |
524 | treasurelist *tl = find_treasurelist (argument); |
468 | treasurelist *tl = find_treasurelist (argument); |
525 | |
469 | |
526 | if (tl == NULL) |
470 | if (tl == NULL) |
527 | LOG (llevError, "Failed to link treasure to arch (%s): %s\n", &at->name, argument); |
471 | LOG (llevError, "Failed to link treasure to arch (%s): %s\n", &at->name, argument); |
… | |
… | |
530 | } |
474 | } |
531 | } |
475 | } |
532 | } |
476 | } |
533 | } |
477 | } |
534 | |
478 | |
535 | #ifdef DEBUG |
|
|
536 | void |
|
|
537 | check_generators (void) |
|
|
538 | { |
|
|
539 | archetype *at; |
|
|
540 | |
|
|
541 | for (at = first_archetype; at != NULL; at = at->next) |
|
|
542 | if (QUERY_FLAG (&at->clone, FLAG_GENERATOR) && at->clone.other_arch == NULL) |
|
|
543 | LOG (llevError, "Warning: %s is generator but lacks other_arch.\n", &at->name); |
|
|
544 | } |
|
|
545 | #endif |
|
|
546 | |
|
|
547 | /* |
479 | /* |
548 | * First initialises the archtype hash-table (init_archetable()). |
480 | * First initialises the archtype hash-table (init_archetable()). |
549 | * Reads and parses the archetype file (with the first and second-pass |
481 | * Reads and parses the archetype file (with the first and second-pass |
550 | * functions). |
482 | * functions). |
551 | * Then initialises treasures by calling load_treasures(). |
483 | * Then initialises treasures by calling load_treasures(). |
552 | */ |
484 | */ |
553 | |
|
|
554 | void |
485 | void |
555 | load_archetypes (void) |
486 | load_archetypes (void) |
556 | { |
487 | { |
557 | char filename[MAX_BUF]; |
488 | char filename[MAX_BUF]; |
558 | |
489 | |
559 | sprintf (filename, "%s/%s", settings.datadir, settings.archetypes); |
490 | sprintf (filename, "%s/%s", settings.datadir, settings.archetypes); |
560 | LOG (llevDebug, "Reading archetypes from %s:\n", filename); |
491 | LOG (llevDebug, "Reading archetypes from %s:\n", filename); |
561 | |
492 | |
562 | { |
493 | { |
563 | object_thawer |
|
|
564 | thawer (filename); |
494 | object_thawer f (filename); |
565 | |
495 | |
566 | clear_archetable (); |
496 | f.next (); |
|
|
497 | |
567 | LOG (llevDebug, " arch-pass 1...\n"); |
498 | LOG (llevDebug, " arch-pass 1...\n"); |
568 | first_arch_pass (thawer); |
499 | if (!first_arch_pass (f)) |
|
|
500 | cleanup ("errors during first arch pass are fatal"); |
569 | LOG (llevDebug, " done\n"); |
501 | LOG (llevDebug, " done\n"); |
570 | } |
502 | } |
571 | |
503 | |
572 | init_archetable (); |
504 | init_archetable (); |
573 | warn_archetypes = 1; |
505 | warn_archetypes = 1; |
574 | |
506 | |
575 | { |
507 | { |
576 | object_thawer |
|
|
577 | thawer (filename); |
508 | object_thawer f (filename); |
578 | |
509 | |
579 | LOG (llevDebug, " loading treasure...\n"); |
510 | LOG (llevDebug, " loading treasure...\n"); |
580 | load_treasures (); |
511 | load_treasures (); |
581 | LOG (llevDebug, " done\n arch-pass 2...\n"); |
|
|
582 | second_arch_pass (thawer); |
|
|
583 | LOG (llevDebug, " done\n"); |
512 | LOG (llevDebug, " done\n"); |
584 | #ifdef DEBUG |
513 | LOG (llevDebug, " arch-pass 2...\n"); |
585 | check_generators (); |
514 | second_arch_pass (f); |
586 | #endif |
515 | LOG (llevDebug, " done\n"); |
587 | } |
516 | } |
588 | LOG (llevDebug, " done\n"); |
517 | LOG (llevDebug, " done\n"); |
589 | } |
518 | } |
590 | |
519 | |
591 | /* |
520 | /* |
592 | * Creates and returns a new object which is a copy of the given archetype. |
521 | * Creates and returns a new object which is a copy of the given archetype. |
593 | * This function returns NULL on failure. |
522 | * This function returns NULL on failure. |
594 | */ |
523 | */ |
595 | |
|
|
596 | object * |
524 | object * |
597 | arch_to_object (archetype *at) |
525 | arch_to_object (archetype *at) |
598 | { |
526 | { |
599 | object *op; |
527 | if (!at) |
600 | |
|
|
601 | if (at == NULL) |
|
|
602 | { |
528 | { |
603 | if (warn_archetypes) |
529 | if (warn_archetypes) |
604 | LOG (llevError, "Couldn't find archetype.\n"); |
530 | LOG (llevError, "Couldn't find archetype.\n"); |
605 | |
531 | |
606 | return NULL; |
532 | return NULL; |
607 | } |
533 | } |
608 | |
534 | |
609 | op = get_object (); |
535 | object *op = at->clone.clone (); |
610 | copy_object (&at->clone, op); |
|
|
611 | op->arch = at; |
536 | op->arch = at; |
612 | op->instantiate (); |
537 | op->instantiate (); |
613 | return op; |
538 | return op; |
614 | } |
539 | } |
615 | |
540 | |
… | |
… | |
617 | * Creates an object. This function is called by get_archetype() |
542 | * Creates an object. This function is called by get_archetype() |
618 | * if it fails to find the appropriate archetype. |
543 | * if it fails to find the appropriate archetype. |
619 | * Thus get_archetype() will be guaranteed to always return |
544 | * Thus get_archetype() will be guaranteed to always return |
620 | * an object, and never NULL. |
545 | * an object, and never NULL. |
621 | */ |
546 | */ |
622 | |
|
|
623 | object * |
547 | object * |
624 | create_singularity (const char *name) |
548 | create_singularity (const char *name) |
625 | { |
549 | { |
626 | object *op; |
550 | object *op; |
627 | char buf[MAX_BUF]; |
551 | char buf[MAX_BUF]; |
628 | |
552 | |
629 | sprintf (buf, "%s (%s)", ARCH_SINGULARITY, name); |
553 | sprintf (buf, "%s (%s)", ARCH_SINGULARITY, name); |
630 | op = get_object (); |
554 | op = object::create (); |
631 | op->name = op->name_pl = buf; |
555 | op->name = op->name_pl = buf; |
632 | SET_FLAG (op, FLAG_NO_PICK); |
556 | SET_FLAG (op, FLAG_NO_PICK); |
633 | return op; |
557 | return op; |
634 | } |
558 | } |
635 | |
559 | |
636 | /* |
560 | /* |
637 | * Finds which archetype matches the given name, and returns a new |
561 | * Finds which archetype matches the given name, and returns a new |
638 | * object containing a copy of the archetype. |
562 | * object containing a copy of the archetype. |
639 | */ |
563 | */ |
640 | |
|
|
641 | object * |
564 | object * |
642 | get_archetype (const char *name) |
565 | get_archetype (const char *name) |
643 | { |
566 | { |
644 | archetype *at = archetype::find (name); |
567 | archetype *at = archetype::find (name); |
645 | |
568 | |
… | |
… | |
681 | |
604 | |
682 | /* |
605 | /* |
683 | * Finds, using the hashtable, which archetype matches the given name. |
606 | * Finds, using the hashtable, which archetype matches the given name. |
684 | * returns a pointer to the found archetype, otherwise NULL. |
607 | * returns a pointer to the found archetype, otherwise NULL. |
685 | */ |
608 | */ |
686 | |
|
|
687 | archetype * |
609 | archetype * |
688 | archetype::find (const char *name) |
610 | archetype::find (const char *name) |
689 | { |
611 | { |
690 | if (!name) |
612 | if (!name) |
691 | return 0; |
613 | return 0; |
692 | |
614 | |
693 | #if USE_UNORDERED_MAP |
|
|
694 | AUTODECL (i, ht.find ((size_t) name)); |
615 | AUTODECL (i, ht.find (name)); |
695 | |
616 | |
696 | if (i == ht.end ()) |
617 | if (i == ht.end ()) |
697 | return 0; |
618 | return 0; |
698 | else |
619 | else |
699 | return i->second; |
620 | return i->second; |
700 | #endif |
|
|
701 | |
|
|
702 | archetype *at; |
|
|
703 | unsigned long index; |
|
|
704 | |
|
|
705 | index = hasharch (name, ARCHTABLE); |
|
|
706 | arch_search++; |
|
|
707 | for (;;) |
|
|
708 | { |
|
|
709 | at = arch_table[index]; |
|
|
710 | |
|
|
711 | if (at == NULL) |
|
|
712 | { |
|
|
713 | if (warn_archetypes) |
|
|
714 | LOG (llevError, "Couldn't find archetype %s\n", name); |
|
|
715 | |
|
|
716 | return NULL; |
|
|
717 | } |
|
|
718 | |
|
|
719 | arch_cmp++; |
|
|
720 | |
|
|
721 | if (!strcmp ((const char *) at->name, name)) |
|
|
722 | return at; |
|
|
723 | |
|
|
724 | if (++index >= ARCHTABLE) |
|
|
725 | index = 0; |
|
|
726 | } |
|
|
727 | } |
621 | } |
728 | |
622 | |
729 | /* |
623 | /* |
730 | * Adds an archetype to the hashtable. |
624 | * Adds an archetype to the hashtable. |
731 | */ |
625 | */ |
732 | void |
626 | void |
733 | archetype::hash_add () |
627 | archetype::hash_add () |
734 | { |
628 | { |
735 | #if USE_UNORDERED_MAP |
|
|
736 | ht.insert (std::make_pair ((size_t) (const char *) name, this)); |
629 | ht.insert (std::make_pair (name, this)); |
737 | #else |
|
|
738 | |
|
|
739 | int index = hasharch ((const char *) name, ARCHTABLE), org_index = index; |
|
|
740 | |
|
|
741 | for (;;) |
|
|
742 | { |
|
|
743 | if (!arch_table[index]) |
|
|
744 | { |
|
|
745 | arch_table[index] = this; |
|
|
746 | break; |
|
|
747 | } |
|
|
748 | |
|
|
749 | if (++index == ARCHTABLE) |
|
|
750 | index = 0; |
|
|
751 | |
|
|
752 | if (index == org_index) |
|
|
753 | fatal (ARCHTABLE_TOO_SMALL); |
|
|
754 | } |
|
|
755 | #endif |
|
|
756 | } |
630 | } |
757 | |
631 | |
758 | void |
632 | void |
759 | archetype::hash_del () |
633 | archetype::hash_del () |
760 | { |
634 | { |
761 | #if USE_UNORDERED_MAP |
635 | ht.erase (name); |
762 | # error remove this from HT |
|
|
763 | #else |
|
|
764 | |
|
|
765 | int index = hasharch ((const char *) name, ARCHTABLE), org_index = index; |
|
|
766 | |
|
|
767 | for (;;) |
|
|
768 | { |
|
|
769 | if (arch_table[index] == this) |
|
|
770 | { |
|
|
771 | arch_table[index] = 0; |
|
|
772 | break; |
|
|
773 | } |
|
|
774 | |
|
|
775 | if (++index == ARCHTABLE) |
|
|
776 | index = 0; |
|
|
777 | |
|
|
778 | if (index == org_index) |
|
|
779 | break; |
|
|
780 | } |
|
|
781 | #endif |
|
|
782 | } |
636 | } |
783 | |
637 | |
784 | /* |
638 | /* |
785 | * Returns the first archetype using the given type. |
639 | * Returns the first archetype using the given type. |
786 | * Used in treasure-generation. |
640 | * Used in treasure-generation. |
787 | */ |
641 | */ |
788 | |
|
|
789 | archetype * |
642 | archetype * |
790 | type_to_archetype (int type) |
643 | type_to_archetype (int type) |
791 | { |
644 | { |
792 | archetype *at; |
645 | archetype *at; |
793 | |
646 | |
… | |
… | |
806 | |
659 | |
807 | object * |
660 | object * |
808 | clone_arch (int type) |
661 | clone_arch (int type) |
809 | { |
662 | { |
810 | archetype *at; |
663 | archetype *at; |
811 | object *op = get_object (); |
|
|
812 | |
664 | |
813 | if ((at = type_to_archetype (type)) == NULL) |
665 | if ((at = type_to_archetype (type)) == NULL) |
814 | { |
666 | { |
815 | LOG (llevError, "Can't clone archetype %d\n", type); |
667 | LOG (llevError, "Can't clone archetype %d\n", type); |
816 | op->destroy (0); |
|
|
817 | return NULL; |
668 | return 0; |
818 | } |
669 | } |
819 | |
670 | |
820 | copy_object (&at->clone, op); |
671 | object *op = at->clone.clone (); |
821 | op->instantiate (); |
672 | op->instantiate (); |
822 | return op; |
673 | return op; |
823 | } |
674 | } |
824 | |
675 | |
825 | /* |
676 | /* |