1 | /* |
1 | /* |
2 | * static char *rcsid_arch_c = |
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3 | * "$Id: arch.C,v 1.2 2006/08/26 08:44:04 root Exp $"; |
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4 | */ |
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5 | |
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6 | /* |
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7 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
8 | |
3 | * |
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4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
9 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
10 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
11 | |
7 | * |
12 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
13 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
14 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
15 | (at your option) any later version. |
11 | * (at your option) any later version. |
16 | |
12 | * |
17 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
18 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
19 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
20 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
21 | |
17 | * |
22 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
23 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
24 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
25 | |
21 | * |
26 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
27 | */ |
23 | */ |
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24 | |
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25 | #include <cassert> |
28 | |
26 | |
29 | #include <global.h> |
27 | #include <global.h> |
30 | #include <arch.h> |
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31 | #include <funcpoint.h> |
28 | #include <funcpoint.h> |
32 | #include <loader.h> |
29 | #include <loader.h> |
33 | |
30 | |
34 | /* IF set, does a little timing on the archetype load. */ |
31 | #define USE_UNORDERED_MAP 0 |
35 | #define TIME_ARCH_LOAD 0 |
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36 | |
32 | |
37 | static void add_arch(archetype *at); |
33 | #if USE_UNORDERED_MAP |
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34 | # include <tr1/functional> |
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35 | # include <tr1/unordered_map> |
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36 | #endif |
38 | |
37 | |
39 | static archetype *arch_table[ARCHTABLE]; |
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40 | int arch_cmp=0; /* How many strcmp's */ |
38 | int arch_cmp = 0; /* How many strcmp's */ |
41 | int arch_search=0; /* How many searches */ |
39 | int arch_search = 0; /* How many searches */ |
42 | int arch_init; /* True if doing arch initialization */ |
40 | int arch_init; /* True if doing arch initialization */ |
43 | |
41 | |
44 | /* The naming of these functions is really poor - they are all |
42 | /* The naming of these functions is really poor - they are all |
45 | * pretty much named '.._arch_...', but they may more may not |
43 | * pretty much named '.._arch_...', but they may more may not |
46 | * return archetypes. Some make the arch_to_object call, and thus |
44 | * return archetypes. Some make the arch_to_object call, and thus |
47 | * return an object. Perhaps those should be called 'archob' functions |
45 | * return an object. Perhaps those should be called 'archob' functions |
48 | * to denote they return an object derived from the archetype. |
46 | * to denote they return an object derived from the archetype. |
49 | * MSW 2003-04-29 |
47 | * MSW 2003-04-29 |
50 | */ |
48 | */ |
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49 | |
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50 | #if USE_UNORDERED_MAP |
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51 | // the hashtable |
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52 | typedef std::tr1::unordered_map |
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53 | < |
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54 | std::size_t, |
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55 | arch_ptr, |
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56 | std::tr1::hash<size_t>, |
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57 | std::equal_to<size_t>, |
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58 | slice_allocator< std::pair<const std::size_t, archetype *> > |
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59 | true, |
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60 | > HT; |
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61 | |
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62 | static HT ht; |
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63 | #else |
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64 | static arch_ptr arch_table[ARCHTABLE]; |
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65 | #endif |
51 | |
66 | |
52 | /** |
67 | /** |
53 | * GROS - This function retrieves an archetype given the name that appears |
68 | * GROS - This function retrieves an archetype given the name that appears |
54 | * during the game (for example, "writing pen" instead of "stylus"). |
69 | * during the game (for example, "writing pen" instead of "stylus"). |
55 | * It does not use the hashtable system, but browse the whole archlist each time. |
70 | * It does not use the hashtable system, but browse the whole archlist each time. |
… | |
… | |
58 | * Params: |
73 | * Params: |
59 | * - name: the name we're searching for (ex: "writing pen"); |
74 | * - name: the name we're searching for (ex: "writing pen"); |
60 | * Return value: |
75 | * Return value: |
61 | * - the archetype found or null if nothing was found. |
76 | * - the archetype found or null if nothing was found. |
62 | */ |
77 | */ |
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78 | archetype * |
63 | archetype *find_archetype_by_object_name(const char *name) { |
79 | find_archetype_by_object_name (const char *name) |
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80 | { |
64 | archetype *at; |
81 | archetype *at; |
65 | |
82 | |
66 | if (name == NULL) |
83 | if (name == NULL) |
67 | return (archetype *) NULL; |
84 | return (archetype *) NULL; |
68 | |
85 | |
69 | for(at = first_archetype;at!=NULL;at=at->next) { |
86 | for (at = first_archetype; at != NULL; at = at->next) |
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87 | { |
70 | if (!strcmp(at->clone.name, name)) |
88 | if (!strcmp (at->clone.name, name)) |
71 | return at; |
89 | return at; |
72 | } |
90 | } |
73 | return NULL; |
91 | return NULL; |
74 | } |
92 | } |
75 | |
93 | |
76 | /** |
94 | /** |
77 | * This function retrieves an archetype by type and name that appears during |
95 | * This function retrieves an archetype by type and name that appears during |
78 | * the game. It is basically the same as find_archetype_by_object_name() |
96 | * the game. It is basically the same as find_archetype_by_object_name() |
79 | * except that it considers only items of the given type. |
97 | * except that it considers only items of the given type. |
80 | */ |
98 | */ |
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99 | archetype * |
81 | archetype *find_archetype_by_object_type_name(int type, const char *name) { |
100 | find_archetype_by_object_type_name (int type, const char *name) |
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101 | { |
82 | archetype *at; |
102 | archetype *at; |
83 | |
103 | |
84 | if (name == NULL) |
104 | if (name == NULL) |
85 | return NULL; |
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86 | |
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87 | for (at = first_archetype; at != NULL; at = at->next) { |
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88 | if (at->clone.type == type && strcmp(at->clone.name, name) == 0) |
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89 | return at; |
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90 | } |
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91 | |
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92 | return NULL; |
105 | return NULL; |
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106 | |
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107 | for (at = first_archetype; at != NULL; at = at->next) |
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108 | { |
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109 | if (at->clone.type == type && strcmp (at->clone.name, name) == 0) |
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110 | return at; |
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111 | } |
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112 | |
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113 | return NULL; |
93 | } |
114 | } |
94 | |
115 | |
95 | /* This is a lot like the above function. Instead, we are trying to match |
116 | /* This is a lot like the above function. Instead, we are trying to match |
96 | * the arch->skill values. type is the type of object to match |
117 | * the arch->skill values. type is the type of object to match |
97 | * against (eg, to only match against skills or only skill objects for example). |
118 | * against (eg, to only match against skills or only skill objects for example). |
98 | * If type is -1, ew don't match on type. |
119 | * If type is -1, ew don't match on type. |
99 | */ |
120 | */ |
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121 | object * |
100 | object *get_archetype_by_skill_name(const char *skill, int type) { |
122 | get_archetype_by_skill_name (const char *skill, int type) |
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123 | { |
101 | archetype *at; |
124 | archetype *at; |
102 | |
125 | |
103 | if (skill == NULL) |
126 | if (skill) |
104 | return NULL; |
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105 | |
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106 | for(at = first_archetype;at!=NULL;at=at->next) { |
127 | for (at = first_archetype; at; at = at->next) |
107 | if ( ((type == -1) || (type == at->clone.type)) && |
128 | if (((type == -1) || (type == at->clone.type)) && (!strcmp (at->clone.skill, skill))) |
108 | (!strcmp(at->clone.skill, skill))) |
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109 | return arch_to_object(at); |
129 | return arch_to_object (at); |
110 | } |
130 | |
111 | return NULL; |
131 | return 0; |
112 | } |
132 | } |
113 | |
133 | |
114 | /* similiar to above - this returns the first archetype |
134 | /* similiar to above - this returns the first archetype |
115 | * that matches both the type and subtype. type and subtype |
135 | * that matches both the type and subtype. type and subtype |
116 | * can be -1 to say ignore, but in this case, the match it does |
136 | * can be -1 to say ignore, but in this case, the match it does |
117 | * may not be very useful. This function is most useful when |
137 | * may not be very useful. This function is most useful when |
118 | * subtypes are known to be unique for a particular type |
138 | * subtypes are known to be unique for a particular type |
119 | * (eg, skills) |
139 | * (eg, skills) |
120 | */ |
140 | */ |
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141 | archetype * |
121 | archetype *get_archetype_by_type_subtype(int type, int subtype) { |
142 | get_archetype_by_type_subtype (int type, int subtype) |
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143 | { |
122 | archetype *at; |
144 | archetype * |
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145 | at; |
123 | |
146 | |
124 | for(at = first_archetype;at!=NULL;at=at->next) { |
147 | for (at = first_archetype; at != NULL; at = at->next) |
125 | if ( ((type == -1) || (type == at->clone.type)) && |
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126 | (subtype == -1 || subtype == at->clone.subtype)) |
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127 | return at; |
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128 | } |
148 | { |
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149 | if (((type == -1) || (type == at->clone.type)) && (subtype == -1 || subtype == at->clone.subtype)) |
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150 | return at; |
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151 | } |
129 | return NULL; |
152 | return NULL; |
130 | } |
153 | } |
131 | |
154 | |
132 | /** |
155 | /** |
133 | * GROS - this returns a new object given the name that appears during the game |
156 | * GROS - this returns a new object given the name that appears during the game |
134 | * (for example, "writing pen" instead of "stylus"). |
157 | * (for example, "writing pen" instead of "stylus"). |
… | |
… | |
139 | * Note by MSW - it appears that it takes the full name and keeps |
162 | * Note by MSW - it appears that it takes the full name and keeps |
140 | * shortening it until it finds a match. I re-wrote this so that it |
163 | * shortening it until it finds a match. I re-wrote this so that it |
141 | * doesn't malloc it each time - not that this function is used much, |
164 | * doesn't malloc it each time - not that this function is used much, |
142 | * but it otherwise had a big memory leak. |
165 | * but it otherwise had a big memory leak. |
143 | */ |
166 | */ |
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167 | object * |
144 | object *get_archetype_by_object_name(const char *name) { |
168 | get_archetype_by_object_name (const char *name) |
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169 | { |
145 | archetype *at; |
170 | archetype *at; |
146 | char tmpname[MAX_BUF]; |
171 | char tmpname[MAX_BUF]; |
147 | int i; |
172 | int i; |
148 | |
173 | |
149 | strncpy(tmpname,name,MAX_BUF-1); |
174 | assign (tmpname, name); |
150 | tmpname[MAX_BUF-1] = 0; |
175 | |
151 | for(i=strlen(tmpname); i>0; i--) { |
176 | for (i = strlen (tmpname); i > 0; i--) |
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177 | { |
152 | tmpname[i] = 0; |
178 | tmpname[i] = 0; |
153 | at = find_archetype_by_object_name(tmpname); |
179 | at = find_archetype_by_object_name (tmpname); |
154 | if (at !=NULL) |
180 | |
155 | { |
181 | if (at) |
156 | return arch_to_object(at); |
182 | return arch_to_object (at); |
157 | } |
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158 | } |
183 | } |
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184 | |
159 | return create_singularity(name); |
185 | return create_singularity (name); |
160 | } |
186 | } |
161 | |
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162 | /* GROS - find_best_weapon_used_match and item_matched_string moved there */ |
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163 | object *find_best_weapon_used_match(object *pl, const char *params) |
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164 | { |
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165 | object *tmp, *best=NULL; |
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166 | int match_val=0,tmpmatch; |
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167 | |
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168 | for (tmp=pl->inv; tmp; tmp=tmp->below) { |
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169 | if (tmp->invisible) continue; |
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170 | if ((tmpmatch=item_matched_string(pl, tmp, params))>match_val) |
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171 | { |
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172 | if ((QUERY_FLAG(tmp, FLAG_APPLIED))&&(tmp->type==WEAPON)) |
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173 | { |
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174 | match_val=tmpmatch; |
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175 | best=tmp; |
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176 | }; |
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177 | } |
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178 | } |
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179 | return best; |
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180 | } |
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181 | |
187 | |
182 | /* This is a subset of the parse_id command. Basically, name can be |
188 | /* This is a subset of the parse_id command. Basically, name can be |
183 | * a string seperated lists of things to match, with certain keywords. |
189 | * a string seperated lists of things to match, with certain keywords. |
184 | * pl is the player (only needed to set count properly) |
190 | * pl is the player (only needed to set count properly) |
185 | * op is the item we are trying to match. Calling function takes care |
191 | * op is the item we are trying to match. Calling function takes care |
… | |
… | |
194 | * player object.) |
200 | * player object.) |
195 | * If count is 1, make a quick check on the name. |
201 | * If count is 1, make a quick check on the name. |
196 | * IF count is >1, we need to make plural name. Return if match. |
202 | * IF count is >1, we need to make plural name. Return if match. |
197 | * Last, make a check on the full name. |
203 | * Last, make a check on the full name. |
198 | */ |
204 | */ |
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205 | int |
199 | int item_matched_string(object *pl, object *op, const char *name) |
206 | item_matched_string (object *pl, object *op, const char *name) |
200 | { |
207 | { |
201 | char *cp, local_name[MAX_BUF]; |
208 | char *cp, local_name[MAX_BUF]; |
202 | int count,retval=0; |
209 | int count, retval = 0; |
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210 | |
203 | strcpy(local_name, name); /* strtok is destructive to name */ |
211 | strcpy (local_name, name); /* strtok is destructive to name */ |
204 | |
212 | |
205 | for (cp=strtok(local_name,","); cp; cp=strtok(NULL,",")) { |
213 | for (cp = strtok (local_name, ","); cp; cp = strtok (NULL, ",")) |
206 | while (cp[0]==' ') ++cp; /* get rid of spaces */ |
214 | { |
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215 | while (cp[0] == ' ') |
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216 | ++cp; /* get rid of spaces */ |
207 | |
217 | |
208 | /* LOG(llevDebug,"Trying to match %s\n", cp);*/ |
218 | /* LOG(llevDebug,"Trying to match %s\n", cp); */ |
209 | /* All is a very generic match - low match value */ |
219 | /* All is a very generic match - low match value */ |
210 | if (!strcmp(cp,"all")) return 1; |
220 | if (!strcmp (cp, "all")) |
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221 | return 1; |
211 | |
222 | |
212 | /* unpaid is a little more specific */ |
223 | /* unpaid is a little more specific */ |
213 | if (!strcmp(cp,"unpaid") && QUERY_FLAG(op,FLAG_UNPAID)) return 2; |
224 | if (!strcmp (cp, "unpaid") && QUERY_FLAG (op, FLAG_UNPAID)) |
214 | if (!strcmp(cp,"cursed") && QUERY_FLAG(op,FLAG_KNOWN_CURSED) && |
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215 | (QUERY_FLAG(op,FLAG_CURSED) ||QUERY_FLAG(op,FLAG_DAMNED))) |
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216 | return 2; |
225 | return 2; |
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226 | if (!strcmp (cp, "cursed") && QUERY_FLAG (op, FLAG_KNOWN_CURSED) && (QUERY_FLAG (op, FLAG_CURSED) || QUERY_FLAG (op, FLAG_DAMNED))) |
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227 | return 2; |
217 | |
228 | |
218 | if (!strcmp(cp,"unlocked") && !QUERY_FLAG(op, FLAG_INV_LOCKED)) |
229 | if (!strcmp (cp, "unlocked") && !QUERY_FLAG (op, FLAG_INV_LOCKED)) |
219 | return 2; |
230 | return 2; |
220 | |
231 | |
221 | /* Allow for things like '100 arrows' */ |
232 | /* Allow for things like '100 arrows' */ |
222 | if ((count=atoi(cp))!=0) { |
233 | if ((count = atoi (cp)) != 0) |
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234 | { |
223 | cp=strchr(cp, ' '); |
235 | cp = strchr (cp, ' '); |
224 | while (cp && cp[0]==' ') ++cp; /* get rid of spaces */ |
236 | while (cp && cp[0] == ' ') |
225 | } |
237 | ++cp; /* get rid of spaces */ |
226 | else { |
238 | } |
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239 | else |
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240 | { |
227 | if (pl->type==PLAYER) |
241 | if (pl->type == PLAYER) |
228 | count=pl->contr->count; |
242 | count = pl->contr->count; |
229 | else |
243 | else |
230 | count = 0; |
244 | count = 0; |
231 | } |
245 | } |
232 | |
246 | |
233 | if (!cp || cp[0]=='\0' || count<0) return 0; |
247 | if (!cp || cp[0] == '\0' || count < 0) |
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248 | return 0; |
234 | |
249 | |
235 | |
250 | |
236 | /* The code here should go from highest retval to lowest. That |
251 | /* The code here should go from highest retval to lowest. That |
237 | * is because of the 'else' handling - we don't want to match on |
252 | * is because of the 'else' handling - we don't want to match on |
238 | * something and set a low retval, even though it may match a higher retcal |
253 | * something and set a low retval, even though it may match a higher retcal |
239 | * later. So keep it in descending order here, so we try for the best |
254 | * later. So keep it in descending order here, so we try for the best |
240 | * match first, and work downward. |
255 | * match first, and work downward. |
241 | */ |
256 | */ |
242 | if (!strcasecmp(cp,query_name(op))) retval=20; |
257 | if (!strcasecmp (cp, query_name (op))) |
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258 | retval = 20; |
243 | else if (!strcasecmp(cp,query_short_name(op))) retval=18; |
259 | else if (!strcasecmp (cp, query_short_name (op))) |
244 | else if (!strcasecmp(cp,query_base_name(op,0))) retval=16; |
260 | retval = 18; |
245 | else if (!strcasecmp(cp,query_base_name(op,1))) retval=16; |
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246 | else if (op->custom_name && !strcasecmp(cp,op->custom_name)) retval=15; |
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247 | else if (!strncasecmp(cp,query_base_name(op,0), |
261 | else if (!strcasecmp (cp, query_base_name (op, 0))) |
248 | strlen(cp))) retval=14; |
262 | retval = 16; |
249 | else if (!strncasecmp(cp,query_base_name(op,1), |
263 | else if (!strcasecmp (cp, query_base_name (op, 1))) |
250 | strlen(cp))) retval=14; |
264 | retval = 16; |
251 | |
265 | else if (op->custom_name && !strcasecmp (cp, op->custom_name)) |
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266 | retval = 15; |
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267 | else if (!strncasecmp (cp, query_base_name (op, 0), strlen (cp))) |
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268 | retval = 14; |
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269 | else if (!strncasecmp (cp, query_base_name (op, 1), strlen (cp))) |
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270 | retval = 14; |
252 | /* Do substring checks, so things like 'Str+1' will match. |
271 | /* Do substring checks, so things like 'Str+1' will match. |
253 | * retval of these should perhaps be lower - they are lower |
272 | * retval of these should perhaps be lower - they are lower |
254 | * then the specific strcasecmp aboves, but still higher than |
273 | * then the specific strcasecmp aboves, but still higher than |
255 | * some other match criteria. |
274 | * some other match criteria. |
256 | */ |
275 | */ |
257 | else if (strstr(query_base_name(op,1), cp)) retval = 12; |
276 | else if (strstr (query_base_name (op, 1), cp)) |
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277 | retval = 12; |
258 | else if (strstr(query_base_name(op,0), cp)) retval = 12; |
278 | else if (strstr (query_base_name (op, 0), cp)) |
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279 | retval = 12; |
259 | else if (strstr(query_short_name(op), cp)) retval = 12; |
280 | else if (strstr (query_short_name (op), cp)) |
260 | |
281 | retval = 12; |
261 | /* Check against plural/non plural based on count. */ |
282 | /* Check against plural/non plural based on count. */ |
262 | else if (count>1 && !strcasecmp(cp,op->name_pl)) { |
283 | else if (count > 1 && !strcasecmp (cp, op->name_pl)) |
263 | retval=6; |
284 | retval = 6; |
264 | } |
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265 | else if (count==1 && !strcasecmp(op->name,cp)) { |
285 | else if (count == 1 && !strcasecmp (op->name, cp)) |
266 | retval=6; |
286 | retval = 6; |
267 | } |
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268 | /* base name matched - not bad */ |
287 | /* base name matched - not bad */ |
269 | else if (strcasecmp(cp,op->name)==0 && !count) retval=4; |
288 | else if (strcasecmp (cp, op->name) == 0 && !count) |
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289 | retval = 4; |
270 | /* Check for partial custom name, but give a real low priority */ |
290 | /* Check for partial custom name, but give a real low priority */ |
271 | else if (op->custom_name && strstr(op->custom_name, cp)) retval = 3; |
291 | else if (op->custom_name && strstr (op->custom_name, cp)) |
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292 | retval = 3; |
272 | |
293 | |
273 | if (retval) { |
294 | if (retval) |
|
|
295 | { |
274 | if (pl->type == PLAYER) |
296 | if (pl->type == PLAYER) |
275 | pl->contr->count=count; |
297 | pl->contr->count = count; |
|
|
298 | |
276 | return retval; |
299 | return retval; |
277 | } |
300 | } |
278 | } |
301 | } |
|
|
302 | |
279 | return 0; |
303 | return 0; |
280 | } |
304 | } |
281 | |
305 | |
282 | /* |
306 | /* |
283 | * Initialises the internal linked list of archetypes (read from file). |
307 | * Initialises the internal linked list of archetypes (read from file). |
284 | * Then the global "empty_archetype" pointer is initialised. |
308 | * Then the global "empty_archetype" pointer is initialised. |
285 | * Then the blocksview[] array is initialised. |
309 | * Then the blocksview[] array is initialised. |
286 | */ |
310 | */ |
287 | |
311 | |
288 | void init_archetypes(void) { /* called from add_player() and edit() */ |
312 | void |
|
|
313 | init_archetypes (void) |
|
|
314 | { /* called from add_player() and edit() */ |
289 | if(first_archetype!=NULL) /* Only do this once */ |
315 | if (first_archetype != NULL) /* Only do this once */ |
290 | return; |
316 | return; |
|
|
317 | |
291 | arch_init = 1; |
318 | arch_init = 1; |
292 | load_archetypes(); |
319 | load_archetypes (); |
293 | arch_init = 0; |
320 | arch_init = 0; |
294 | empty_archetype=find_archetype("empty_archetype"); |
321 | empty_archetype = archetype::find ("empty_archetype"); |
|
|
322 | |
295 | /* init_blocksview();*/ |
323 | /* init_blocksview();*/ |
296 | } |
324 | } |
297 | |
325 | |
298 | /* |
326 | /* |
299 | * Stores debug-information about how efficient the hashtable |
327 | * Stores debug-information about how efficient the hashtable |
300 | * used for archetypes has been in the static errmsg array. |
328 | * used for archetypes has been in the static errmsg array. |
301 | */ |
329 | */ |
302 | |
330 | |
|
|
331 | void |
303 | void arch_info(object *op) { |
332 | arch_info (object *op) |
|
|
333 | { |
304 | sprintf(errmsg,"%d searches and %d strcmp()'s",arch_search,arch_cmp); |
334 | sprintf (errmsg, "%d searches and %d strcmp()'s", arch_search, arch_cmp); |
305 | new_draw_info(NDI_BLACK, 0, op,errmsg); |
335 | new_draw_info (NDI_BLACK, 0, op, errmsg); |
306 | } |
336 | } |
307 | |
337 | |
308 | /* |
338 | /* |
309 | * Initialise the hashtable used by the archetypes. |
339 | * Initialise the hashtable used by the archetypes. |
310 | */ |
340 | */ |
311 | |
341 | |
|
|
342 | void |
312 | void clear_archetable(void) { |
343 | clear_archetable (void) |
|
|
344 | { |
313 | memset((void *) arch_table,0,ARCHTABLE*sizeof(archetype *)); |
345 | memset ((void *) arch_table, 0, ARCHTABLE * sizeof (archetype *)); |
314 | } |
346 | } |
315 | |
347 | |
316 | /* |
348 | /* |
317 | * An alternative way to init the hashtable which is slower, but _works_... |
349 | * An alternative way to init the hashtable which is slower, but _works_... |
318 | */ |
350 | */ |
319 | |
351 | |
|
|
352 | void |
320 | void init_archetable(void) { |
353 | init_archetable (void) |
|
|
354 | { |
321 | archetype *at; |
355 | archetype *at; |
|
|
356 | |
322 | LOG(llevDebug," Setting up archetable...\n"); |
357 | LOG (llevDebug, " Setting up archetable...\n"); |
|
|
358 | |
323 | for(at=first_archetype;at!=NULL;at=(at->more==NULL)?at->next:at->more) |
359 | for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more) |
324 | add_arch(at); |
360 | at->hash_add (); |
|
|
361 | |
325 | LOG(llevDebug,"done\n"); |
362 | LOG (llevDebug, "done\n"); |
326 | } |
363 | } |
327 | |
364 | |
328 | /* |
365 | void |
329 | * Dumps an archetype to debug-level output. |
|
|
330 | */ |
|
|
331 | |
|
|
332 | void dump_arch(archetype *at) { |
|
|
333 | dump_object(&at->clone); |
|
|
334 | } |
|
|
335 | |
|
|
336 | /* |
|
|
337 | * Dumps _all_ archetypes to debug-level output. |
|
|
338 | * If you run crossfire with debug, and enter DM-mode, you can trigger |
|
|
339 | * this with the O key. |
|
|
340 | */ |
|
|
341 | |
|
|
342 | void dump_all_archetypes(void) { |
|
|
343 | archetype *at; |
|
|
344 | for(at=first_archetype;at!=NULL;at=(at->more==NULL)?at->next:at->more) { |
|
|
345 | dump_arch(at); |
|
|
346 | fprintf(logfile, "%s\n", errmsg); |
|
|
347 | } |
|
|
348 | } |
|
|
349 | |
|
|
350 | void free_all_archs(void) |
366 | free_all_archs (void) |
351 | { |
367 | { |
352 | archetype *at, *next; |
368 | archetype *at, *next; |
353 | int i=0,f=0; |
369 | int i = 0, f = 0; |
354 | |
370 | |
355 | for (at=first_archetype; at!=NULL; at=next) { |
371 | for (at = first_archetype; at != NULL; at = next) |
356 | if (at->more) next=at->more; |
|
|
357 | else next=at->next; |
|
|
358 | if (at->name) free_string(at->name); |
|
|
359 | if (at->clone.name) free_string(at->clone.name); |
|
|
360 | if (at->clone.name_pl) free_string(at->clone.name_pl); |
|
|
361 | if (at->clone.title) free_string(at->clone.title); |
|
|
362 | if (at->clone.race) free_string(at->clone.race); |
|
|
363 | if (at->clone.slaying) free_string(at->clone.slaying); |
|
|
364 | if (at->clone.msg) free_string(at->clone.msg); |
|
|
365 | free(at); |
|
|
366 | i++; |
|
|
367 | } |
372 | { |
|
|
373 | if (at->more) |
|
|
374 | next = at->more; |
|
|
375 | else |
|
|
376 | next = at->next; |
|
|
377 | |
|
|
378 | delete |
|
|
379 | at; |
|
|
380 | |
|
|
381 | i++; |
|
|
382 | } |
|
|
383 | |
368 | LOG(llevDebug,"Freed %d archetypes, %d faces\n", i, f); |
384 | LOG (llevDebug, "Freed %d archetypes, %d faces\n", i, f); |
369 | } |
385 | } |
370 | |
386 | |
371 | /* |
387 | archetype::archetype () |
372 | * Allocates, initialises and returns the pointer to an archetype structure. |
388 | { |
373 | */ |
|
|
374 | |
|
|
375 | archetype *get_archetype_struct(void) { |
|
|
376 | archetype *arch; |
|
|
377 | |
|
|
378 | arch=(archetype *)CALLOC(1,sizeof(archetype)); |
|
|
379 | if(arch==NULL) |
|
|
380 | fatal(OUT_OF_MEMORY); |
|
|
381 | arch->next=NULL; |
|
|
382 | arch->name=NULL; |
|
|
383 | arch->clone.other_arch=NULL; |
|
|
384 | arch->clone.name=NULL; |
|
|
385 | arch->clone.name_pl=NULL; |
|
|
386 | arch->clone.title=NULL; |
|
|
387 | arch->clone.race=NULL; |
|
|
388 | arch->clone.slaying=NULL; |
|
|
389 | arch->clone.msg=NULL; |
|
|
390 | clear_object(&arch->clone); /* to initial state other also */ |
|
|
391 | CLEAR_FLAG((&arch->clone),FLAG_FREED); /* This shouldn't matter, since copy_object() */ |
389 | CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_to */ |
392 | SET_FLAG((&arch->clone), FLAG_REMOVED); /* doesn't copy these flags... */ |
390 | SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ |
393 | arch->head=NULL; |
391 | } |
394 | arch->more=NULL; |
392 | |
395 | return arch; |
393 | archetype::~archetype () |
|
|
394 | { |
396 | } |
395 | } |
397 | |
396 | |
398 | /* |
397 | /* |
399 | * Reads/parses the archetype-file, and copies into a linked list |
398 | * Reads/parses the archetype-file, and copies into a linked list |
400 | * of archetype-structures. |
399 | * of archetype-structures. |
401 | */ |
400 | */ |
402 | void first_arch_pass(FILE *fp) { |
401 | void |
403 | object *op; |
402 | first_arch_pass (object_thawer & fp) |
404 | archetype *at,*head=NULL,*last_more=NULL; |
403 | { |
405 | int i,first=2; |
404 | archetype *head = 0, *last_more = 0; |
406 | |
405 | |
407 | op=get_object(); |
406 | archetype *at = new archetype; |
408 | op->arch=first_archetype=at=get_archetype_struct(); |
407 | at->clone.arch = first_archetype = at; |
409 | |
408 | |
410 | while((i=load_object(fp,op,first,0))) { |
409 | while (int i = load_object (fp, &at->clone, 0)) |
411 | first=0; |
410 | { |
412 | copy_object(op,&at->clone); |
|
|
413 | at->clone.speed_left= (float) (-0.1); |
411 | at->clone.speed_left = (float) (-0.1); |
414 | /* copy the body_info to the body_used - this is only really |
412 | /* copy the body_info to the body_used - this is only really |
415 | * need for monsters, but doesn't hurt to do it for everything. |
413 | * need for monsters, but doesn't hurt to do it for everything. |
416 | * by doing so, when a monster is created, it has good starting |
414 | * by doing so, when a monster is created, it has good starting |
417 | * values for the body_used info, so when items are created |
415 | * values for the body_used info, so when items are created |
418 | * for it, they can be properly equipped. |
416 | * for it, they can be properly equipped. |
419 | */ |
417 | */ |
420 | memcpy(&at->clone.body_used, &op->body_info, sizeof(op->body_info)); |
418 | memcpy (&at->clone.body_used, &at->clone.body_info, sizeof (at->clone.body_info)); |
421 | |
419 | |
422 | switch(i) { |
420 | switch (i) |
|
|
421 | { |
423 | case LL_NORMAL: /* A new archetype, just link it with the previous */ |
422 | case LL_NORMAL: /* A new archetype, just link it with the previous */ |
424 | if(last_more!=NULL) |
423 | if (last_more != NULL) |
425 | last_more->next=at; |
424 | last_more->next = at; |
426 | if(head!=NULL) |
425 | if (head != NULL) |
427 | head->next=at; |
426 | head->next = at; |
428 | head=last_more=at; |
427 | head = last_more = at; |
429 | #if 0 |
428 | #if 0 |
430 | if(!op->type) |
429 | if (!op->type) |
431 | LOG(llevDebug," WARNING: Archetype %s has no type info!\n", op->arch->name); |
430 | LOG (llevDebug, " WARNING: Archetype %s has no type info!\n", op->arch->name); |
432 | #endif |
431 | #endif |
433 | at->tail_x = 0; |
432 | at->tail_x = 0; |
434 | at->tail_y = 0; |
433 | at->tail_y = 0; |
435 | break; |
434 | break; |
436 | |
435 | |
437 | case LL_MORE: /* Another part of the previous archetype, link it correctly */ |
436 | case LL_MORE: /* Another part of the previous archetype, link it correctly */ |
438 | |
437 | |
439 | at->head=head; |
438 | at->head = head; |
440 | at->clone.head = &head->clone; |
439 | at->clone.head = &head->clone; |
441 | if(last_more!=NULL) { |
440 | if (last_more != NULL) |
442 | last_more->more=at; |
441 | { |
|
|
442 | last_more->more = at; |
443 | last_more->clone.more = &at->clone; |
443 | last_more->clone.more = &at->clone; |
444 | } |
444 | } |
445 | last_more=at; |
445 | last_more = at; |
446 | |
446 | |
447 | /* If this multipart image is still composed of individual small |
447 | /* If this multipart image is still composed of individual small |
448 | * images, don't set the tail_.. values. We can't use them anyways, |
448 | * images, don't set the tail_.. values. We can't use them anyways, |
449 | * and setting these to zero makes the map sending to the client much |
449 | * and setting these to zero makes the map sending to the client much |
450 | * easier as just looking at the head, we know what to do. |
450 | * easier as just looking at the head, we know what to do. |
451 | */ |
451 | */ |
452 | if (at->clone.face != head->clone.face) { |
452 | if (at->clone.face != head->clone.face) |
453 | head->tail_x = 0; |
453 | { |
454 | head->tail_y = 0; |
454 | head->tail_x = 0; |
455 | } else { |
455 | head->tail_y = 0; |
456 | if (at->clone.x > head->tail_x) head->tail_x = at->clone.x; |
456 | } |
457 | if (at->clone.y > head->tail_y) head->tail_y = at->clone.y; |
457 | else |
458 | } |
458 | { |
459 | break; |
459 | if (at->clone.x > head->tail_x) |
|
|
460 | head->tail_x = at->clone.x; |
|
|
461 | if (at->clone.y > head->tail_y) |
|
|
462 | head->tail_y = at->clone.y; |
|
|
463 | } |
|
|
464 | break; |
460 | |
465 | |
461 | } |
466 | } |
462 | |
467 | |
463 | at=get_archetype_struct(); |
468 | at = new archetype; |
464 | clear_object(op); |
469 | |
465 | op->arch=at; |
470 | at->clone.arch = at; |
466 | } |
471 | } |
467 | free(at); |
472 | |
468 | free_object(op); |
473 | delete at; |
469 | } |
474 | } |
470 | |
475 | |
471 | /* |
476 | /* |
472 | * Reads the archetype file once more, and links all pointers between |
477 | * Reads the archetype file once more, and links all pointers between |
473 | * archetypes. |
478 | * archetypes. |
474 | */ |
479 | */ |
475 | |
480 | |
476 | void second_arch_pass(FILE *fp) { |
481 | void |
|
|
482 | second_arch_pass (object_thawer & thawer) |
|
|
483 | { |
477 | char buf[MAX_BUF],*variable=buf,*argument,*cp; |
484 | char buf[MAX_BUF], *variable = buf, *argument, *cp; |
478 | archetype *at=NULL,*other; |
485 | archetype *at = NULL, *other; |
479 | |
486 | |
480 | while(fgets(buf,MAX_BUF,fp)!=NULL) { |
487 | while (fgets (buf, MAX_BUF, thawer) != NULL) |
|
|
488 | { |
481 | if(*buf=='#') |
489 | if (*buf == '#') |
482 | continue; |
490 | continue; |
483 | if((argument=strchr(buf,' '))!=NULL) { |
491 | if ((argument = strchr (buf, ' ')) != NULL) |
|
|
492 | { |
484 | *argument='\0',argument++; |
493 | *argument = '\0', argument++; |
485 | cp = argument + strlen(argument)-1; |
494 | cp = argument + strlen (argument) - 1; |
486 | while (isspace(*cp)) { |
495 | while (isspace (*cp)) |
487 | *cp='\0'; |
496 | { |
488 | cp--; |
497 | *cp = '\0'; |
489 | } |
498 | cp--; |
490 | } |
499 | } |
|
|
500 | } |
491 | if(!strcmp("Object",variable)) { |
501 | if (!strcmp ("Object", variable)) |
|
|
502 | { |
492 | if((at=find_archetype(argument))==NULL) |
503 | if ((at = archetype::find (argument)) == NULL) |
493 | LOG(llevError,"Warning: failed to find arch %s\n",argument); |
504 | LOG (llevError, "Warning: failed to find arch %s\n", argument); |
|
|
505 | } |
494 | } else if(!strcmp("other_arch",variable)) { |
506 | else if (!strcmp ("other_arch", variable)) |
|
|
507 | { |
495 | if(at!=NULL&&at->clone.other_arch==NULL) { |
508 | if (at != NULL && at->clone.other_arch == NULL) |
|
|
509 | { |
496 | if((other=find_archetype(argument))==NULL) |
510 | if ((other = archetype::find (argument)) == NULL) |
497 | LOG(llevError,"Warning: failed to find other_arch %s\n",argument); |
511 | LOG (llevError, "Warning: failed to find other_arch %s\n", argument); |
498 | else if(at!=NULL) |
512 | else if (at != NULL) |
499 | at->clone.other_arch=other; |
513 | at->clone.other_arch = other; |
|
|
514 | } |
500 | } |
515 | } |
501 | } else if(!strcmp("randomitems",variable)) { |
516 | else if (!strcmp ("randomitems", variable)) |
|
|
517 | { |
502 | if(at!=NULL) { |
518 | if (at != NULL) |
|
|
519 | { |
503 | treasurelist *tl=find_treasurelist(argument); |
520 | treasurelist *tl = find_treasurelist (argument); |
|
|
521 | |
504 | if(tl==NULL) |
522 | if (tl == NULL) |
505 | LOG(llevError,"Failed to link treasure to arch (%s): %s\n",at->name, argument); |
523 | LOG (llevError, "Failed to link treasure to arch (%s): %s\n", &at->name, argument); |
506 | else |
524 | else |
507 | at->clone.randomitems=tl; |
525 | at->clone.randomitems = tl; |
|
|
526 | } |
508 | } |
527 | } |
509 | } |
|
|
510 | } |
528 | } |
511 | } |
529 | } |
512 | |
530 | |
513 | #ifdef DEBUG |
531 | #ifdef DEBUG |
|
|
532 | void |
514 | void check_generators(void) { |
533 | check_generators (void) |
|
|
534 | { |
515 | archetype *at; |
535 | archetype *at; |
|
|
536 | |
516 | for(at=first_archetype;at!=NULL;at=at->next) |
537 | for (at = first_archetype; at != NULL; at = at->next) |
517 | if(QUERY_FLAG(&at->clone,FLAG_GENERATOR)&&at->clone.other_arch==NULL) |
538 | if (QUERY_FLAG (&at->clone, FLAG_GENERATOR) && at->clone.other_arch == NULL) |
518 | LOG(llevError,"Warning: %s is generator but lacks other_arch.\n", |
539 | LOG (llevError, "Warning: %s is generator but lacks other_arch.\n", &at->name); |
519 | at->name); |
|
|
520 | } |
540 | } |
521 | #endif |
541 | #endif |
522 | |
542 | |
523 | /* |
543 | /* |
524 | * First initialises the archtype hash-table (init_archetable()). |
544 | * First initialises the archtype hash-table (init_archetable()). |
525 | * Reads and parses the archetype file (with the first and second-pass |
545 | * Reads and parses the archetype file (with the first and second-pass |
526 | * functions). |
546 | * functions). |
527 | * Then initialises treasures by calling load_treasures(). |
547 | * Then initialises treasures by calling load_treasures(). |
528 | */ |
548 | */ |
529 | |
549 | |
|
|
550 | void |
530 | void load_archetypes(void) { |
551 | load_archetypes (void) |
531 | FILE *fp; |
552 | { |
532 | char filename[MAX_BUF]; |
553 | char filename[MAX_BUF]; |
533 | int comp; |
554 | |
534 | #if TIME_ARCH_LOAD |
555 | sprintf (filename, "%s/%s", settings.datadir, settings.archetypes); |
535 | struct timeval tv1,tv2; |
556 | LOG (llevDebug, "Reading archetypes from %s:\n", filename); |
|
|
557 | |
|
|
558 | { |
|
|
559 | object_thawer |
|
|
560 | thawer (filename); |
|
|
561 | |
|
|
562 | clear_archetable (); |
|
|
563 | LOG (llevDebug, " arch-pass 1...\n"); |
|
|
564 | first_arch_pass (thawer); |
|
|
565 | LOG (llevDebug, " done\n"); |
|
|
566 | } |
|
|
567 | |
|
|
568 | init_archetable (); |
|
|
569 | warn_archetypes = 1; |
|
|
570 | |
|
|
571 | { |
|
|
572 | object_thawer |
|
|
573 | thawer (filename); |
|
|
574 | |
|
|
575 | LOG (llevDebug, " loading treasure...\n"); |
|
|
576 | load_treasures (); |
|
|
577 | LOG (llevDebug, " done\n"); |
|
|
578 | LOG (llevDebug, " arch-pass 2...\n"); |
|
|
579 | second_arch_pass (thawer); |
|
|
580 | LOG (llevDebug, " done\n"); |
|
|
581 | #ifdef DEBUG |
|
|
582 | check_generators (); |
536 | #endif |
583 | #endif |
537 | |
|
|
538 | sprintf(filename,"%s/%s",settings.datadir,settings.archetypes); |
|
|
539 | LOG(llevDebug,"Reading archetypes from %s...\n",filename); |
|
|
540 | if((fp=open_and_uncompress(filename,0,&comp))==NULL) { |
|
|
541 | LOG(llevError," Can't open archetype file.\n"); |
|
|
542 | return; |
|
|
543 | } |
584 | } |
544 | clear_archetable(); |
|
|
545 | LOG(llevDebug," arch-pass 1...\n"); |
|
|
546 | #if TIME_ARCH_LOAD |
|
|
547 | GETTIMEOFDAY(&tv1); |
|
|
548 | #endif |
|
|
549 | first_arch_pass(fp); |
|
|
550 | #if TIME_ARCH_LOAD |
|
|
551 | { int sec, usec; |
|
|
552 | GETTIMEOFDAY(&tv2); |
|
|
553 | sec = tv2.tv_sec - tv1.tv_sec; |
|
|
554 | usec = tv2.tv_usec - tv1.tv_usec; |
|
|
555 | if (usec<0) { usec +=1000000; sec--;} |
|
|
556 | LOG(llevDebug,"Load took %d.%06d seconds\n", sec, usec); |
|
|
557 | } |
|
|
558 | #endif |
|
|
559 | |
|
|
560 | LOG(llevDebug," done\n"); |
585 | LOG (llevDebug, " done\n"); |
561 | init_archetable(); |
|
|
562 | warn_archetypes=1; |
|
|
563 | |
|
|
564 | /* do a close and reopen instead of a rewind - necessary in case the |
|
|
565 | * file has been compressed. |
|
|
566 | */ |
|
|
567 | close_and_delete(fp, comp); |
|
|
568 | fp=open_and_uncompress(filename,0,&comp); |
|
|
569 | |
|
|
570 | LOG(llevDebug," loading treasure...\n"); |
|
|
571 | load_treasures(); |
|
|
572 | LOG(llevDebug," done\n arch-pass 2...\n"); |
|
|
573 | second_arch_pass(fp); |
|
|
574 | LOG(llevDebug," done\n"); |
|
|
575 | #ifdef DEBUG |
|
|
576 | check_generators(); |
|
|
577 | #endif |
|
|
578 | close_and_delete(fp, comp); |
|
|
579 | LOG(llevDebug," done\n"); |
|
|
580 | } |
586 | } |
581 | |
587 | |
582 | /* |
588 | /* |
583 | * Creates and returns a new object which is a copy of the given archetype. |
589 | * Creates and returns a new object which is a copy of the given archetype. |
584 | * This function returns NULL on failure. |
590 | * This function returns NULL on failure. |
585 | */ |
591 | */ |
586 | |
592 | object * |
587 | object *arch_to_object(archetype *at) { |
593 | arch_to_object (archetype *at) |
|
|
594 | { |
588 | object *op; |
595 | object *op; |
|
|
596 | |
589 | if(at==NULL) { |
597 | if (at == NULL) |
|
|
598 | { |
590 | if(warn_archetypes) |
599 | if (warn_archetypes) |
591 | LOG(llevError,"Couldn't find archetype.\n"); |
600 | LOG (llevError, "Couldn't find archetype.\n"); |
|
|
601 | |
592 | return NULL; |
602 | return NULL; |
593 | } |
603 | } |
594 | op=get_object(); |
604 | |
595 | copy_object(&at->clone,op); |
605 | op = at->clone.clone (); |
|
|
606 | op->arch = at; |
596 | op->instantiate (); |
607 | op->instantiate (); |
597 | op->arch=at; |
|
|
598 | return op; |
608 | return op; |
599 | } |
609 | } |
600 | |
610 | |
601 | /* |
611 | /* |
602 | * Creates an object. This function is called by get_archetype() |
612 | * Creates an object. This function is called by get_archetype() |
603 | * if it fails to find the appropriate archetype. |
613 | * if it fails to find the appropriate archetype. |
604 | * Thus get_archetype() will be guaranteed to always return |
614 | * Thus get_archetype() will be guaranteed to always return |
605 | * an object, and never NULL. |
615 | * an object, and never NULL. |
606 | */ |
616 | */ |
607 | |
617 | object * |
608 | object *create_singularity(const char *name) { |
618 | create_singularity (const char *name) |
|
|
619 | { |
609 | object *op; |
620 | object *op; |
610 | char buf[MAX_BUF]; |
621 | char buf[MAX_BUF]; |
|
|
622 | |
611 | sprintf(buf,"%s (%s)",ARCH_SINGULARITY,name); |
623 | sprintf (buf, "%s (%s)", ARCH_SINGULARITY, name); |
612 | op = get_object(); |
624 | op = object::create (); |
613 | op->name = add_string(buf); |
625 | op->name = op->name_pl = buf; |
614 | op->name_pl = add_string(buf); |
|
|
615 | SET_FLAG(op,FLAG_NO_PICK); |
626 | SET_FLAG (op, FLAG_NO_PICK); |
616 | return op; |
627 | return op; |
617 | } |
628 | } |
618 | |
629 | |
619 | /* |
630 | /* |
620 | * Finds which archetype matches the given name, and returns a new |
631 | * Finds which archetype matches the given name, and returns a new |
621 | * object containing a copy of the archetype. |
632 | * object containing a copy of the archetype. |
622 | */ |
633 | */ |
623 | |
634 | object * |
624 | object *get_archetype(const char *name) { |
635 | get_archetype (const char *name) |
625 | archetype *at; |
636 | { |
626 | at = find_archetype(name); |
637 | archetype *at = archetype::find (name); |
627 | if (at == NULL) |
638 | |
|
|
639 | if (!at) |
628 | return create_singularity(name); |
640 | return create_singularity (name); |
|
|
641 | |
629 | return arch_to_object(at); |
642 | return arch_to_object (at); |
630 | } |
643 | } |
631 | |
644 | |
632 | /* |
645 | /* |
633 | * Hash-function used by the arch-hashtable. |
646 | * Hash-function used by the arch-hashtable. |
634 | */ |
647 | */ |
635 | |
648 | |
636 | unsigned long |
649 | unsigned long |
637 | hasharch(const char *str, int tablesize) { |
650 | hasharch (const char *str, int tablesize) |
|
|
651 | { |
638 | unsigned long hash = 0; |
652 | unsigned long hash = 0; |
639 | int i = 0; |
653 | unsigned int i = 0; |
640 | const char *p; |
654 | const char *p; |
641 | |
655 | |
642 | /* use the one-at-a-time hash function, which supposedly is |
656 | /* use the one-at-a-time hash function, which supposedly is |
643 | * better than the djb2-like one used by perl5.005, but |
657 | * better than the djb2-like one used by perl5.005, but |
644 | * certainly is better then the bug used here before. |
658 | * certainly is better then the bug used here before. |
645 | * see http://burtleburtle.net/bob/hash/doobs.html |
659 | * see http://burtleburtle.net/bob/hash/doobs.html |
646 | */ |
660 | */ |
647 | for (p = str; i < MAXSTRING && *p; p++, i++) { |
661 | for (p = str; i < MAXSTRING && *p; p++, i++) |
|
|
662 | { |
648 | hash += *p; |
663 | hash += *p; |
649 | hash += hash << 10; |
664 | hash += hash << 10; |
650 | hash ^= hash >> 6; |
665 | hash ^= hash >> 6; |
651 | } |
666 | } |
|
|
667 | |
652 | hash += hash << 3; |
668 | hash += hash << 3; |
653 | hash ^= hash >> 11; |
669 | hash ^= hash >> 11; |
654 | hash += hash << 15; |
670 | hash += hash << 15; |
|
|
671 | |
655 | return hash % tablesize; |
672 | return hash % tablesize; |
656 | } |
673 | } |
657 | |
674 | |
658 | /* |
675 | /* |
659 | * Finds, using the hashtable, which archetype matches the given name. |
676 | * Finds, using the hashtable, which archetype matches the given name. |
660 | * returns a pointer to the found archetype, otherwise NULL. |
677 | * returns a pointer to the found archetype, otherwise NULL. |
661 | */ |
678 | */ |
662 | |
679 | |
|
|
680 | archetype * |
663 | archetype *find_archetype(const char *name) { |
681 | archetype::find (const char *name) |
|
|
682 | { |
|
|
683 | if (!name) |
|
|
684 | return 0; |
|
|
685 | |
|
|
686 | #if USE_UNORDERED_MAP |
|
|
687 | AUTODECL (i, ht.find ((size_t) name)); |
|
|
688 | |
|
|
689 | if (i == ht.end ()) |
|
|
690 | return 0; |
|
|
691 | else |
|
|
692 | return i->second; |
|
|
693 | #endif |
|
|
694 | |
664 | archetype *at; |
695 | archetype *at; |
665 | unsigned long index; |
696 | unsigned long index; |
666 | |
697 | |
667 | if (name == NULL) |
|
|
668 | return (archetype *) NULL; |
|
|
669 | |
|
|
670 | index=hasharch(name, ARCHTABLE); |
698 | index = hasharch (name, ARCHTABLE); |
671 | arch_search++; |
699 | arch_search++; |
672 | for(;;) { |
700 | for (;;) |
|
|
701 | { |
673 | at = arch_table[index]; |
702 | at = arch_table[index]; |
|
|
703 | |
674 | if (at==NULL) { |
704 | if (at == NULL) |
|
|
705 | { |
675 | if(warn_archetypes) |
706 | if (warn_archetypes) |
676 | LOG(llevError,"Couldn't find archetype %s\n",name); |
707 | LOG (llevError, "Couldn't find archetype %s\n", name); |
|
|
708 | |
677 | return NULL; |
709 | return NULL; |
678 | } |
710 | } |
|
|
711 | |
679 | arch_cmp++; |
712 | arch_cmp++; |
|
|
713 | |
680 | if (!strcmp(at->name,name)) |
714 | if (!strcmp ((const char *) at->name, name)) |
681 | return at; |
715 | return at; |
|
|
716 | |
682 | if(++index>=ARCHTABLE) |
717 | if (++index >= ARCHTABLE) |
683 | index=0; |
718 | index = 0; |
684 | } |
719 | } |
685 | } |
720 | } |
686 | |
721 | |
687 | /* |
722 | /* |
688 | * Adds an archetype to the hashtable. |
723 | * Adds an archetype to the hashtable. |
689 | */ |
724 | */ |
|
|
725 | void |
|
|
726 | archetype::hash_add () |
|
|
727 | { |
|
|
728 | #if USE_UNORDERED_MAP |
|
|
729 | ht.insert (std::make_pair ((size_t) (const char *) name, this)); |
|
|
730 | #else |
690 | |
731 | |
691 | static void add_arch(archetype *at) { |
|
|
692 | int index=hasharch(at->name, ARCHTABLE),org_index=index; |
732 | int index = hasharch ((const char *) name, ARCHTABLE), org_index = index; |
|
|
733 | |
693 | for(;;) { |
734 | for (;;) |
|
|
735 | { |
694 | if(arch_table[index]==NULL) { |
736 | if (!arch_table[index]) |
|
|
737 | { |
695 | arch_table[index]=at; |
738 | arch_table[index] = this; |
696 | return; |
739 | break; |
697 | } |
740 | } |
|
|
741 | |
698 | if(++index==ARCHTABLE) |
742 | if (++index == ARCHTABLE) |
699 | index=0; |
743 | index = 0; |
|
|
744 | |
700 | if(index==org_index) |
745 | if (index == org_index) |
701 | fatal(ARCHTABLE_TOO_SMALL); |
746 | fatal (ARCHTABLE_TOO_SMALL); |
702 | } |
747 | } |
|
|
748 | #endif |
|
|
749 | } |
|
|
750 | |
|
|
751 | void |
|
|
752 | archetype::hash_del () |
|
|
753 | { |
|
|
754 | #if USE_UNORDERED_MAP |
|
|
755 | # error remove this from HT |
|
|
756 | #else |
|
|
757 | |
|
|
758 | int index = hasharch ((const char *) name, ARCHTABLE), org_index = index; |
|
|
759 | |
|
|
760 | for (;;) |
|
|
761 | { |
|
|
762 | if (arch_table[index] == this) |
|
|
763 | { |
|
|
764 | arch_table[index] = 0; |
|
|
765 | break; |
|
|
766 | } |
|
|
767 | |
|
|
768 | if (++index == ARCHTABLE) |
|
|
769 | index = 0; |
|
|
770 | |
|
|
771 | if (index == org_index) |
|
|
772 | break; |
|
|
773 | } |
|
|
774 | #endif |
703 | } |
775 | } |
704 | |
776 | |
705 | /* |
777 | /* |
706 | * Returns the first archetype using the given type. |
778 | * Returns the first archetype using the given type. |
707 | * Used in treasure-generation. |
779 | * Used in treasure-generation. |
708 | */ |
780 | */ |
709 | |
781 | |
|
|
782 | archetype * |
710 | archetype *type_to_archetype(int type) { |
783 | type_to_archetype (int type) |
|
|
784 | { |
711 | archetype *at; |
785 | archetype *at; |
712 | |
786 | |
713 | for(at=first_archetype;at!=NULL;at=(at->more==NULL)?at->next:at->more) |
787 | for (at = first_archetype; at; at = at->more == 0 ? at->next : at->more) |
714 | if(at->clone.type==type) |
788 | if (at->clone.type == type) |
715 | return at; |
789 | return at; |
|
|
790 | |
716 | return NULL; |
791 | return 0; |
717 | } |
792 | } |
718 | |
793 | |
719 | /* |
794 | /* |
720 | * Returns a new object copied from the first archetype matching |
795 | * Returns a new object copied from the first archetype matching |
721 | * the given type. |
796 | * the given type. |
722 | * Used in treasure-generation. |
797 | * Used in treasure-generation. |
723 | */ |
798 | */ |
724 | |
799 | |
|
|
800 | object * |
725 | object *clone_arch(int type) { |
801 | clone_arch (int type) |
|
|
802 | { |
726 | archetype *at; |
803 | archetype *at; |
727 | object *op=get_object(); |
|
|
728 | |
804 | |
729 | if((at=type_to_archetype(type))==NULL) { |
805 | if ((at = type_to_archetype (type)) == NULL) |
|
|
806 | { |
730 | LOG(llevError,"Can't clone archetype %d\n",type); |
807 | LOG (llevError, "Can't clone archetype %d\n", type); |
731 | free_object(op); |
|
|
732 | return NULL; |
808 | return 0; |
733 | } |
809 | } |
734 | copy_object(&at->clone,op); |
810 | |
|
|
811 | object *op = at->clone.clone (); |
|
|
812 | op->instantiate (); |
735 | return op; |
813 | return op; |
736 | } |
814 | } |
737 | |
815 | |
738 | /* |
816 | /* |
739 | * member: make instance from class |
817 | * member: make instance from class |
740 | */ |
818 | */ |
741 | |
819 | |
|
|
820 | object * |
742 | object *object_create_arch (archetype * at) |
821 | object_create_arch (archetype *at) |
743 | { |
822 | { |
744 | object *op, *prev = NULL, *head = NULL; |
823 | object *op, *prev = 0, *head = 0; |
745 | |
824 | |
746 | while (at) { |
825 | while (at) |
|
|
826 | { |
747 | op = arch_to_object (at); |
827 | op = arch_to_object (at); |
748 | op->x = at->clone.x; |
828 | op->x = at->clone.x; |
749 | op->y = at->clone.y; |
829 | op->y = at->clone.y; |
|
|
830 | |
750 | if (head) |
831 | if (head) |
751 | op->head = head, prev->more = op; |
832 | op->head = head, prev->more = op; |
|
|
833 | |
752 | if (!head) |
834 | if (!head) |
753 | head = op; |
835 | head = op; |
|
|
836 | |
754 | prev = op; |
837 | prev = op; |
755 | at = at->more; |
838 | at = at->more; |
756 | } |
839 | } |
|
|
840 | |
757 | return (head); |
841 | return (head); |
758 | } |
842 | } |
759 | |
843 | |
760 | /*** end of arch.c ***/ |
|
|