1 | /* |
1 | /* |
2 | * static char *rcsid_arch_c = |
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3 | * "$Id: arch.C,v 1.3 2006/08/26 23:36:28 root Exp $"; |
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4 | */ |
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5 | |
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6 | /* |
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7 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
8 | |
3 | * |
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4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
9 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
10 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
11 | |
7 | * |
12 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
13 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
14 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
15 | (at your option) any later version. |
11 | * (at your option) any later version. |
16 | |
12 | * |
17 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
18 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
19 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
20 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
21 | |
17 | * |
22 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
23 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
24 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
25 | |
21 | * |
26 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
27 | */ |
23 | */ |
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24 | |
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25 | #include <cassert> |
28 | |
26 | |
29 | #include <global.h> |
27 | #include <global.h> |
30 | #include <arch.h> |
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31 | #include <funcpoint.h> |
28 | #include <funcpoint.h> |
32 | #include <loader.h> |
29 | #include <loader.h> |
33 | |
30 | |
34 | #include <cassert> |
31 | #include <tr1/functional> |
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32 | #include <tr1/unordered_map> |
35 | |
33 | |
36 | /* IF set, does a little timing on the archetype load. */ |
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37 | #define TIME_ARCH_LOAD 0 |
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38 | |
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39 | static void add_arch(archetype *at); |
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40 | |
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41 | static archetype *arch_table[ARCHTABLE]; |
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42 | int arch_cmp=0; /* How many strcmp's */ |
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43 | int arch_search=0; /* How many searches */ |
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44 | int arch_init; /* True if doing arch initialization */ |
34 | int arch_init; /* True if doing arch initialization */ |
45 | |
35 | |
46 | /* The naming of these functions is really poor - they are all |
36 | /* The naming of these functions is really poor - they are all |
47 | * pretty much named '.._arch_...', but they may more may not |
37 | * pretty much named '.._arch_...', but they may more may not |
48 | * return archetypes. Some make the arch_to_object call, and thus |
38 | * return archetypes. Some make the arch_to_object call, and thus |
49 | * return an object. Perhaps those should be called 'archob' functions |
39 | * return an object. Perhaps those should be called 'archob' functions |
50 | * to denote they return an object derived from the archetype. |
40 | * to denote they return an object derived from the archetype. |
51 | * MSW 2003-04-29 |
41 | * MSW 2003-04-29 |
52 | */ |
42 | */ |
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43 | |
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44 | // the hashtable |
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45 | typedef std::tr1::unordered_map |
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46 | < |
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47 | const char *, |
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48 | arch_ptr, |
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49 | str_hash, |
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50 | str_equal, |
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51 | slice_allocator< std::pair<const char *const, arch_ptr> > |
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52 | > HT; |
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53 | |
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54 | static HT ht (5000); |
53 | |
55 | |
54 | /** |
56 | /** |
55 | * GROS - This function retrieves an archetype given the name that appears |
57 | * GROS - This function retrieves an archetype given the name that appears |
56 | * during the game (for example, "writing pen" instead of "stylus"). |
58 | * during the game (for example, "writing pen" instead of "stylus"). |
57 | * It does not use the hashtable system, but browse the whole archlist each time. |
59 | * It does not use the hashtable system, but browse the whole archlist each time. |
… | |
… | |
60 | * Params: |
62 | * Params: |
61 | * - name: the name we're searching for (ex: "writing pen"); |
63 | * - name: the name we're searching for (ex: "writing pen"); |
62 | * Return value: |
64 | * Return value: |
63 | * - the archetype found or null if nothing was found. |
65 | * - the archetype found or null if nothing was found. |
64 | */ |
66 | */ |
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67 | archetype * |
65 | archetype *find_archetype_by_object_name(const char *name) { |
68 | find_archetype_by_object_name (const char *name) |
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69 | { |
66 | archetype *at; |
70 | archetype *at; |
67 | |
71 | |
68 | if (name == NULL) |
72 | if (name == NULL) |
69 | return (archetype *) NULL; |
73 | return (archetype *) NULL; |
70 | |
74 | |
71 | for(at = first_archetype;at!=NULL;at=at->next) { |
75 | for (at = first_archetype; at != NULL; at = at->next) |
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76 | { |
72 | if (!strcmp(at->clone.name, name)) |
77 | if (!strcmp (at->clone.name, name)) |
73 | return at; |
78 | return at; |
74 | } |
79 | } |
75 | return NULL; |
80 | return NULL; |
76 | } |
81 | } |
77 | |
82 | |
78 | /** |
83 | /** |
79 | * This function retrieves an archetype by type and name that appears during |
84 | * This function retrieves an archetype by type and name that appears during |
80 | * the game. It is basically the same as find_archetype_by_object_name() |
85 | * the game. It is basically the same as find_archetype_by_object_name() |
81 | * except that it considers only items of the given type. |
86 | * except that it considers only items of the given type. |
82 | */ |
87 | */ |
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88 | archetype * |
83 | archetype *find_archetype_by_object_type_name(int type, const char *name) { |
89 | find_archetype_by_object_type_name (int type, const char *name) |
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90 | { |
84 | archetype *at; |
91 | archetype *at; |
85 | |
92 | |
86 | if (name == NULL) |
93 | if (name == NULL) |
87 | return NULL; |
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88 | |
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89 | for (at = first_archetype; at != NULL; at = at->next) { |
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90 | if (at->clone.type == type && strcmp(at->clone.name, name) == 0) |
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91 | return at; |
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92 | } |
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93 | |
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94 | return NULL; |
94 | return NULL; |
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95 | |
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96 | for (at = first_archetype; at != NULL; at = at->next) |
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97 | { |
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98 | if (at->clone.type == type && strcmp (at->clone.name, name) == 0) |
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99 | return at; |
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100 | } |
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101 | |
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102 | return NULL; |
95 | } |
103 | } |
96 | |
104 | |
97 | /* This is a lot like the above function. Instead, we are trying to match |
105 | /* This is a lot like the above function. Instead, we are trying to match |
98 | * the arch->skill values. type is the type of object to match |
106 | * the arch->skill values. type is the type of object to match |
99 | * against (eg, to only match against skills or only skill objects for example). |
107 | * against (eg, to only match against skills or only skill objects for example). |
100 | * If type is -1, ew don't match on type. |
108 | * If type is -1, ew don't match on type. |
101 | */ |
109 | */ |
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110 | object * |
102 | object *get_archetype_by_skill_name(const char *skill, int type) { |
111 | get_archetype_by_skill_name (const char *skill, int type) |
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112 | { |
103 | archetype *at; |
113 | archetype *at; |
104 | |
114 | |
105 | if (skill == NULL) |
115 | if (skill) |
106 | return NULL; |
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107 | |
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108 | for(at = first_archetype;at!=NULL;at=at->next) { |
116 | for (at = first_archetype; at; at = at->next) |
109 | if ( ((type == -1) || (type == at->clone.type)) && |
117 | if (((type == -1) || (type == at->clone.type)) && (!strcmp (at->clone.skill, skill))) |
110 | (!strcmp(at->clone.skill, skill))) |
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111 | return arch_to_object(at); |
118 | return arch_to_object (at); |
112 | } |
119 | |
113 | return NULL; |
120 | return 0; |
114 | } |
121 | } |
115 | |
122 | |
116 | /* similiar to above - this returns the first archetype |
123 | /* similiar to above - this returns the first archetype |
117 | * that matches both the type and subtype. type and subtype |
124 | * that matches both the type and subtype. type and subtype |
118 | * can be -1 to say ignore, but in this case, the match it does |
125 | * can be -1 to say ignore, but in this case, the match it does |
119 | * may not be very useful. This function is most useful when |
126 | * may not be very useful. This function is most useful when |
120 | * subtypes are known to be unique for a particular type |
127 | * subtypes are known to be unique for a particular type |
121 | * (eg, skills) |
128 | * (eg, skills) |
122 | */ |
129 | */ |
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130 | archetype * |
123 | archetype *get_archetype_by_type_subtype(int type, int subtype) { |
131 | get_archetype_by_type_subtype (int type, int subtype) |
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132 | { |
124 | archetype *at; |
133 | archetype * |
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134 | at; |
125 | |
135 | |
126 | for(at = first_archetype;at!=NULL;at=at->next) { |
136 | for (at = first_archetype; at != NULL; at = at->next) |
127 | if ( ((type == -1) || (type == at->clone.type)) && |
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128 | (subtype == -1 || subtype == at->clone.subtype)) |
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129 | return at; |
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130 | } |
137 | { |
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138 | if (((type == -1) || (type == at->clone.type)) && (subtype == -1 || subtype == at->clone.subtype)) |
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139 | return at; |
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140 | } |
131 | return NULL; |
141 | return NULL; |
132 | } |
142 | } |
133 | |
143 | |
134 | /** |
144 | /** |
135 | * GROS - this returns a new object given the name that appears during the game |
145 | * GROS - this returns a new object given the name that appears during the game |
136 | * (for example, "writing pen" instead of "stylus"). |
146 | * (for example, "writing pen" instead of "stylus"). |
… | |
… | |
141 | * Note by MSW - it appears that it takes the full name and keeps |
151 | * Note by MSW - it appears that it takes the full name and keeps |
142 | * shortening it until it finds a match. I re-wrote this so that it |
152 | * shortening it until it finds a match. I re-wrote this so that it |
143 | * doesn't malloc it each time - not that this function is used much, |
153 | * doesn't malloc it each time - not that this function is used much, |
144 | * but it otherwise had a big memory leak. |
154 | * but it otherwise had a big memory leak. |
145 | */ |
155 | */ |
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156 | object * |
146 | object *get_archetype_by_object_name(const char *name) { |
157 | get_archetype_by_object_name (const char *name) |
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158 | { |
147 | archetype *at; |
159 | archetype *at; |
148 | char tmpname[MAX_BUF]; |
160 | char tmpname[MAX_BUF]; |
149 | int i; |
161 | int i; |
150 | |
162 | |
151 | strncpy(tmpname,name,MAX_BUF-1); |
163 | assign (tmpname, name); |
152 | tmpname[MAX_BUF-1] = 0; |
164 | |
153 | for(i=strlen(tmpname); i>0; i--) { |
165 | for (i = strlen (tmpname); i > 0; i--) |
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166 | { |
154 | tmpname[i] = 0; |
167 | tmpname[i] = 0; |
155 | at = find_archetype_by_object_name(tmpname); |
168 | at = find_archetype_by_object_name (tmpname); |
156 | if (at !=NULL) |
169 | |
157 | { |
170 | if (at) |
158 | return arch_to_object(at); |
171 | return arch_to_object (at); |
159 | } |
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160 | } |
172 | } |
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173 | |
161 | return create_singularity(name); |
174 | return create_singularity (name); |
162 | } |
175 | } |
163 | |
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164 | /* GROS - find_best_weapon_used_match and item_matched_string moved there */ |
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165 | object *find_best_weapon_used_match(object *pl, const char *params) |
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166 | { |
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167 | object *tmp, *best=NULL; |
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168 | int match_val=0,tmpmatch; |
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169 | |
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170 | for (tmp=pl->inv; tmp; tmp=tmp->below) { |
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171 | if (tmp->invisible) continue; |
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172 | if ((tmpmatch=item_matched_string(pl, tmp, params))>match_val) |
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173 | { |
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174 | if ((QUERY_FLAG(tmp, FLAG_APPLIED))&&(tmp->type==WEAPON)) |
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175 | { |
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176 | match_val=tmpmatch; |
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177 | best=tmp; |
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178 | }; |
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179 | } |
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180 | } |
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181 | return best; |
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182 | } |
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183 | |
176 | |
184 | /* This is a subset of the parse_id command. Basically, name can be |
177 | /* This is a subset of the parse_id command. Basically, name can be |
185 | * a string seperated lists of things to match, with certain keywords. |
178 | * a string seperated lists of things to match, with certain keywords. |
186 | * pl is the player (only needed to set count properly) |
179 | * pl is the player (only needed to set count properly) |
187 | * op is the item we are trying to match. Calling function takes care |
180 | * op is the item we are trying to match. Calling function takes care |
… | |
… | |
196 | * player object.) |
189 | * player object.) |
197 | * If count is 1, make a quick check on the name. |
190 | * If count is 1, make a quick check on the name. |
198 | * IF count is >1, we need to make plural name. Return if match. |
191 | * IF count is >1, we need to make plural name. Return if match. |
199 | * Last, make a check on the full name. |
192 | * Last, make a check on the full name. |
200 | */ |
193 | */ |
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194 | int |
201 | int item_matched_string(object *pl, object *op, const char *name) |
195 | item_matched_string (object *pl, object *op, const char *name) |
202 | { |
196 | { |
203 | char *cp, local_name[MAX_BUF]; |
197 | char *cp, local_name[MAX_BUF]; |
204 | int count,retval=0; |
198 | int count, retval = 0; |
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199 | |
205 | strcpy(local_name, name); /* strtok is destructive to name */ |
200 | strcpy (local_name, name); /* strtok is destructive to name */ |
206 | |
201 | |
207 | for (cp=strtok(local_name,","); cp; cp=strtok(NULL,",")) { |
202 | for (cp = strtok (local_name, ","); cp; cp = strtok (NULL, ",")) |
208 | while (cp[0]==' ') ++cp; /* get rid of spaces */ |
203 | { |
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204 | while (cp[0] == ' ') |
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205 | ++cp; /* get rid of spaces */ |
209 | |
206 | |
210 | /* LOG(llevDebug,"Trying to match %s\n", cp);*/ |
207 | /* LOG(llevDebug,"Trying to match %s\n", cp); */ |
211 | /* All is a very generic match - low match value */ |
208 | /* All is a very generic match - low match value */ |
212 | if (!strcmp(cp,"all")) return 1; |
209 | if (!strcmp (cp, "all")) |
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210 | return 1; |
213 | |
211 | |
214 | /* unpaid is a little more specific */ |
212 | /* unpaid is a little more specific */ |
215 | if (!strcmp(cp,"unpaid") && QUERY_FLAG(op,FLAG_UNPAID)) return 2; |
213 | if (!strcmp (cp, "unpaid") && QUERY_FLAG (op, FLAG_UNPAID)) |
216 | if (!strcmp(cp,"cursed") && QUERY_FLAG(op,FLAG_KNOWN_CURSED) && |
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217 | (QUERY_FLAG(op,FLAG_CURSED) ||QUERY_FLAG(op,FLAG_DAMNED))) |
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218 | return 2; |
214 | return 2; |
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215 | if (!strcmp (cp, "cursed") && QUERY_FLAG (op, FLAG_KNOWN_CURSED) && (QUERY_FLAG (op, FLAG_CURSED) || QUERY_FLAG (op, FLAG_DAMNED))) |
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216 | return 2; |
219 | |
217 | |
220 | if (!strcmp(cp,"unlocked") && !QUERY_FLAG(op, FLAG_INV_LOCKED)) |
218 | if (!strcmp (cp, "unlocked") && !QUERY_FLAG (op, FLAG_INV_LOCKED)) |
221 | return 2; |
219 | return 2; |
222 | |
220 | |
223 | /* Allow for things like '100 arrows' */ |
221 | /* Allow for things like '100 arrows' */ |
224 | if ((count=atoi(cp))!=0) { |
222 | if ((count = atoi (cp)) != 0) |
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223 | { |
225 | cp=strchr(cp, ' '); |
224 | cp = strchr (cp, ' '); |
226 | while (cp && cp[0]==' ') ++cp; /* get rid of spaces */ |
225 | while (cp && cp[0] == ' ') |
227 | } |
226 | ++cp; /* get rid of spaces */ |
228 | else { |
227 | } |
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228 | else |
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229 | { |
229 | if (pl->type==PLAYER) |
230 | if (pl->type == PLAYER) |
230 | count=pl->contr->count; |
231 | count = pl->contr->count; |
231 | else |
232 | else |
232 | count = 0; |
233 | count = 0; |
233 | } |
234 | } |
234 | |
235 | |
235 | if (!cp || cp[0]=='\0' || count<0) return 0; |
236 | if (!cp || cp[0] == '\0' || count < 0) |
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237 | return 0; |
236 | |
238 | |
237 | |
239 | |
238 | /* The code here should go from highest retval to lowest. That |
240 | /* The code here should go from highest retval to lowest. That |
239 | * is because of the 'else' handling - we don't want to match on |
241 | * is because of the 'else' handling - we don't want to match on |
240 | * something and set a low retval, even though it may match a higher retcal |
242 | * something and set a low retval, even though it may match a higher retcal |
241 | * later. So keep it in descending order here, so we try for the best |
243 | * later. So keep it in descending order here, so we try for the best |
242 | * match first, and work downward. |
244 | * match first, and work downward. |
243 | */ |
245 | */ |
244 | if (!strcasecmp(cp,query_name(op))) retval=20; |
246 | if (!strcasecmp (cp, query_name (op))) |
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247 | retval = 20; |
245 | else if (!strcasecmp(cp,query_short_name(op))) retval=18; |
248 | else if (!strcasecmp (cp, query_short_name (op))) |
246 | else if (!strcasecmp(cp,query_base_name(op,0))) retval=16; |
249 | retval = 18; |
247 | else if (!strcasecmp(cp,query_base_name(op,1))) retval=16; |
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248 | else if (op->custom_name && !strcasecmp(cp,op->custom_name)) retval=15; |
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249 | else if (!strncasecmp(cp,query_base_name(op,0), |
250 | else if (!strcasecmp (cp, query_base_name (op, 0))) |
250 | strlen(cp))) retval=14; |
251 | retval = 16; |
251 | else if (!strncasecmp(cp,query_base_name(op,1), |
252 | else if (!strcasecmp (cp, query_base_name (op, 1))) |
252 | strlen(cp))) retval=14; |
253 | retval = 16; |
253 | |
254 | else if (op->custom_name && !strcasecmp (cp, op->custom_name)) |
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255 | retval = 15; |
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256 | else if (!strncasecmp (cp, query_base_name (op, 0), strlen (cp))) |
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257 | retval = 14; |
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258 | else if (!strncasecmp (cp, query_base_name (op, 1), strlen (cp))) |
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259 | retval = 14; |
254 | /* Do substring checks, so things like 'Str+1' will match. |
260 | /* Do substring checks, so things like 'Str+1' will match. |
255 | * retval of these should perhaps be lower - they are lower |
261 | * retval of these should perhaps be lower - they are lower |
256 | * then the specific strcasecmp aboves, but still higher than |
262 | * then the specific strcasecmp aboves, but still higher than |
257 | * some other match criteria. |
263 | * some other match criteria. |
258 | */ |
264 | */ |
259 | else if (strstr(query_base_name(op,1), cp)) retval = 12; |
265 | else if (strstr (query_base_name (op, 1), cp)) |
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266 | retval = 12; |
260 | else if (strstr(query_base_name(op,0), cp)) retval = 12; |
267 | else if (strstr (query_base_name (op, 0), cp)) |
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268 | retval = 12; |
261 | else if (strstr(query_short_name(op), cp)) retval = 12; |
269 | else if (strstr (query_short_name (op), cp)) |
262 | |
270 | retval = 12; |
263 | /* Check against plural/non plural based on count. */ |
271 | /* Check against plural/non plural based on count. */ |
264 | else if (count>1 && !strcasecmp(cp,op->name_pl)) { |
272 | else if (count > 1 && !strcasecmp (cp, op->name_pl)) |
265 | retval=6; |
273 | retval = 6; |
266 | } |
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267 | else if (count==1 && !strcasecmp(op->name,cp)) { |
274 | else if (count == 1 && !strcasecmp (op->name, cp)) |
268 | retval=6; |
275 | retval = 6; |
269 | } |
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270 | /* base name matched - not bad */ |
276 | /* base name matched - not bad */ |
271 | else if (strcasecmp(cp,op->name)==0 && !count) retval=4; |
277 | else if (strcasecmp (cp, op->name) == 0 && !count) |
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278 | retval = 4; |
272 | /* Check for partial custom name, but give a real low priority */ |
279 | /* Check for partial custom name, but give a real low priority */ |
273 | else if (op->custom_name && strstr(op->custom_name, cp)) retval = 3; |
280 | else if (op->custom_name && strstr (op->custom_name, cp)) |
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281 | retval = 3; |
274 | |
282 | |
275 | if (retval) { |
283 | if (retval) |
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284 | { |
276 | if (pl->type == PLAYER) |
285 | if (pl->type == PLAYER) |
277 | pl->contr->count=count; |
286 | pl->contr->count = count; |
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287 | |
278 | return retval; |
288 | return retval; |
279 | } |
289 | } |
280 | } |
290 | } |
|
|
291 | |
281 | return 0; |
292 | return 0; |
282 | } |
293 | } |
283 | |
294 | |
284 | /* |
295 | /* |
285 | * Initialises the internal linked list of archetypes (read from file). |
296 | * Initialises the internal linked list of archetypes (read from file). |
286 | * Then the global "empty_archetype" pointer is initialised. |
297 | * Then the global "empty_archetype" pointer is initialised. |
287 | * Then the blocksview[] array is initialised. |
298 | * Then the blocksview[] array is initialised. |
288 | */ |
299 | */ |
289 | |
300 | |
290 | void init_archetypes(void) { /* called from add_player() and edit() */ |
301 | void |
|
|
302 | init_archetypes (void) |
|
|
303 | { /* called from add_player() and edit() */ |
291 | if(first_archetype!=NULL) /* Only do this once */ |
304 | if (first_archetype != NULL) /* Only do this once */ |
292 | return; |
305 | return; |
|
|
306 | |
293 | arch_init = 1; |
307 | arch_init = 1; |
294 | load_archetypes(); |
308 | load_archetypes (); |
295 | arch_init = 0; |
309 | arch_init = 0; |
296 | empty_archetype=find_archetype("empty_archetype"); |
310 | empty_archetype = archetype::find ("empty_archetype"); |
|
|
311 | |
297 | /* init_blocksview();*/ |
312 | /* init_blocksview();*/ |
298 | } |
313 | } |
299 | |
314 | |
300 | /* |
315 | /* |
301 | * Stores debug-information about how efficient the hashtable |
|
|
302 | * used for archetypes has been in the static errmsg array. |
|
|
303 | */ |
|
|
304 | |
|
|
305 | void arch_info(object *op) { |
|
|
306 | sprintf(errmsg,"%d searches and %d strcmp()'s",arch_search,arch_cmp); |
|
|
307 | new_draw_info(NDI_BLACK, 0, op,errmsg); |
|
|
308 | } |
|
|
309 | |
|
|
310 | /* |
|
|
311 | * Initialise the hashtable used by the archetypes. |
|
|
312 | */ |
|
|
313 | |
|
|
314 | void clear_archetable(void) { |
|
|
315 | memset((void *) arch_table,0,ARCHTABLE*sizeof(archetype *)); |
|
|
316 | } |
|
|
317 | |
|
|
318 | /* |
|
|
319 | * An alternative way to init the hashtable which is slower, but _works_... |
316 | * An alternative way to init the hashtable which is slower, but _works_... |
320 | */ |
317 | */ |
321 | |
318 | void |
322 | void init_archetable(void) { |
319 | init_archetable (void) |
|
|
320 | { |
323 | archetype *at; |
321 | archetype *at; |
|
|
322 | |
324 | LOG(llevDebug," Setting up archetable...\n"); |
323 | LOG (llevDebug, " Setting up archetable...\n"); |
325 | for(at=first_archetype;at!=NULL;at=(at->more==NULL)?at->next:at->more) |
324 | |
326 | add_arch(at); |
325 | for (at = first_archetype; at; at = at->more ? at->more : at->next) |
|
|
326 | at->hash_add (); |
|
|
327 | |
327 | LOG(llevDebug,"done\n"); |
328 | LOG (llevDebug, "done\n"); |
328 | } |
329 | } |
329 | |
330 | |
330 | /* |
331 | void |
331 | * Dumps an archetype to debug-level output. |
|
|
332 | */ |
|
|
333 | |
|
|
334 | void dump_arch(archetype *at) { |
|
|
335 | dump_object(&at->clone); |
|
|
336 | } |
|
|
337 | |
|
|
338 | /* |
|
|
339 | * Dumps _all_ archetypes to debug-level output. |
|
|
340 | * If you run crossfire with debug, and enter DM-mode, you can trigger |
|
|
341 | * this with the O key. |
|
|
342 | */ |
|
|
343 | |
|
|
344 | void dump_all_archetypes(void) { |
|
|
345 | archetype *at; |
|
|
346 | for(at=first_archetype;at!=NULL;at=(at->more==NULL)?at->next:at->more) { |
|
|
347 | dump_arch(at); |
|
|
348 | fprintf(logfile, "%s\n", errmsg); |
|
|
349 | } |
|
|
350 | } |
|
|
351 | |
|
|
352 | void free_all_archs(void) |
332 | free_all_archs (void) |
353 | { |
333 | { |
354 | archetype *at, *next; |
334 | archetype *at, *next; |
355 | int i=0,f=0; |
335 | int i = 0, f = 0; |
356 | |
336 | |
357 | for (at=first_archetype; at!=NULL; at=next) { |
337 | for (at = first_archetype; at; at = next) |
358 | if (at->more) next=at->more; |
|
|
359 | else next=at->next; |
|
|
360 | if (at->name) free_string(at->name); |
|
|
361 | if (at->clone.name) free_string(at->clone.name); |
|
|
362 | if (at->clone.name_pl) free_string(at->clone.name_pl); |
|
|
363 | if (at->clone.title) free_string(at->clone.title); |
|
|
364 | if (at->clone.race) free_string(at->clone.race); |
|
|
365 | if (at->clone.slaying) free_string(at->clone.slaying); |
|
|
366 | if (at->clone.msg) free_string(at->clone.msg); |
|
|
367 | free(at); |
|
|
368 | i++; |
|
|
369 | } |
338 | { |
|
|
339 | if (at->more) |
|
|
340 | next = at->more; |
|
|
341 | else |
|
|
342 | next = at->next; |
|
|
343 | |
|
|
344 | delete |
|
|
345 | at; |
|
|
346 | |
|
|
347 | i++; |
|
|
348 | } |
|
|
349 | |
370 | LOG(llevDebug,"Freed %d archetypes, %d faces\n", i, f); |
350 | LOG (llevDebug, "Freed %d archetypes, %d faces\n", i, f); |
371 | } |
351 | } |
372 | |
352 | |
373 | /* |
353 | archetype::archetype () |
374 | * Allocates, initialises and returns the pointer to an archetype structure. |
354 | { |
375 | */ |
|
|
376 | |
|
|
377 | archetype *get_archetype_struct(void) { |
|
|
378 | archetype *arch; |
|
|
379 | |
|
|
380 | arch=(archetype *)CALLOC(1,sizeof(archetype)); |
|
|
381 | if(arch==NULL) |
|
|
382 | fatal(OUT_OF_MEMORY); |
|
|
383 | arch->next=NULL; |
|
|
384 | arch->name=NULL; |
|
|
385 | arch->clone.other_arch=NULL; |
|
|
386 | arch->clone.name=NULL; |
|
|
387 | arch->clone.name_pl=NULL; |
|
|
388 | arch->clone.title=NULL; |
|
|
389 | arch->clone.race=NULL; |
|
|
390 | arch->clone.slaying=NULL; |
|
|
391 | arch->clone.msg=NULL; |
|
|
392 | clear_object(&arch->clone); /* to initial state other also */ |
|
|
393 | CLEAR_FLAG((&arch->clone),FLAG_FREED); /* This shouldn't matter, since copy_object() */ |
355 | CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_to */ |
394 | SET_FLAG((&arch->clone), FLAG_REMOVED); /* doesn't copy these flags... */ |
356 | SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ |
395 | arch->head=NULL; |
357 | } |
396 | arch->more=NULL; |
358 | |
397 | return arch; |
359 | archetype::~archetype () |
|
|
360 | { |
398 | } |
361 | } |
399 | |
362 | |
400 | /* |
363 | /* |
401 | * Reads/parses the archetype-file, and copies into a linked list |
364 | * Reads/parses the archetype-file, and copies into a linked list |
402 | * of archetype-structures. |
365 | * of archetype-structures. |
403 | */ |
366 | */ |
404 | void first_arch_pass(FILE *fp) { |
367 | void |
405 | object *op; |
368 | first_arch_pass (object_thawer & fp) |
406 | archetype *at,*head=NULL,*last_more=NULL; |
369 | { |
407 | int i,first=2; |
370 | archetype *head = 0, *last_more = 0; |
408 | |
371 | |
409 | op=get_object(); |
372 | archetype *at = new archetype; |
410 | op->arch=first_archetype=at=get_archetype_struct(); |
373 | at->clone.arch = first_archetype = at; |
411 | |
374 | |
412 | while((i=load_object(fp,op,first,0))) { |
375 | while (int i = load_object (fp, &at->clone, 0)) |
413 | first=0; |
376 | { |
414 | copy_object(op,&at->clone); |
|
|
415 | at->clone.speed_left= (float) (-0.1); |
377 | at->clone.speed_left = (float) (-0.1); |
416 | /* copy the body_info to the body_used - this is only really |
378 | /* copy the body_info to the body_used - this is only really |
417 | * need for monsters, but doesn't hurt to do it for everything. |
379 | * need for monsters, but doesn't hurt to do it for everything. |
418 | * by doing so, when a monster is created, it has good starting |
380 | * by doing so, when a monster is created, it has good starting |
419 | * values for the body_used info, so when items are created |
381 | * values for the body_used info, so when items are created |
420 | * for it, they can be properly equipped. |
382 | * for it, they can be properly equipped. |
421 | */ |
383 | */ |
422 | memcpy(&at->clone.body_used, &op->body_info, sizeof(op->body_info)); |
384 | memcpy (&at->clone.body_used, &at->clone.body_info, sizeof (at->clone.body_info)); |
423 | |
385 | |
424 | switch(i) { |
386 | switch (i) |
|
|
387 | { |
425 | case LL_NORMAL: /* A new archetype, just link it with the previous */ |
388 | case LL_NORMAL: /* A new archetype, just link it with the previous */ |
426 | if(last_more!=NULL) |
389 | if (last_more != NULL) |
427 | last_more->next=at; |
390 | last_more->next = at; |
428 | if(head!=NULL) |
391 | if (head != NULL) |
429 | head->next=at; |
392 | head->next = at; |
430 | head=last_more=at; |
393 | head = last_more = at; |
431 | #if 0 |
394 | #if 0 |
432 | if(!op->type) |
395 | if (!op->type) |
433 | LOG(llevDebug," WARNING: Archetype %s has no type info!\n", op->arch->name); |
396 | LOG (llevDebug, " WARNING: Archetype %s has no type info!\n", op->arch->name); |
434 | #endif |
397 | #endif |
435 | at->tail_x = 0; |
398 | at->tail_x = 0; |
436 | at->tail_y = 0; |
399 | at->tail_y = 0; |
437 | break; |
400 | break; |
438 | |
401 | |
439 | case LL_MORE: /* Another part of the previous archetype, link it correctly */ |
402 | case LL_MORE: /* Another part of the previous archetype, link it correctly */ |
440 | |
403 | |
441 | at->head=head; |
404 | at->head = head; |
442 | at->clone.head = &head->clone; |
405 | at->clone.head = &head->clone; |
443 | if(last_more!=NULL) { |
406 | if (last_more != NULL) |
444 | last_more->more=at; |
407 | { |
|
|
408 | last_more->more = at; |
445 | last_more->clone.more = &at->clone; |
409 | last_more->clone.more = &at->clone; |
446 | } |
410 | } |
447 | last_more=at; |
411 | last_more = at; |
448 | |
412 | |
449 | /* If this multipart image is still composed of individual small |
413 | /* If this multipart image is still composed of individual small |
450 | * images, don't set the tail_.. values. We can't use them anyways, |
414 | * images, don't set the tail_.. values. We can't use them anyways, |
451 | * and setting these to zero makes the map sending to the client much |
415 | * and setting these to zero makes the map sending to the client much |
452 | * easier as just looking at the head, we know what to do. |
416 | * easier as just looking at the head, we know what to do. |
453 | */ |
417 | */ |
454 | if (at->clone.face != head->clone.face) { |
418 | if (at->clone.face != head->clone.face) |
455 | head->tail_x = 0; |
419 | { |
456 | head->tail_y = 0; |
420 | head->tail_x = 0; |
457 | } else { |
421 | head->tail_y = 0; |
458 | if (at->clone.x > head->tail_x) head->tail_x = at->clone.x; |
422 | } |
459 | if (at->clone.y > head->tail_y) head->tail_y = at->clone.y; |
423 | else |
460 | } |
424 | { |
461 | break; |
425 | if (at->clone.x > head->tail_x) |
|
|
426 | head->tail_x = at->clone.x; |
|
|
427 | if (at->clone.y > head->tail_y) |
|
|
428 | head->tail_y = at->clone.y; |
|
|
429 | } |
|
|
430 | break; |
462 | |
431 | |
463 | } |
432 | } |
464 | |
433 | |
465 | at=get_archetype_struct(); |
434 | at = new archetype; |
466 | clear_object(op); |
435 | |
467 | op->arch=at; |
436 | at->clone.arch = at; |
468 | } |
437 | } |
469 | free(at); |
438 | |
470 | free_object(op); |
439 | delete at; |
471 | } |
440 | } |
472 | |
441 | |
473 | /* |
442 | /* |
474 | * Reads the archetype file once more, and links all pointers between |
443 | * Reads the archetype file once more, and links all pointers between |
475 | * archetypes. |
444 | * archetypes. |
476 | */ |
445 | */ |
477 | |
446 | |
478 | void second_arch_pass(FILE *fp) { |
447 | void |
|
|
448 | second_arch_pass (object_thawer & thawer) |
|
|
449 | { |
479 | char buf[MAX_BUF],*variable=buf,*argument,*cp; |
450 | char buf[MAX_BUF], *variable = buf, *argument, *cp; |
480 | archetype *at=NULL,*other; |
451 | archetype *at = NULL, *other; |
481 | |
452 | |
482 | while(fgets(buf,MAX_BUF,fp)!=NULL) { |
453 | while (fgets (buf, MAX_BUF, thawer) != NULL) |
|
|
454 | { |
483 | if(*buf=='#') |
455 | if (*buf == '#') |
484 | continue; |
456 | continue; |
485 | if((argument=strchr(buf,' '))!=NULL) { |
457 | if ((argument = strchr (buf, ' ')) != NULL) |
|
|
458 | { |
486 | *argument='\0',argument++; |
459 | *argument = '\0', argument++; |
487 | cp = argument + strlen(argument)-1; |
460 | cp = argument + strlen (argument) - 1; |
488 | while (isspace(*cp)) { |
461 | while (isspace (*cp)) |
489 | *cp='\0'; |
462 | { |
490 | cp--; |
463 | *cp = '\0'; |
491 | } |
464 | cp--; |
492 | } |
465 | } |
|
|
466 | } |
493 | if(!strcmp("Object",variable)) { |
467 | if (!strcmp ("Object", variable)) |
|
|
468 | { |
494 | if((at=find_archetype(argument))==NULL) |
469 | if ((at = archetype::find (argument)) == NULL) |
495 | LOG(llevError,"Warning: failed to find arch %s\n",argument); |
470 | LOG (llevError, "Warning: failed to find arch %s\n", argument); |
|
|
471 | } |
496 | } else if(!strcmp("other_arch",variable)) { |
472 | else if (!strcmp ("other_arch", variable)) |
|
|
473 | { |
497 | if(at!=NULL&&at->clone.other_arch==NULL) { |
474 | if (at != NULL && at->clone.other_arch == NULL) |
|
|
475 | { |
498 | if((other=find_archetype(argument))==NULL) |
476 | if ((other = archetype::find (argument)) == NULL) |
499 | LOG(llevError,"Warning: failed to find other_arch %s\n",argument); |
477 | LOG (llevError, "Warning: failed to find other_arch %s\n", argument); |
500 | else if(at!=NULL) |
478 | else if (at != NULL) |
501 | at->clone.other_arch=other; |
479 | at->clone.other_arch = other; |
|
|
480 | } |
502 | } |
481 | } |
503 | } else if(!strcmp("randomitems",variable)) { |
482 | else if (!strcmp ("randomitems", variable)) |
|
|
483 | { |
504 | if(at!=NULL) { |
484 | if (at != NULL) |
|
|
485 | { |
505 | treasurelist *tl=find_treasurelist(argument); |
486 | treasurelist *tl = find_treasurelist (argument); |
|
|
487 | |
506 | if(tl==NULL) |
488 | if (tl == NULL) |
507 | LOG(llevError,"Failed to link treasure to arch (%s): %s\n",at->name, argument); |
489 | LOG (llevError, "Failed to link treasure to arch (%s): %s\n", &at->name, argument); |
508 | else |
490 | else |
509 | at->clone.randomitems=tl; |
491 | at->clone.randomitems = tl; |
|
|
492 | } |
510 | } |
493 | } |
511 | } |
|
|
512 | } |
494 | } |
513 | } |
495 | } |
514 | |
496 | |
515 | #ifdef DEBUG |
497 | #ifdef DEBUG |
|
|
498 | void |
516 | void check_generators(void) { |
499 | check_generators (void) |
|
|
500 | { |
517 | archetype *at; |
501 | archetype *at; |
|
|
502 | |
518 | for(at=first_archetype;at!=NULL;at=at->next) |
503 | for (at = first_archetype; at != NULL; at = at->next) |
519 | if(QUERY_FLAG(&at->clone,FLAG_GENERATOR)&&at->clone.other_arch==NULL) |
504 | if (QUERY_FLAG (&at->clone, FLAG_GENERATOR) && at->clone.other_arch == NULL) |
520 | LOG(llevError,"Warning: %s is generator but lacks other_arch.\n", |
505 | LOG (llevError, "Warning: %s is generator but lacks other_arch.\n", &at->name); |
521 | at->name); |
|
|
522 | } |
506 | } |
523 | #endif |
507 | #endif |
524 | |
508 | |
525 | /* |
509 | /* |
526 | * First initialises the archtype hash-table (init_archetable()). |
510 | * First initialises the archtype hash-table (init_archetable()). |
527 | * Reads and parses the archetype file (with the first and second-pass |
511 | * Reads and parses the archetype file (with the first and second-pass |
528 | * functions). |
512 | * functions). |
529 | * Then initialises treasures by calling load_treasures(). |
513 | * Then initialises treasures by calling load_treasures(). |
530 | */ |
514 | */ |
531 | |
515 | |
|
|
516 | void |
532 | void load_archetypes(void) { |
517 | load_archetypes (void) |
533 | FILE *fp; |
518 | { |
534 | char filename[MAX_BUF]; |
519 | char filename[MAX_BUF]; |
535 | int comp; |
520 | |
536 | #if TIME_ARCH_LOAD |
521 | sprintf (filename, "%s/%s", settings.datadir, settings.archetypes); |
537 | struct timeval tv1,tv2; |
522 | LOG (llevDebug, "Reading archetypes from %s:\n", filename); |
|
|
523 | |
|
|
524 | { |
|
|
525 | object_thawer |
|
|
526 | thawer (filename); |
|
|
527 | |
|
|
528 | LOG (llevDebug, " arch-pass 1...\n"); |
|
|
529 | first_arch_pass (thawer); |
|
|
530 | LOG (llevDebug, " done\n"); |
|
|
531 | } |
|
|
532 | |
|
|
533 | init_archetable (); |
|
|
534 | warn_archetypes = 1; |
|
|
535 | |
|
|
536 | { |
|
|
537 | object_thawer |
|
|
538 | thawer (filename); |
|
|
539 | |
|
|
540 | LOG (llevDebug, " loading treasure...\n"); |
|
|
541 | load_treasures (); |
|
|
542 | LOG (llevDebug, " done\n"); |
|
|
543 | LOG (llevDebug, " arch-pass 2...\n"); |
|
|
544 | second_arch_pass (thawer); |
|
|
545 | LOG (llevDebug, " done\n"); |
|
|
546 | #ifdef DEBUG |
|
|
547 | check_generators (); |
538 | #endif |
548 | #endif |
539 | |
|
|
540 | sprintf(filename,"%s/%s",settings.datadir,settings.archetypes); |
|
|
541 | LOG(llevDebug,"Reading archetypes from %s...\n",filename); |
|
|
542 | if((fp=open_and_uncompress(filename,0,&comp))==NULL) { |
|
|
543 | LOG(llevError," Can't open archetype file.\n"); |
|
|
544 | return; |
|
|
545 | } |
549 | } |
546 | clear_archetable(); |
|
|
547 | LOG(llevDebug," arch-pass 1...\n"); |
|
|
548 | #if TIME_ARCH_LOAD |
|
|
549 | GETTIMEOFDAY(&tv1); |
|
|
550 | #endif |
|
|
551 | first_arch_pass(fp); |
|
|
552 | #if TIME_ARCH_LOAD |
|
|
553 | { int sec, usec; |
|
|
554 | GETTIMEOFDAY(&tv2); |
|
|
555 | sec = tv2.tv_sec - tv1.tv_sec; |
|
|
556 | usec = tv2.tv_usec - tv1.tv_usec; |
|
|
557 | if (usec<0) { usec +=1000000; sec--;} |
|
|
558 | LOG(llevDebug,"Load took %d.%06d seconds\n", sec, usec); |
|
|
559 | } |
|
|
560 | #endif |
|
|
561 | |
|
|
562 | LOG(llevDebug," done\n"); |
550 | LOG (llevDebug, " done\n"); |
563 | init_archetable(); |
|
|
564 | warn_archetypes=1; |
|
|
565 | |
|
|
566 | /* do a close and reopen instead of a rewind - necessary in case the |
|
|
567 | * file has been compressed. |
|
|
568 | */ |
|
|
569 | close_and_delete(fp, comp); |
|
|
570 | fp=open_and_uncompress(filename,0,&comp); |
|
|
571 | |
|
|
572 | LOG(llevDebug," loading treasure...\n"); |
|
|
573 | load_treasures(); |
|
|
574 | LOG(llevDebug," done\n arch-pass 2...\n"); |
|
|
575 | second_arch_pass(fp); |
|
|
576 | LOG(llevDebug," done\n"); |
|
|
577 | #ifdef DEBUG |
|
|
578 | check_generators(); |
|
|
579 | #endif |
|
|
580 | close_and_delete(fp, comp); |
|
|
581 | LOG(llevDebug," done\n"); |
|
|
582 | } |
551 | } |
583 | |
552 | |
584 | /* |
553 | /* |
585 | * Creates and returns a new object which is a copy of the given archetype. |
554 | * Creates and returns a new object which is a copy of the given archetype. |
586 | * This function returns NULL on failure. |
555 | * This function returns NULL on failure. |
587 | */ |
556 | */ |
588 | |
557 | object * |
589 | object *arch_to_object(archetype *at) { |
558 | arch_to_object (archetype *at) |
|
|
559 | { |
590 | object *op; |
560 | object *op; |
|
|
561 | |
591 | if(at==NULL) { |
562 | if (at == NULL) |
|
|
563 | { |
592 | if(warn_archetypes) |
564 | if (warn_archetypes) |
593 | LOG(llevError,"Couldn't find archetype.\n"); |
565 | LOG (llevError, "Couldn't find archetype.\n"); |
|
|
566 | |
594 | return NULL; |
567 | return NULL; |
595 | } |
568 | } |
596 | op=get_object(); |
569 | |
597 | copy_object(&at->clone,op); |
570 | op = at->clone.clone (); |
|
|
571 | op->arch = at; |
598 | op->instantiate (); |
572 | op->instantiate (); |
599 | op->arch=at; |
|
|
600 | return op; |
573 | return op; |
601 | } |
574 | } |
602 | |
575 | |
603 | /* |
576 | /* |
604 | * Creates an object. This function is called by get_archetype() |
577 | * Creates an object. This function is called by get_archetype() |
605 | * if it fails to find the appropriate archetype. |
578 | * if it fails to find the appropriate archetype. |
606 | * Thus get_archetype() will be guaranteed to always return |
579 | * Thus get_archetype() will be guaranteed to always return |
607 | * an object, and never NULL. |
580 | * an object, and never NULL. |
608 | */ |
581 | */ |
609 | |
582 | object * |
610 | object *create_singularity(const char *name) { |
583 | create_singularity (const char *name) |
|
|
584 | { |
611 | object *op; |
585 | object *op; |
612 | char buf[MAX_BUF]; |
586 | char buf[MAX_BUF]; |
|
|
587 | |
613 | sprintf(buf,"%s (%s)",ARCH_SINGULARITY,name); |
588 | sprintf (buf, "%s (%s)", ARCH_SINGULARITY, name); |
614 | op = get_object(); |
589 | op = object::create (); |
615 | op->name = add_string(buf); |
590 | op->name = op->name_pl = buf; |
616 | op->name_pl = add_string(buf); |
|
|
617 | SET_FLAG(op,FLAG_NO_PICK); |
591 | SET_FLAG (op, FLAG_NO_PICK); |
618 | return op; |
592 | return op; |
619 | } |
593 | } |
620 | |
594 | |
621 | /* |
595 | /* |
622 | * Finds which archetype matches the given name, and returns a new |
596 | * Finds which archetype matches the given name, and returns a new |
623 | * object containing a copy of the archetype. |
597 | * object containing a copy of the archetype. |
624 | */ |
598 | */ |
625 | |
599 | object * |
626 | object *get_archetype(const char *name) { |
600 | get_archetype (const char *name) |
627 | archetype *at; |
601 | { |
628 | at = find_archetype(name); |
602 | archetype *at = archetype::find (name); |
629 | if (at == NULL) |
603 | |
|
|
604 | if (!at) |
630 | return create_singularity(name); |
605 | return create_singularity (name); |
|
|
606 | |
631 | return arch_to_object(at); |
607 | return arch_to_object (at); |
632 | } |
608 | } |
633 | |
609 | |
634 | /* |
610 | /* |
635 | * Hash-function used by the arch-hashtable. |
611 | * Hash-function used by the arch-hashtable. |
636 | */ |
612 | */ |
637 | |
613 | |
638 | unsigned long |
614 | unsigned long |
639 | hasharch(const char *str, int tablesize) { |
615 | hasharch (const char *str, int tablesize) |
|
|
616 | { |
640 | unsigned long hash = 0; |
617 | unsigned long hash = 0; |
641 | int i = 0; |
618 | unsigned int i = 0; |
642 | const char *p; |
619 | const char *p; |
643 | |
620 | |
644 | /* use the one-at-a-time hash function, which supposedly is |
621 | /* use the one-at-a-time hash function, which supposedly is |
645 | * better than the djb2-like one used by perl5.005, but |
622 | * better than the djb2-like one used by perl5.005, but |
646 | * certainly is better then the bug used here before. |
623 | * certainly is better then the bug used here before. |
647 | * see http://burtleburtle.net/bob/hash/doobs.html |
624 | * see http://burtleburtle.net/bob/hash/doobs.html |
648 | */ |
625 | */ |
649 | for (p = str; i < MAXSTRING && *p; p++, i++) { |
626 | for (p = str; i < MAXSTRING && *p; p++, i++) |
|
|
627 | { |
650 | hash += *p; |
628 | hash += *p; |
651 | hash += hash << 10; |
629 | hash += hash << 10; |
652 | hash ^= hash >> 6; |
630 | hash ^= hash >> 6; |
653 | } |
631 | } |
|
|
632 | |
654 | hash += hash << 3; |
633 | hash += hash << 3; |
655 | hash ^= hash >> 11; |
634 | hash ^= hash >> 11; |
656 | hash += hash << 15; |
635 | hash += hash << 15; |
|
|
636 | |
657 | return hash % tablesize; |
637 | return hash % tablesize; |
658 | } |
638 | } |
659 | |
639 | |
660 | /* |
640 | /* |
661 | * Finds, using the hashtable, which archetype matches the given name. |
641 | * Finds, using the hashtable, which archetype matches the given name. |
662 | * returns a pointer to the found archetype, otherwise NULL. |
642 | * returns a pointer to the found archetype, otherwise NULL. |
663 | */ |
643 | */ |
664 | |
|
|
665 | archetype *find_archetype(const char *name) { |
|
|
666 | archetype *at; |
644 | archetype * |
667 | unsigned long index; |
645 | archetype::find (const char *name) |
668 | |
646 | { |
669 | if (name == NULL) |
647 | if (!name) |
670 | return (archetype *) NULL; |
|
|
671 | |
|
|
672 | index=hasharch(name, ARCHTABLE); |
|
|
673 | arch_search++; |
|
|
674 | for(;;) { |
|
|
675 | at = arch_table[index]; |
|
|
676 | if (at==NULL) { |
|
|
677 | if(warn_archetypes) |
|
|
678 | LOG(llevError,"Couldn't find archetype %s\n",name); |
|
|
679 | return NULL; |
|
|
680 | } |
|
|
681 | arch_cmp++; |
|
|
682 | if (!strcmp(at->name,name)) |
|
|
683 | return at; |
648 | return 0; |
684 | if(++index>=ARCHTABLE) |
649 | |
685 | index=0; |
650 | AUTODECL (i, ht.find (name)); |
686 | } |
651 | |
|
|
652 | if (i == ht.end ()) |
|
|
653 | return 0; |
|
|
654 | else |
|
|
655 | return i->second; |
687 | } |
656 | } |
688 | |
657 | |
689 | /* |
658 | /* |
690 | * Adds an archetype to the hashtable. |
659 | * Adds an archetype to the hashtable. |
691 | */ |
660 | */ |
|
|
661 | void |
|
|
662 | archetype::hash_add () |
|
|
663 | { |
|
|
664 | ht.insert (std::make_pair (name, this)); |
|
|
665 | } |
692 | |
666 | |
693 | static void add_arch(archetype *at) { |
667 | void |
694 | int index=hasharch(at->name, ARCHTABLE),org_index=index; |
668 | archetype::hash_del () |
695 | for(;;) { |
669 | { |
696 | if(arch_table[index]==NULL) { |
670 | ht.erase (name); |
697 | arch_table[index]=at; |
|
|
698 | return; |
|
|
699 | } |
|
|
700 | if(++index==ARCHTABLE) |
|
|
701 | index=0; |
|
|
702 | if(index==org_index) |
|
|
703 | fatal(ARCHTABLE_TOO_SMALL); |
|
|
704 | } |
|
|
705 | } |
671 | } |
706 | |
672 | |
707 | /* |
673 | /* |
708 | * Returns the first archetype using the given type. |
674 | * Returns the first archetype using the given type. |
709 | * Used in treasure-generation. |
675 | * Used in treasure-generation. |
710 | */ |
676 | */ |
711 | |
677 | archetype * |
712 | archetype *type_to_archetype(int type) { |
678 | type_to_archetype (int type) |
|
|
679 | { |
713 | archetype *at; |
680 | archetype *at; |
714 | |
681 | |
715 | for(at=first_archetype;at!=NULL;at=(at->more==NULL)?at->next:at->more) |
682 | for (at = first_archetype; at; at = at->more == 0 ? at->next : at->more) |
716 | if(at->clone.type==type) |
683 | if (at->clone.type == type) |
717 | return at; |
684 | return at; |
|
|
685 | |
718 | return NULL; |
686 | return 0; |
719 | } |
687 | } |
720 | |
688 | |
721 | /* |
689 | /* |
722 | * Returns a new object copied from the first archetype matching |
690 | * Returns a new object copied from the first archetype matching |
723 | * the given type. |
691 | * the given type. |
724 | * Used in treasure-generation. |
692 | * Used in treasure-generation. |
725 | */ |
693 | */ |
726 | |
694 | |
|
|
695 | object * |
727 | object *clone_arch(int type) { |
696 | clone_arch (int type) |
|
|
697 | { |
728 | archetype *at; |
698 | archetype *at; |
729 | object *op=get_object(); |
|
|
730 | |
699 | |
731 | if((at=type_to_archetype(type))==NULL) { |
700 | if ((at = type_to_archetype (type)) == NULL) |
|
|
701 | { |
732 | LOG(llevError,"Can't clone archetype %d\n",type); |
702 | LOG (llevError, "Can't clone archetype %d\n", type); |
733 | free_object(op); |
|
|
734 | return NULL; |
703 | return 0; |
735 | } |
704 | } |
736 | copy_object(&at->clone,op); |
705 | |
|
|
706 | object *op = at->clone.clone (); |
737 | op->instantiate (); |
707 | op->instantiate (); |
738 | return op; |
708 | return op; |
739 | } |
709 | } |
740 | |
710 | |
741 | /* |
711 | /* |
742 | * member: make instance from class |
712 | * member: make instance from class |
743 | */ |
713 | */ |
744 | |
714 | |
|
|
715 | object * |
745 | object *object_create_arch (archetype * at) |
716 | object_create_arch (archetype *at) |
746 | { |
717 | { |
747 | object *op, *prev = NULL, *head = NULL; |
718 | object *op, *prev = 0, *head = 0; |
748 | |
719 | |
749 | while (at) { |
720 | while (at) |
|
|
721 | { |
750 | op = arch_to_object (at); |
722 | op = arch_to_object (at); |
751 | op->x = at->clone.x; |
723 | op->x = at->clone.x; |
752 | op->y = at->clone.y; |
724 | op->y = at->clone.y; |
|
|
725 | |
753 | if (head) |
726 | if (head) |
754 | op->head = head, prev->more = op; |
727 | op->head = head, prev->more = op; |
|
|
728 | |
755 | if (!head) |
729 | if (!head) |
756 | head = op; |
730 | head = op; |
|
|
731 | |
757 | prev = op; |
732 | prev = op; |
758 | at = at->more; |
733 | at = at->more; |
759 | } |
734 | } |
|
|
735 | |
760 | return (head); |
736 | return (head); |
761 | } |
737 | } |
762 | |
738 | |
763 | /*** end of arch.c ***/ |
|
|