… | |
… | |
29 | #include <loader.h> |
29 | #include <loader.h> |
30 | |
30 | |
31 | #include <tr1/functional> |
31 | #include <tr1/functional> |
32 | #include <tr1/unordered_map> |
32 | #include <tr1/unordered_map> |
33 | |
33 | |
34 | int arch_init; /* True if doing arch initialization */ |
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35 | |
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36 | /* The naming of these functions is really poor - they are all |
34 | /* The naming of these functions is really poor - they are all |
37 | * pretty much named '.._arch_...', but they may more may not |
35 | * pretty much named '.._arch_...', but they may more may not |
38 | * return archetypes. Some make the arch_to_object call, and thus |
36 | * return archetypes. Some make the arch_to_object call, and thus |
39 | * return an object. Perhaps those should be called 'archob' functions |
37 | * return an object. Perhaps those should be called 'archob' functions |
40 | * to denote they return an object derived from the archetype. |
38 | * to denote they return an object derived from the archetype. |
41 | * MSW 2003-04-29 |
39 | * MSW 2003-04-29 |
42 | */ |
40 | */ |
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41 | |
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42 | bool loading_arch; // ugly flag to object laoder etc. to suppress/request special processing |
43 | |
43 | |
44 | // the hashtable |
44 | // the hashtable |
45 | typedef std::tr1::unordered_map |
45 | typedef std::tr1::unordered_map |
46 | < |
46 | < |
47 | const char *, |
47 | const char *, |
… | |
… | |
50 | str_equal, |
50 | str_equal, |
51 | slice_allocator< std::pair<const char *const, arch_ptr> > |
51 | slice_allocator< std::pair<const char *const, arch_ptr> > |
52 | > HT; |
52 | > HT; |
53 | |
53 | |
54 | static HT ht (5000); |
54 | static HT ht (5000); |
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55 | static std::vector<archetype *> archetypes; |
55 | |
56 | |
56 | /** |
57 | /** |
57 | * GROS - This function retrieves an archetype given the name that appears |
58 | * GROS - This function retrieves an archetype given the name that appears |
58 | * during the game (for example, "writing pen" instead of "stylus"). |
59 | * during the game (for example, "writing pen" instead of "stylus"). |
59 | * It does not use the hashtable system, but browse the whole archlist each time. |
60 | * It does not use the hashtable system, but browse the whole archlist each time. |
… | |
… | |
274 | } |
275 | } |
275 | |
276 | |
276 | return 0; |
277 | return 0; |
277 | } |
278 | } |
278 | |
279 | |
279 | /* |
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280 | * Initialises the internal linked list of archetypes (read from file). |
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281 | * Then the global "empty_archetype" pointer is initialised. |
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282 | * Then the blocksview[] array is initialised. |
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283 | */ |
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284 | |
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285 | void |
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286 | init_archetypes (void) |
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287 | { /* called from add_player() and edit() */ |
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288 | if (first_archetype != NULL) /* Only do this once */ |
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289 | return; |
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290 | |
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291 | arch_init = 1; |
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292 | load_archetypes (); |
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293 | arch_init = 0; |
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294 | empty_archetype = archetype::find ("empty_archetype"); |
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295 | |
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296 | /* init_blocksview();*/ |
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297 | } |
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298 | |
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299 | /* |
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300 | * An alternative way to init the hashtable which is slower, but _works_... |
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301 | */ |
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302 | void |
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303 | init_archetable (void) |
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304 | { |
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305 | archetype *at; |
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306 | |
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307 | LOG (llevDebug, " Setting up archetable...\n"); |
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308 | |
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309 | for (at = first_archetype; at; at = at->more ? at->more : at->next) |
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310 | at->hash_add (); |
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311 | |
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312 | LOG (llevDebug, "done\n"); |
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313 | } |
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314 | |
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315 | void |
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316 | free_all_archs (void) |
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317 | { |
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318 | archetype *at, *next; |
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319 | int i = 0, f = 0; |
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320 | |
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321 | for (at = first_archetype; at; at = next) |
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322 | { |
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323 | if (at->more) |
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324 | next = at->more; |
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325 | else |
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326 | next = at->next; |
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327 | |
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328 | delete |
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329 | at; |
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330 | |
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331 | i++; |
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332 | } |
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333 | |
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334 | LOG (llevDebug, "Freed %d archetypes, %d faces\n", i, f); |
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335 | } |
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336 | |
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337 | archetype::archetype () |
280 | archetype::archetype () |
338 | { |
281 | { |
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282 | clone.arch = this; |
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283 | |
339 | CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_to */ |
284 | CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_to */ |
340 | SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ |
285 | SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ |
341 | } |
286 | } |
342 | |
287 | |
343 | archetype::~archetype () |
288 | archetype::~archetype () |
344 | { |
289 | { |
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290 | //TODO: nuke ->more's |
345 | } |
291 | } |
346 | |
292 | |
347 | /* |
293 | static void |
348 | * Reads/parses the archetype-file, and copies into a linked list |
294 | unlink (archetype *at) |
349 | * of archetype-structures. |
295 | { |
350 | */ |
296 | if (at->head) |
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297 | at = at->head; |
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298 | |
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299 | // destroy this archetype's link, making singletons out of its parts |
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300 | while (at) |
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301 | { |
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302 | archetype *more = at->more; |
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303 | at->clone.destroy_inv (); |
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304 | at->head = at->more = 0; |
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305 | at = more; |
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306 | } |
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307 | } |
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308 | |
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309 | // dire hack, need to rationalise |
351 | void |
310 | void |
352 | first_arch_pass (object_thawer & fp) |
311 | overwrite (archetype *at, object *op) |
353 | { |
312 | { |
354 | archetype *head = 0, *last_more = 0; |
313 | at->clone = *op; |
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314 | at->clone.arch = at; |
355 | |
315 | |
356 | archetype *at = new archetype; |
316 | at->clone.inv = op->inv; op->inv = 0; |
357 | at->clone.arch = first_archetype = at; |
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358 | |
317 | |
359 | while (int i = load_object (fp, &at->clone, 0)) |
318 | op->destroy (); |
360 | { |
319 | } |
361 | at->clone.speed_left = (float) (-0.1); |
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362 | /* copy the body_info to the body_used - this is only really |
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363 | * need for monsters, but doesn't hurt to do it for everything. |
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364 | * by doing so, when a monster is created, it has good starting |
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365 | * values for the body_used info, so when items are created |
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366 | * for it, they can be properly equipped. |
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367 | */ |
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368 | memcpy (&at->clone.body_used, &at->clone.body_info, sizeof (at->clone.body_info)); |
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369 | |
320 | |
370 | switch (i) |
321 | archetype * |
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322 | archetype::read (object_thawer &f) |
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323 | { |
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324 | assert (f.kw == KW_object); |
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325 | |
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326 | loading_arch = true; // hack to tell parse_kv et al. to behave |
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327 | |
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328 | typedef std::pair<archetype *, object *> part; |
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329 | std::vector<part> parts; |
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330 | |
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331 | coroapi::cede_to_tick_every (100); |
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332 | |
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333 | for (;;) |
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334 | { |
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335 | object *op = object::create (); |
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336 | archetype *at = get (f.get_str ()); |
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337 | f.get (op->name); |
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338 | f.next (); |
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339 | |
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340 | #if 0 |
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341 | if (f.kw == KW_inherit) |
371 | { |
342 | { |
372 | case LL_NORMAL: /* A new archetype, just link it with the previous */ |
343 | if (archetype *at = find (f.get_str ())) |
373 | if (last_more != NULL) |
344 | *op = at->clone; |
374 | last_more->next = at; |
345 | else |
375 | if (head != NULL) |
346 | LOG (llevError, "archetype '%s' tries to inherit from non-existent archetype '%s'.\n", |
376 | head->next = at; |
347 | &at->name, f.get_str ()); |
377 | head = last_more = at; |
348 | |
378 | #if 0 |
349 | f.next (); |
379 | if (!op->type) |
350 | } |
380 | LOG (llevDebug, " WARNING: Archetype %s has no type info!\n", op->arch->name); |
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381 | #endif |
351 | #endif |
382 | at->tail_x = 0; |
352 | |
383 | at->tail_y = 0; |
353 | if (!op->parse_kv (f)) |
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354 | goto fail; |
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355 | |
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356 | parts.push_back (std::make_pair (at, op)); |
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357 | |
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358 | if (f.kw != KW_more) |
384 | break; |
359 | break; |
385 | |
360 | |
386 | case LL_MORE: /* Another part of the previous archetype, link it correctly */ |
361 | f.next (); |
387 | |
362 | |
388 | at->head = head; |
363 | if (f.kw != KW_object) |
389 | at->clone.head = &head->clone; |
364 | { |
390 | if (last_more != NULL) |
365 | f.parse_error ("more object"); |
391 | { |
366 | goto fail; |
392 | last_more->more = at; |
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393 | last_more->clone.more = &at->clone; |
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394 | } |
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395 | last_more = at; |
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396 | |
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397 | /* If this multipart image is still composed of individual small |
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398 | * images, don't set the tail_.. values. We can't use them anyways, |
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399 | * and setting these to zero makes the map sending to the client much |
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400 | * easier as just looking at the head, we know what to do. |
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401 | */ |
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402 | if (at->clone.face != head->clone.face) |
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403 | { |
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404 | head->tail_x = 0; |
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405 | head->tail_y = 0; |
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406 | } |
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407 | else |
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408 | { |
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409 | if (at->clone.x > head->tail_x) |
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410 | head->tail_x = at->clone.x; |
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411 | if (at->clone.y > head->tail_y) |
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412 | head->tail_y = at->clone.y; |
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413 | } |
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414 | break; |
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415 | |
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416 | } |
367 | } |
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368 | } |
417 | |
369 | |
418 | at = new archetype; |
370 | { |
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371 | archetype *head = parts.front ().first; |
419 | |
372 | |
420 | at->clone.arch = at; |
373 | // check that all archetypes belong to the same object or are heads |
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374 | for (auto (p, parts.begin ()); p != parts.end (); ++p) |
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375 | { |
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376 | archetype *at = p->first; |
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377 | |
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378 | if (at->head != head && at->head) |
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379 | { |
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380 | LOG (llevError, "%s: unable to overwrite foreign non-head archetype with non-head archetype\n", &at->name); |
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381 | goto fail; |
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382 | } |
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383 | |
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384 | if (at->next && at != head) |
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385 | { |
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386 | LOG (llevError, "%s: unable to overwrite foreign head archetype with non-head archetype\n", &at->name); |
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387 | goto fail; |
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388 | } |
421 | } |
389 | } |
422 | |
390 | |
423 | delete at; |
391 | // sever chain of existing head object |
424 | } |
392 | for (archetype *more, *at = head; at; at = more) |
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393 | { |
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394 | more = at->more; |
425 | |
395 | |
426 | /* |
396 | at->head = 0; |
427 | * Reads the archetype file once more, and links all pointers between |
397 | at->more = 0; |
428 | * archetypes. |
398 | } |
429 | */ |
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430 | |
399 | |
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400 | // replace/update head |
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401 | overwrite (head, parts.front ().second); |
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402 | head->tail_x = 0; |
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403 | head->tail_y = 0; |
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404 | |
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405 | // link into list of heads, if not already there |
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406 | if (!head->linked) |
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407 | { |
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408 | head->linked = true; |
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409 | head->next = first_archetype; |
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410 | first_archetype = head; |
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411 | } |
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412 | |
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413 | // reassemble new chain |
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414 | archetype *prev = head; |
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415 | for (auto (p, parts.begin () + 1); p != parts.end (); ++p) |
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416 | { |
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417 | archetype *at = p->first; |
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418 | overwrite (at, p->second); |
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419 | |
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420 | if (at->clone.x > head->tail_x) head->tail_x = at->clone.x; |
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421 | if (at->clone.y > head->tail_y) head->tail_y = at->clone.y; |
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422 | |
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423 | at->head = head; |
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424 | at->clone.head = &head->clone; |
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425 | prev->more = at; |
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426 | prev->clone.more = &at->clone; |
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427 | |
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428 | prev = at; |
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429 | } |
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430 | |
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431 | loading_arch = false; |
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432 | return head; |
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433 | } |
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434 | |
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435 | fail: |
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436 | for (auto (p, parts.begin ()); p != parts.end (); ++p) |
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437 | p->second->destroy (true); |
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438 | |
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439 | loading_arch = false; |
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440 | return 0; |
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441 | } |
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442 | |
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443 | /* |
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444 | * Initialize global archtype pointers: |
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445 | */ |
431 | void |
446 | void |
432 | second_arch_pass (object_thawer & thawer) |
447 | init_archetype_pointers () |
433 | { |
448 | { |
434 | char buf[MAX_BUF], *variable = buf, *argument, *cp; |
449 | ring_arch = archetype::find ("ring"); |
435 | archetype *at = NULL, *other; |
450 | amulet_arch = archetype::find ("amulet"); |
436 | |
451 | staff_arch = archetype::find ("staff"); |
437 | while (fgets (buf, MAX_BUF, thawer) != NULL) |
452 | crown_arch = archetype::find ("crown"); |
438 | { |
453 | empty_archetype = archetype::find ("empty_archetype"); |
439 | if (*buf == '#') |
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440 | continue; |
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441 | |
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442 | if ((argument = strchr (buf, ' ')) != NULL) |
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443 | { |
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444 | *argument = '\0', argument++; |
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445 | cp = argument + strlen (argument) - 1; |
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446 | while (isspace (*cp)) |
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447 | { |
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448 | *cp = '\0'; |
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449 | cp--; |
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450 | } |
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451 | } |
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452 | |
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453 | if (!strcmp ("object", variable)) |
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454 | { |
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455 | if ((at = archetype::find (argument)) == NULL) |
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456 | LOG (llevError, "Warning: failed to find arch %s\n", argument); |
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457 | } |
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458 | else if (!strcmp ("other_arch", variable)) |
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459 | { |
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460 | if (at != NULL && at->clone.other_arch == NULL) |
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461 | { |
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462 | if ((other = archetype::find (argument)) == NULL) |
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463 | LOG (llevError, "Warning: failed to find other_arch %s\n", argument); |
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464 | else if (at != NULL) |
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465 | at->clone.other_arch = other; |
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466 | } |
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467 | } |
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468 | else if (!strcmp ("randomitems", variable)) |
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469 | { |
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470 | if (at) |
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471 | { |
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472 | treasurelist *tl = find_treasurelist (argument); |
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473 | |
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474 | if (tl == NULL) |
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475 | LOG (llevError, "Failed to link treasure to arch (%s): %s\n", &at->name, argument); |
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476 | else |
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477 | at->clone.randomitems = tl; |
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478 | } |
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479 | } |
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480 | } |
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481 | } |
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482 | |
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483 | #ifdef DEBUG |
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484 | void |
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485 | check_generators (void) |
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486 | { |
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487 | archetype *at; |
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488 | |
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489 | for (at = first_archetype; at != NULL; at = at->next) |
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490 | if (QUERY_FLAG (&at->clone, FLAG_GENERATOR) && at->clone.other_arch == NULL) |
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491 | LOG (llevError, "Warning: %s is generator but lacks other_arch.\n", &at->name); |
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492 | } |
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493 | #endif |
|
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494 | |
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495 | /* |
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496 | * First initialises the archtype hash-table (init_archetable()). |
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497 | * Reads and parses the archetype file (with the first and second-pass |
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498 | * functions). |
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499 | * Then initialises treasures by calling load_treasures(). |
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500 | */ |
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501 | |
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502 | void |
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503 | load_archetypes (void) |
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504 | { |
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505 | char filename[MAX_BUF]; |
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506 | |
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507 | sprintf (filename, "%s/%s", settings.datadir, settings.archetypes); |
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508 | LOG (llevDebug, "Reading archetypes from %s:\n", filename); |
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509 | |
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510 | { |
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511 | object_thawer |
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512 | thawer (filename); |
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513 | |
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514 | LOG (llevDebug, " arch-pass 1...\n"); |
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515 | first_arch_pass (thawer); |
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516 | LOG (llevDebug, " done\n"); |
|
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517 | } |
|
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518 | |
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519 | init_archetable (); |
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520 | warn_archetypes = 1; |
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521 | |
|
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522 | { |
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523 | object_thawer |
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524 | thawer (filename); |
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525 | |
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526 | LOG (llevDebug, " loading treasure...\n"); |
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527 | load_treasures (); |
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528 | LOG (llevDebug, " done\n"); |
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529 | LOG (llevDebug, " arch-pass 2...\n"); |
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530 | second_arch_pass (thawer); |
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531 | LOG (llevDebug, " done\n"); |
|
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532 | #ifdef DEBUG |
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533 | check_generators (); |
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534 | #endif |
|
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535 | } |
|
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536 | LOG (llevDebug, " done\n"); |
|
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537 | } |
454 | } |
538 | |
455 | |
539 | /* |
456 | /* |
540 | * Creates and returns a new object which is a copy of the given archetype. |
457 | * Creates and returns a new object which is a copy of the given archetype. |
541 | * This function returns NULL on failure. |
458 | * This function returns NULL on failure. |
542 | */ |
459 | */ |
543 | object * |
460 | object * |
544 | arch_to_object (archetype *at) |
461 | arch_to_object (archetype *at) |
545 | { |
462 | { |
546 | object *op; |
463 | if (!at) |
547 | |
|
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548 | if (at == NULL) |
|
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549 | { |
464 | { |
550 | if (warn_archetypes) |
|
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551 | LOG (llevError, "Couldn't find archetype.\n"); |
465 | LOG (llevError, "Couldn't find archetype.\n"); |
552 | |
|
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553 | return NULL; |
466 | return 0; |
554 | } |
467 | } |
555 | |
468 | |
556 | op = at->clone.clone (); |
469 | object *op = at->clone.clone (); |
557 | op->arch = at; |
470 | op->arch = at; |
558 | op->instantiate (); |
471 | op->instantiate (); |
|
|
472 | |
559 | return op; |
473 | return op; |
560 | } |
474 | } |
561 | |
475 | |
562 | /* |
476 | /* |
563 | * Creates an object. This function is called by get_archetype() |
477 | * Creates an object. This function is called by get_archetype() |
… | |
… | |
592 | |
506 | |
593 | return arch_to_object (at); |
507 | return arch_to_object (at); |
594 | } |
508 | } |
595 | |
509 | |
596 | /* |
510 | /* |
597 | * Hash-function used by the arch-hashtable. |
|
|
598 | */ |
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599 | |
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600 | unsigned long |
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601 | hasharch (const char *str, int tablesize) |
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602 | { |
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603 | unsigned long hash = 0; |
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604 | unsigned int i = 0; |
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605 | const char *p; |
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606 | |
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607 | /* use the one-at-a-time hash function, which supposedly is |
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608 | * better than the djb2-like one used by perl5.005, but |
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609 | * certainly is better then the bug used here before. |
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610 | * see http://burtleburtle.net/bob/hash/doobs.html |
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611 | */ |
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612 | for (p = str; i < MAXSTRING && *p; p++, i++) |
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613 | { |
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614 | hash += *p; |
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615 | hash += hash << 10; |
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616 | hash ^= hash >> 6; |
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617 | } |
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618 | |
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619 | hash += hash << 3; |
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620 | hash ^= hash >> 11; |
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621 | hash += hash << 15; |
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622 | |
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623 | return hash % tablesize; |
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624 | } |
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625 | |
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626 | /* |
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627 | * Finds, using the hashtable, which archetype matches the given name. |
511 | * Finds, using the hashtable, which archetype matches the given name. |
628 | * returns a pointer to the found archetype, otherwise NULL. |
512 | * returns a pointer to the found archetype, otherwise NULL. |
629 | */ |
513 | */ |
630 | archetype * |
514 | archetype * |
631 | archetype::find (const char *name) |
515 | archetype::find (const char *name) |
632 | { |
516 | { |
633 | if (!name) |
517 | if (!name) |
634 | return 0; |
518 | return 0; |
635 | |
519 | |
636 | AUTODECL (i, ht.find (name)); |
520 | auto (i, ht.find (name)); |
637 | |
521 | |
638 | if (i == ht.end ()) |
522 | if (i == ht.end ()) |
639 | return 0; |
523 | return 0; |
640 | else |
524 | else |
641 | return i->second; |
525 | return i->second; |
642 | } |
526 | } |
643 | |
527 | |
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528 | archetype * |
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529 | archetype::get (const char *name) |
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530 | { |
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531 | archetype *at = find (name); |
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532 | |
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533 | if (!at) |
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534 | { |
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535 | archetypes.push_back (at = new archetype); |
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536 | at->name = at->clone.name = at->clone.name_pl = name; |
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537 | at->hash_add (); |
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538 | } |
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539 | |
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540 | return at; |
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541 | } |
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542 | |
644 | /* |
543 | /* |
645 | * Adds an archetype to the hashtable. |
544 | * Adds an archetype to the hashtable. |
646 | */ |
545 | */ |
647 | void |
546 | void |
648 | archetype::hash_add () |
547 | archetype::hash_add () |
… | |
… | |
661 | * Used in treasure-generation. |
560 | * Used in treasure-generation. |
662 | */ |
561 | */ |
663 | archetype * |
562 | archetype * |
664 | type_to_archetype (int type) |
563 | type_to_archetype (int type) |
665 | { |
564 | { |
666 | archetype *at; |
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667 | |
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668 | for (at = first_archetype; at; at = at->more == 0 ? at->next : at->more) |
565 | for (archetype *at = first_archetype; at; at = at->more == 0 ? at->next : at->more) |
669 | if (at->clone.type == type) |
566 | if (at->clone.type == type) |
670 | return at; |
567 | return at; |
671 | |
568 | |
672 | return 0; |
569 | return 0; |
673 | } |
570 | } |
… | |
… | |
675 | /* |
572 | /* |
676 | * Returns a new object copied from the first archetype matching |
573 | * Returns a new object copied from the first archetype matching |
677 | * the given type. |
574 | * the given type. |
678 | * Used in treasure-generation. |
575 | * Used in treasure-generation. |
679 | */ |
576 | */ |
680 | |
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681 | object * |
577 | object * |
682 | clone_arch (int type) |
578 | clone_arch (int type) |
683 | { |
579 | { |
684 | archetype *at; |
580 | archetype *at; |
685 | |
581 | |