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Comparing deliantra/server/common/arch.C (file contents):
Revision 1.44 by pippijn, Thu Mar 1 11:14:45 2007 UTC vs.
Revision 1.49 by root, Mon Apr 16 12:37:08 2007 UTC

29#include <loader.h> 29#include <loader.h>
30 30
31#include <tr1/functional> 31#include <tr1/functional>
32#include <tr1/unordered_map> 32#include <tr1/unordered_map>
33 33
34int arch_init; /* True if doing arch initialization */
35
36/* The naming of these functions is really poor - they are all 34/* The naming of these functions is really poor - they are all
37 * pretty much named '.._arch_...', but they may more may not 35 * pretty much named '.._arch_...', but they may more may not
38 * return archetypes. Some make the arch_to_object call, and thus 36 * return archetypes. Some make the arch_to_object call, and thus
39 * return an object. Perhaps those should be called 'archob' functions 37 * return an object. Perhaps those should be called 'archob' functions
40 * to denote they return an object derived from the archetype. 38 * to denote they return an object derived from the archetype.
41 * MSW 2003-04-29 39 * MSW 2003-04-29
42 */ 40 */
41
42bool loading_arch; // ugly flag to object laoder etc. to suppress/request special processing
43 43
44// the hashtable 44// the hashtable
45typedef std::tr1::unordered_map 45typedef std::tr1::unordered_map
46 < 46 <
47 const char *, 47 const char *,
50 str_equal, 50 str_equal,
51 slice_allocator< std::pair<const char *const, arch_ptr> > 51 slice_allocator< std::pair<const char *const, arch_ptr> >
52 > HT; 52 > HT;
53 53
54static HT ht (5000); 54static HT ht (5000);
55static std::vector<archetype *> archetypes;
55 56
56/** 57/**
57 * GROS - This function retrieves an archetype given the name that appears 58 * GROS - This function retrieves an archetype given the name that appears
58 * during the game (for example, "writing pen" instead of "stylus"). 59 * during the game (for example, "writing pen" instead of "stylus").
59 * It does not use the hashtable system, but browse the whole archlist each time. 60 * It does not use the hashtable system, but browse the whole archlist each time.
274 } 275 }
275 276
276 return 0; 277 return 0;
277} 278}
278 279
279/*
280 * Initialises the internal linked list of archetypes (read from file).
281 * Then the global "empty_archetype" pointer is initialised.
282 * Then the blocksview[] array is initialised.
283 */
284
285void
286init_archetypes (void)
287{ /* called from add_player() and edit() */
288 if (first_archetype != NULL) /* Only do this once */
289 return;
290
291 arch_init = 1;
292 load_archetypes ();
293 arch_init = 0;
294 empty_archetype = archetype::find ("empty_archetype");
295
296/* init_blocksview();*/
297}
298
299/*
300 * An alternative way to init the hashtable which is slower, but _works_...
301 */
302void
303init_archetable (void)
304{
305 LOG (llevDebug, " Setting up archetable...\n");
306
307 for (archetype *at = first_archetype; at; at = at->next)
308 for (archetype *bt = at; bt; bt = bt->more)
309 bt->hash_add ();
310
311 LOG (llevDebug, "done\n");
312}
313
314void
315free_all_archs (void)
316{
317 archetype *at, *next;
318 int i = 0, f = 0;
319
320 for (at = first_archetype; at; at = next)
321 {
322 if (at->more)
323 next = at->more;
324 else
325 next = at->next;
326
327 delete
328 at;
329
330 i++;
331 }
332
333 LOG (llevDebug, "Freed %d archetypes, %d faces\n", i, f);
334}
335
336archetype::archetype () 280archetype::archetype ()
337{ 281{
338 clone.arch = this; 282 clone.arch = this;
339 283
340 CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_to */ 284 CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_to */
344archetype::~archetype () 288archetype::~archetype ()
345{ 289{
346 //TODO: nuke ->more's 290 //TODO: nuke ->more's
347} 291}
348 292
349archetype * 293static void
294unlink (archetype *at)
295{
296 if (at->head)
297 at = at->head;
298
299 // destroy this archetype's link, making singletons out of its parts
300 while (at)
301 {
302 archetype *more = at->more;
303 at->clone.destroy_inv ();
304 at->head = at->more = 0;
305 at = more;
306 }
307}
308
309// dire hack, need to rationalise
310void
311overwrite (archetype *at, object *op)
312{
313 at->clone = *op;
314
315 at->clone.arch = at;
316 at->clone.inv = op->inv; op->inv = 0;
317
318 op->destroy ();
319}
320
321bool
350archetype::read (object_thawer &f) 322archetype::load (object_thawer &f)
351{ 323{
352 assert (f.kw == KW_object); 324 assert (f.kw == KW_object);
353 325
354 archetype *head = new archetype; 326 typedef std::pair<archetype *, object *> part;
355 f.get (head->name); 327 std::vector<part> parts;
356 328
357 if (!head->clone.parse_kv (f)) 329 for (;;)
358 {
359 delete head;
360 return 0;
361 } 330 {
331 archetype *at = get (f.get_str ());
332 object *op = object::create ();
362 333
363 for (archetype *prev = head; f.kw == KW_more; ) 334 if (!op->parse_kv (f))
364 { 335 goto fail;
336
337 parts.push_back (std::make_pair (at, op));
338
339 if (f.kw != KW_more)
340 break;
341
365 f.next (); 342 f.next ();
366
367 assert (f.kw == KW_object); 343 assert (f.kw == KW_object);
344 }
368 345
369 archetype *more = new archetype; 346 {
370 f.get (more->name); 347 archetype *head = parts.front ().first;
371 348
372 if (!more->clone.parse_kv (f)) 349 // check that all archetypes belong to the same object or are heads
350 for (AUTODECL (p, parts.begin ()); p != parts.end (); ++p)
351 {
352 archetype *at = p->first;
353
354 if (at->head != head && at->head)
373 { 355 {
374 delete head; 356 LOG (llevError, "%s: unable to overwrite foreign non-head archetype with non-head archetype\n", &at->name);
375 return 0; 357 goto fail;
376 } 358 }
377 359
378 if (more->clone.x > head->tail_x) head->tail_x = more->clone.x; 360 if (at->next && at != head)
379 if (more->clone.y > head->tail_y) head->tail_y = more->clone.y; 361 {
380 362 LOG (llevError, "%s: unable to overwrite foreign head archetype with non-head archetype\n", &at->name);
381 more->head = head; 363 goto fail;
382 more->clone.head = &head->clone; 364 }
383 prev->more = more;
384 prev->clone.more = &more->clone;
385
386 prev = more;
387 } 365 }
388 366
367 // sever chain of existing head object
368 for (archetype *more, *at = head; at; at = more)
369 {
370 more = at->more;
371
372 at->head = 0;
373 at->more = 0;
374 }
375
376 // replace/update head
377 overwrite (head, parts.front ().second);
378 head->tail_x = 0;
379 head->tail_y = 0;
380
381 // link into list of heads, if not already there
382 if (!head->next)
383 {
389 head->next = first_archetype; 384 head->next = first_archetype;
390 first_archetype = head; 385 first_archetype = head;
386 }
391 387
388 // reassemble new chain
389 archetype *prev = head;
390 for (AUTODECL (p, parts.begin () + 1); p != parts.end (); ++p)
391 {
392 archetype *at = p->first;
393 overwrite (at, p->second);
394
395 if (at->clone.x > head->tail_x) head->tail_x = at->clone.x;
396 if (at->clone.y > head->tail_y) head->tail_y = at->clone.y;
397
398 at->head = head;
399 at->clone.head = &head->clone;
400 prev->more = at;
401 prev->clone.more = &at->clone;
402
403 prev = at;
404 }
405 }
406
392 return head; 407 return true;
408
409fail:
410 for (AUTODECL (p, parts.begin ()); p != parts.end (); ++p)
411 p->second->destroy (true);
412
413 return false;
393} 414}
394 415
395/* 416/*
396 * Reads/parses the archetype-file, and copies into a linked list 417 * Reads/parses the archetype-file, and copies into a linked list
397 * of archetype-structures. 418 * of archetype-structures.
398 */ 419 */
399static bool 420static bool
400first_arch_pass (object_thawer &f) 421load_archetypes (object_thawer &f)
401{ 422{
402 for (;;) 423 for (;;)
403 { 424 {
404 switch (f.kw) 425 switch (f.kw)
405 { 426 {
406 case KW_object: 427 case KW_object:
428 loading_arch = true;
407 if (!archetype::read (f)) 429 if (!archetype::load (f))
430 {
431 loading_arch = false;
408 return false; 432 return false;
433 }
434
435 loading_arch = false;
409 continue; 436 continue;
410 437
411 case KW_EOF: 438 case KW_EOF:
412 return true; 439 return true;
413 440
419 f.next (); 446 f.next ();
420 } 447 }
421} 448}
422 449
423/* 450/*
424 * Reads the archetype file once more, and links all pointers between
425 * archetypes.
426 */
427void
428second_arch_pass (object_thawer & thawer)
429{
430 char buf[MAX_BUF], *variable = buf, *argument, *cp;
431 archetype *at = NULL, *other;
432
433 while (fgets (buf, MAX_BUF, thawer) != NULL)
434 {
435 if (*buf == '#')
436 continue;
437
438 if ((argument = strchr (buf, ' ')) != NULL)
439 {
440 *argument = '\0', argument++;
441 cp = argument + strlen (argument) - 1;
442 while (isspace (*cp))
443 {
444 *cp = '\0';
445 cp--;
446 }
447 }
448
449 if (!strcmp ("object", variable))
450 {
451 if ((at = archetype::find (argument)) == NULL)
452 LOG (llevError, "Warning: failed to find arch %s\n", argument);
453 }
454 else if (!strcmp ("other_arch", variable))
455 {
456 if (at != NULL && at->clone.other_arch == NULL)
457 {
458 if ((other = archetype::find (argument)) == NULL)
459 LOG (llevError, "Warning: failed to find other_arch %s\n", argument);
460 else if (at != NULL)
461 at->clone.other_arch = other;
462 }
463 }
464 else if (!strcmp ("randomitems", variable))
465 {
466 if (at)
467 {
468 treasurelist *tl = find_treasurelist (argument);
469
470 if (tl == NULL)
471 LOG (llevError, "Failed to link treasure to arch (%s): %s\n", &at->name, argument);
472 else
473 at->clone.randomitems = tl;
474 }
475 }
476 }
477}
478
479#ifdef DEBUG
480void
481check_generators (void)
482{
483 archetype *at;
484
485 for (at = first_archetype; at != NULL; at = at->next)
486 if (QUERY_FLAG (&at->clone, FLAG_GENERATOR) && at->clone.other_arch == NULL)
487 LOG (llevError, "Warning: %s is generator but lacks other_arch.\n", &at->name);
488}
489#endif
490
491/*
492 * First initialises the archtype hash-table (init_archetable()). 451 * First initialises the archtype hash-table (init_archetable()).
493 * Reads and parses the archetype file (with the first and second-pass 452 * Reads and parses the archetype file (with the first and second-pass
494 * functions). 453 * functions).
495 * Then initialises treasures by calling load_treasures().
496 */ 454 */
497 455bool
498void 456load_archetype_file (const char *filename)
499load_archetypes (void)
500{ 457{
501 char filename[MAX_BUF];
502
503 sprintf (filename, "%s/%s", settings.datadir, settings.archetypes);
504 LOG (llevDebug, "Reading archetypes from %s:\n", filename);
505
506 {
507 object_thawer f (filename); 458 object_thawer f (filename);
508 459
509 f.next (); 460 f.next ();
510 461
511 LOG (llevDebug, " arch-pass 1...\n"); 462 // make sure the next - long - step is only done after a tick
512 if (!first_arch_pass (f)) 463 coroapi::wait_for_tick_begin ();
513 cleanup ("errors during first arch pass are fatal");
514 LOG (llevDebug, " done\n");
515 }
516 464
517 init_archetable (); 465 if (!load_archetypes (f))
466 return false;
467
518 warn_archetypes = 1; 468 warn_archetypes = 1;
519 469
520 { 470 empty_archetype = archetype::find ("empty_archetype");
521 object_thawer f (filename); 471 if (!empty_archetype)
472 return false;
522 473
523 LOG (llevDebug, " loading treasure...\n"); 474 coroapi::cede ();
524 load_treasures (); 475
525 LOG (llevDebug, " done\n"); 476 return true;
526 LOG (llevDebug, " arch-pass 2...\n");
527 second_arch_pass (f);
528 LOG (llevDebug, " done\n");
529#ifdef DEBUG
530 check_generators ();
531#endif
532 }
533 LOG (llevDebug, " done\n");
534} 477}
535 478
536/* 479/*
537 * Creates and returns a new object which is a copy of the given archetype. 480 * Creates and returns a new object which is a copy of the given archetype.
538 * This function returns NULL on failure. 481 * This function returns NULL on failure.
634 return 0; 577 return 0;
635 else 578 else
636 return i->second; 579 return i->second;
637} 580}
638 581
582archetype *
583archetype::get (const char *name)
584{
585 archetype *at = find (name);
586
587 if (!at)
588 {
589 archetypes.push_back (at = new archetype);
590 at->name = name;
591 at->hash_add ();
592 }
593
594 return at;
595}
596
639/* 597/*
640 * Adds an archetype to the hashtable. 598 * Adds an archetype to the hashtable.
641 */ 599 */
642void 600void
643archetype::hash_add () 601archetype::hash_add ()
656 * Used in treasure-generation. 614 * Used in treasure-generation.
657 */ 615 */
658archetype * 616archetype *
659type_to_archetype (int type) 617type_to_archetype (int type)
660{ 618{
661 archetype *at;
662
663 for (at = first_archetype; at; at = at->more == 0 ? at->next : at->more) 619 for (archetype *at = first_archetype; at; at = at->more == 0 ? at->next : at->more)
664 if (at->clone.type == type) 620 if (at->clone.type == type)
665 return at; 621 return at;
666 622
667 return 0; 623 return 0;
668} 624}
670/* 626/*
671 * Returns a new object copied from the first archetype matching 627 * Returns a new object copied from the first archetype matching
672 * the given type. 628 * the given type.
673 * Used in treasure-generation. 629 * Used in treasure-generation.
674 */ 630 */
675
676object * 631object *
677clone_arch (int type) 632clone_arch (int type)
678{ 633{
679 archetype *at; 634 archetype *at;
680 635

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