1 | |
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2 | /* |
1 | /* |
3 | * static char *rcsid_arch_c = |
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4 | * "$Id: arch.C,v 1.16 2006/09/10 16:00:23 root Exp $"; |
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5 | */ |
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6 | |
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7 | /* |
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8 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
9 | |
3 | * |
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4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
10 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
11 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
12 | |
7 | * |
13 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
14 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
15 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
16 | (at your option) any later version. |
11 | * (at your option) any later version. |
17 | |
12 | * |
18 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
19 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
20 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
21 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
22 | |
17 | * |
23 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
24 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
25 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
26 | |
21 | * |
27 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
28 | */ |
23 | */ |
29 | |
24 | |
30 | #include <cassert> |
25 | #include <cassert> |
31 | |
26 | |
32 | #include <tr1/unordered_map> |
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33 | |
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34 | #include <global.h> |
27 | #include <global.h> |
35 | #include <arch.h> |
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36 | #include <funcpoint.h> |
28 | #include <funcpoint.h> |
37 | #include <loader.h> |
29 | #include <loader.h> |
38 | |
30 | |
39 | /* IF set, does a little timing on the archetype load. */ |
31 | #include <tr1/functional> |
40 | #define TIME_ARCH_LOAD 0 |
32 | #include <tr1/unordered_map> |
41 | |
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42 | static void add_arch (archetype *at); |
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43 | |
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44 | static archetype *arch_table[ARCHTABLE]; |
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45 | int arch_cmp = 0; /* How many strcmp's */ |
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46 | int arch_search = 0; /* How many searches */ |
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47 | int arch_init; /* True if doing arch initialization */ |
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48 | |
33 | |
49 | /* The naming of these functions is really poor - they are all |
34 | /* The naming of these functions is really poor - they are all |
50 | * pretty much named '.._arch_...', but they may more may not |
35 | * pretty much named '.._arch_...', but they may more may not |
51 | * return archetypes. Some make the arch_to_object call, and thus |
36 | * return archetypes. Some make the arch_to_object call, and thus |
52 | * return an object. Perhaps those should be called 'archob' functions |
37 | * return an object. Perhaps those should be called 'archob' functions |
53 | * to denote they return an object derived from the archetype. |
38 | * to denote they return an object derived from the archetype. |
54 | * MSW 2003-04-29 |
39 | * MSW 2003-04-29 |
55 | */ |
40 | */ |
56 | |
41 | |
57 | #if USE_UNORDERED_MAP |
42 | bool loading_arch; // ugly flag to object laoder etc. to suppress/request special processing |
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43 | |
58 | // the hashtable |
44 | // the hashtable |
59 | typedef |
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60 | std::tr1::unordered_map < |
45 | typedef std::tr1::unordered_map |
61 | size_t, archetype *> |
46 | < |
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47 | const char *, |
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48 | arch_ptr, |
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49 | str_hash, |
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50 | str_equal, |
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51 | slice_allocator< std::pair<const char *const, arch_ptr> > |
62 | HT; |
52 | > HT; |
63 | |
53 | |
64 | static |
54 | static HT ht (5000); |
65 | HT |
55 | static std::vector<archetype *> archetypes; |
66 | ht; |
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67 | #endif |
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68 | |
56 | |
69 | /** |
57 | /** |
70 | * GROS - This function retrieves an archetype given the name that appears |
58 | * GROS - This function retrieves an archetype given the name that appears |
71 | * during the game (for example, "writing pen" instead of "stylus"). |
59 | * during the game (for example, "writing pen" instead of "stylus"). |
72 | * It does not use the hashtable system, but browse the whole archlist each time. |
60 | * It does not use the hashtable system, but browse the whole archlist each time. |
… | |
… | |
78 | * - the archetype found or null if nothing was found. |
66 | * - the archetype found or null if nothing was found. |
79 | */ |
67 | */ |
80 | archetype * |
68 | archetype * |
81 | find_archetype_by_object_name (const char *name) |
69 | find_archetype_by_object_name (const char *name) |
82 | { |
70 | { |
83 | archetype * |
71 | shstr_cmp name_cmp (name); |
84 | at; |
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85 | |
72 | |
86 | if (name == NULL) |
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87 | return (archetype *) NULL; |
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88 | |
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89 | for (at = first_archetype; at != NULL; at = at->next) |
73 | for (archetype *at = first_archetype; at; at = at->next) |
90 | { |
74 | if (at->clone.name == name_cmp) |
91 | if (!strcmp (at->clone.name, name)) |
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92 | return at; |
75 | return at; |
93 | } |
76 | |
94 | return NULL; |
77 | return 0; |
95 | } |
78 | } |
96 | |
79 | |
97 | /** |
80 | /** |
98 | * This function retrieves an archetype by type and name that appears during |
81 | * This function retrieves an archetype by type and name that appears during |
99 | * the game. It is basically the same as find_archetype_by_object_name() |
82 | * the game. It is basically the same as find_archetype_by_object_name() |
100 | * except that it considers only items of the given type. |
83 | * except that it considers only items of the given type. |
101 | */ |
84 | */ |
102 | archetype * |
85 | archetype * |
103 | find_archetype_by_object_type_name (int type, const char *name) |
86 | find_archetype_by_object_type_name (int type, const char *name) |
104 | { |
87 | { |
105 | archetype * |
88 | shstr_cmp name_cmp (name); |
106 | at; |
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107 | |
89 | |
108 | if (name == NULL) |
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109 | return NULL; |
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110 | |
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111 | for (at = first_archetype; at != NULL; at = at->next) |
90 | for (archetype *at = first_archetype; at; at = at->next) |
112 | { |
91 | if (at->clone.name == name_cmp && at->clone.type == type) |
113 | if (at->clone.type == type && strcmp (at->clone.name, name) == 0) |
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114 | return at; |
92 | return at; |
115 | } |
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116 | |
93 | |
117 | return NULL; |
94 | return 0; |
118 | } |
95 | } |
119 | |
96 | |
120 | /* This is a lot like the above function. Instead, we are trying to match |
97 | /* This is a lot like the above function. Instead, we are trying to match |
121 | * the arch->skill values. type is the type of object to match |
98 | * the arch->skill values. type is the type of object to match |
122 | * against (eg, to only match against skills or only skill objects for example). |
99 | * against (eg, to only match against skills or only skill objects for example). |
123 | * If type is -1, ew don't match on type. |
100 | * If type is -1, ew don't match on type. |
124 | */ |
101 | */ |
125 | object * |
102 | object * |
126 | get_archetype_by_skill_name (const char *skill, int type) |
103 | get_archetype_by_skill_name (const char *skill, int type) |
127 | { |
104 | { |
128 | archetype * |
105 | shstr_cmp skill_cmp (skill); |
129 | at; |
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130 | |
106 | |
131 | if (skill == NULL) |
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132 | return NULL; |
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133 | |
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134 | for (at = first_archetype; at != NULL; at = at->next) |
107 | for (archetype *at = first_archetype; at; at = at->next) |
135 | { |
108 | if (at->clone.skill == skill_cmp && (type == -1 || type == at->clone.type)) |
136 | if (((type == -1) || (type == at->clone.type)) && (!strcmp (at->clone.skill, skill))) |
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137 | return arch_to_object (at); |
109 | return arch_to_object (at); |
138 | } |
110 | |
139 | return NULL; |
111 | return 0; |
140 | } |
112 | } |
141 | |
113 | |
142 | /* similiar to above - this returns the first archetype |
114 | /* similiar to above - this returns the first archetype |
143 | * that matches both the type and subtype. type and subtype |
115 | * that matches both the type and subtype. type and subtype |
144 | * can be -1 to say ignore, but in this case, the match it does |
116 | * can be -1 to say ignore, but in this case, the match it does |
… | |
… | |
147 | * (eg, skills) |
119 | * (eg, skills) |
148 | */ |
120 | */ |
149 | archetype * |
121 | archetype * |
150 | get_archetype_by_type_subtype (int type, int subtype) |
122 | get_archetype_by_type_subtype (int type, int subtype) |
151 | { |
123 | { |
152 | archetype * |
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153 | at; |
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154 | |
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155 | for (at = first_archetype; at != NULL; at = at->next) |
124 | for (archetype *at = first_archetype; at; at = at->next) |
156 | { |
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157 | if (((type == -1) || (type == at->clone.type)) && (subtype == -1 || subtype == at->clone.subtype)) |
125 | if ((type == -1 || type == at->clone.type) && (subtype == -1 || subtype == at->clone.subtype)) |
158 | return at; |
126 | return at; |
159 | } |
127 | |
160 | return NULL; |
128 | return 0; |
161 | } |
129 | } |
162 | |
130 | |
163 | /** |
131 | /** |
164 | * GROS - this returns a new object given the name that appears during the game |
132 | * GROS - this returns a new object given the name that appears during the game |
165 | * (for example, "writing pen" instead of "stylus"). |
133 | * (for example, "writing pen" instead of "stylus"). |
… | |
… | |
173 | * but it otherwise had a big memory leak. |
141 | * but it otherwise had a big memory leak. |
174 | */ |
142 | */ |
175 | object * |
143 | object * |
176 | get_archetype_by_object_name (const char *name) |
144 | get_archetype_by_object_name (const char *name) |
177 | { |
145 | { |
178 | archetype * |
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179 | at; |
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180 | char |
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181 | tmpname[MAX_BUF]; |
146 | char tmpname[MAX_BUF]; |
182 | int |
147 | int i; |
183 | i; |
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184 | |
148 | |
185 | strncpy (tmpname, name, MAX_BUF - 1); |
149 | assign (tmpname, name); |
186 | tmpname[MAX_BUF - 1] = 0; |
150 | |
187 | for (i = strlen (tmpname); i > 0; i--) |
151 | for (i = strlen (tmpname); i > 0; i--) |
188 | { |
152 | { |
189 | tmpname[i] = 0; |
153 | tmpname[i] = 0; |
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154 | |
190 | at = find_archetype_by_object_name (tmpname); |
155 | if (archetype *at = find_archetype_by_object_name (tmpname)) |
191 | if (at != NULL) |
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192 | { |
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193 | return arch_to_object (at); |
156 | return arch_to_object (at); |
194 | } |
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195 | } |
157 | } |
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158 | |
196 | return create_singularity (name); |
159 | return create_singularity (name); |
197 | } |
160 | } |
198 | |
161 | |
199 | /* This is a subset of the parse_id command. Basically, name can be |
162 | /* This is a subset of the parse_id command. Basically, name can be |
200 | * a string seperated lists of things to match, with certain keywords. |
163 | * a string seperated lists of things to match, with certain keywords. |
… | |
… | |
214 | * Last, make a check on the full name. |
177 | * Last, make a check on the full name. |
215 | */ |
178 | */ |
216 | int |
179 | int |
217 | item_matched_string (object *pl, object *op, const char *name) |
180 | item_matched_string (object *pl, object *op, const char *name) |
218 | { |
181 | { |
219 | char * |
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220 | cp, |
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221 | local_name[MAX_BUF]; |
182 | char *cp, local_name[MAX_BUF]; |
222 | int |
183 | int count, retval = 0; |
223 | count, |
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224 | retval = 0; |
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225 | |
184 | |
226 | strcpy (local_name, name); /* strtok is destructive to name */ |
185 | assign (local_name, name); /* strtok is destructive to name */ |
227 | |
186 | |
228 | for (cp = strtok (local_name, ","); cp; cp = strtok (NULL, ",")) |
187 | for (cp = strtok (local_name, ","); cp; cp = strtok (NULL, ",")) |
229 | { |
188 | { |
230 | while (cp[0] == ' ') |
189 | while (cp[0] == ' ') |
231 | ++cp; /* get rid of spaces */ |
190 | ++cp; /* get rid of spaces */ |
… | |
… | |
281 | retval = 15; |
240 | retval = 15; |
282 | else if (!strncasecmp (cp, query_base_name (op, 0), strlen (cp))) |
241 | else if (!strncasecmp (cp, query_base_name (op, 0), strlen (cp))) |
283 | retval = 14; |
242 | retval = 14; |
284 | else if (!strncasecmp (cp, query_base_name (op, 1), strlen (cp))) |
243 | else if (!strncasecmp (cp, query_base_name (op, 1), strlen (cp))) |
285 | retval = 14; |
244 | retval = 14; |
286 | |
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287 | /* Do substring checks, so things like 'Str+1' will match. |
245 | /* Do substring checks, so things like 'Str+1' will match. |
288 | * retval of these should perhaps be lower - they are lower |
246 | * retval of these should perhaps be lower - they are lower |
289 | * then the specific strcasecmp aboves, but still higher than |
247 | * then the specific strcasecmp aboves, but still higher than |
290 | * some other match criteria. |
248 | * some other match criteria. |
291 | */ |
249 | */ |
… | |
… | |
293 | retval = 12; |
251 | retval = 12; |
294 | else if (strstr (query_base_name (op, 0), cp)) |
252 | else if (strstr (query_base_name (op, 0), cp)) |
295 | retval = 12; |
253 | retval = 12; |
296 | else if (strstr (query_short_name (op), cp)) |
254 | else if (strstr (query_short_name (op), cp)) |
297 | retval = 12; |
255 | retval = 12; |
298 | |
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299 | /* Check against plural/non plural based on count. */ |
256 | /* Check against plural/non plural based on count. */ |
300 | else if (count > 1 && !strcasecmp (cp, op->name_pl)) |
257 | else if (count > 1 && !strcasecmp (cp, op->name_pl)) |
301 | { |
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302 | retval = 6; |
258 | retval = 6; |
303 | } |
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304 | else if (count == 1 && !strcasecmp (op->name, cp)) |
259 | else if (count == 1 && !strcasecmp (op->name, cp)) |
305 | { |
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306 | retval = 6; |
260 | retval = 6; |
307 | } |
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308 | /* base name matched - not bad */ |
261 | /* base name matched - not bad */ |
309 | else if (strcasecmp (cp, op->name) == 0 && !count) |
262 | else if (strcasecmp (cp, op->name) == 0 && !count) |
310 | retval = 4; |
263 | retval = 4; |
311 | /* Check for partial custom name, but give a real low priority */ |
264 | /* Check for partial custom name, but give a real low priority */ |
312 | else if (op->custom_name && strstr (op->custom_name, cp)) |
265 | else if (op->custom_name && strstr (op->custom_name, cp)) |
… | |
… | |
314 | |
267 | |
315 | if (retval) |
268 | if (retval) |
316 | { |
269 | { |
317 | if (pl->type == PLAYER) |
270 | if (pl->type == PLAYER) |
318 | pl->contr->count = count; |
271 | pl->contr->count = count; |
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272 | |
319 | return retval; |
273 | return retval; |
320 | } |
274 | } |
321 | } |
275 | } |
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276 | |
322 | return 0; |
277 | return 0; |
323 | } |
278 | } |
324 | |
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325 | /* |
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326 | * Initialises the internal linked list of archetypes (read from file). |
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327 | * Then the global "empty_archetype" pointer is initialised. |
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328 | * Then the blocksview[] array is initialised. |
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329 | */ |
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330 | |
279 | |
331 | void |
280 | void |
332 | init_archetypes (void) |
281 | init_archetypes (void) |
333 | { /* called from add_player() and edit() */ |
282 | { |
334 | if (first_archetype != NULL) /* Only do this once */ |
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335 | return; |
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336 | arch_init = 1; |
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337 | load_archetypes (); |
283 | load_archetypes (); |
338 | arch_init = 0; |
284 | |
339 | empty_archetype = find_archetype ("empty_archetype"); |
285 | empty_archetype = archetype::find ("empty_archetype"); |
340 | |
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341 | /* init_blocksview();*/ |
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342 | } |
286 | } |
343 | |
287 | |
344 | /* |
288 | archetype::archetype () |
345 | * Stores debug-information about how efficient the hashtable |
289 | { |
346 | * used for archetypes has been in the static errmsg array. |
290 | clone.arch = this; |
347 | */ |
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348 | |
291 | |
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292 | CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_to */ |
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293 | SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ |
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294 | } |
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295 | |
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296 | archetype::~archetype () |
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297 | { |
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298 | //TODO: nuke ->more's |
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299 | } |
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300 | |
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301 | static void |
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302 | unlink (archetype *at) |
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303 | { |
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304 | if (at->head) |
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305 | at = at->head; |
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306 | |
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307 | // destroy this archetype's link, making singletons out of its parts |
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308 | while (at) |
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309 | { |
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310 | archetype *more = at->more; |
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311 | at->clone.destroy_inv (); |
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312 | at->head = at->more = 0; |
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313 | at = more; |
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314 | } |
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315 | } |
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316 | |
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317 | // dire hack, need to rationalise |
349 | void |
318 | void |
350 | arch_info (object *op) |
319 | overwrite (archetype *at, object *op) |
351 | { |
320 | { |
352 | sprintf (errmsg, "%d searches and %d strcmp()'s", arch_search, arch_cmp); |
321 | at->clone = *op; |
353 | new_draw_info (NDI_BLACK, 0, op, errmsg); |
322 | |
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323 | at->clone.arch = at; |
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324 | //TODO: inv et al. |
354 | } |
325 | } |
355 | |
326 | |
356 | /* |
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357 | * Initialise the hashtable used by the archetypes. |
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358 | */ |
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359 | |
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360 | void |
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361 | clear_archetable (void) |
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362 | { |
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363 | memset ((void *) arch_table, 0, ARCHTABLE * sizeof (archetype *)); |
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364 | } |
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365 | |
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366 | /* |
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367 | * An alternative way to init the hashtable which is slower, but _works_... |
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368 | */ |
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369 | |
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370 | void |
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371 | init_archetable (void) |
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372 | { |
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373 | archetype * |
327 | archetype * |
374 | at; |
328 | archetype::read (object_thawer &f) |
375 | |
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376 | LOG (llevDebug, " Setting up archetable...\n"); |
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377 | |
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378 | for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more) |
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379 | add_arch (at); |
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380 | |
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381 | LOG (llevDebug, "done\n"); |
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382 | } |
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383 | |
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384 | /* |
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385 | * Dumps an archetype to debug-level output. |
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386 | */ |
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387 | |
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388 | void |
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389 | dump_arch (archetype *at) |
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390 | { |
329 | { |
391 | dump_object (&at->clone); |
330 | assert (f.kw == KW_object); |
392 | } |
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393 | |
331 | |
394 | /* |
332 | archetype *head = get (f.get_str ()); |
395 | * Dumps _all_ archetypes to debug-level output. |
333 | unlink (head); |
396 | * If you run crossfire with debug, and enter DM-mode, you can trigger |
334 | object *op = object::create (); |
397 | * this with the O key. |
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398 | */ |
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399 | |
335 | |
400 | void |
336 | if (!op->parse_kv (f)) |
401 | dump_all_archetypes (void) |
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402 | { |
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403 | archetype * |
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404 | at; |
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405 | |
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406 | for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more) |
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407 | { |
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408 | dump_arch (at); |
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409 | fprintf (logfile, "%s\n", errmsg); |
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410 | } |
337 | { |
411 | } |
338 | op->destroy (true); |
412 | |
339 | // leak head |
413 | void |
340 | return 0; |
414 | free_all_archs (void) |
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415 | { |
|
|
416 | archetype * |
|
|
417 | at, * |
|
|
418 | next; |
|
|
419 | int |
|
|
420 | i = 0, f = 0; |
|
|
421 | |
|
|
422 | for (at = first_archetype; at != NULL; at = next) |
|
|
423 | { |
341 | } |
424 | if (at->more) |
|
|
425 | next = at->more; |
|
|
426 | else |
|
|
427 | next = at->next; |
|
|
428 | |
342 | |
429 | delete |
343 | overwrite (head, op); |
430 | at; |
344 | op->destroy (); |
431 | |
345 | |
432 | i++; |
346 | for (archetype *prev = head; f.kw == KW_more; ) |
433 | } |
347 | { |
434 | LOG (llevDebug, "Freed %d archetypes, %d faces\n", i, f); |
348 | f.next (); |
435 | } |
349 | assert (f.kw == KW_object); |
436 | |
350 | |
437 | archetype::archetype () |
351 | archetype *more = get (f.get_str ()); |
438 | { |
352 | unlink (more); |
439 | clear_object (&clone); /* to initial state other also */ |
353 | object *op = object::create (); |
440 | CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_object() */ |
|
|
441 | SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ |
|
|
442 | } |
|
|
443 | |
354 | |
444 | archetype::~archetype () |
355 | if (!op->parse_kv (f)) |
445 | { |
356 | { |
|
|
357 | op->destroy (true); |
|
|
358 | // leak head more* |
|
|
359 | return 0; |
|
|
360 | } |
|
|
361 | |
|
|
362 | overwrite (more, op); |
|
|
363 | op->destroy (); |
|
|
364 | |
|
|
365 | if (more->clone.x > head->tail_x) head->tail_x = more->clone.x; |
|
|
366 | if (more->clone.y > head->tail_y) head->tail_y = more->clone.y; |
|
|
367 | |
|
|
368 | more->head = head; |
|
|
369 | more->clone.head = &head->clone; |
|
|
370 | prev->more = more; |
|
|
371 | prev->clone.more = &more->clone; |
|
|
372 | |
|
|
373 | prev = more; |
|
|
374 | } |
|
|
375 | |
|
|
376 | if (!head->next) |
|
|
377 | { |
|
|
378 | head->next = first_archetype; |
|
|
379 | first_archetype = head; |
|
|
380 | } |
|
|
381 | |
|
|
382 | return head; |
446 | } |
383 | } |
447 | |
384 | |
448 | /* |
385 | /* |
449 | * Reads/parses the archetype-file, and copies into a linked list |
386 | * Reads/parses the archetype-file, and copies into a linked list |
450 | * of archetype-structures. |
387 | * of archetype-structures. |
451 | */ |
388 | */ |
452 | void |
389 | static bool |
453 | first_arch_pass (object_thawer & fp) |
390 | load_archetypes (object_thawer &f) |
454 | { |
391 | { |
455 | archetype * |
392 | for (;;) |
456 | at, * |
|
|
457 | head = NULL, *last_more = NULL; |
|
|
458 | |
|
|
459 | at->clone.arch = first_archetype = at = new archetype; |
|
|
460 | |
|
|
461 | while (int i = load_object (fp, &at->clone, 0)) |
|
|
462 | { |
393 | { |
463 | at->clone.speed_left = (float) (-0.1); |
|
|
464 | /* copy the body_info to the body_used - this is only really |
|
|
465 | * need for monsters, but doesn't hurt to do it for everything. |
|
|
466 | * by doing so, when a monster is created, it has good starting |
|
|
467 | * values for the body_used info, so when items are created |
|
|
468 | * for it, they can be properly equipped. |
|
|
469 | */ |
|
|
470 | memcpy (&at->clone.body_used, &at->clone.body_info, sizeof (at->clone.body_info)); |
|
|
471 | |
|
|
472 | switch (i) |
394 | switch (f.kw) |
473 | { |
395 | { |
474 | case LL_NORMAL: /* A new archetype, just link it with the previous */ |
396 | case KW_object: |
475 | if (last_more != NULL) |
397 | loading_arch = true; |
476 | last_more->next = at; |
398 | if (!archetype::read (f)) |
477 | if (head != NULL) |
|
|
478 | head->next = at; |
|
|
479 | head = last_more = at; |
|
|
480 | #if 0 |
|
|
481 | if (!op->type) |
|
|
482 | LOG (llevDebug, " WARNING: Archetype %s has no type info!\n", op->arch->name); |
|
|
483 | #endif |
|
|
484 | at->tail_x = 0; |
|
|
485 | at->tail_y = 0; |
|
|
486 | break; |
|
|
487 | |
|
|
488 | case LL_MORE: /* Another part of the previous archetype, link it correctly */ |
|
|
489 | |
|
|
490 | at->head = head; |
|
|
491 | at->clone.head = &head->clone; |
|
|
492 | if (last_more != NULL) |
|
|
493 | { |
399 | { |
494 | last_more->more = at; |
400 | loading_arch = false; |
495 | last_more->clone.more = &at->clone; |
401 | return false; |
496 | } |
402 | } |
497 | last_more = at; |
|
|
498 | |
403 | |
499 | /* If this multipart image is still composed of individual small |
404 | loading_arch = false; |
500 | * images, don't set the tail_.. values. We can't use them anyways, |
405 | continue; |
501 | * and setting these to zero makes the map sending to the client much |
406 | |
502 | * easier as just looking at the head, we know what to do. |
407 | case KW_EOF: |
503 | */ |
408 | return true; |
504 | if (at->clone.face != head->clone.face) |
409 | |
505 | { |
410 | default: |
506 | head->tail_x = 0; |
411 | if (!f.parse_error ("archetypes file")) |
507 | head->tail_y = 0; |
|
|
508 | } |
|
|
509 | else |
412 | return false; |
510 | { |
|
|
511 | if (at->clone.x > head->tail_x) |
|
|
512 | head->tail_x = at->clone.x; |
|
|
513 | if (at->clone.y > head->tail_y) |
|
|
514 | head->tail_y = at->clone.y; |
|
|
515 | } |
|
|
516 | break; |
|
|
517 | |
|
|
518 | } |
413 | } |
519 | |
414 | |
520 | at = new archetype; |
415 | f.next (); |
521 | |
|
|
522 | at->clone.arch = at; |
|
|
523 | } |
|
|
524 | |
|
|
525 | delete at; |
|
|
526 | } |
|
|
527 | |
|
|
528 | /* |
|
|
529 | * Reads the archetype file once more, and links all pointers between |
|
|
530 | * archetypes. |
|
|
531 | */ |
|
|
532 | |
|
|
533 | void |
|
|
534 | second_arch_pass (object_thawer & thawer) |
|
|
535 | { |
|
|
536 | char |
|
|
537 | buf[MAX_BUF], * |
|
|
538 | variable = buf, *argument, *cp; |
|
|
539 | archetype * |
|
|
540 | at = NULL, *other; |
|
|
541 | |
|
|
542 | while (fgets (buf, MAX_BUF, thawer) != NULL) |
|
|
543 | { |
416 | } |
544 | if (*buf == '#') |
|
|
545 | continue; |
|
|
546 | if ((argument = strchr (buf, ' ')) != NULL) |
|
|
547 | { |
|
|
548 | *argument = '\0', argument++; |
|
|
549 | cp = argument + strlen (argument) - 1; |
|
|
550 | while (isspace (*cp)) |
|
|
551 | { |
|
|
552 | *cp = '\0'; |
|
|
553 | cp--; |
|
|
554 | } |
|
|
555 | } |
|
|
556 | if (!strcmp ("Object", variable)) |
|
|
557 | { |
|
|
558 | if ((at = find_archetype (argument)) == NULL) |
|
|
559 | LOG (llevError, "Warning: failed to find arch %s\n", argument); |
|
|
560 | } |
|
|
561 | else if (!strcmp ("other_arch", variable)) |
|
|
562 | { |
|
|
563 | if (at != NULL && at->clone.other_arch == NULL) |
|
|
564 | { |
|
|
565 | if ((other = find_archetype (argument)) == NULL) |
|
|
566 | LOG (llevError, "Warning: failed to find other_arch %s\n", argument); |
|
|
567 | else if (at != NULL) |
|
|
568 | at->clone.other_arch = other; |
|
|
569 | } |
|
|
570 | } |
|
|
571 | else if (!strcmp ("randomitems", variable)) |
|
|
572 | { |
|
|
573 | if (at != NULL) |
|
|
574 | { |
|
|
575 | treasurelist * |
|
|
576 | tl = find_treasurelist (argument); |
|
|
577 | |
|
|
578 | if (tl == NULL) |
|
|
579 | LOG (llevError, "Failed to link treasure to arch (%s): %s\n", &at->name, argument); |
|
|
580 | else |
|
|
581 | at->clone.randomitems = tl; |
|
|
582 | } |
|
|
583 | } |
|
|
584 | } |
|
|
585 | } |
417 | } |
586 | |
|
|
587 | #ifdef DEBUG |
|
|
588 | void |
|
|
589 | check_generators (void) |
|
|
590 | { |
|
|
591 | archetype * |
|
|
592 | at; |
|
|
593 | |
|
|
594 | for (at = first_archetype; at != NULL; at = at->next) |
|
|
595 | if (QUERY_FLAG (&at->clone, FLAG_GENERATOR) && at->clone.other_arch == NULL) |
|
|
596 | LOG (llevError, "Warning: %s is generator but lacks other_arch.\n", &at->name); |
|
|
597 | } |
|
|
598 | #endif |
|
|
599 | |
418 | |
600 | /* |
419 | /* |
601 | * First initialises the archtype hash-table (init_archetable()). |
420 | * First initialises the archtype hash-table (init_archetable()). |
602 | * Reads and parses the archetype file (with the first and second-pass |
421 | * Reads and parses the archetype file (with the first and second-pass |
603 | * functions). |
422 | * functions). |
604 | * Then initialises treasures by calling load_treasures(). |
|
|
605 | */ |
423 | */ |
606 | |
|
|
607 | void |
424 | void |
608 | load_archetypes (void) |
425 | load_archetypes (void) |
609 | { |
426 | { |
610 | char |
|
|
611 | filename[MAX_BUF]; |
427 | char filename[MAX_BUF]; |
612 | |
|
|
613 | #if TIME_ARCH_LOAD |
|
|
614 | struct timeval |
|
|
615 | tv1, |
|
|
616 | tv2; |
|
|
617 | #endif |
|
|
618 | |
428 | |
619 | sprintf (filename, "%s/%s", settings.datadir, settings.archetypes); |
429 | sprintf (filename, "%s/%s", settings.datadir, settings.archetypes); |
620 | LOG (llevDebug, "Reading archetypes from %s:\n", filename); |
430 | LOG (llevDebug, "Reading archetypes from %s:\n", filename); |
621 | |
431 | |
622 | { |
|
|
623 | object_thawer |
|
|
624 | thawer (filename); |
432 | object_thawer f (filename); |
625 | |
433 | |
626 | clear_archetable (); |
434 | f.next (); |
627 | LOG (llevDebug, " arch-pass 1...\n"); |
|
|
628 | first_arch_pass (thawer); |
|
|
629 | LOG (llevDebug, " done\n"); |
|
|
630 | } |
|
|
631 | |
435 | |
632 | init_archetable (); |
436 | if (!load_archetypes (f)) |
|
|
437 | cleanup ("unable to load archetypes"); |
|
|
438 | |
633 | warn_archetypes = 1; |
439 | warn_archetypes = 1; |
634 | |
440 | |
635 | { |
|
|
636 | object_thawer |
|
|
637 | thawer (filename); |
|
|
638 | |
|
|
639 | LOG (llevDebug, " loading treasure...\n"); |
|
|
640 | load_treasures (); |
441 | load_treasures (); |
641 | LOG (llevDebug, " done\n arch-pass 2...\n"); |
|
|
642 | second_arch_pass (thawer); |
|
|
643 | LOG (llevDebug, " done\n"); |
|
|
644 | #ifdef DEBUG |
|
|
645 | check_generators (); |
|
|
646 | #endif |
|
|
647 | } |
|
|
648 | LOG (llevDebug, " done\n"); |
|
|
649 | } |
442 | } |
650 | |
443 | |
651 | /* |
444 | /* |
652 | * Creates and returns a new object which is a copy of the given archetype. |
445 | * Creates and returns a new object which is a copy of the given archetype. |
653 | * This function returns NULL on failure. |
446 | * This function returns NULL on failure. |
654 | */ |
447 | */ |
655 | |
|
|
656 | object * |
448 | object * |
657 | arch_to_object (archetype *at) |
449 | arch_to_object (archetype *at) |
658 | { |
450 | { |
659 | object * |
451 | if (!at) |
660 | op; |
|
|
661 | |
|
|
662 | if (at == NULL) |
|
|
663 | { |
452 | { |
664 | if (warn_archetypes) |
453 | if (warn_archetypes) |
665 | LOG (llevError, "Couldn't find archetype.\n"); |
454 | LOG (llevError, "Couldn't find archetype.\n"); |
666 | |
455 | |
667 | return NULL; |
456 | return NULL; |
668 | } |
457 | } |
669 | |
458 | |
670 | op = get_object (); |
459 | object *op = at->clone.clone (); |
671 | copy_object (&at->clone, op); |
|
|
672 | op->arch = at; |
460 | op->arch = at; |
673 | op->instantiate (); |
461 | op->instantiate (); |
674 | return op; |
462 | return op; |
675 | } |
463 | } |
676 | |
464 | |
… | |
… | |
678 | * Creates an object. This function is called by get_archetype() |
466 | * Creates an object. This function is called by get_archetype() |
679 | * if it fails to find the appropriate archetype. |
467 | * if it fails to find the appropriate archetype. |
680 | * Thus get_archetype() will be guaranteed to always return |
468 | * Thus get_archetype() will be guaranteed to always return |
681 | * an object, and never NULL. |
469 | * an object, and never NULL. |
682 | */ |
470 | */ |
683 | |
|
|
684 | object * |
471 | object * |
685 | create_singularity (const char *name) |
472 | create_singularity (const char *name) |
686 | { |
473 | { |
687 | object * |
474 | object *op; |
688 | op; |
|
|
689 | char |
|
|
690 | buf[MAX_BUF]; |
475 | char buf[MAX_BUF]; |
691 | |
476 | |
692 | sprintf (buf, "%s (%s)", ARCH_SINGULARITY, name); |
477 | sprintf (buf, "%s (%s)", ARCH_SINGULARITY, name); |
693 | op = get_object (); |
478 | op = object::create (); |
694 | op->name = op->name_pl = buf; |
479 | op->name = op->name_pl = buf; |
695 | SET_FLAG (op, FLAG_NO_PICK); |
480 | SET_FLAG (op, FLAG_NO_PICK); |
696 | return op; |
481 | return op; |
697 | } |
482 | } |
698 | |
483 | |
699 | /* |
484 | /* |
700 | * Finds which archetype matches the given name, and returns a new |
485 | * Finds which archetype matches the given name, and returns a new |
701 | * object containing a copy of the archetype. |
486 | * object containing a copy of the archetype. |
702 | */ |
487 | */ |
703 | |
|
|
704 | object * |
488 | object * |
705 | get_archetype (const char *name) |
489 | get_archetype (const char *name) |
706 | { |
490 | { |
707 | archetype * |
491 | archetype *at = archetype::find (name); |
708 | at; |
|
|
709 | |
492 | |
710 | at = find_archetype (name); |
493 | if (!at) |
711 | if (at == NULL) |
|
|
712 | return create_singularity (name); |
494 | return create_singularity (name); |
713 | |
495 | |
714 | return arch_to_object (at); |
496 | return arch_to_object (at); |
715 | } |
497 | } |
716 | |
498 | |
… | |
… | |
719 | */ |
501 | */ |
720 | |
502 | |
721 | unsigned long |
503 | unsigned long |
722 | hasharch (const char *str, int tablesize) |
504 | hasharch (const char *str, int tablesize) |
723 | { |
505 | { |
724 | unsigned long |
506 | unsigned long hash = 0; |
725 | hash = 0; |
|
|
726 | unsigned int |
507 | unsigned int i = 0; |
727 | i = 0; |
|
|
728 | const char * |
508 | const char *p; |
729 | p; |
|
|
730 | |
509 | |
731 | /* use the one-at-a-time hash function, which supposedly is |
510 | /* use the one-at-a-time hash function, which supposedly is |
732 | * better than the djb2-like one used by perl5.005, but |
511 | * better than the djb2-like one used by perl5.005, but |
733 | * certainly is better then the bug used here before. |
512 | * certainly is better then the bug used here before. |
734 | * see http://burtleburtle.net/bob/hash/doobs.html |
513 | * see http://burtleburtle.net/bob/hash/doobs.html |
… | |
… | |
749 | |
528 | |
750 | /* |
529 | /* |
751 | * Finds, using the hashtable, which archetype matches the given name. |
530 | * Finds, using the hashtable, which archetype matches the given name. |
752 | * returns a pointer to the found archetype, otherwise NULL. |
531 | * returns a pointer to the found archetype, otherwise NULL. |
753 | */ |
532 | */ |
754 | |
|
|
755 | archetype * |
533 | archetype * |
756 | find_archetype (const char *name) |
534 | archetype::find (const char *name) |
757 | { |
535 | { |
758 | #if USE_UNORDERED_MAP |
|
|
759 | name = shstr::find (name); |
|
|
760 | |
|
|
761 | if (!name) |
536 | if (!name) |
762 | return 0; |
537 | return 0; |
763 | |
538 | |
764 | HT::const_iterator i = ht.find ((size_t) name); |
539 | AUTODECL (i, ht.find (name)); |
765 | |
540 | |
766 | if (i == ht.end ()) |
541 | if (i == ht.end ()) |
767 | return 0; |
542 | return 0; |
768 | else |
543 | else |
769 | return i->second; |
544 | return i->second; |
770 | #endif |
545 | } |
771 | |
546 | |
772 | archetype * |
547 | archetype * |
773 | at; |
548 | archetype::get (const char *name) |
774 | unsigned long |
549 | { |
775 | index; |
550 | archetype *at = find (name); |
776 | |
551 | |
777 | if (name == NULL) |
552 | if (!at) |
778 | return (archetype *) NULL; |
|
|
779 | |
|
|
780 | index = hasharch (name, ARCHTABLE); |
|
|
781 | arch_search++; |
|
|
782 | for (;;) |
|
|
783 | { |
|
|
784 | at = arch_table[index]; |
|
|
785 | if (at == NULL) |
|
|
786 | { |
|
|
787 | if (warn_archetypes) |
|
|
788 | LOG (llevError, "Couldn't find archetype %s\n", name); |
|
|
789 | return NULL; |
|
|
790 | } |
|
|
791 | arch_cmp++; |
|
|
792 | if (!strcmp ((const char *) at->name, name)) |
|
|
793 | return at; |
|
|
794 | if (++index >= ARCHTABLE) |
|
|
795 | index = 0; |
|
|
796 | } |
553 | { |
|
|
554 | archetypes.push_back (at = new archetype); |
|
|
555 | at->name = name; |
|
|
556 | at->hash_add (); |
|
|
557 | } |
|
|
558 | |
|
|
559 | return at; |
797 | } |
560 | } |
798 | |
561 | |
799 | /* |
562 | /* |
800 | * Adds an archetype to the hashtable. |
563 | * Adds an archetype to the hashtable. |
801 | */ |
564 | */ |
802 | |
565 | void |
803 | static void |
566 | archetype::hash_add () |
804 | add_arch (archetype *at) |
|
|
805 | { |
567 | { |
806 | #if USE_UNORDERED_MAP |
568 | ht.insert (std::make_pair (name, this)); |
807 | ht.insert (std::make_pair ((size_t) (const char *) at->name, at)); |
569 | } |
808 | #endif |
|
|
809 | |
570 | |
810 | int |
571 | void |
811 | index = hasharch ((const char *) at->name, ARCHTABLE), org_index = index; |
572 | archetype::hash_del () |
812 | |
573 | { |
813 | for (;;) |
574 | ht.erase (name); |
814 | { |
|
|
815 | if (arch_table[index] == NULL) |
|
|
816 | { |
|
|
817 | arch_table[index] = at; |
|
|
818 | return; |
|
|
819 | } |
|
|
820 | |
|
|
821 | if (++index == ARCHTABLE) |
|
|
822 | index = 0; |
|
|
823 | |
|
|
824 | if (index == org_index) |
|
|
825 | fatal (ARCHTABLE_TOO_SMALL); |
|
|
826 | } |
|
|
827 | } |
575 | } |
828 | |
576 | |
829 | /* |
577 | /* |
830 | * Returns the first archetype using the given type. |
578 | * Returns the first archetype using the given type. |
831 | * Used in treasure-generation. |
579 | * Used in treasure-generation. |
832 | */ |
580 | */ |
833 | |
|
|
834 | archetype * |
581 | archetype * |
835 | type_to_archetype (int type) |
582 | type_to_archetype (int type) |
836 | { |
583 | { |
837 | archetype * |
|
|
838 | at; |
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839 | |
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840 | for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more) |
584 | for (archetype *at = first_archetype; at; at = at->more == 0 ? at->next : at->more) |
841 | if (at->clone.type == type) |
585 | if (at->clone.type == type) |
842 | return at; |
586 | return at; |
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587 | |
843 | return NULL; |
588 | return 0; |
844 | } |
589 | } |
845 | |
590 | |
846 | /* |
591 | /* |
847 | * Returns a new object copied from the first archetype matching |
592 | * Returns a new object copied from the first archetype matching |
848 | * the given type. |
593 | * the given type. |
849 | * Used in treasure-generation. |
594 | * Used in treasure-generation. |
850 | */ |
595 | */ |
851 | |
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852 | object * |
596 | object * |
853 | clone_arch (int type) |
597 | clone_arch (int type) |
854 | { |
598 | { |
855 | archetype * |
599 | archetype *at; |
856 | at; |
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857 | object * |
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858 | op = get_object (); |
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859 | |
600 | |
860 | if ((at = type_to_archetype (type)) == NULL) |
601 | if ((at = type_to_archetype (type)) == NULL) |
861 | { |
602 | { |
862 | LOG (llevError, "Can't clone archetype %d\n", type); |
603 | LOG (llevError, "Can't clone archetype %d\n", type); |
863 | free_object (op); |
|
|
864 | return NULL; |
604 | return 0; |
865 | } |
605 | } |
866 | copy_object (&at->clone, op); |
606 | |
|
|
607 | object *op = at->clone.clone (); |
867 | op->instantiate (); |
608 | op->instantiate (); |
868 | return op; |
609 | return op; |
869 | } |
610 | } |
870 | |
611 | |
871 | /* |
612 | /* |
… | |
… | |
873 | */ |
614 | */ |
874 | |
615 | |
875 | object * |
616 | object * |
876 | object_create_arch (archetype *at) |
617 | object_create_arch (archetype *at) |
877 | { |
618 | { |
878 | object * |
619 | object *op, *prev = 0, *head = 0; |
879 | op, * |
|
|
880 | prev = NULL, *head = NULL; |
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|
881 | |
620 | |
882 | while (at) |
621 | while (at) |
883 | { |
622 | { |
884 | op = arch_to_object (at); |
623 | op = arch_to_object (at); |
885 | op->x = at->clone.x; |
624 | op->x = at->clone.x; |
886 | op->y = at->clone.y; |
625 | op->y = at->clone.y; |
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626 | |
887 | if (head) |
627 | if (head) |
888 | op->head = head, prev->more = op; |
628 | op->head = head, prev->more = op; |
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|
629 | |
889 | if (!head) |
630 | if (!head) |
890 | head = op; |
631 | head = op; |
|
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632 | |
891 | prev = op; |
633 | prev = op; |
892 | at = at->more; |
634 | at = at->more; |
893 | } |
635 | } |
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|
636 | |
894 | return (head); |
637 | return (head); |
895 | } |
638 | } |
896 | |
639 | |
897 | /*** end of arch.c ***/ |
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