1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * under the terms of the GNU General Public License as published by the Free |
9 | * it under the terms of the GNU General Public License as published by |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, but |
13 | * This program is distributed in the hope that it will be useful, |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License along |
18 | * You should have received a copy of the GNU General Public License |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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21 | * |
20 | * |
22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | #include <cassert> |
24 | #include <cassert> |
26 | |
25 | |
27 | #include <global.h> |
26 | #include <global.h> |
… | |
… | |
37 | * return an object. Perhaps those should be called 'archob' functions |
36 | * return an object. Perhaps those should be called 'archob' functions |
38 | * to denote they return an object derived from the archetype. |
37 | * to denote they return an object derived from the archetype. |
39 | * MSW 2003-04-29 |
38 | * MSW 2003-04-29 |
40 | */ |
39 | */ |
41 | |
40 | |
42 | bool loading_arch; // ugly flag to object laoder etc. to suppress/request special processing |
41 | archetype *loading_arch; // ugly flag to object laoder etc. to suppress/request special processing |
43 | |
42 | |
44 | // the hashtable |
43 | // the hashtable |
45 | typedef std::tr1::unordered_map |
44 | typedef std::tr1::unordered_map |
46 | < |
45 | < |
47 | const char *, |
46 | const char *, |
… | |
… | |
300 | |
299 | |
301 | void |
300 | void |
302 | archetype::unlink () |
301 | archetype::unlink () |
303 | { |
302 | { |
304 | ht.erase (archname); |
303 | ht.erase (archname); |
305 | if (!strcmp (&archname, "Gaea")) fprintf (stderr, "oI\n");//D |
304 | |
306 | if (archetypes.contains (this)) |
305 | if (archetypes.contains (this)) |
307 | archetypes.erase (this); |
306 | archetypes.erase (this); |
308 | } |
307 | } |
309 | |
308 | |
310 | /* |
309 | /* |
… | |
… | |
332 | { |
331 | { |
333 | LOG (llevError, "null archetype requested\n"); |
332 | LOG (llevError, "null archetype requested\n"); |
334 | name = "(null)"; |
333 | name = "(null)"; |
335 | } |
334 | } |
336 | |
335 | |
|
|
336 | if (loading_arch && !strcmp (&loading_arch->archname, name)) |
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|
337 | return loading_arch; |
|
|
338 | |
337 | archetype *at = find (name); |
339 | archetype *at = find (name); |
338 | |
340 | |
339 | if (!at) |
341 | if (!at) |
340 | { |
342 | { |
341 | at = new archetype (name); |
343 | at = new archetype (name); |
… | |
… | |
348 | archetype * |
350 | archetype * |
349 | archetype::read (object_thawer &f) |
351 | archetype::read (object_thawer &f) |
350 | { |
352 | { |
351 | assert (f.kw == KW_object); |
353 | assert (f.kw == KW_object); |
352 | |
354 | |
353 | loading_arch = true; // hack to tell parse_kv et al. to behave |
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|
354 | |
|
|
355 | std::vector<archetype *> parts; |
355 | std::vector<archetype *> parts; |
356 | |
356 | |
357 | coroapi::cede_to_tick_every (10); |
357 | coroapi::cede_to_tick (); |
358 | |
358 | |
359 | for (;;) |
359 | for (;;) |
360 | { |
360 | { |
361 | // the archetype might have been referenced earlier |
361 | // the archetype might have been referenced earlier |
362 | // so try to find an existing stub archetype first |
362 | // so try to find an existing stub archetype first |
… | |
… | |
382 | |
382 | |
383 | f.next (); |
383 | f.next (); |
384 | } |
384 | } |
385 | #endif |
385 | #endif |
386 | |
386 | |
|
|
387 | loading_arch = at; // hack to tell parse_kv et al. to behave |
|
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388 | bool parse_ok = at->parse_kv (f); |
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389 | loading_arch = 0; |
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|
390 | |
387 | if (!at->parse_kv (f)) |
391 | if (!parse_ok) |
388 | goto fail; |
392 | goto fail; |
389 | |
393 | |
|
|
394 | loading_arch = at; // hack to tell parse_kv et al. to behave |
390 | at->post_load_check (); |
395 | at->post_load_check (); |
|
|
396 | loading_arch = 0; |
391 | |
397 | |
392 | parts.push_back (at); |
398 | parts.push_back (at); |
393 | |
399 | |
394 | if (f.kw != KW_more) |
400 | if (f.kw != KW_more) |
395 | break; |
401 | break; |
… | |
… | |
400 | { |
406 | { |
401 | f.parse_error ("more object"); |
407 | f.parse_error ("more object"); |
402 | goto fail; |
408 | goto fail; |
403 | } |
409 | } |
404 | } |
410 | } |
405 | |
|
|
406 | loading_arch = false; |
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|
407 | |
411 | |
408 | { |
412 | { |
409 | auto (at, parts.begin ()); |
413 | auto (at, parts.begin ()); |
410 | |
414 | |
411 | archetype *new_head = parts.front (); |
415 | archetype *new_head = parts.front (); |
… | |
… | |
443 | archetype *less = new_head; |
447 | archetype *less = new_head; |
444 | for (auto (p, parts.begin () + 1); p != parts.end (); ++p) |
448 | for (auto (p, parts.begin () + 1); p != parts.end (); ++p) |
445 | { |
449 | { |
446 | archetype *at = *p; |
450 | archetype *at = *p; |
447 | |
451 | |
|
|
452 | // some flags get inherited formt he head (probably a lot more) |
|
|
453 | // doing it here doesn't feel too cozy, but it allows code |
|
|
454 | // to ignore head checks for these flags, which saves time |
|
|
455 | at->flag [FLAG_ALIVE] = new_head->flag [FLAG_ALIVE]; |
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|
456 | at->flag [FLAG_NO_PICK] = new_head->flag [FLAG_NO_PICK]; |
|
|
457 | at->flag [FLAG_MONSTER] = new_head->flag [FLAG_MONSTER]; |
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|
458 | at->flag [FLAG_IS_FLOOR] = new_head->flag [FLAG_IS_FLOOR]; |
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|
459 | |
448 | if (at->x < new_head->min_x) new_head->min_x = at->x; |
460 | if (at->x < new_head->min_x) new_head->min_x = at->x; |
449 | if (at->y < new_head->min_y) new_head->min_y = at->y; |
461 | if (at->y < new_head->min_y) new_head->min_y = at->y; |
450 | if (at->x > new_head->max_x) new_head->max_x = at->x; |
462 | if (at->x > new_head->max_x) new_head->max_x = at->x; |
451 | if (at->y > new_head->max_y) new_head->max_y = at->y; |
463 | if (at->y > new_head->max_y) new_head->max_y = at->y; |
452 | |
464 | |
… | |
… | |
468 | |
480 | |
469 | fail: |
481 | fail: |
470 | for (auto (p, parts.begin ()); p != parts.end (); ++p) |
482 | for (auto (p, parts.begin ()); p != parts.end (); ++p) |
471 | (*p)->destroy (true); |
483 | (*p)->destroy (true); |
472 | |
484 | |
473 | loading_arch = false; |
|
|
474 | return 0; |
485 | return 0; |
475 | } |
486 | } |
476 | |
487 | |
477 | /* |
488 | /* |
478 | * Initialize global archtype pointers: |
489 | * Initialize global archtype pointers: |
… | |
… | |
505 | op->instantiate (); |
516 | op->instantiate (); |
506 | |
517 | |
507 | return op; |
518 | return op; |
508 | } |
519 | } |
509 | |
520 | |
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|
521 | object * |
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|
522 | archetype::instance () |
|
|
523 | { |
|
|
524 | return arch_to_object (this); |
|
|
525 | } |
|
|
526 | |
510 | /* |
527 | /* |
511 | * Creates an object. This function is called by get_archetype() |
528 | * Creates an object. This function is called by get_archetype() |
512 | * if it fails to find the appropriate archetype. |
529 | * if it fails to find the appropriate archetype. |
513 | * Thus get_archetype() will be guaranteed to always return |
530 | * Thus get_archetype() will be guaranteed to always return |
514 | * an object, and never NULL. |
531 | * an object, and never NULL. |