--- deliantra/server/common/arch.C 2010/01/16 13:41:37 1.98 +++ deliantra/server/common/arch.C 2010/03/26 01:04:43 1.101 @@ -1,9 +1,9 @@ /* * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team - * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team - * Copyright (©) 1992,2007 Frank Tore Johansen + * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * Copyright (©) 2002 Mark Wedel & Crossfire Development Team + * Copyright (©) 1992 Frank Tore Johansen * * Deliantra is free software: you can redistribute it and/or modify it under * the terms of the Affero GNU General Public License as published by the @@ -443,8 +443,7 @@ } // assemble new chain - new_head->min_x = new_head->max_x = new_head->x; - new_head->min_y = new_head->max_y = new_head->y; + new_head->max_x = new_head->x; archetype *less = new_head; for (auto (p, parts.begin () + 1); p != parts.end (); ++p) @@ -459,10 +458,7 @@ at->flag [FLAG_MONSTER] = new_head->flag [FLAG_MONSTER]; at->flag [FLAG_IS_FLOOR] = new_head->flag [FLAG_IS_FLOOR]; - new_head->min_x = min (new_head->min_x, at->x); - new_head->min_y = min (new_head->min_y, at->y); new_head->max_x = max (new_head->max_x, at->x); - new_head->max_y = max (new_head->max_y, at->y); at->head = new_head; less->more = at;