--- deliantra/server/common/arch.C 2006/12/13 03:28:42 1.31 +++ deliantra/server/common/arch.C 2007/01/03 00:10:04 1.34 @@ -389,7 +389,6 @@ archetype::archetype () { - clone.clear (); /* to initial state other also */ CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_to */ SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ } @@ -578,7 +577,8 @@ LOG (llevDebug, " loading treasure...\n"); load_treasures (); - LOG (llevDebug, " done\n arch-pass 2...\n"); + LOG (llevDebug, " done\n"); + LOG (llevDebug, " arch-pass 2...\n"); second_arch_pass (thawer); LOG (llevDebug, " done\n"); #ifdef DEBUG @@ -592,7 +592,6 @@ * Creates and returns a new object which is a copy of the given archetype. * This function returns NULL on failure. */ - object * arch_to_object (archetype *at) { @@ -618,7 +617,6 @@ * Thus get_archetype() will be guaranteed to always return * an object, and never NULL. */ - object * create_singularity (const char *name) { @@ -636,7 +634,6 @@ * Finds which archetype matches the given name, and returns a new * object containing a copy of the archetype. */ - object * get_archetype (const char *name) {