--- deliantra/server/common/arch.C 2007/06/09 21:16:12 1.67
+++ deliantra/server/common/arch.C 2008/04/20 00:44:12 1.73
@@ -1,25 +1,24 @@
/*
- * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
+ * This file is part of Deliantra, the Roguelike Realtime MMORPG.
*
- * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
+ * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
* Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
* Copyright (©) 1992,2007 Frank Tore Johansen
*
- * Crossfire TRT is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the Free
- * Software Foundation; either version 2 of the License, or (at your option)
- * any later version.
+ * Deliantra is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
*
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
- * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
- * for more details.
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
*
- * You should have received a copy of the GNU General Public License along
- * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
- * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
*
- * The authors can be reached via e-mail to
+ * The authors can be reached via e-mail to
*/
#include
@@ -31,15 +30,8 @@
#include
#include
-/* The naming of these functions is really poor - they are all
- * pretty much named '.._arch_...', but they may more may not
- * return archetypes. Some make the arch_to_object call, and thus
- * return an object. Perhaps those should be called 'archob' functions
- * to denote they return an object derived from the archetype.
- * MSW 2003-04-29
- */
-
-bool loading_arch; // ugly flag to object laoder etc. to suppress/request special processing
+archetype *loading_arch; // ugly flag to object laoder etc. to suppress/request special processing
+archetype *archetype::empty;
// the hashtable
typedef std::tr1::unordered_map
@@ -54,6 +46,11 @@
static HT ht (5000);
archvec archetypes;
+// the vector of other_arch references to be resolved
+static std::vector< std::pair > postponed_arch_ref;
+// the vector of loaded but not yet committed archetypes
+static std::vector postponed_arch;
+
/**
* GROS - This function retrieves an archetype given the name that appears
* during the game (for example, "writing pen" instead of "stylus").
@@ -279,7 +276,6 @@
archetype::archetype (const char *name)
{
- stub = true;
arch = this;
this->archname = this->name = this->name_pl = name;
}
@@ -302,7 +298,7 @@
archetype::unlink ()
{
ht.erase (archname);
- if (!strcmp (&archname, "Gaea")) fprintf (stderr, "oI\n");//D
+
if (archetypes.contains (this))
archetypes.erase (this);
}
@@ -326,44 +322,17 @@
}
archetype *
-archetype::get (const char *name)
-{
- if (!name)
- {
- LOG (llevError, "null archetype requested\n");
- name = "(null)";
- }
-
- archetype *at = find (name);
-
- if (!at)
- {
- at = new archetype (name);
- at->link ();
- }
-
- return at;
-}
-
-archetype *
archetype::read (object_thawer &f)
{
assert (f.kw == KW_object);
- loading_arch = true; // hack to tell parse_kv et al. to behave
-
std::vector parts;
- coroapi::cede_to_tick_every (10);
+ coroapi::cede_to_tick ();
for (;;)
{
- // the archetype might have been referenced earlier
- // so try to find an existing stub archetype first
- archetype *at = find (f.get_str ());
-
- if (!at || !at->stub)
- at = new archetype (f.get_str ());
+ archetype *at = new archetype (f.get_str ());
f.next ();
@@ -384,10 +353,16 @@
}
#endif
- if (!at->parse_kv (f))
+ loading_arch = at; // hack to tell parse_kv et al. to behave
+ bool parse_ok = at->parse_kv (f);
+ loading_arch = 0;
+
+ if (!parse_ok)
goto fail;
+ loading_arch = at; // hack to tell parse_kv et al. to behave
at->post_load_check ();
+ loading_arch = 0;
parts.push_back (at);
@@ -403,8 +378,6 @@
}
}
- loading_arch = false;
-
{
auto (at, parts.begin ());
@@ -432,10 +405,6 @@
}
}
- // deactivate existing archetype
- for (archetype *at = old_head; at; at = (archetype *)at->more)
- at->unlink ();
-
// assemble new chain
new_head->min_x = new_head->max_x = new_head->x;
new_head->min_y = new_head->max_y = new_head->y;
@@ -463,13 +432,7 @@
less = at;
}
- // now activate it
- for (auto (p, parts.begin ()); p != parts.end (); ++p)
- {
- archetype *at = *p;
- at->stub = false;
- at->link ();
- }
+ postponed_arch.insert (postponed_arch.end (), parts.begin (), parts.end ());
return new_head;
}
@@ -478,21 +441,47 @@
for (auto (p, parts.begin ()); p != parts.end (); ++p)
(*p)->destroy (true);
- loading_arch = false;
return 0;
}
-/*
- * Initialize global archtype pointers:
- */
void
-init_archetype_pointers ()
+archetype::postpone_arch_ref (arch_ptr &ref, const_utf8_string other_arch)
+{
+ ref = 0;
+ postponed_arch_ref.push_back (std::pair(&ref, shstr (other_arch)));
+}
+
+void
+archetype::commit_load ()
{
- ring_arch = archetype::find ("ring");
- amulet_arch = archetype::find ("amulet");
- staff_arch = archetype::find ("staff");
- crown_arch = archetype::find ("crown");
- empty_archetype = archetype::find ("empty_archetype");
+ // unlink old archetypes and link in new ones */
+ for (auto (p, postponed_arch.begin ()); p != postponed_arch.end (); ++p)
+ {
+ archetype *at = *p;
+
+ if (archetype *old = find (at->archname))
+ old->unlink ();
+
+ at->link ();
+ }
+
+ postponed_arch.clear ();
+
+ // now resolve arch references
+ for (auto (p, postponed_arch_ref.begin ()); p != postponed_arch_ref.end (); ++p)
+ {
+ arch_ptr *ap = p->first;
+ archetype *at = find (p->second);
+
+ if (!at)
+ LOG (llevError, "unable to resolve postponed arch reference to '%s'", &p->second);
+
+ *ap = at;
+ }
+
+ postponed_arch_ref.clear ();
+
+ empty = find (shstr_empty_archetype);
}
/*
@@ -515,6 +504,12 @@
return op;
}
+object *
+archetype::instance ()
+{
+ return arch_to_object (this);
+}
+
/*
* Creates an object. This function is called by get_archetype()
* if it fails to find the appropriate archetype.