1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
|
|
21 | * |
20 | * |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | #include <cassert> |
24 | #include <cassert> |
26 | |
25 | |
27 | #include <global.h> |
26 | #include <global.h> |
… | |
… | |
50 | str_equal, |
49 | str_equal, |
51 | slice_allocator< std::pair<const char *const, arch_ptr> > |
50 | slice_allocator< std::pair<const char *const, arch_ptr> > |
52 | > HT; |
51 | > HT; |
53 | |
52 | |
54 | static HT ht (5000); |
53 | static HT ht (5000); |
55 | static std::vector<archetype *> archetypes; |
54 | archvec archetypes; |
56 | |
55 | |
57 | /** |
56 | /** |
58 | * GROS - This function retrieves an archetype given the name that appears |
57 | * GROS - This function retrieves an archetype given the name that appears |
59 | * during the game (for example, "writing pen" instead of "stylus"). |
58 | * during the game (for example, "writing pen" instead of "stylus"). |
60 | * It does not use the hashtable system, but browse the whole archlist each time. |
59 | * It does not use the hashtable system, but browse the whole archlist each time. |
… | |
… | |
68 | archetype * |
67 | archetype * |
69 | find_archetype_by_object_name (const char *name) |
68 | find_archetype_by_object_name (const char *name) |
70 | { |
69 | { |
71 | shstr_cmp name_cmp (name); |
70 | shstr_cmp name_cmp (name); |
72 | |
71 | |
73 | for (archetype *at = first_archetype; at; at = at->next) |
72 | for_all_archetypes (at) |
74 | if (at->clone.name == name_cmp) |
73 | if (at->name == name_cmp) |
75 | return at; |
74 | return at; |
76 | |
75 | |
77 | return 0; |
76 | return 0; |
78 | } |
77 | } |
79 | |
78 | |
… | |
… | |
85 | archetype * |
84 | archetype * |
86 | find_archetype_by_object_type_name (int type, const char *name) |
85 | find_archetype_by_object_type_name (int type, const char *name) |
87 | { |
86 | { |
88 | shstr_cmp name_cmp (name); |
87 | shstr_cmp name_cmp (name); |
89 | |
88 | |
90 | for (archetype *at = first_archetype; at; at = at->next) |
89 | for_all_archetypes (at) |
91 | if (at->clone.name == name_cmp && at->clone.type == type) |
90 | if (at->name == name_cmp && at->type == type) |
92 | return at; |
91 | return at; |
93 | |
92 | |
94 | return 0; |
93 | return 0; |
95 | } |
94 | } |
96 | |
95 | |
… | |
… | |
102 | object * |
101 | object * |
103 | get_archetype_by_skill_name (const char *skill, int type) |
102 | get_archetype_by_skill_name (const char *skill, int type) |
104 | { |
103 | { |
105 | shstr_cmp skill_cmp (skill); |
104 | shstr_cmp skill_cmp (skill); |
106 | |
105 | |
107 | for (archetype *at = first_archetype; at; at = at->next) |
106 | for_all_archetypes (at) |
108 | if (at->clone.skill == skill_cmp && (type == -1 || type == at->clone.type)) |
107 | if (at->skill == skill_cmp && (type == -1 || type == at->type)) |
109 | return arch_to_object (at); |
108 | return arch_to_object (at); |
110 | |
109 | |
111 | return 0; |
110 | return 0; |
112 | } |
111 | } |
113 | |
112 | |
… | |
… | |
119 | * (eg, skills) |
118 | * (eg, skills) |
120 | */ |
119 | */ |
121 | archetype * |
120 | archetype * |
122 | get_archetype_by_type_subtype (int type, int subtype) |
121 | get_archetype_by_type_subtype (int type, int subtype) |
123 | { |
122 | { |
124 | for (archetype *at = first_archetype; at; at = at->next) |
123 | for_all_archetypes (at) |
125 | if ((type == -1 || type == at->clone.type) && (subtype == -1 || subtype == at->clone.subtype)) |
124 | if ((type == -1 || type == at->type) && (subtype == -1 || subtype == at->subtype)) |
126 | return at; |
125 | return at; |
127 | |
126 | |
128 | return 0; |
127 | return 0; |
129 | } |
128 | } |
130 | |
129 | |
… | |
… | |
157 | } |
156 | } |
158 | |
157 | |
159 | return create_singularity (name); |
158 | return create_singularity (name); |
160 | } |
159 | } |
161 | |
160 | |
162 | /* This is a subset of the parse_id command. Basically, name can be |
161 | /* This is a subset of the parse_id command. Basically, name can be |
163 | * a string seperated lists of things to match, with certain keywords. |
162 | * a string seperated lists of things to match, with certain keywords. |
164 | * pl is the player (only needed to set count properly) |
163 | * pl is the player (only needed to set count properly) |
165 | * op is the item we are trying to match. Calling function takes care |
164 | * op is the item we are trying to match. Calling function takes care |
166 | * of what action might need to be done and if it is valid |
165 | * of what action might need to be done and if it is valid |
167 | * (pickup, drop, etc.) Return NONZERO if we have a match. A higher |
166 | * (pickup, drop, etc.) Return NONZERO if we have a match. A higher |
168 | * value means a better match. 0 means no match. |
167 | * value means a better match. 0 means no match. |
169 | * |
168 | * |
170 | * Brief outline of the procedure: |
169 | * Brief outline of the procedure: |
171 | * We take apart the name variable into the individual components. |
170 | * We take apart the name variable into the individual components. |
172 | * cases for 'all' and unpaid are pretty obvious. |
171 | * cases for 'all' and unpaid are pretty obvious. |
173 | * Next, we check for a count (either specified in name, or in the |
172 | * Next, we check for a count (either specified in name, or in the |
174 | * player object.) |
173 | * player object.) |
175 | * If count is 1, make a quick check on the name. |
174 | * If count is 1, make a quick check on the name. |
176 | * IF count is >1, we need to make plural name. Return if match. |
175 | * IF count is >1, we need to make plural name. Return if match. |
177 | * Last, make a check on the full name. |
176 | * Last, make a check on the full name. |
178 | */ |
177 | */ |
179 | int |
178 | int |
180 | item_matched_string (object *pl, object *op, const char *name) |
179 | item_matched_string (object *pl, object *op, const char *name) |
181 | { |
180 | { |
182 | char *cp, local_name[MAX_BUF]; |
181 | char *cp, local_name[MAX_BUF]; |
183 | int count, retval = 0; |
182 | int count, retval = 0; |
… | |
… | |
275 | } |
274 | } |
276 | |
275 | |
277 | return 0; |
276 | return 0; |
278 | } |
277 | } |
279 | |
278 | |
|
|
279 | archetype::archetype (const char *name) |
|
|
280 | { |
|
|
281 | stub = true; |
|
|
282 | arch = this; |
|
|
283 | this->archname = this->name = this->name_pl = name; |
|
|
284 | } |
|
|
285 | |
|
|
286 | archetype::~archetype () |
|
|
287 | { |
|
|
288 | unlink (); |
|
|
289 | } |
|
|
290 | |
280 | void |
291 | void |
281 | init_archetypes (void) |
292 | archetype::link () |
282 | { |
293 | { |
283 | load_archetypes (); |
294 | ht.insert (std::make_pair (archname, this)); |
284 | |
295 | |
285 | empty_archetype = archetype::find ("empty_archetype"); |
296 | if (!archetypes.contains (this)) |
|
|
297 | archetypes.insert (this); |
286 | } |
298 | } |
287 | |
299 | |
288 | archetype::archetype () |
|
|
289 | { |
|
|
290 | clone.arch = this; |
|
|
291 | |
|
|
292 | CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_to */ |
|
|
293 | SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ |
|
|
294 | } |
|
|
295 | |
|
|
296 | archetype::~archetype () |
|
|
297 | { |
|
|
298 | //TODO: nuke ->more's |
|
|
299 | } |
|
|
300 | |
|
|
301 | static void |
|
|
302 | unlink (archetype *at) |
|
|
303 | { |
|
|
304 | if (at->head) |
|
|
305 | at = at->head; |
|
|
306 | |
|
|
307 | // destroy this archetype's link, making singletons out of its parts |
|
|
308 | while (at) |
|
|
309 | { |
|
|
310 | archetype *more = at->more; |
|
|
311 | at->clone.destroy_inv (); |
|
|
312 | at->head = at->more = 0; |
|
|
313 | at = more; |
|
|
314 | } |
|
|
315 | } |
|
|
316 | |
|
|
317 | // dire hack, need to rationalise |
|
|
318 | void |
300 | void |
319 | overwrite (archetype *at, object *op) |
301 | archetype::unlink () |
320 | { |
302 | { |
321 | at->clone = *op; |
303 | ht.erase (archname); |
322 | |
304 | if (!strcmp (&archname, "Gaea")) fprintf (stderr, "oI\n");//D |
323 | at->clone.arch = at; |
305 | if (archetypes.contains (this)) |
324 | //TODO: inv et al. |
306 | archetypes.erase (this); |
|
|
307 | } |
|
|
308 | |
|
|
309 | /* |
|
|
310 | * Finds, using the hashtable, which archetype matches the given name. |
|
|
311 | * returns a pointer to the found archetype, otherwise NULL. |
|
|
312 | */ |
|
|
313 | archetype * |
|
|
314 | archetype::find (const char *name) |
|
|
315 | { |
|
|
316 | if (!name) |
|
|
317 | return 0; |
|
|
318 | |
|
|
319 | auto (i, ht.find (name)); |
|
|
320 | |
|
|
321 | if (i == ht.end ()) |
|
|
322 | return 0; |
|
|
323 | else |
|
|
324 | return i->second; |
|
|
325 | } |
|
|
326 | |
|
|
327 | archetype * |
|
|
328 | archetype::get (const char *name) |
|
|
329 | { |
|
|
330 | if (!name) |
|
|
331 | { |
|
|
332 | LOG (llevError, "null archetype requested\n"); |
|
|
333 | name = "(null)"; |
|
|
334 | } |
|
|
335 | |
|
|
336 | archetype *at = find (name); |
|
|
337 | |
|
|
338 | if (!at) |
|
|
339 | { |
|
|
340 | at = new archetype (name); |
|
|
341 | at->link (); |
|
|
342 | } |
|
|
343 | |
|
|
344 | return at; |
325 | } |
345 | } |
326 | |
346 | |
327 | archetype * |
347 | archetype * |
328 | archetype::read (object_thawer &f) |
348 | archetype::read (object_thawer &f) |
329 | { |
349 | { |
330 | assert (f.kw == KW_object); |
350 | assert (f.kw == KW_object); |
331 | |
351 | |
332 | archetype *head = get (f.get_str ()); |
352 | loading_arch = true; // hack to tell parse_kv et al. to behave |
333 | unlink (head); |
|
|
334 | object *op = object::create (); |
|
|
335 | |
353 | |
336 | if (!op->parse_kv (f)) |
354 | std::vector<archetype *> parts; |
337 | { |
355 | |
338 | op->destroy (true); |
356 | coroapi::cede_to_tick_every (10); |
339 | // leak head |
357 | |
340 | return 0; |
358 | for (;;) |
341 | } |
359 | { |
|
|
360 | // the archetype might have been referenced earlier |
|
|
361 | // so try to find an existing stub archetype first |
|
|
362 | archetype *at = find (f.get_str ()); |
342 | |
363 | |
343 | overwrite (head, op); |
364 | if (!at || !at->stub) |
344 | op->destroy (); |
365 | at = new archetype (f.get_str ()); |
345 | |
366 | |
346 | for (archetype *prev = head; f.kw == KW_more; ) |
|
|
347 | { |
|
|
348 | f.next (); |
367 | f.next (); |
349 | assert (f.kw == KW_object); |
|
|
350 | |
368 | |
351 | archetype *more = get (f.get_str ()); |
369 | #if 0 |
352 | unlink (more); |
370 | // implementing it here in the server does neither allow multiple inheritence |
353 | object *op = object::create (); |
371 | // nor does it cleanly "just override". it would allow use in map files, though, |
354 | |
372 | // and other resource files dynamically laoded (as opposed to being preprocessed). |
355 | if (!op->parse_kv (f)) |
373 | // not that any of this is relevant as of yet... |
|
|
374 | if (f.kw == KW_inherit) |
356 | { |
375 | { |
357 | op->destroy (true); |
376 | if (archetype *at = find (f.get_str ())) |
358 | // leak head more* |
377 | *op = at->clone; |
359 | return 0; |
378 | else |
|
|
379 | LOG (llevError, "archetype '%s' tries to inherit from non-existent archetype '%s'.\n", |
|
|
380 | &at->archname, f.get_str ()); |
|
|
381 | |
|
|
382 | f.next (); |
360 | } |
383 | } |
|
|
384 | #endif |
361 | |
385 | |
362 | overwrite (more, op); |
386 | if (!at->parse_kv (f)) |
363 | op->destroy (); |
387 | goto fail; |
364 | |
388 | |
365 | if (more->clone.x > head->tail_x) head->tail_x = more->clone.x; |
389 | at->post_load_check (); |
366 | if (more->clone.y > head->tail_y) head->tail_y = more->clone.y; |
|
|
367 | |
390 | |
368 | more->head = head; |
391 | parts.push_back (at); |
369 | more->clone.head = &head->clone; |
|
|
370 | prev->more = more; |
|
|
371 | prev->clone.more = &more->clone; |
|
|
372 | |
392 | |
373 | prev = more; |
393 | if (f.kw != KW_more) |
374 | } |
394 | break; |
375 | |
395 | |
376 | if (!head->next) |
396 | f.next (); |
377 | { |
|
|
378 | head->next = first_archetype; |
|
|
379 | first_archetype = head; |
|
|
380 | } |
|
|
381 | |
397 | |
382 | return head; |
398 | if (f.kw != KW_object) |
383 | } |
|
|
384 | |
|
|
385 | /* |
|
|
386 | * Reads/parses the archetype-file, and copies into a linked list |
|
|
387 | * of archetype-structures. |
|
|
388 | */ |
|
|
389 | static bool |
|
|
390 | load_archetypes (object_thawer &f) |
|
|
391 | { |
|
|
392 | for (;;) |
|
|
393 | { |
|
|
394 | switch (f.kw) |
|
|
395 | { |
399 | { |
396 | case KW_object: |
400 | f.parse_error ("more object"); |
397 | loading_arch = true; |
401 | goto fail; |
398 | if (!archetype::read (f)) |
|
|
399 | { |
|
|
400 | loading_arch = false; |
|
|
401 | return false; |
|
|
402 | } |
|
|
403 | |
|
|
404 | loading_arch = false; |
|
|
405 | continue; |
|
|
406 | |
|
|
407 | case KW_EOF: |
|
|
408 | return true; |
|
|
409 | |
|
|
410 | default: |
|
|
411 | if (!f.parse_error ("archetypes file")) |
|
|
412 | return false; |
|
|
413 | } |
402 | } |
|
|
403 | } |
414 | |
404 | |
415 | f.next (); |
405 | loading_arch = false; |
|
|
406 | |
|
|
407 | { |
|
|
408 | auto (at, parts.begin ()); |
|
|
409 | |
|
|
410 | archetype *new_head = parts.front (); |
|
|
411 | archetype *old_head = find (new_head->archname); |
|
|
412 | |
|
|
413 | if (old_head && !old_head->is_head ()) |
|
|
414 | { |
|
|
415 | LOG (llevError, "%s: unable to overwrite non-head archetype '%s' with head archetype, skipping.\n", |
|
|
416 | &new_head->archname, &old_head->archname); |
|
|
417 | goto fail; |
416 | } |
418 | } |
417 | } |
|
|
418 | |
419 | |
|
|
420 | // check that all archetypes belong to the same old object or are new |
|
|
421 | for (auto (at, parts.begin ()); at != parts.end (); ++at) |
|
|
422 | { |
|
|
423 | archetype *new_part = *at; |
|
|
424 | archetype *old_part = find (new_part->archname); |
|
|
425 | |
|
|
426 | if (old_part && old_part->head_ () != old_head) |
|
|
427 | { |
|
|
428 | LOG (llevError, "%s: unable to overwrite archetype '%s' with archetype of different object, skipping.\n", |
|
|
429 | &new_part->archname, &((archetype *)old_part->head_ ())->archname); |
|
|
430 | goto fail; |
|
|
431 | } |
|
|
432 | } |
|
|
433 | |
|
|
434 | // deactivate existing archetype |
|
|
435 | for (archetype *at = old_head; at; at = (archetype *)at->more) |
|
|
436 | at->unlink (); |
|
|
437 | |
|
|
438 | // assemble new chain |
|
|
439 | new_head->min_x = new_head->max_x = new_head->x; |
|
|
440 | new_head->min_y = new_head->max_y = new_head->y; |
|
|
441 | |
|
|
442 | archetype *less = new_head; |
|
|
443 | for (auto (p, parts.begin () + 1); p != parts.end (); ++p) |
|
|
444 | { |
|
|
445 | archetype *at = *p; |
|
|
446 | |
|
|
447 | // some flags get inherited formt he head (probably a lot more) |
|
|
448 | // doing it here doesn't feel too cozy, but it allows code |
|
|
449 | // to ignore head checks for these flags, which saves time |
|
|
450 | at->flag [FLAG_ALIVE] = new_head->flag [FLAG_ALIVE]; |
|
|
451 | at->flag [FLAG_NO_PICK] = new_head->flag [FLAG_NO_PICK]; |
|
|
452 | at->flag [FLAG_MONSTER] = new_head->flag [FLAG_MONSTER]; |
|
|
453 | at->flag [FLAG_IS_FLOOR] = new_head->flag [FLAG_IS_FLOOR]; |
|
|
454 | |
|
|
455 | if (at->x < new_head->min_x) new_head->min_x = at->x; |
|
|
456 | if (at->y < new_head->min_y) new_head->min_y = at->y; |
|
|
457 | if (at->x > new_head->max_x) new_head->max_x = at->x; |
|
|
458 | if (at->y > new_head->max_y) new_head->max_y = at->y; |
|
|
459 | |
|
|
460 | at->head = new_head; |
|
|
461 | less->more = at; |
|
|
462 | less = at; |
|
|
463 | } |
|
|
464 | |
|
|
465 | // now activate it |
|
|
466 | for (auto (p, parts.begin ()); p != parts.end (); ++p) |
|
|
467 | { |
|
|
468 | archetype *at = *p; |
|
|
469 | at->stub = false; |
|
|
470 | at->link (); |
|
|
471 | } |
|
|
472 | |
|
|
473 | return new_head; |
|
|
474 | } |
|
|
475 | |
|
|
476 | fail: |
|
|
477 | for (auto (p, parts.begin ()); p != parts.end (); ++p) |
|
|
478 | (*p)->destroy (true); |
|
|
479 | |
|
|
480 | loading_arch = false; |
|
|
481 | return 0; |
|
|
482 | } |
|
|
483 | |
419 | /* |
484 | /* |
420 | * First initialises the archtype hash-table (init_archetable()). |
485 | * Initialize global archtype pointers: |
421 | * Reads and parses the archetype file (with the first and second-pass |
|
|
422 | * functions). |
|
|
423 | */ |
486 | */ |
424 | void |
487 | void |
425 | load_archetypes (void) |
488 | init_archetype_pointers () |
426 | { |
489 | { |
427 | char filename[MAX_BUF]; |
490 | ring_arch = archetype::find ("ring"); |
428 | |
491 | amulet_arch = archetype::find ("amulet"); |
429 | sprintf (filename, "%s/%s", settings.datadir, settings.archetypes); |
492 | staff_arch = archetype::find ("staff"); |
430 | LOG (llevDebug, "Reading archetypes from %s:\n", filename); |
493 | crown_arch = archetype::find ("crown"); |
431 | |
494 | empty_archetype = archetype::find ("empty_archetype"); |
432 | object_thawer f (filename); |
|
|
433 | |
|
|
434 | f.next (); |
|
|
435 | |
|
|
436 | if (!load_archetypes (f)) |
|
|
437 | cleanup ("unable to load archetypes"); |
|
|
438 | |
|
|
439 | warn_archetypes = 1; |
|
|
440 | |
|
|
441 | load_treasures (); |
|
|
442 | } |
495 | } |
443 | |
496 | |
444 | /* |
497 | /* |
445 | * Creates and returns a new object which is a copy of the given archetype. |
498 | * Creates and returns a new object which is a copy of the given archetype. |
446 | * This function returns NULL on failure. |
499 | * This function returns NULL on failure. |
… | |
… | |
448 | object * |
501 | object * |
449 | arch_to_object (archetype *at) |
502 | arch_to_object (archetype *at) |
450 | { |
503 | { |
451 | if (!at) |
504 | if (!at) |
452 | { |
505 | { |
453 | if (warn_archetypes) |
|
|
454 | LOG (llevError, "Couldn't find archetype.\n"); |
506 | LOG (llevError, "Couldn't find archetype.\n"); |
455 | |
|
|
456 | return NULL; |
507 | return 0; |
457 | } |
508 | } |
458 | |
509 | |
459 | object *op = at->clone.clone (); |
510 | object *op = at->clone (); |
460 | op->arch = at; |
511 | op->arch = at; |
461 | op->instantiate (); |
512 | op->instantiate (); |
|
|
513 | |
462 | return op; |
514 | return op; |
463 | } |
515 | } |
464 | |
516 | |
465 | /* |
517 | /* |
466 | * Creates an object. This function is called by get_archetype() |
518 | * Creates an object. This function is called by get_archetype() |
… | |
… | |
469 | * an object, and never NULL. |
521 | * an object, and never NULL. |
470 | */ |
522 | */ |
471 | object * |
523 | object * |
472 | create_singularity (const char *name) |
524 | create_singularity (const char *name) |
473 | { |
525 | { |
474 | object *op; |
526 | LOG (llevError | logBacktrace, "FATAL: creating singularity for '%s'.\n", name); |
|
|
527 | |
|
|
528 | if (!strcmp (name, "bug")) |
|
|
529 | abort (); |
|
|
530 | |
475 | char buf[MAX_BUF]; |
531 | char buf[MAX_BUF]; |
|
|
532 | sprintf (buf, "bug, please report (%s)", name); |
476 | |
533 | |
477 | sprintf (buf, "%s (%s)", ARCH_SINGULARITY, name); |
534 | object *op = get_archetype ("bug"); |
478 | op = object::create (); |
|
|
479 | op->name = op->name_pl = buf; |
535 | op->name = op->name_pl = buf; |
480 | SET_FLAG (op, FLAG_NO_PICK); |
536 | |
481 | return op; |
537 | return op; |
482 | } |
538 | } |
483 | |
539 | |
484 | /* |
540 | /* |
485 | * Finds which archetype matches the given name, and returns a new |
541 | * Finds which archetype matches the given name, and returns a new |
… | |
… | |
495 | |
551 | |
496 | return arch_to_object (at); |
552 | return arch_to_object (at); |
497 | } |
553 | } |
498 | |
554 | |
499 | /* |
555 | /* |
500 | * Hash-function used by the arch-hashtable. |
|
|
501 | */ |
|
|
502 | |
|
|
503 | unsigned long |
|
|
504 | hasharch (const char *str, int tablesize) |
|
|
505 | { |
|
|
506 | unsigned long hash = 0; |
|
|
507 | unsigned int i = 0; |
|
|
508 | const char *p; |
|
|
509 | |
|
|
510 | /* use the one-at-a-time hash function, which supposedly is |
|
|
511 | * better than the djb2-like one used by perl5.005, but |
|
|
512 | * certainly is better then the bug used here before. |
|
|
513 | * see http://burtleburtle.net/bob/hash/doobs.html |
|
|
514 | */ |
|
|
515 | for (p = str; i < MAXSTRING && *p; p++, i++) |
|
|
516 | { |
|
|
517 | hash += *p; |
|
|
518 | hash += hash << 10; |
|
|
519 | hash ^= hash >> 6; |
|
|
520 | } |
|
|
521 | |
|
|
522 | hash += hash << 3; |
|
|
523 | hash ^= hash >> 11; |
|
|
524 | hash += hash << 15; |
|
|
525 | |
|
|
526 | return hash % tablesize; |
|
|
527 | } |
|
|
528 | |
|
|
529 | /* |
|
|
530 | * Finds, using the hashtable, which archetype matches the given name. |
|
|
531 | * returns a pointer to the found archetype, otherwise NULL. |
|
|
532 | */ |
|
|
533 | archetype * |
|
|
534 | archetype::find (const char *name) |
|
|
535 | { |
|
|
536 | if (!name) |
|
|
537 | return 0; |
|
|
538 | |
|
|
539 | AUTODECL (i, ht.find (name)); |
|
|
540 | |
|
|
541 | if (i == ht.end ()) |
|
|
542 | return 0; |
|
|
543 | else |
|
|
544 | return i->second; |
|
|
545 | } |
|
|
546 | |
|
|
547 | archetype * |
|
|
548 | archetype::get (const char *name) |
|
|
549 | { |
|
|
550 | archetype *at = find (name); |
|
|
551 | |
|
|
552 | if (!at) |
|
|
553 | { |
|
|
554 | archetypes.push_back (at = new archetype); |
|
|
555 | at->name = name; |
|
|
556 | at->hash_add (); |
|
|
557 | } |
|
|
558 | |
|
|
559 | return at; |
|
|
560 | } |
|
|
561 | |
|
|
562 | /* |
|
|
563 | * Adds an archetype to the hashtable. |
|
|
564 | */ |
|
|
565 | void |
|
|
566 | archetype::hash_add () |
|
|
567 | { |
|
|
568 | ht.insert (std::make_pair (name, this)); |
|
|
569 | } |
|
|
570 | |
|
|
571 | void |
|
|
572 | archetype::hash_del () |
|
|
573 | { |
|
|
574 | ht.erase (name); |
|
|
575 | } |
|
|
576 | |
|
|
577 | /* |
|
|
578 | * Returns the first archetype using the given type. |
556 | * Returns the first archetype using the given type. |
579 | * Used in treasure-generation. |
557 | * Used in treasure-generation. |
580 | */ |
558 | */ |
581 | archetype * |
559 | archetype * |
582 | type_to_archetype (int type) |
560 | type_to_archetype (int type) |
583 | { |
561 | { |
584 | for (archetype *at = first_archetype; at; at = at->more == 0 ? at->next : at->more) |
562 | for_all_archetypes (at) |
585 | if (at->clone.type == type) |
563 | if (at->type == type && at->head_ () != at) |
586 | return at; |
564 | return at; |
587 | |
565 | |
588 | return 0; |
566 | return 0; |
589 | } |
567 | } |
590 | |
568 | |
… | |
… | |
602 | { |
580 | { |
603 | LOG (llevError, "Can't clone archetype %d\n", type); |
581 | LOG (llevError, "Can't clone archetype %d\n", type); |
604 | return 0; |
582 | return 0; |
605 | } |
583 | } |
606 | |
584 | |
607 | object *op = at->clone.clone (); |
585 | object *op = at->clone (); |
608 | op->instantiate (); |
586 | op->instantiate (); |
609 | return op; |
587 | return op; |
610 | } |
588 | } |
611 | |
589 | |
612 | /* |
590 | /* |
613 | * member: make instance from class |
591 | * member: make instance from class |
614 | */ |
592 | */ |
615 | |
|
|
616 | object * |
593 | object * |
617 | object_create_arch (archetype *at) |
594 | object_create_arch (archetype *at) |
618 | { |
595 | { |
619 | object *op, *prev = 0, *head = 0; |
596 | object *op, *prev = 0, *head = 0; |
620 | |
597 | |
621 | while (at) |
598 | while (at) |
622 | { |
599 | { |
623 | op = arch_to_object (at); |
600 | op = arch_to_object (at); |
|
|
601 | |
624 | op->x = at->clone.x; |
602 | op->x = at->x; |
625 | op->y = at->clone.y; |
603 | op->y = at->y; |
626 | |
604 | |
627 | if (head) |
605 | if (head) |
628 | op->head = head, prev->more = op; |
606 | op->head = head, prev->more = op; |
629 | |
607 | |
630 | if (!head) |
608 | if (!head) |
631 | head = op; |
609 | head = op; |
632 | |
610 | |
633 | prev = op; |
611 | prev = op; |
634 | at = at->more; |
612 | at = (archetype *)at->more; |
635 | } |
613 | } |
636 | |
614 | |
637 | return (head); |
615 | return head; |
638 | } |
616 | } |
639 | |
617 | |