--- deliantra/server/common/arch.C 2007/07/01 05:00:17 1.68 +++ deliantra/server/common/arch.C 2007/11/08 19:43:23 1.71 @@ -1,11 +1,11 @@ /* - * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. + * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team + * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * - * Crossfire TRT is free software: you can redistribute it and/or modify + * Deliantra is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. @@ -18,7 +18,7 @@ * You should have received a copy of the GNU General Public License * along with this program. If not, see . * - * The authors can be reached via e-mail to + * The authors can be reached via e-mail to */ #include @@ -38,7 +38,7 @@ * MSW 2003-04-29 */ -bool loading_arch; // ugly flag to object laoder etc. to suppress/request special processing +archetype *loading_arch; // ugly flag to object laoder etc. to suppress/request special processing // the hashtable typedef std::tr1::unordered_map @@ -301,7 +301,7 @@ archetype::unlink () { ht.erase (archname); - if (!strcmp (&archname, "Gaea")) fprintf (stderr, "oI\n");//D + if (archetypes.contains (this)) archetypes.erase (this); } @@ -333,6 +333,9 @@ name = "(null)"; } + if (loading_arch && !strcmp (&loading_arch->archname, name)) + return loading_arch; + archetype *at = find (name); if (!at) @@ -349,8 +352,6 @@ { assert (f.kw == KW_object); - loading_arch = true; // hack to tell parse_kv et al. to behave - std::vector parts; coroapi::cede_to_tick_every (10); @@ -383,10 +384,16 @@ } #endif - if (!at->parse_kv (f)) + loading_arch = at; // hack to tell parse_kv et al. to behave + bool parse_ok = at->parse_kv (f); + loading_arch = 0; + + if (!parse_ok) goto fail; + loading_arch = at; // hack to tell parse_kv et al. to behave at->post_load_check (); + loading_arch = 0; parts.push_back (at); @@ -402,8 +409,6 @@ } } - loading_arch = false; - { auto (at, parts.begin ()); @@ -477,7 +482,6 @@ for (auto (p, parts.begin ()); p != parts.end (); ++p) (*p)->destroy (true); - loading_arch = false; return 0; } @@ -514,6 +518,12 @@ return op; } +object * +archetype::instance () +{ + return arch_to_object (this); +} + /* * Creates an object. This function is called by get_archetype() * if it fails to find the appropriate archetype.