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Comparing deliantra/server/common/arch.C (file contents):
Revision 1.11 by root, Sun Sep 3 22:45:55 2006 UTC vs.
Revision 1.37 by pippijn, Mon Jan 15 21:06:18 2007 UTC

1/* 1/*
2 * static char *rcsid_arch_c =
3 * "$Id: arch.C,v 1.11 2006/09/03 22:45:55 root Exp $";
4 */
5
6/*
7 CrossFire, A Multiplayer game for X-windows 2 * CrossFire, A Multiplayer game for X-windows
8 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (C) 1992 Frank Tore Johansen
11 7 *
12 This program is free software; you can redistribute it and/or modify 8 * This program is free software; you can redistribute it and/or modify
13 it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
14 the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation; either version 2 of the License, or
15 (at your option) any later version. 11 * (at your option) any later version.
16 12 *
17 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
18 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 GNU General Public License for more details. 16 * GNU General Public License for more details.
21 17 *
22 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software 19 * along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25 21 *
26 The authors can be reached via e-mail at crossfire-devel@real-time.com 22 * The authors can be reached via e-mail at <crossfire@schmorp.de>
27*/ 23 */
24
25#include <cassert>
28 26
29#include <global.h> 27#include <global.h>
30#include <arch.h>
31#include <funcpoint.h> 28#include <funcpoint.h>
32#include <loader.h> 29#include <loader.h>
33 30
34#include <cassert> 31#define USE_UNORDERED_MAP 0
35 32
36/* IF set, does a little timing on the archetype load. */ 33#if USE_UNORDERED_MAP
37#define TIME_ARCH_LOAD 0 34# include <tr1/functional>
35# include <tr1/unordered_map>
36#endif
38 37
39static void add_arch(archetype *at);
40
41static archetype *arch_table[ARCHTABLE];
42int arch_cmp=0; /* How many strcmp's */ 38int arch_cmp = 0; /* How many strcmp's */
43int arch_search=0; /* How many searches */ 39int arch_search = 0; /* How many searches */
44int arch_init; /* True if doing arch initialization */ 40int arch_init; /* True if doing arch initialization */
45 41
46/* The naming of these functions is really poor - they are all 42/* The naming of these functions is really poor - they are all
47 * pretty much named '.._arch_...', but they may more may not 43 * pretty much named '.._arch_...', but they may more may not
48 * return archetypes. Some make the arch_to_object call, and thus 44 * return archetypes. Some make the arch_to_object call, and thus
49 * return an object. Perhaps those should be called 'archob' functions 45 * return an object. Perhaps those should be called 'archob' functions
50 * to denote they return an object derived from the archetype. 46 * to denote they return an object derived from the archetype.
51 * MSW 2003-04-29 47 * MSW 2003-04-29
52 */ 48 */
49
50#if USE_UNORDERED_MAP
51// the hashtable
52typedef std::tr1::unordered_map
53 <
54 std::size_t,
55 arch_ptr,
56 std::tr1::hash<size_t>,
57 std::equal_to<size_t>,
58 slice_allocator< std::pair<const std::size_t, archetype *> >
59 true,
60 > HT;
61
62static HT ht;
63#else
64static arch_ptr arch_table[ARCHTABLE];
65#endif
53 66
54/** 67/**
55 * GROS - This function retrieves an archetype given the name that appears 68 * GROS - This function retrieves an archetype given the name that appears
56 * during the game (for example, "writing pen" instead of "stylus"). 69 * during the game (for example, "writing pen" instead of "stylus").
57 * It does not use the hashtable system, but browse the whole archlist each time. 70 * It does not use the hashtable system, but browse the whole archlist each time.
60 * Params: 73 * Params:
61 * - name: the name we're searching for (ex: "writing pen"); 74 * - name: the name we're searching for (ex: "writing pen");
62 * Return value: 75 * Return value:
63 * - the archetype found or null if nothing was found. 76 * - the archetype found or null if nothing was found.
64 */ 77 */
78archetype *
65archetype *find_archetype_by_object_name(const char *name) { 79find_archetype_by_object_name (const char *name)
80{
66 archetype *at; 81 archetype *at;
67 82
68 if (name == NULL) 83 if (name == NULL)
69 return (archetype *) NULL; 84 return (archetype *) NULL;
70 85
71 for(at = first_archetype;at!=NULL;at=at->next) { 86 for (at = first_archetype; at != NULL; at = at->next)
87 {
72 if (!strcmp(at->clone.name, name)) 88 if (!strcmp (at->clone.name, name))
73 return at; 89 return at;
74 } 90 }
75 return NULL; 91 return NULL;
76} 92}
77 93
78/** 94/**
79 * This function retrieves an archetype by type and name that appears during 95 * This function retrieves an archetype by type and name that appears during
80 * the game. It is basically the same as find_archetype_by_object_name() 96 * the game. It is basically the same as find_archetype_by_object_name()
81 * except that it considers only items of the given type. 97 * except that it considers only items of the given type.
82 */ 98 */
99archetype *
83archetype *find_archetype_by_object_type_name(int type, const char *name) { 100find_archetype_by_object_type_name (int type, const char *name)
101{
84 archetype *at; 102 archetype *at;
85 103
86 if (name == NULL) 104 if (name == NULL)
87 return NULL;
88
89 for (at = first_archetype; at != NULL; at = at->next) {
90 if (at->clone.type == type && strcmp(at->clone.name, name) == 0)
91 return at;
92 }
93
94 return NULL; 105 return NULL;
106
107 for (at = first_archetype; at != NULL; at = at->next)
108 {
109 if (at->clone.type == type && strcmp (at->clone.name, name) == 0)
110 return at;
111 }
112
113 return NULL;
95} 114}
96 115
97/* This is a lot like the above function. Instead, we are trying to match 116/* This is a lot like the above function. Instead, we are trying to match
98 * the arch->skill values. type is the type of object to match 117 * the arch->skill values. type is the type of object to match
99 * against (eg, to only match against skills or only skill objects for example). 118 * against (eg, to only match against skills or only skill objects for example).
100 * If type is -1, ew don't match on type. 119 * If type is -1, ew don't match on type.
101 */ 120 */
121object *
102object *get_archetype_by_skill_name(const char *skill, int type) { 122get_archetype_by_skill_name (const char *skill, int type)
123{
103 archetype *at; 124 archetype *at;
104 125
105 if (skill == NULL) 126 if (skill)
106 return NULL;
107
108 for(at = first_archetype;at!=NULL;at=at->next) { 127 for (at = first_archetype; at; at = at->next)
109 if ( ((type == -1) || (type == at->clone.type)) && 128 if (((type == -1) || (type == at->clone.type)) && (!strcmp (at->clone.skill, skill)))
110 (!strcmp(at->clone.skill, skill)))
111 return arch_to_object(at); 129 return arch_to_object (at);
112 } 130
113 return NULL; 131 return 0;
114} 132}
115 133
116/* similiar to above - this returns the first archetype 134/* similiar to above - this returns the first archetype
117 * that matches both the type and subtype. type and subtype 135 * that matches both the type and subtype. type and subtype
118 * can be -1 to say ignore, but in this case, the match it does 136 * can be -1 to say ignore, but in this case, the match it does
119 * may not be very useful. This function is most useful when 137 * may not be very useful. This function is most useful when
120 * subtypes are known to be unique for a particular type 138 * subtypes are known to be unique for a particular type
121 * (eg, skills) 139 * (eg, skills)
122 */ 140 */
141archetype *
123archetype *get_archetype_by_type_subtype(int type, int subtype) { 142get_archetype_by_type_subtype (int type, int subtype)
143{
124 archetype *at; 144 archetype *
145 at;
125 146
126 for(at = first_archetype;at!=NULL;at=at->next) { 147 for (at = first_archetype; at != NULL; at = at->next)
127 if ( ((type == -1) || (type == at->clone.type)) && 148 {
128 (subtype == -1 || subtype == at->clone.subtype)) 149 if (((type == -1) || (type == at->clone.type)) && (subtype == -1 || subtype == at->clone.subtype))
129 return at; 150 return at;
130 } 151 }
131 return NULL; 152 return NULL;
132} 153}
133 154
134/** 155/**
135 * GROS - this returns a new object given the name that appears during the game 156 * GROS - this returns a new object given the name that appears during the game
136 * (for example, "writing pen" instead of "stylus"). 157 * (for example, "writing pen" instead of "stylus").
141 * Note by MSW - it appears that it takes the full name and keeps 162 * Note by MSW - it appears that it takes the full name and keeps
142 * shortening it until it finds a match. I re-wrote this so that it 163 * shortening it until it finds a match. I re-wrote this so that it
143 * doesn't malloc it each time - not that this function is used much, 164 * doesn't malloc it each time - not that this function is used much,
144 * but it otherwise had a big memory leak. 165 * but it otherwise had a big memory leak.
145 */ 166 */
167object *
146object *get_archetype_by_object_name(const char *name) { 168get_archetype_by_object_name (const char *name)
169{
147 archetype *at; 170 archetype *at;
148 char tmpname[MAX_BUF]; 171 char tmpname[MAX_BUF];
149 int i; 172 int i;
150 173
151 strncpy(tmpname,name,MAX_BUF-1); 174 assign (tmpname, name);
152 tmpname[MAX_BUF-1] = 0; 175
153 for(i=strlen(tmpname); i>0; i--) { 176 for (i = strlen (tmpname); i > 0; i--)
177 {
154 tmpname[i] = 0; 178 tmpname[i] = 0;
155 at = find_archetype_by_object_name(tmpname); 179 at = find_archetype_by_object_name (tmpname);
156 if (at !=NULL) 180
157 { 181 if (at)
158 return arch_to_object(at); 182 return arch_to_object (at);
159 }
160 } 183 }
184
161 return create_singularity(name); 185 return create_singularity (name);
162} 186}
163 187
164 /* This is a subset of the parse_id command. Basically, name can be 188 /* This is a subset of the parse_id command. Basically, name can be
165 * a string seperated lists of things to match, with certain keywords. 189 * a string seperated lists of things to match, with certain keywords.
166 * pl is the player (only needed to set count properly) 190 * pl is the player (only needed to set count properly)
176 * player object.) 200 * player object.)
177 * If count is 1, make a quick check on the name. 201 * If count is 1, make a quick check on the name.
178 * IF count is >1, we need to make plural name. Return if match. 202 * IF count is >1, we need to make plural name. Return if match.
179 * Last, make a check on the full name. 203 * Last, make a check on the full name.
180 */ 204 */
205int
181int item_matched_string(object *pl, object *op, const char *name) 206item_matched_string (object *pl, object *op, const char *name)
182{ 207{
183 char *cp, local_name[MAX_BUF]; 208 char *cp, local_name[MAX_BUF];
184 int count,retval=0; 209 int count, retval = 0;
210
185 strcpy(local_name, name); /* strtok is destructive to name */ 211 strcpy (local_name, name); /* strtok is destructive to name */
186 212
187 for (cp=strtok(local_name,","); cp; cp=strtok(NULL,",")) { 213 for (cp = strtok (local_name, ","); cp; cp = strtok (NULL, ","))
188 while (cp[0]==' ') ++cp; /* get rid of spaces */ 214 {
215 while (cp[0] == ' ')
216 ++cp; /* get rid of spaces */
189 217
190 /* LOG(llevDebug,"Trying to match %s\n", cp);*/ 218 /* LOG(llevDebug,"Trying to match %s\n", cp); */
191 /* All is a very generic match - low match value */ 219 /* All is a very generic match - low match value */
192 if (!strcmp(cp,"all")) return 1; 220 if (!strcmp (cp, "all"))
221 return 1;
193 222
194 /* unpaid is a little more specific */ 223 /* unpaid is a little more specific */
195 if (!strcmp(cp,"unpaid") && QUERY_FLAG(op,FLAG_UNPAID)) return 2; 224 if (!strcmp (cp, "unpaid") && QUERY_FLAG (op, FLAG_UNPAID))
196 if (!strcmp(cp,"cursed") && QUERY_FLAG(op,FLAG_KNOWN_CURSED) &&
197 (QUERY_FLAG(op,FLAG_CURSED) ||QUERY_FLAG(op,FLAG_DAMNED)))
198 return 2; 225 return 2;
226 if (!strcmp (cp, "cursed") && QUERY_FLAG (op, FLAG_KNOWN_CURSED) && (QUERY_FLAG (op, FLAG_CURSED) || QUERY_FLAG (op, FLAG_DAMNED)))
227 return 2;
199 228
200 if (!strcmp(cp,"unlocked") && !QUERY_FLAG(op, FLAG_INV_LOCKED)) 229 if (!strcmp (cp, "unlocked") && !QUERY_FLAG (op, FLAG_INV_LOCKED))
201 return 2; 230 return 2;
202 231
203 /* Allow for things like '100 arrows' */ 232 /* Allow for things like '100 arrows' */
204 if ((count=atoi(cp))!=0) { 233 if ((count = atoi (cp)) != 0)
234 {
205 cp=strchr(cp, ' '); 235 cp = strchr (cp, ' ');
206 while (cp && cp[0]==' ') ++cp; /* get rid of spaces */ 236 while (cp && cp[0] == ' ')
237 ++cp; /* get rid of spaces */
238 }
239 else
207 } 240 {
208 else {
209 if (pl->type==PLAYER) 241 if (pl->type == PLAYER)
210 count=pl->contr->count; 242 count = pl->contr->count;
211 else 243 else
212 count = 0; 244 count = 0;
213 } 245 }
214 246
215 if (!cp || cp[0]=='\0' || count<0) return 0; 247 if (!cp || cp[0] == '\0' || count < 0)
248 return 0;
216 249
217 250
218 /* The code here should go from highest retval to lowest. That 251 /* The code here should go from highest retval to lowest. That
219 * is because of the 'else' handling - we don't want to match on 252 * is because of the 'else' handling - we don't want to match on
220 * something and set a low retval, even though it may match a higher retcal 253 * something and set a low retval, even though it may match a higher retcal
221 * later. So keep it in descending order here, so we try for the best 254 * later. So keep it in descending order here, so we try for the best
222 * match first, and work downward. 255 * match first, and work downward.
223 */ 256 */
224 if (!strcasecmp(cp,query_name(op))) retval=20; 257 if (!strcasecmp (cp, query_name (op)))
258 retval = 20;
225 else if (!strcasecmp(cp,query_short_name(op))) retval=18; 259 else if (!strcasecmp (cp, query_short_name (op)))
226 else if (!strcasecmp(cp,query_base_name(op,0))) retval=16; 260 retval = 18;
227 else if (!strcasecmp(cp,query_base_name(op,1))) retval=16;
228 else if (op->custom_name && !strcasecmp(cp,op->custom_name)) retval=15;
229 else if (!strncasecmp(cp,query_base_name(op,0), 261 else if (!strcasecmp (cp, query_base_name (op, 0)))
230 strlen(cp))) retval=14; 262 retval = 16;
231 else if (!strncasecmp(cp,query_base_name(op,1), 263 else if (!strcasecmp (cp, query_base_name (op, 1)))
232 strlen(cp))) retval=14; 264 retval = 16;
233 265 else if (op->custom_name && !strcasecmp (cp, op->custom_name))
266 retval = 15;
267 else if (!strncasecmp (cp, query_base_name (op, 0), strlen (cp)))
268 retval = 14;
269 else if (!strncasecmp (cp, query_base_name (op, 1), strlen (cp)))
270 retval = 14;
234 /* Do substring checks, so things like 'Str+1' will match. 271 /* Do substring checks, so things like 'Str+1' will match.
235 * retval of these should perhaps be lower - they are lower 272 * retval of these should perhaps be lower - they are lower
236 * then the specific strcasecmp aboves, but still higher than 273 * then the specific strcasecmp aboves, but still higher than
237 * some other match criteria. 274 * some other match criteria.
238 */ 275 */
239 else if (strstr(query_base_name(op,1), cp)) retval = 12; 276 else if (strstr (query_base_name (op, 1), cp))
277 retval = 12;
240 else if (strstr(query_base_name(op,0), cp)) retval = 12; 278 else if (strstr (query_base_name (op, 0), cp))
279 retval = 12;
241 else if (strstr(query_short_name(op), cp)) retval = 12; 280 else if (strstr (query_short_name (op), cp))
242 281 retval = 12;
243 /* Check against plural/non plural based on count. */ 282 /* Check against plural/non plural based on count. */
244 else if (count>1 && !strcasecmp(cp,op->name_pl)) { 283 else if (count > 1 && !strcasecmp (cp, op->name_pl))
245 retval=6; 284 retval = 6;
246 }
247 else if (count==1 && !strcasecmp(op->name,cp)) { 285 else if (count == 1 && !strcasecmp (op->name, cp))
248 retval=6; 286 retval = 6;
249 }
250 /* base name matched - not bad */ 287 /* base name matched - not bad */
251 else if (strcasecmp(cp,op->name)==0 && !count) retval=4; 288 else if (strcasecmp (cp, op->name) == 0 && !count)
289 retval = 4;
252 /* Check for partial custom name, but give a real low priority */ 290 /* Check for partial custom name, but give a real low priority */
253 else if (op->custom_name && strstr(op->custom_name, cp)) retval = 3; 291 else if (op->custom_name && strstr (op->custom_name, cp))
292 retval = 3;
254 293
255 if (retval) { 294 if (retval)
295 {
256 if (pl->type == PLAYER) 296 if (pl->type == PLAYER)
257 pl->contr->count=count; 297 pl->contr->count = count;
298
258 return retval; 299 return retval;
259 } 300 }
260 } 301 }
302
261 return 0; 303 return 0;
262} 304}
263 305
264/* 306/*
265 * Initialises the internal linked list of archetypes (read from file). 307 * Initialises the internal linked list of archetypes (read from file).
266 * Then the global "empty_archetype" pointer is initialised. 308 * Then the global "empty_archetype" pointer is initialised.
267 * Then the blocksview[] array is initialised. 309 * Then the blocksview[] array is initialised.
268 */ 310 */
269 311
270void init_archetypes(void) { /* called from add_player() and edit() */ 312void
313init_archetypes (void)
314{ /* called from add_player() and edit() */
271 if(first_archetype!=NULL) /* Only do this once */ 315 if (first_archetype != NULL) /* Only do this once */
272 return; 316 return;
317
273 arch_init = 1; 318 arch_init = 1;
274 load_archetypes(); 319 load_archetypes ();
275 arch_init = 0; 320 arch_init = 0;
276 empty_archetype=find_archetype("empty_archetype"); 321 empty_archetype = archetype::find ("empty_archetype");
322
277/* init_blocksview();*/ 323/* init_blocksview();*/
278} 324}
279 325
280/* 326/*
281 * Stores debug-information about how efficient the hashtable 327 * Stores debug-information about how efficient the hashtable
282 * used for archetypes has been in the static errmsg array. 328 * used for archetypes has been in the static errmsg array.
283 */ 329 */
284 330
331void
285void arch_info(object *op) { 332arch_info (object *op)
333{
286 sprintf(errmsg,"%d searches and %d strcmp()'s",arch_search,arch_cmp); 334 sprintf (errmsg, "%d searches and %d strcmp()'s", arch_search, arch_cmp);
287 new_draw_info(NDI_BLACK, 0, op,errmsg); 335 new_draw_info (NDI_BLACK, 0, op, errmsg);
288} 336}
289 337
290/* 338/*
291 * Initialise the hashtable used by the archetypes. 339 * Initialise the hashtable used by the archetypes.
292 */ 340 */
293 341
342void
294void clear_archetable(void) { 343clear_archetable (void)
344{
295 memset((void *) arch_table,0,ARCHTABLE*sizeof(archetype *)); 345 memset ((void *) arch_table, 0, ARCHTABLE * sizeof (archetype *));
296} 346}
297 347
298/* 348/*
299 * An alternative way to init the hashtable which is slower, but _works_... 349 * An alternative way to init the hashtable which is slower, but _works_...
300 */ 350 */
301 351
352void
302void init_archetable(void) { 353init_archetable (void)
354{
303 archetype *at; 355 archetype *at;
356
304 LOG(llevDebug," Setting up archetable...\n"); 357 LOG (llevDebug, " Setting up archetable...\n");
358
305 for(at=first_archetype;at!=NULL;at=(at->more==NULL)?at->next:at->more) 359 for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more)
306 add_arch(at); 360 at->hash_add ();
361
307 LOG(llevDebug,"done\n"); 362 LOG (llevDebug, "done\n");
308} 363}
309 364
310/* 365void
311 * Dumps an archetype to debug-level output.
312 */
313
314void dump_arch(archetype *at) {
315 dump_object(&at->clone);
316}
317
318/*
319 * Dumps _all_ archetypes to debug-level output.
320 * If you run crossfire with debug, and enter DM-mode, you can trigger
321 * this with the O key.
322 */
323
324void dump_all_archetypes(void) {
325 archetype *at;
326 for(at=first_archetype;at!=NULL;at=(at->more==NULL)?at->next:at->more) {
327 dump_arch(at);
328 fprintf(logfile, "%s\n", errmsg);
329 }
330}
331
332void free_all_archs(void) 366free_all_archs (void)
333{ 367{
334 archetype *at, *next; 368 archetype *at, *next;
335 int i=0,f=0; 369 int i = 0, f = 0;
336 370
337 for (at=first_archetype; at!=NULL; at=next) { 371 for (at = first_archetype; at != NULL; at = next)
338 if (at->more) next=at->more; 372 {
373 if (at->more)
374 next = at->more;
375 else
339 else next=at->next; 376 next = at->next;
340 377
341 delete at; 378 delete
379 at;
380
342 i++; 381 i++;
343 } 382 }
383
344 LOG(llevDebug,"Freed %d archetypes, %d faces\n", i, f); 384 LOG (llevDebug, "Freed %d archetypes, %d faces\n", i, f);
345} 385}
346 386
347/* 387archetype::archetype ()
348 * Allocates, initialises and returns the pointer to an archetype structure. 388{
349 */
350// TODO: should become constructor
351archetype *get_archetype_struct(void) {
352 archetype *arch;
353
354 arch = new archetype;
355
356 clear_object (&arch->clone); /* to initial state other also */
357 CLEAR_FLAG (&arch->clone, FLAG_FREED); /* This shouldn't matter, since copy_object() */ 389 CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_to */
358 SET_FLAG (&arch->clone, FLAG_REMOVED); /* doesn't copy these flags... */ 390 SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */
391}
359 392
360 return arch; 393archetype::~archetype ()
394{
361} 395}
362 396
363/* 397/*
364 * Reads/parses the archetype-file, and copies into a linked list 398 * Reads/parses the archetype-file, and copies into a linked list
365 * of archetype-structures. 399 * of archetype-structures.
366 */ 400 */
401void
367void first_arch_pass(object_thawer &fp) { 402first_arch_pass (object_thawer & fp)
368 object *op; 403{
369 archetype *at,*head=NULL,*last_more=NULL; 404 archetype *head = 0, *last_more = 0;
370 int i;
371 405
372 op=get_object(); 406 archetype *at = new archetype;
373 op->arch=first_archetype=at=get_archetype_struct(); 407 at->clone.arch = first_archetype = at;
374 408
375 while((i=load_object(fp,op,0))) { 409 while (int i = load_object (fp, &at->clone, 0))
376 copy_object(op,&at->clone); 410 {
377 at->clone.speed_left= (float) (-0.1); 411 at->clone.speed_left = (float) (-0.1);
378 /* copy the body_info to the body_used - this is only really 412 /* copy the body_info to the body_used - this is only really
379 * need for monsters, but doesn't hurt to do it for everything. 413 * need for monsters, but doesn't hurt to do it for everything.
380 * by doing so, when a monster is created, it has good starting 414 * by doing so, when a monster is created, it has good starting
381 * values for the body_used info, so when items are created 415 * values for the body_used info, so when items are created
382 * for it, they can be properly equipped. 416 * for it, they can be properly equipped.
383 */ 417 */
384 memcpy(&at->clone.body_used, &op->body_info, sizeof(op->body_info)); 418 memcpy (&at->clone.body_used, &at->clone.body_info, sizeof (at->clone.body_info));
385 419
386 switch(i) { 420 switch (i)
421 {
387 case LL_NORMAL: /* A new archetype, just link it with the previous */ 422 case LL_NORMAL: /* A new archetype, just link it with the previous */
388 if(last_more!=NULL) 423 if (last_more != NULL)
389 last_more->next=at; 424 last_more->next = at;
390 if(head!=NULL) 425 if (head != NULL)
391 head->next=at; 426 head->next = at;
392 head=last_more=at; 427 head = last_more = at;
393#if 0 428#if 0
394 if(!op->type) 429 if (!op->type)
395 LOG(llevDebug," WARNING: Archetype %s has no type info!\n", op->arch->name); 430 LOG (llevDebug, " WARNING: Archetype %s has no type info!\n", op->arch->name);
396#endif 431#endif
397 at->tail_x = 0; 432 at->tail_x = 0;
398 at->tail_y = 0; 433 at->tail_y = 0;
399 break; 434 break;
400 435
401 case LL_MORE: /* Another part of the previous archetype, link it correctly */ 436 case LL_MORE: /* Another part of the previous archetype, link it correctly */
402 437
403 at->head=head; 438 at->head = head;
404 at->clone.head = &head->clone; 439 at->clone.head = &head->clone;
405 if(last_more!=NULL) { 440 if (last_more != NULL)
441 {
406 last_more->more=at; 442 last_more->more = at;
407 last_more->clone.more = &at->clone; 443 last_more->clone.more = &at->clone;
408 } 444 }
409 last_more=at; 445 last_more = at;
410 446
411 /* If this multipart image is still composed of individual small 447 /* If this multipart image is still composed of individual small
412 * images, don't set the tail_.. values. We can't use them anyways, 448 * images, don't set the tail_.. values. We can't use them anyways,
413 * and setting these to zero makes the map sending to the client much 449 * and setting these to zero makes the map sending to the client much
414 * easier as just looking at the head, we know what to do. 450 * easier as just looking at the head, we know what to do.
415 */ 451 */
416 if (at->clone.face != head->clone.face) { 452 if (at->clone.face != head->clone.face)
453 {
417 head->tail_x = 0; 454 head->tail_x = 0;
418 head->tail_y = 0; 455 head->tail_y = 0;
419 } else {
420 if (at->clone.x > head->tail_x) head->tail_x = at->clone.x;
421 if (at->clone.y > head->tail_y) head->tail_y = at->clone.y;
422 } 456 }
457 else
458 {
459 if (at->clone.x > head->tail_x)
460 head->tail_x = at->clone.x;
461 if (at->clone.y > head->tail_y)
462 head->tail_y = at->clone.y;
463 }
423 break; 464 break;
424 465
425 } 466 }
426 467
427 at=get_archetype_struct(); 468 at = new archetype;
428 clear_object(op);
429 op->arch=at;
430 }
431 469
470 at->clone.arch = at;
471 }
472
432 delete at; 473 delete at;
433 free_object(op);
434} 474}
435 475
436/* 476/*
437 * Reads the archetype file once more, and links all pointers between 477 * Reads the archetype file once more, and links all pointers between
438 * archetypes. 478 * archetypes.
439 */ 479 */
440 480
481void
441void second_arch_pass(object_thawer &thawer) { 482second_arch_pass (object_thawer & thawer)
483{
442 char buf[MAX_BUF],*variable=buf,*argument,*cp; 484 char buf[MAX_BUF], *variable = buf, *argument, *cp;
443 archetype *at=NULL,*other; 485 archetype *at = NULL, *other;
444 486
445 while(fgets(buf,MAX_BUF,thawer)!=NULL) { 487 while (fgets (buf, MAX_BUF, thawer) != NULL)
488 {
446 if(*buf=='#') 489 if (*buf == '#')
447 continue; 490 continue;
448 if((argument=strchr(buf,' '))!=NULL) { 491 if ((argument = strchr (buf, ' ')) != NULL)
492 {
449 *argument='\0',argument++; 493 *argument = '\0', argument++;
450 cp = argument + strlen(argument)-1; 494 cp = argument + strlen (argument) - 1;
451 while (isspace(*cp)) { 495 while (isspace (*cp))
496 {
452 *cp='\0'; 497 *cp = '\0';
453 cp--; 498 cp--;
454 } 499 }
455 } 500 }
456 if(!strcmp("Object",variable)) { 501 if (!strcmp ("Object", variable))
502 {
457 if((at=find_archetype(argument))==NULL) 503 if ((at = archetype::find (argument)) == NULL)
458 LOG(llevError,"Warning: failed to find arch %s\n",argument); 504 LOG (llevError, "Warning: failed to find arch %s\n", argument);
505 }
459 } else if(!strcmp("other_arch",variable)) { 506 else if (!strcmp ("other_arch", variable))
507 {
460 if(at!=NULL&&at->clone.other_arch==NULL) { 508 if (at != NULL && at->clone.other_arch == NULL)
509 {
461 if((other=find_archetype(argument))==NULL) 510 if ((other = archetype::find (argument)) == NULL)
462 LOG(llevError,"Warning: failed to find other_arch %s\n",argument); 511 LOG (llevError, "Warning: failed to find other_arch %s\n", argument);
463 else if(at!=NULL) 512 else if (at != NULL)
464 at->clone.other_arch=other; 513 at->clone.other_arch = other;
514 }
465 } 515 }
466 } else if(!strcmp("randomitems",variable)) { 516 else if (!strcmp ("randomitems", variable))
517 {
467 if(at!=NULL) { 518 if (at != NULL)
519 {
468 treasurelist *tl=find_treasurelist(argument); 520 treasurelist *tl = find_treasurelist (argument);
521
469 if(tl==NULL) 522 if (tl == NULL)
470 LOG(llevError,"Failed to link treasure to arch (%s): %s\n", &at->name, argument); 523 LOG (llevError, "Failed to link treasure to arch (%s): %s\n", &at->name, argument);
471 else 524 else
472 at->clone.randomitems=tl; 525 at->clone.randomitems = tl;
526 }
473 } 527 }
474 }
475 } 528 }
476} 529}
477 530
478#ifdef DEBUG 531#ifdef DEBUG
532void
479void check_generators(void) { 533check_generators (void)
534{
480 archetype *at; 535 archetype *at;
536
481 for(at=first_archetype;at!=NULL;at=at->next) 537 for (at = first_archetype; at != NULL; at = at->next)
482 if(QUERY_FLAG(&at->clone,FLAG_GENERATOR)&&at->clone.other_arch==NULL) 538 if (QUERY_FLAG (&at->clone, FLAG_GENERATOR) && at->clone.other_arch == NULL)
483 LOG(llevError,"Warning: %s is generator but lacks other_arch.\n", &at->name); 539 LOG (llevError, "Warning: %s is generator but lacks other_arch.\n", &at->name);
484} 540}
485#endif 541#endif
486 542
487/* 543/*
488 * First initialises the archtype hash-table (init_archetable()). 544 * First initialises the archtype hash-table (init_archetable()).
493 549
494void 550void
495load_archetypes (void) 551load_archetypes (void)
496{ 552{
497 char filename[MAX_BUF]; 553 char filename[MAX_BUF];
498 int comp;
499#if TIME_ARCH_LOAD
500 struct timeval tv1, tv2;
501#endif
502 554
503 sprintf (filename, "%s/%s", settings.datadir, settings.archetypes); 555 sprintf (filename, "%s/%s", settings.datadir, settings.archetypes);
504 LOG (llevDebug, "Reading archetypes from %s:\n", filename); 556 LOG (llevDebug, "Reading archetypes from %s:\n", filename);
505 557
506 { 558 {
559 object_thawer
507 object_thawer thawer (filename); 560 thawer (filename);
508 561
509 clear_archetable (); 562 clear_archetable ();
510 LOG (llevDebug, " arch-pass 1...\n"); 563 LOG (llevDebug, " arch-pass 1...\n");
511 first_arch_pass (thawer); 564 first_arch_pass (thawer);
512 LOG (llevDebug, " done\n"); 565 LOG (llevDebug, " done\n");
513
514 init_archetable ();
515 warn_archetypes = 1;
516 } 566 }
517 567
568 init_archetable ();
569 warn_archetypes = 1;
570
518 { 571 {
572 object_thawer
519 object_thawer thawer (filename); 573 thawer (filename);
520 574
521 LOG (llevDebug, " loading treasure...\n"); 575 LOG (llevDebug, " loading treasure...\n");
522 load_treasures (); 576 load_treasures ();
577 LOG (llevDebug, " done\n");
523 LOG (llevDebug, " done\n arch-pass 2...\n"); 578 LOG (llevDebug, " arch-pass 2...\n");
524 second_arch_pass (thawer); 579 second_arch_pass (thawer);
525 LOG (llevDebug, " done\n"); 580 LOG (llevDebug, " done\n");
526#ifdef DEBUG 581#ifdef DEBUG
527 check_generators (); 582 check_generators ();
528#endif 583#endif
532 587
533/* 588/*
534 * Creates and returns a new object which is a copy of the given archetype. 589 * Creates and returns a new object which is a copy of the given archetype.
535 * This function returns NULL on failure. 590 * This function returns NULL on failure.
536 */ 591 */
537 592object *
538object *arch_to_object(archetype *at) { 593arch_to_object (archetype *at)
594{
539 object *op; 595 object *op;
596
540 if(at==NULL) { 597 if (at == NULL)
598 {
541 if(warn_archetypes) 599 if (warn_archetypes)
542 LOG(llevError,"Couldn't find archetype.\n"); 600 LOG (llevError, "Couldn't find archetype.\n");
601
543 return NULL; 602 return NULL;
544 } 603 }
545 op=get_object(); 604
546 copy_object(&at->clone,op); 605 op = at->clone.clone ();
606 op->arch = at;
547 op->instantiate (); 607 op->instantiate ();
548 op->arch=at;
549 return op; 608 return op;
550} 609}
551 610
552/* 611/*
553 * Creates an object. This function is called by get_archetype() 612 * Creates an object. This function is called by get_archetype()
554 * if it fails to find the appropriate archetype. 613 * if it fails to find the appropriate archetype.
555 * Thus get_archetype() will be guaranteed to always return 614 * Thus get_archetype() will be guaranteed to always return
556 * an object, and never NULL. 615 * an object, and never NULL.
557 */ 616 */
558 617object *
559object *create_singularity(const char *name) { 618create_singularity (const char *name)
619{
560 object *op; 620 object *op;
561 char buf[MAX_BUF]; 621 char buf[MAX_BUF];
622
562 sprintf(buf,"%s (%s)",ARCH_SINGULARITY,name); 623 sprintf (buf, "%s (%s)", ARCH_SINGULARITY, name);
563 op = get_object(); 624 op = object::create ();
564 op->name = op->name_pl = buf; 625 op->name = op->name_pl = buf;
565 SET_FLAG(op,FLAG_NO_PICK); 626 SET_FLAG (op, FLAG_NO_PICK);
566 return op; 627 return op;
567} 628}
568 629
569/* 630/*
570 * Finds which archetype matches the given name, and returns a new 631 * Finds which archetype matches the given name, and returns a new
571 * object containing a copy of the archetype. 632 * object containing a copy of the archetype.
572 */ 633 */
573 634object *
574object *get_archetype(const char *name) { 635get_archetype (const char *name)
575 archetype *at; 636{
576 at = find_archetype(name); 637 archetype *at = archetype::find (name);
577 if (at == NULL) 638
639 if (!at)
578 return create_singularity(name); 640 return create_singularity (name);
641
579 return arch_to_object(at); 642 return arch_to_object (at);
580} 643}
581 644
582/* 645/*
583 * Hash-function used by the arch-hashtable. 646 * Hash-function used by the arch-hashtable.
584 */ 647 */
585 648
586unsigned long 649unsigned long
587hasharch(const char *str, int tablesize) 650hasharch (const char *str, int tablesize)
588{ 651{
589 unsigned long hash = 0; 652 unsigned long hash = 0;
590 unsigned int i = 0; 653 unsigned int i = 0;
591 const char *p; 654 const char *p;
592 655
597 */ 660 */
598 for (p = str; i < MAXSTRING && *p; p++, i++) 661 for (p = str; i < MAXSTRING && *p; p++, i++)
599 { 662 {
600 hash += *p; 663 hash += *p;
601 hash += hash << 10; 664 hash += hash << 10;
602 hash ^= hash >> 6; 665 hash ^= hash >> 6;
603 } 666 }
604 667
605 hash += hash << 3; 668 hash += hash << 3;
606 hash ^= hash >> 11; 669 hash ^= hash >> 11;
607 hash += hash << 15; 670 hash += hash << 15;
608 671
609 return hash % tablesize; 672 return hash % tablesize;
610} 673}
612/* 675/*
613 * Finds, using the hashtable, which archetype matches the given name. 676 * Finds, using the hashtable, which archetype matches the given name.
614 * returns a pointer to the found archetype, otherwise NULL. 677 * returns a pointer to the found archetype, otherwise NULL.
615 */ 678 */
616 679
680archetype *
617archetype *find_archetype(const char *name) { 681archetype::find (const char *name)
682{
683 if (!name)
684 return 0;
685
686#if USE_UNORDERED_MAP
687 AUTODECL (i, ht.find ((size_t) name));
688
689 if (i == ht.end ())
690 return 0;
691 else
692 return i->second;
693#endif
694
618 archetype *at; 695 archetype *at;
619 unsigned long index; 696 unsigned long index;
620 697
621 if (name == NULL)
622 return (archetype *) NULL;
623
624 index=hasharch(name, ARCHTABLE); 698 index = hasharch (name, ARCHTABLE);
625 arch_search++; 699 arch_search++;
626 for(;;) { 700 for (;;)
701 {
627 at = arch_table[index]; 702 at = arch_table[index];
703
628 if (at==NULL) { 704 if (at == NULL)
705 {
629 if(warn_archetypes) 706 if (warn_archetypes)
630 LOG(llevError,"Couldn't find archetype %s\n",name); 707 LOG (llevError, "Couldn't find archetype %s\n", name);
708
631 return NULL; 709 return NULL;
632 } 710 }
711
633 arch_cmp++; 712 arch_cmp++;
713
634 if (!strcmp((const char *)at->name,name)) 714 if (!strcmp ((const char *) at->name, name))
635 return at; 715 return at;
716
636 if(++index>=ARCHTABLE) 717 if (++index >= ARCHTABLE)
637 index=0; 718 index = 0;
638 } 719 }
639} 720}
640 721
641/* 722/*
642 * Adds an archetype to the hashtable. 723 * Adds an archetype to the hashtable.
643 */ 724 */
725void
726archetype::hash_add ()
727{
728#if USE_UNORDERED_MAP
729 ht.insert (std::make_pair ((size_t) (const char *) name, this));
730#else
644 731
645static void add_arch(archetype *at) {
646 int index=hasharch((const char *)at->name, ARCHTABLE),org_index=index; 732 int index = hasharch ((const char *) name, ARCHTABLE), org_index = index;
733
647 for(;;) { 734 for (;;)
735 {
648 if(arch_table[index]==NULL) { 736 if (!arch_table[index])
737 {
649 arch_table[index]=at; 738 arch_table[index] = this;
650 return; 739 break;
651 } 740 }
741
652 if(++index==ARCHTABLE) 742 if (++index == ARCHTABLE)
653 index=0; 743 index = 0;
744
654 if(index==org_index) 745 if (index == org_index)
655 fatal(ARCHTABLE_TOO_SMALL); 746 fatal (ARCHTABLE_TOO_SMALL);
656 } 747 }
748#endif
749}
750
751void
752archetype::hash_del ()
753{
754#if USE_UNORDERED_MAP
755# error remove this from HT
756#else
757
758 int index = hasharch ((const char *) name, ARCHTABLE), org_index = index;
759
760 for (;;)
761 {
762 if (arch_table[index] == this)
763 {
764 arch_table[index] = 0;
765 break;
766 }
767
768 if (++index == ARCHTABLE)
769 index = 0;
770
771 if (index == org_index)
772 break;
773 }
774#endif
657} 775}
658 776
659/* 777/*
660 * Returns the first archetype using the given type. 778 * Returns the first archetype using the given type.
661 * Used in treasure-generation. 779 * Used in treasure-generation.
662 */ 780 */
663 781
782archetype *
664archetype *type_to_archetype(int type) { 783type_to_archetype (int type)
784{
665 archetype *at; 785 archetype *at;
666 786
667 for(at=first_archetype;at!=NULL;at=(at->more==NULL)?at->next:at->more) 787 for (at = first_archetype; at; at = at->more == 0 ? at->next : at->more)
668 if(at->clone.type==type) 788 if (at->clone.type == type)
669 return at; 789 return at;
790
670 return NULL; 791 return 0;
671} 792}
672 793
673/* 794/*
674 * Returns a new object copied from the first archetype matching 795 * Returns a new object copied from the first archetype matching
675 * the given type. 796 * the given type.
676 * Used in treasure-generation. 797 * Used in treasure-generation.
677 */ 798 */
678 799
800object *
679object *clone_arch(int type) { 801clone_arch (int type)
802{
680 archetype *at; 803 archetype *at;
681 object *op=get_object();
682 804
683 if((at=type_to_archetype(type))==NULL) { 805 if ((at = type_to_archetype (type)) == NULL)
806 {
684 LOG(llevError,"Can't clone archetype %d\n",type); 807 LOG (llevError, "Can't clone archetype %d\n", type);
685 free_object(op);
686 return NULL; 808 return 0;
687 } 809 }
688 copy_object(&at->clone,op); 810
811 object *op = at->clone.clone ();
689 op->instantiate (); 812 op->instantiate ();
690 return op; 813 return op;
691} 814}
692 815
693/* 816/*
694 * member: make instance from class 817 * member: make instance from class
695 */ 818 */
696 819
820object *
697object *object_create_arch (archetype * at) 821object_create_arch (archetype *at)
698{ 822{
699 object *op, *prev = NULL, *head = NULL; 823 object *op, *prev = 0, *head = 0;
700 824
701 while (at) { 825 while (at)
826 {
702 op = arch_to_object (at); 827 op = arch_to_object (at);
703 op->x = at->clone.x; 828 op->x = at->clone.x;
704 op->y = at->clone.y; 829 op->y = at->clone.y;
830
705 if (head) 831 if (head)
706 op->head = head, prev->more = op; 832 op->head = head, prev->more = op;
833
707 if (!head) 834 if (!head)
708 head = op; 835 head = op;
836
709 prev = op; 837 prev = op;
710 at = at->more; 838 at = at->more;
711 } 839 }
840
712 return (head); 841 return (head);
713} 842}
714 843
715/*** end of arch.c ***/

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