1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
|
|
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | |
21 | * |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | #include <cassert> |
25 | #include <cassert> |
25 | |
26 | |
26 | #include <tr1/unordered_map> |
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27 | |
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28 | #include <global.h> |
27 | #include <global.h> |
29 | #include <arch.h> |
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30 | #include <funcpoint.h> |
28 | #include <funcpoint.h> |
31 | #include <loader.h> |
29 | #include <loader.h> |
32 | |
30 | |
33 | /* IF set, does a little timing on the archetype load. */ |
31 | #include <tr1/functional> |
34 | #define TIME_ARCH_LOAD 0 |
32 | #include <tr1/unordered_map> |
35 | |
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36 | static void add_arch (archetype *at); |
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37 | |
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38 | static archetype *arch_table[ARCHTABLE]; |
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39 | int arch_cmp = 0; /* How many strcmp's */ |
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40 | int arch_search = 0; /* How many searches */ |
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41 | int arch_init; /* True if doing arch initialization */ |
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42 | |
33 | |
43 | /* The naming of these functions is really poor - they are all |
34 | /* The naming of these functions is really poor - they are all |
44 | * pretty much named '.._arch_...', but they may more may not |
35 | * pretty much named '.._arch_...', but they may more may not |
45 | * return archetypes. Some make the arch_to_object call, and thus |
36 | * return archetypes. Some make the arch_to_object call, and thus |
46 | * return an object. Perhaps those should be called 'archob' functions |
37 | * return an object. Perhaps those should be called 'archob' functions |
47 | * to denote they return an object derived from the archetype. |
38 | * to denote they return an object derived from the archetype. |
48 | * MSW 2003-04-29 |
39 | * MSW 2003-04-29 |
49 | */ |
40 | */ |
50 | |
41 | |
51 | #if USE_UNORDERED_MAP |
42 | bool loading_arch; // ugly flag to object laoder etc. to suppress/request special processing |
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43 | |
52 | // the hashtable |
44 | // the hashtable |
53 | typedef std::tr1::unordered_map |
45 | typedef std::tr1::unordered_map |
54 | < |
46 | < |
55 | std::size_t, |
47 | const char *, |
56 | archetype *, |
48 | arch_ptr, |
57 | std::hash<size_t>, |
49 | str_hash, |
58 | std::equal_to<size_t>, |
50 | str_equal, |
59 | slice_allocator< std::pair<const std::size_t, archetype *> > |
51 | slice_allocator< std::pair<const char *const, arch_ptr> > |
60 | true, |
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61 | > HT; |
52 | > HT; |
62 | |
53 | |
63 | static HT ht; |
54 | static HT ht (5000); |
64 | #endif |
55 | static std::vector<archetype *> archetypes; |
65 | |
56 | |
66 | /** |
57 | /** |
67 | * GROS - This function retrieves an archetype given the name that appears |
58 | * GROS - This function retrieves an archetype given the name that appears |
68 | * during the game (for example, "writing pen" instead of "stylus"). |
59 | * during the game (for example, "writing pen" instead of "stylus"). |
69 | * It does not use the hashtable system, but browse the whole archlist each time. |
60 | * It does not use the hashtable system, but browse the whole archlist each time. |
… | |
… | |
75 | * - the archetype found or null if nothing was found. |
66 | * - the archetype found or null if nothing was found. |
76 | */ |
67 | */ |
77 | archetype * |
68 | archetype * |
78 | find_archetype_by_object_name (const char *name) |
69 | find_archetype_by_object_name (const char *name) |
79 | { |
70 | { |
80 | archetype *at; |
71 | shstr_cmp name_cmp (name); |
81 | |
72 | |
82 | if (name == NULL) |
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83 | return (archetype *) NULL; |
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84 | |
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85 | for (at = first_archetype; at != NULL; at = at->next) |
73 | for (archetype *at = first_archetype; at; at = at->next) |
86 | { |
74 | if (at->clone.name == name_cmp) |
87 | if (!strcmp (at->clone.name, name)) |
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88 | return at; |
75 | return at; |
89 | } |
76 | |
90 | return NULL; |
77 | return 0; |
91 | } |
78 | } |
92 | |
79 | |
93 | /** |
80 | /** |
94 | * This function retrieves an archetype by type and name that appears during |
81 | * This function retrieves an archetype by type and name that appears during |
95 | * the game. It is basically the same as find_archetype_by_object_name() |
82 | * the game. It is basically the same as find_archetype_by_object_name() |
96 | * except that it considers only items of the given type. |
83 | * except that it considers only items of the given type. |
97 | */ |
84 | */ |
98 | archetype * |
85 | archetype * |
99 | find_archetype_by_object_type_name (int type, const char *name) |
86 | find_archetype_by_object_type_name (int type, const char *name) |
100 | { |
87 | { |
101 | archetype *at; |
88 | shstr_cmp name_cmp (name); |
102 | |
89 | |
103 | if (name == NULL) |
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104 | return NULL; |
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105 | |
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106 | for (at = first_archetype; at != NULL; at = at->next) |
90 | for (archetype *at = first_archetype; at; at = at->next) |
107 | { |
91 | if (at->clone.name == name_cmp && at->clone.type == type) |
108 | if (at->clone.type == type && strcmp (at->clone.name, name) == 0) |
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109 | return at; |
92 | return at; |
110 | } |
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111 | |
93 | |
112 | return NULL; |
94 | return 0; |
113 | } |
95 | } |
114 | |
96 | |
115 | /* This is a lot like the above function. Instead, we are trying to match |
97 | /* This is a lot like the above function. Instead, we are trying to match |
116 | * the arch->skill values. type is the type of object to match |
98 | * the arch->skill values. type is the type of object to match |
117 | * against (eg, to only match against skills or only skill objects for example). |
99 | * against (eg, to only match against skills or only skill objects for example). |
118 | * If type is -1, ew don't match on type. |
100 | * If type is -1, ew don't match on type. |
119 | */ |
101 | */ |
120 | object * |
102 | object * |
121 | get_archetype_by_skill_name (const char *skill, int type) |
103 | get_archetype_by_skill_name (const char *skill, int type) |
122 | { |
104 | { |
123 | archetype * |
105 | shstr_cmp skill_cmp (skill); |
124 | at; |
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125 | |
106 | |
126 | if (skill == NULL) |
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127 | return NULL; |
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128 | |
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129 | for (at = first_archetype; at != NULL; at = at->next) |
107 | for (archetype *at = first_archetype; at; at = at->next) |
130 | { |
108 | if (at->clone.skill == skill_cmp && (type == -1 || type == at->clone.type)) |
131 | if (((type == -1) || (type == at->clone.type)) && (!strcmp (at->clone.skill, skill))) |
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132 | return arch_to_object (at); |
109 | return arch_to_object (at); |
133 | } |
110 | |
134 | return NULL; |
111 | return 0; |
135 | } |
112 | } |
136 | |
113 | |
137 | /* similiar to above - this returns the first archetype |
114 | /* similiar to above - this returns the first archetype |
138 | * that matches both the type and subtype. type and subtype |
115 | * that matches both the type and subtype. type and subtype |
139 | * can be -1 to say ignore, but in this case, the match it does |
116 | * can be -1 to say ignore, but in this case, the match it does |
… | |
… | |
142 | * (eg, skills) |
119 | * (eg, skills) |
143 | */ |
120 | */ |
144 | archetype * |
121 | archetype * |
145 | get_archetype_by_type_subtype (int type, int subtype) |
122 | get_archetype_by_type_subtype (int type, int subtype) |
146 | { |
123 | { |
147 | archetype * |
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148 | at; |
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149 | |
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150 | for (at = first_archetype; at != NULL; at = at->next) |
124 | for (archetype *at = first_archetype; at; at = at->next) |
151 | { |
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152 | if (((type == -1) || (type == at->clone.type)) && (subtype == -1 || subtype == at->clone.subtype)) |
125 | if ((type == -1 || type == at->clone.type) && (subtype == -1 || subtype == at->clone.subtype)) |
153 | return at; |
126 | return at; |
154 | } |
127 | |
155 | return NULL; |
128 | return 0; |
156 | } |
129 | } |
157 | |
130 | |
158 | /** |
131 | /** |
159 | * GROS - this returns a new object given the name that appears during the game |
132 | * GROS - this returns a new object given the name that appears during the game |
160 | * (for example, "writing pen" instead of "stylus"). |
133 | * (for example, "writing pen" instead of "stylus"). |
… | |
… | |
168 | * but it otherwise had a big memory leak. |
141 | * but it otherwise had a big memory leak. |
169 | */ |
142 | */ |
170 | object * |
143 | object * |
171 | get_archetype_by_object_name (const char *name) |
144 | get_archetype_by_object_name (const char *name) |
172 | { |
145 | { |
173 | archetype *at; |
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174 | char tmpname[MAX_BUF]; |
146 | char tmpname[MAX_BUF]; |
175 | int i; |
147 | int i; |
176 | |
148 | |
177 | assign (tmpname, name); |
149 | assign (tmpname, name); |
178 | |
150 | |
179 | for (i = strlen (tmpname); i > 0; i--) |
151 | for (i = strlen (tmpname); i > 0; i--) |
180 | { |
152 | { |
181 | tmpname[i] = 0; |
153 | tmpname[i] = 0; |
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154 | |
182 | at = find_archetype_by_object_name (tmpname); |
155 | if (archetype *at = find_archetype_by_object_name (tmpname)) |
183 | |
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184 | if (at != NULL) |
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185 | return arch_to_object (at); |
156 | return arch_to_object (at); |
186 | } |
157 | } |
187 | |
158 | |
188 | return create_singularity (name); |
159 | return create_singularity (name); |
189 | } |
160 | } |
… | |
… | |
209 | item_matched_string (object *pl, object *op, const char *name) |
180 | item_matched_string (object *pl, object *op, const char *name) |
210 | { |
181 | { |
211 | char *cp, local_name[MAX_BUF]; |
182 | char *cp, local_name[MAX_BUF]; |
212 | int count, retval = 0; |
183 | int count, retval = 0; |
213 | |
184 | |
214 | strcpy (local_name, name); /* strtok is destructive to name */ |
185 | assign (local_name, name); /* strtok is destructive to name */ |
215 | |
186 | |
216 | for (cp = strtok (local_name, ","); cp; cp = strtok (NULL, ",")) |
187 | for (cp = strtok (local_name, ","); cp; cp = strtok (NULL, ",")) |
217 | { |
188 | { |
218 | while (cp[0] == ' ') |
189 | while (cp[0] == ' ') |
219 | ++cp; /* get rid of spaces */ |
190 | ++cp; /* get rid of spaces */ |
… | |
… | |
269 | retval = 15; |
240 | retval = 15; |
270 | else if (!strncasecmp (cp, query_base_name (op, 0), strlen (cp))) |
241 | else if (!strncasecmp (cp, query_base_name (op, 0), strlen (cp))) |
271 | retval = 14; |
242 | retval = 14; |
272 | else if (!strncasecmp (cp, query_base_name (op, 1), strlen (cp))) |
243 | else if (!strncasecmp (cp, query_base_name (op, 1), strlen (cp))) |
273 | retval = 14; |
244 | retval = 14; |
274 | |
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275 | /* Do substring checks, so things like 'Str+1' will match. |
245 | /* Do substring checks, so things like 'Str+1' will match. |
276 | * retval of these should perhaps be lower - they are lower |
246 | * retval of these should perhaps be lower - they are lower |
277 | * then the specific strcasecmp aboves, but still higher than |
247 | * then the specific strcasecmp aboves, but still higher than |
278 | * some other match criteria. |
248 | * some other match criteria. |
279 | */ |
249 | */ |
… | |
… | |
281 | retval = 12; |
251 | retval = 12; |
282 | else if (strstr (query_base_name (op, 0), cp)) |
252 | else if (strstr (query_base_name (op, 0), cp)) |
283 | retval = 12; |
253 | retval = 12; |
284 | else if (strstr (query_short_name (op), cp)) |
254 | else if (strstr (query_short_name (op), cp)) |
285 | retval = 12; |
255 | retval = 12; |
286 | |
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287 | /* Check against plural/non plural based on count. */ |
256 | /* Check against plural/non plural based on count. */ |
288 | else if (count > 1 && !strcasecmp (cp, op->name_pl)) |
257 | else if (count > 1 && !strcasecmp (cp, op->name_pl)) |
289 | { |
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290 | retval = 6; |
258 | retval = 6; |
291 | } |
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292 | else if (count == 1 && !strcasecmp (op->name, cp)) |
259 | else if (count == 1 && !strcasecmp (op->name, cp)) |
293 | { |
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294 | retval = 6; |
260 | retval = 6; |
295 | } |
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296 | /* base name matched - not bad */ |
261 | /* base name matched - not bad */ |
297 | else if (strcasecmp (cp, op->name) == 0 && !count) |
262 | else if (strcasecmp (cp, op->name) == 0 && !count) |
298 | retval = 4; |
263 | retval = 4; |
299 | /* Check for partial custom name, but give a real low priority */ |
264 | /* Check for partial custom name, but give a real low priority */ |
300 | else if (op->custom_name && strstr (op->custom_name, cp)) |
265 | else if (op->custom_name && strstr (op->custom_name, cp)) |
… | |
… | |
302 | |
267 | |
303 | if (retval) |
268 | if (retval) |
304 | { |
269 | { |
305 | if (pl->type == PLAYER) |
270 | if (pl->type == PLAYER) |
306 | pl->contr->count = count; |
271 | pl->contr->count = count; |
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272 | |
307 | return retval; |
273 | return retval; |
308 | } |
274 | } |
309 | } |
275 | } |
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276 | |
310 | return 0; |
277 | return 0; |
311 | } |
278 | } |
312 | |
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313 | /* |
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314 | * Initialises the internal linked list of archetypes (read from file). |
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315 | * Then the global "empty_archetype" pointer is initialised. |
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316 | * Then the blocksview[] array is initialised. |
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317 | */ |
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318 | |
279 | |
319 | void |
280 | void |
320 | init_archetypes (void) |
281 | init_archetypes (void) |
321 | { /* called from add_player() and edit() */ |
282 | { |
322 | if (first_archetype != NULL) /* Only do this once */ |
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323 | return; |
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324 | |
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325 | arch_init = 1; |
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326 | load_archetypes (); |
283 | load_archetypes (); |
327 | arch_init = 0; |
284 | |
328 | empty_archetype = archetype::find ("empty_archetype"); |
285 | empty_archetype = archetype::find ("empty_archetype"); |
329 | |
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330 | /* init_blocksview();*/ |
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331 | } |
286 | } |
332 | |
287 | |
333 | /* |
288 | archetype::archetype () |
334 | * Stores debug-information about how efficient the hashtable |
289 | { |
335 | * used for archetypes has been in the static errmsg array. |
290 | clone.arch = this; |
336 | */ |
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337 | |
291 | |
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292 | CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_to */ |
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293 | SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ |
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294 | } |
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295 | |
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296 | archetype::~archetype () |
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297 | { |
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298 | //TODO: nuke ->more's |
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299 | } |
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300 | |
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301 | static void |
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302 | unlink (archetype *at) |
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303 | { |
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304 | if (at->head) |
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305 | at = at->head; |
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306 | |
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307 | // destroy this archetype's link, making singletons out of its parts |
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308 | while (at) |
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309 | { |
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310 | archetype *more = at->more; |
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311 | at->clone.destroy_inv (); |
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312 | at->head = at->more = 0; |
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313 | at = more; |
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314 | } |
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315 | } |
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316 | |
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317 | // dire hack, need to rationalise |
338 | void |
318 | void |
339 | arch_info (object *op) |
319 | overwrite (archetype *at, object *op) |
340 | { |
320 | { |
341 | sprintf (errmsg, "%d searches and %d strcmp()'s", arch_search, arch_cmp); |
321 | at->clone = *op; |
342 | new_draw_info (NDI_BLACK, 0, op, errmsg); |
322 | |
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323 | at->clone.arch = at; |
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324 | //TODO: inv et al. |
343 | } |
325 | } |
344 | |
326 | |
345 | /* |
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346 | * Initialise the hashtable used by the archetypes. |
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347 | */ |
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348 | |
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349 | void |
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350 | clear_archetable (void) |
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351 | { |
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352 | memset ((void *) arch_table, 0, ARCHTABLE * sizeof (archetype *)); |
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353 | } |
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354 | |
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355 | /* |
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356 | * An alternative way to init the hashtable which is slower, but _works_... |
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357 | */ |
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358 | |
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359 | void |
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360 | init_archetable (void) |
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361 | { |
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362 | archetype *at; |
327 | archetype * |
363 | |
328 | archetype::read (object_thawer &f) |
364 | LOG (llevDebug, " Setting up archetable...\n"); |
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365 | |
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366 | for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more) |
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367 | add_arch (at); |
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368 | |
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369 | LOG (llevDebug, "done\n"); |
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370 | } |
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371 | |
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372 | /* |
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373 | * Dumps an archetype to debug-level output. |
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374 | */ |
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375 | |
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376 | void |
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377 | dump_arch (archetype *at) |
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378 | { |
329 | { |
379 | dump_object (&at->clone); |
330 | assert (f.kw == KW_object); |
380 | } |
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381 | |
331 | |
382 | /* |
332 | archetype *head = get (f.get_str ()); |
383 | * Dumps _all_ archetypes to debug-level output. |
333 | unlink (head); |
384 | * If you run crossfire with debug, and enter DM-mode, you can trigger |
334 | object *op = object::create (); |
385 | * this with the O key. |
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386 | */ |
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387 | |
335 | |
388 | void |
336 | if (!op->parse_kv (f)) |
389 | dump_all_archetypes (void) |
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390 | { |
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391 | archetype *at; |
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392 | |
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393 | for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more) |
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394 | { |
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395 | dump_arch (at); |
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396 | fprintf (logfile, "%s\n", errmsg); |
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397 | } |
337 | { |
398 | } |
338 | op->destroy (true); |
399 | |
339 | // leak head |
400 | void |
340 | return 0; |
401 | free_all_archs (void) |
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402 | { |
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403 | archetype *at, *next; |
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404 | int i = 0, f = 0; |
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405 | |
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406 | for (at = first_archetype; at != NULL; at = next) |
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407 | { |
341 | } |
408 | if (at->more) |
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409 | next = at->more; |
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410 | else |
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411 | next = at->next; |
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412 | |
342 | |
413 | delete |
343 | overwrite (head, op); |
414 | at; |
344 | op->destroy (); |
415 | |
345 | |
416 | i++; |
346 | for (archetype *prev = head; f.kw == KW_more; ) |
417 | } |
347 | { |
418 | LOG (llevDebug, "Freed %d archetypes, %d faces\n", i, f); |
348 | f.next (); |
419 | } |
349 | assert (f.kw == KW_object); |
420 | |
350 | |
421 | archetype::archetype () |
351 | archetype *more = get (f.get_str ()); |
422 | { |
352 | unlink (more); |
423 | clear_object (&clone); /* to initial state other also */ |
353 | object *op = object::create (); |
424 | CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_object() */ |
|
|
425 | SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ |
|
|
426 | } |
|
|
427 | |
354 | |
428 | archetype::~archetype () |
355 | if (!op->parse_kv (f)) |
429 | { |
356 | { |
|
|
357 | op->destroy (true); |
|
|
358 | // leak head more* |
|
|
359 | return 0; |
|
|
360 | } |
|
|
361 | |
|
|
362 | overwrite (more, op); |
|
|
363 | op->destroy (); |
|
|
364 | |
|
|
365 | if (more->clone.x > head->tail_x) head->tail_x = more->clone.x; |
|
|
366 | if (more->clone.y > head->tail_y) head->tail_y = more->clone.y; |
|
|
367 | |
|
|
368 | more->head = head; |
|
|
369 | more->clone.head = &head->clone; |
|
|
370 | prev->more = more; |
|
|
371 | prev->clone.more = &more->clone; |
|
|
372 | |
|
|
373 | prev = more; |
|
|
374 | } |
|
|
375 | |
|
|
376 | if (!head->next) |
|
|
377 | { |
|
|
378 | head->next = first_archetype; |
|
|
379 | first_archetype = head; |
|
|
380 | } |
|
|
381 | |
|
|
382 | return head; |
430 | } |
383 | } |
431 | |
384 | |
432 | /* |
385 | /* |
433 | * Reads/parses the archetype-file, and copies into a linked list |
386 | * Reads/parses the archetype-file, and copies into a linked list |
434 | * of archetype-structures. |
387 | * of archetype-structures. |
435 | */ |
388 | */ |
436 | void |
389 | static bool |
437 | first_arch_pass (object_thawer & fp) |
390 | load_archetypes (object_thawer &f) |
438 | { |
391 | { |
439 | archetype *at, *head = NULL, *last_more = NULL; |
392 | for (;;) |
440 | |
|
|
441 | at->clone.arch = first_archetype = at = new archetype; |
|
|
442 | |
|
|
443 | while (int i = load_object (fp, &at->clone, 0)) |
|
|
444 | { |
393 | { |
445 | at->clone.speed_left = (float) (-0.1); |
|
|
446 | /* copy the body_info to the body_used - this is only really |
|
|
447 | * need for monsters, but doesn't hurt to do it for everything. |
|
|
448 | * by doing so, when a monster is created, it has good starting |
|
|
449 | * values for the body_used info, so when items are created |
|
|
450 | * for it, they can be properly equipped. |
|
|
451 | */ |
|
|
452 | memcpy (&at->clone.body_used, &at->clone.body_info, sizeof (at->clone.body_info)); |
|
|
453 | |
|
|
454 | switch (i) |
394 | switch (f.kw) |
455 | { |
395 | { |
456 | case LL_NORMAL: /* A new archetype, just link it with the previous */ |
396 | case KW_object: |
457 | if (last_more != NULL) |
397 | loading_arch = true; |
458 | last_more->next = at; |
398 | if (!archetype::read (f)) |
459 | if (head != NULL) |
|
|
460 | head->next = at; |
|
|
461 | head = last_more = at; |
|
|
462 | #if 0 |
|
|
463 | if (!op->type) |
|
|
464 | LOG (llevDebug, " WARNING: Archetype %s has no type info!\n", op->arch->name); |
|
|
465 | #endif |
|
|
466 | at->tail_x = 0; |
|
|
467 | at->tail_y = 0; |
|
|
468 | break; |
|
|
469 | |
|
|
470 | case LL_MORE: /* Another part of the previous archetype, link it correctly */ |
|
|
471 | |
|
|
472 | at->head = head; |
|
|
473 | at->clone.head = &head->clone; |
|
|
474 | if (last_more != NULL) |
|
|
475 | { |
399 | { |
476 | last_more->more = at; |
400 | loading_arch = false; |
477 | last_more->clone.more = &at->clone; |
401 | return false; |
478 | } |
402 | } |
479 | last_more = at; |
|
|
480 | |
403 | |
481 | /* If this multipart image is still composed of individual small |
404 | loading_arch = false; |
482 | * images, don't set the tail_.. values. We can't use them anyways, |
405 | continue; |
483 | * and setting these to zero makes the map sending to the client much |
406 | |
484 | * easier as just looking at the head, we know what to do. |
407 | case KW_EOF: |
485 | */ |
408 | return true; |
486 | if (at->clone.face != head->clone.face) |
409 | |
487 | { |
410 | default: |
488 | head->tail_x = 0; |
411 | if (!f.parse_error ("archetypes file")) |
489 | head->tail_y = 0; |
|
|
490 | } |
|
|
491 | else |
412 | return false; |
492 | { |
|
|
493 | if (at->clone.x > head->tail_x) |
|
|
494 | head->tail_x = at->clone.x; |
|
|
495 | if (at->clone.y > head->tail_y) |
|
|
496 | head->tail_y = at->clone.y; |
|
|
497 | } |
|
|
498 | break; |
|
|
499 | |
|
|
500 | } |
413 | } |
501 | |
414 | |
502 | at = new archetype; |
415 | f.next (); |
503 | |
|
|
504 | at->clone.arch = at; |
|
|
505 | } |
|
|
506 | |
|
|
507 | delete at; |
|
|
508 | } |
|
|
509 | |
|
|
510 | /* |
|
|
511 | * Reads the archetype file once more, and links all pointers between |
|
|
512 | * archetypes. |
|
|
513 | */ |
|
|
514 | |
|
|
515 | void |
|
|
516 | second_arch_pass (object_thawer & thawer) |
|
|
517 | { |
|
|
518 | char buf[MAX_BUF], *variable = buf, *argument, *cp; |
|
|
519 | archetype *at = NULL, *other; |
|
|
520 | |
|
|
521 | while (fgets (buf, MAX_BUF, thawer) != NULL) |
|
|
522 | { |
416 | } |
523 | if (*buf == '#') |
|
|
524 | continue; |
|
|
525 | if ((argument = strchr (buf, ' ')) != NULL) |
|
|
526 | { |
|
|
527 | *argument = '\0', argument++; |
|
|
528 | cp = argument + strlen (argument) - 1; |
|
|
529 | while (isspace (*cp)) |
|
|
530 | { |
|
|
531 | *cp = '\0'; |
|
|
532 | cp--; |
|
|
533 | } |
|
|
534 | } |
|
|
535 | if (!strcmp ("Object", variable)) |
|
|
536 | { |
|
|
537 | if ((at = archetype::find (argument)) == NULL) |
|
|
538 | LOG (llevError, "Warning: failed to find arch %s\n", argument); |
|
|
539 | } |
|
|
540 | else if (!strcmp ("other_arch", variable)) |
|
|
541 | { |
|
|
542 | if (at != NULL && at->clone.other_arch == NULL) |
|
|
543 | { |
|
|
544 | if ((other = archetype::find (argument)) == NULL) |
|
|
545 | LOG (llevError, "Warning: failed to find other_arch %s\n", argument); |
|
|
546 | else if (at != NULL) |
|
|
547 | at->clone.other_arch = other; |
|
|
548 | } |
|
|
549 | } |
|
|
550 | else if (!strcmp ("randomitems", variable)) |
|
|
551 | { |
|
|
552 | if (at != NULL) |
|
|
553 | { |
|
|
554 | treasurelist * |
|
|
555 | tl = find_treasurelist (argument); |
|
|
556 | |
|
|
557 | if (tl == NULL) |
|
|
558 | LOG (llevError, "Failed to link treasure to arch (%s): %s\n", &at->name, argument); |
|
|
559 | else |
|
|
560 | at->clone.randomitems = tl; |
|
|
561 | } |
|
|
562 | } |
|
|
563 | } |
|
|
564 | } |
417 | } |
565 | |
|
|
566 | #ifdef DEBUG |
|
|
567 | void |
|
|
568 | check_generators (void) |
|
|
569 | { |
|
|
570 | archetype *at; |
|
|
571 | |
|
|
572 | for (at = first_archetype; at != NULL; at = at->next) |
|
|
573 | if (QUERY_FLAG (&at->clone, FLAG_GENERATOR) && at->clone.other_arch == NULL) |
|
|
574 | LOG (llevError, "Warning: %s is generator but lacks other_arch.\n", &at->name); |
|
|
575 | } |
|
|
576 | #endif |
|
|
577 | |
418 | |
578 | /* |
419 | /* |
579 | * First initialises the archtype hash-table (init_archetable()). |
420 | * First initialises the archtype hash-table (init_archetable()). |
580 | * Reads and parses the archetype file (with the first and second-pass |
421 | * Reads and parses the archetype file (with the first and second-pass |
581 | * functions). |
422 | * functions). |
582 | * Then initialises treasures by calling load_treasures(). |
423 | * Then initialises treasures by calling load_treasures(). |
583 | */ |
424 | */ |
584 | |
|
|
585 | void |
425 | void |
586 | load_archetypes (void) |
426 | load_archetypes (void) |
587 | { |
427 | { |
588 | char filename[MAX_BUF]; |
428 | char filename[MAX_BUF]; |
589 | |
429 | |
590 | #if TIME_ARCH_LOAD |
|
|
591 | struct timeval |
|
|
592 | tv1, |
|
|
593 | tv2; |
|
|
594 | #endif |
|
|
595 | |
|
|
596 | sprintf (filename, "%s/%s", settings.datadir, settings.archetypes); |
430 | sprintf (filename, "%s/%s", settings.datadir, settings.archetypes); |
597 | LOG (llevDebug, "Reading archetypes from %s:\n", filename); |
431 | LOG (llevDebug, "Reading archetypes from %s:\n", filename); |
598 | |
432 | |
599 | { |
|
|
600 | object_thawer |
|
|
601 | thawer (filename); |
433 | object_thawer f (filename); |
602 | |
434 | |
603 | clear_archetable (); |
435 | f.next (); |
604 | LOG (llevDebug, " arch-pass 1...\n"); |
|
|
605 | first_arch_pass (thawer); |
|
|
606 | LOG (llevDebug, " done\n"); |
|
|
607 | } |
|
|
608 | |
436 | |
609 | init_archetable (); |
437 | if (!load_archetypes (f)) |
|
|
438 | cleanup ("unable to load archetypes"); |
|
|
439 | |
610 | warn_archetypes = 1; |
440 | warn_archetypes = 1; |
611 | |
|
|
612 | { |
|
|
613 | object_thawer |
|
|
614 | thawer (filename); |
|
|
615 | |
|
|
616 | LOG (llevDebug, " loading treasure...\n"); |
|
|
617 | load_treasures (); |
|
|
618 | LOG (llevDebug, " done\n arch-pass 2...\n"); |
|
|
619 | second_arch_pass (thawer); |
|
|
620 | LOG (llevDebug, " done\n"); |
|
|
621 | #ifdef DEBUG |
|
|
622 | check_generators (); |
|
|
623 | #endif |
|
|
624 | } |
|
|
625 | LOG (llevDebug, " done\n"); |
|
|
626 | } |
441 | } |
627 | |
442 | |
628 | /* |
443 | /* |
629 | * Creates and returns a new object which is a copy of the given archetype. |
444 | * Creates and returns a new object which is a copy of the given archetype. |
630 | * This function returns NULL on failure. |
445 | * This function returns NULL on failure. |
631 | */ |
446 | */ |
632 | |
|
|
633 | object * |
447 | object * |
634 | arch_to_object (archetype *at) |
448 | arch_to_object (archetype *at) |
635 | { |
449 | { |
636 | object *op; |
450 | if (!at) |
637 | |
|
|
638 | if (at == NULL) |
|
|
639 | { |
451 | { |
640 | if (warn_archetypes) |
452 | if (warn_archetypes) |
641 | LOG (llevError, "Couldn't find archetype.\n"); |
453 | LOG (llevError, "Couldn't find archetype.\n"); |
642 | |
454 | |
643 | return NULL; |
455 | return NULL; |
644 | } |
456 | } |
645 | |
457 | |
646 | op = get_object (); |
458 | object *op = at->clone.clone (); |
647 | copy_object (&at->clone, op); |
|
|
648 | op->arch = at; |
459 | op->arch = at; |
649 | op->instantiate (); |
460 | op->instantiate (); |
650 | return op; |
461 | return op; |
651 | } |
462 | } |
652 | |
463 | |
… | |
… | |
654 | * Creates an object. This function is called by get_archetype() |
465 | * Creates an object. This function is called by get_archetype() |
655 | * if it fails to find the appropriate archetype. |
466 | * if it fails to find the appropriate archetype. |
656 | * Thus get_archetype() will be guaranteed to always return |
467 | * Thus get_archetype() will be guaranteed to always return |
657 | * an object, and never NULL. |
468 | * an object, and never NULL. |
658 | */ |
469 | */ |
659 | |
|
|
660 | object * |
470 | object * |
661 | create_singularity (const char *name) |
471 | create_singularity (const char *name) |
662 | { |
472 | { |
663 | object *op; |
473 | object *op; |
664 | char buf[MAX_BUF]; |
474 | char buf[MAX_BUF]; |
665 | |
475 | |
666 | sprintf (buf, "%s (%s)", ARCH_SINGULARITY, name); |
476 | sprintf (buf, "%s (%s)", ARCH_SINGULARITY, name); |
667 | op = get_object (); |
477 | op = object::create (); |
668 | op->name = op->name_pl = buf; |
478 | op->name = op->name_pl = buf; |
669 | SET_FLAG (op, FLAG_NO_PICK); |
479 | SET_FLAG (op, FLAG_NO_PICK); |
670 | return op; |
480 | return op; |
671 | } |
481 | } |
672 | |
482 | |
673 | /* |
483 | /* |
674 | * Finds which archetype matches the given name, and returns a new |
484 | * Finds which archetype matches the given name, and returns a new |
675 | * object containing a copy of the archetype. |
485 | * object containing a copy of the archetype. |
676 | */ |
486 | */ |
677 | |
|
|
678 | object * |
487 | object * |
679 | get_archetype (const char *name) |
488 | get_archetype (const char *name) |
680 | { |
489 | { |
681 | archetype *at = archetype::find (name); |
490 | archetype *at = archetype::find (name); |
682 | |
491 | |
… | |
… | |
718 | |
527 | |
719 | /* |
528 | /* |
720 | * Finds, using the hashtable, which archetype matches the given name. |
529 | * Finds, using the hashtable, which archetype matches the given name. |
721 | * returns a pointer to the found archetype, otherwise NULL. |
530 | * returns a pointer to the found archetype, otherwise NULL. |
722 | */ |
531 | */ |
723 | |
|
|
724 | archetype * |
532 | archetype * |
725 | archetype::find (const char *name) |
533 | archetype::find (const char *name) |
726 | { |
534 | { |
727 | if (!name) |
535 | if (!name) |
728 | return 0; |
536 | return 0; |
729 | |
537 | |
730 | #if USE_UNORDERED_MAP |
|
|
731 | AUTODECL (i, ht.find ((size_t) name)); |
538 | AUTODECL (i, ht.find (name)); |
732 | |
539 | |
733 | if (i == ht.end ()) |
540 | if (i == ht.end ()) |
734 | return 0; |
541 | return 0; |
735 | else |
542 | else |
736 | return i->second; |
543 | return i->second; |
737 | #endif |
544 | } |
738 | |
545 | |
739 | archetype *at; |
546 | archetype * |
740 | unsigned long index; |
547 | archetype::get (const char *name) |
|
|
548 | { |
|
|
549 | archetype *at = find (name); |
741 | |
550 | |
742 | index = hasharch (name, ARCHTABLE); |
551 | if (!at) |
743 | arch_search++; |
|
|
744 | for (;;) |
|
|
745 | { |
|
|
746 | at = arch_table[index]; |
|
|
747 | |
|
|
748 | if (at == NULL) |
|
|
749 | { |
|
|
750 | if (warn_archetypes) |
|
|
751 | LOG (llevError, "Couldn't find archetype %s\n", name); |
|
|
752 | |
|
|
753 | return NULL; |
|
|
754 | } |
|
|
755 | |
|
|
756 | arch_cmp++; |
|
|
757 | |
|
|
758 | if (!strcmp ((const char *) at->name, name)) |
|
|
759 | return at; |
|
|
760 | |
|
|
761 | if (++index >= ARCHTABLE) |
|
|
762 | index = 0; |
|
|
763 | } |
552 | { |
|
|
553 | archetypes.push_back (at = new archetype); |
|
|
554 | at->name = name; |
|
|
555 | at->hash_add (); |
|
|
556 | } |
|
|
557 | |
|
|
558 | return at; |
764 | } |
559 | } |
765 | |
560 | |
766 | /* |
561 | /* |
767 | * Adds an archetype to the hashtable. |
562 | * Adds an archetype to the hashtable. |
768 | */ |
563 | */ |
769 | |
564 | void |
770 | static void |
565 | archetype::hash_add () |
771 | add_arch (archetype *at) |
|
|
772 | { |
566 | { |
773 | #if USE_UNORDERED_MAP |
567 | ht.insert (std::make_pair (name, this)); |
774 | ht.insert (std::make_pair ((size_t) (const char *) at->name, at)); |
568 | } |
775 | #endif |
|
|
776 | |
569 | |
777 | int index = hasharch ((const char *) at->name, ARCHTABLE), org_index = index; |
570 | void |
778 | |
571 | archetype::hash_del () |
779 | for (;;) |
572 | { |
780 | { |
573 | ht.erase (name); |
781 | if (arch_table[index] == NULL) |
|
|
782 | { |
|
|
783 | arch_table[index] = at; |
|
|
784 | return; |
|
|
785 | } |
|
|
786 | |
|
|
787 | if (++index == ARCHTABLE) |
|
|
788 | index = 0; |
|
|
789 | |
|
|
790 | if (index == org_index) |
|
|
791 | fatal (ARCHTABLE_TOO_SMALL); |
|
|
792 | } |
|
|
793 | } |
574 | } |
794 | |
575 | |
795 | /* |
576 | /* |
796 | * Returns the first archetype using the given type. |
577 | * Returns the first archetype using the given type. |
797 | * Used in treasure-generation. |
578 | * Used in treasure-generation. |
798 | */ |
579 | */ |
799 | |
|
|
800 | archetype * |
580 | archetype * |
801 | type_to_archetype (int type) |
581 | type_to_archetype (int type) |
802 | { |
582 | { |
803 | archetype *at; |
|
|
804 | |
|
|
805 | for (at = first_archetype; at; at = at->more == 0 ? at->next : at->more) |
583 | for (archetype *at = first_archetype; at; at = at->more == 0 ? at->next : at->more) |
806 | if (at->clone.type == type) |
584 | if (at->clone.type == type) |
807 | return at; |
585 | return at; |
808 | |
586 | |
809 | return 0; |
587 | return 0; |
810 | } |
588 | } |
… | |
… | |
812 | /* |
590 | /* |
813 | * Returns a new object copied from the first archetype matching |
591 | * Returns a new object copied from the first archetype matching |
814 | * the given type. |
592 | * the given type. |
815 | * Used in treasure-generation. |
593 | * Used in treasure-generation. |
816 | */ |
594 | */ |
817 | |
|
|
818 | object * |
595 | object * |
819 | clone_arch (int type) |
596 | clone_arch (int type) |
820 | { |
597 | { |
821 | archetype *at; |
598 | archetype *at; |
822 | object *op = get_object (); |
|
|
823 | |
599 | |
824 | if ((at = type_to_archetype (type)) == NULL) |
600 | if ((at = type_to_archetype (type)) == NULL) |
825 | { |
601 | { |
826 | LOG (llevError, "Can't clone archetype %d\n", type); |
602 | LOG (llevError, "Can't clone archetype %d\n", type); |
827 | free_object (op); |
|
|
828 | return NULL; |
603 | return 0; |
829 | } |
604 | } |
830 | |
605 | |
831 | copy_object (&at->clone, op); |
606 | object *op = at->clone.clone (); |
832 | op->instantiate (); |
607 | op->instantiate (); |
833 | return op; |
608 | return op; |
834 | } |
609 | } |
835 | |
610 | |
836 | /* |
611 | /* |