1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
9 | * it under the terms of the GNU General Public License as published by |
9 | * under the terms of the GNU General Public License as published by the Free |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
11 | * (at your option) any later version. |
11 | * any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, but |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
16 | * GNU General Public License for more details. |
16 | * for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License along |
19 | * along with this program; if not, write to the Free Software |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
21 | * |
21 | * |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | #include <cassert> |
25 | #include <cassert> |
26 | |
26 | |
27 | #include <global.h> |
27 | #include <global.h> |
… | |
… | |
50 | str_equal, |
50 | str_equal, |
51 | slice_allocator< std::pair<const char *const, arch_ptr> > |
51 | slice_allocator< std::pair<const char *const, arch_ptr> > |
52 | > HT; |
52 | > HT; |
53 | |
53 | |
54 | static HT ht (5000); |
54 | static HT ht (5000); |
55 | static std::vector<archetype *> archetypes; |
55 | archvec archetypes; |
56 | |
56 | |
57 | /** |
57 | /** |
58 | * GROS - This function retrieves an archetype given the name that appears |
58 | * GROS - This function retrieves an archetype given the name that appears |
59 | * during the game (for example, "writing pen" instead of "stylus"). |
59 | * during the game (for example, "writing pen" instead of "stylus"). |
60 | * It does not use the hashtable system, but browse the whole archlist each time. |
60 | * It does not use the hashtable system, but browse the whole archlist each time. |
… | |
… | |
68 | archetype * |
68 | archetype * |
69 | find_archetype_by_object_name (const char *name) |
69 | find_archetype_by_object_name (const char *name) |
70 | { |
70 | { |
71 | shstr_cmp name_cmp (name); |
71 | shstr_cmp name_cmp (name); |
72 | |
72 | |
73 | for (archetype *at = first_archetype; at; at = at->next) |
73 | for_all_archetypes (at) |
74 | if (at->clone.name == name_cmp) |
74 | if (at->name == name_cmp) |
75 | return at; |
75 | return at; |
76 | |
76 | |
77 | return 0; |
77 | return 0; |
78 | } |
78 | } |
79 | |
79 | |
… | |
… | |
85 | archetype * |
85 | archetype * |
86 | find_archetype_by_object_type_name (int type, const char *name) |
86 | find_archetype_by_object_type_name (int type, const char *name) |
87 | { |
87 | { |
88 | shstr_cmp name_cmp (name); |
88 | shstr_cmp name_cmp (name); |
89 | |
89 | |
90 | for (archetype *at = first_archetype; at; at = at->next) |
90 | for_all_archetypes (at) |
91 | if (at->clone.name == name_cmp && at->clone.type == type) |
91 | if (at->name == name_cmp && at->type == type) |
92 | return at; |
92 | return at; |
93 | |
93 | |
94 | return 0; |
94 | return 0; |
95 | } |
95 | } |
96 | |
96 | |
… | |
… | |
102 | object * |
102 | object * |
103 | get_archetype_by_skill_name (const char *skill, int type) |
103 | get_archetype_by_skill_name (const char *skill, int type) |
104 | { |
104 | { |
105 | shstr_cmp skill_cmp (skill); |
105 | shstr_cmp skill_cmp (skill); |
106 | |
106 | |
107 | for (archetype *at = first_archetype; at; at = at->next) |
107 | for_all_archetypes (at) |
108 | if (at->clone.skill == skill_cmp && (type == -1 || type == at->clone.type)) |
108 | if (at->skill == skill_cmp && (type == -1 || type == at->type)) |
109 | return arch_to_object (at); |
109 | return arch_to_object (at); |
110 | |
110 | |
111 | return 0; |
111 | return 0; |
112 | } |
112 | } |
113 | |
113 | |
… | |
… | |
119 | * (eg, skills) |
119 | * (eg, skills) |
120 | */ |
120 | */ |
121 | archetype * |
121 | archetype * |
122 | get_archetype_by_type_subtype (int type, int subtype) |
122 | get_archetype_by_type_subtype (int type, int subtype) |
123 | { |
123 | { |
124 | for (archetype *at = first_archetype; at; at = at->next) |
124 | for_all_archetypes (at) |
125 | if ((type == -1 || type == at->clone.type) && (subtype == -1 || subtype == at->clone.subtype)) |
125 | if ((type == -1 || type == at->type) && (subtype == -1 || subtype == at->subtype)) |
126 | return at; |
126 | return at; |
127 | |
127 | |
128 | return 0; |
128 | return 0; |
129 | } |
129 | } |
130 | |
130 | |
… | |
… | |
157 | } |
157 | } |
158 | |
158 | |
159 | return create_singularity (name); |
159 | return create_singularity (name); |
160 | } |
160 | } |
161 | |
161 | |
162 | /* This is a subset of the parse_id command. Basically, name can be |
162 | /* This is a subset of the parse_id command. Basically, name can be |
163 | * a string seperated lists of things to match, with certain keywords. |
163 | * a string seperated lists of things to match, with certain keywords. |
164 | * pl is the player (only needed to set count properly) |
164 | * pl is the player (only needed to set count properly) |
165 | * op is the item we are trying to match. Calling function takes care |
165 | * op is the item we are trying to match. Calling function takes care |
166 | * of what action might need to be done and if it is valid |
166 | * of what action might need to be done and if it is valid |
167 | * (pickup, drop, etc.) Return NONZERO if we have a match. A higher |
167 | * (pickup, drop, etc.) Return NONZERO if we have a match. A higher |
168 | * value means a better match. 0 means no match. |
168 | * value means a better match. 0 means no match. |
169 | * |
169 | * |
170 | * Brief outline of the procedure: |
170 | * Brief outline of the procedure: |
171 | * We take apart the name variable into the individual components. |
171 | * We take apart the name variable into the individual components. |
172 | * cases for 'all' and unpaid are pretty obvious. |
172 | * cases for 'all' and unpaid are pretty obvious. |
173 | * Next, we check for a count (either specified in name, or in the |
173 | * Next, we check for a count (either specified in name, or in the |
174 | * player object.) |
174 | * player object.) |
175 | * If count is 1, make a quick check on the name. |
175 | * If count is 1, make a quick check on the name. |
176 | * IF count is >1, we need to make plural name. Return if match. |
176 | * IF count is >1, we need to make plural name. Return if match. |
177 | * Last, make a check on the full name. |
177 | * Last, make a check on the full name. |
178 | */ |
178 | */ |
179 | int |
179 | int |
180 | item_matched_string (object *pl, object *op, const char *name) |
180 | item_matched_string (object *pl, object *op, const char *name) |
181 | { |
181 | { |
182 | char *cp, local_name[MAX_BUF]; |
182 | char *cp, local_name[MAX_BUF]; |
183 | int count, retval = 0; |
183 | int count, retval = 0; |
… | |
… | |
275 | } |
275 | } |
276 | |
276 | |
277 | return 0; |
277 | return 0; |
278 | } |
278 | } |
279 | |
279 | |
280 | archetype::archetype () |
280 | archetype::archetype (const char *name) |
281 | { |
281 | { |
|
|
282 | stub = true; |
282 | clone.arch = this; |
283 | arch = this; |
283 | |
284 | this->archname = this->name = this->name_pl = name; |
284 | CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_to */ |
|
|
285 | SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ |
|
|
286 | } |
285 | } |
287 | |
286 | |
288 | archetype::~archetype () |
287 | archetype::~archetype () |
289 | { |
288 | { |
290 | //TODO: nuke ->more's |
289 | unlink (); |
291 | } |
290 | } |
292 | |
291 | |
293 | static void |
|
|
294 | unlink (archetype *at) |
|
|
295 | { |
|
|
296 | if (at->head) |
|
|
297 | at = at->head; |
|
|
298 | |
|
|
299 | // destroy this archetype's link, making singletons out of its parts |
|
|
300 | while (at) |
|
|
301 | { |
|
|
302 | archetype *more = at->more; |
|
|
303 | at->clone.destroy_inv (); |
|
|
304 | at->head = at->more = 0; |
|
|
305 | at = more; |
|
|
306 | } |
|
|
307 | } |
|
|
308 | |
|
|
309 | // dire hack, need to rationalise |
|
|
310 | void |
292 | void |
311 | overwrite (archetype *at, object *op) |
293 | archetype::link () |
312 | { |
294 | { |
313 | at->clone = *op; |
295 | ht.insert (std::make_pair (archname, this)); |
314 | |
|
|
315 | at->clone.arch = at; |
|
|
316 | at->clone.inv = op->inv; op->inv = 0; |
|
|
317 | |
296 | |
318 | op->destroy (); |
297 | if (!archetypes.contains (this)) |
|
|
298 | archetypes.insert (this); |
|
|
299 | } |
|
|
300 | |
|
|
301 | void |
|
|
302 | archetype::unlink () |
|
|
303 | { |
|
|
304 | ht.erase (archname); |
|
|
305 | if (!strcmp (&archname, "Gaea")) fprintf (stderr, "oI\n");//D |
|
|
306 | if (archetypes.contains (this)) |
|
|
307 | archetypes.erase (this); |
|
|
308 | } |
|
|
309 | |
|
|
310 | /* |
|
|
311 | * Finds, using the hashtable, which archetype matches the given name. |
|
|
312 | * returns a pointer to the found archetype, otherwise NULL. |
|
|
313 | */ |
|
|
314 | archetype * |
|
|
315 | archetype::find (const char *name) |
|
|
316 | { |
|
|
317 | if (!name) |
|
|
318 | return 0; |
|
|
319 | |
|
|
320 | auto (i, ht.find (name)); |
|
|
321 | |
|
|
322 | if (i == ht.end ()) |
|
|
323 | return 0; |
|
|
324 | else |
|
|
325 | return i->second; |
|
|
326 | } |
|
|
327 | |
|
|
328 | archetype * |
|
|
329 | archetype::get (const char *name) |
|
|
330 | { |
|
|
331 | if (!name) |
|
|
332 | { |
|
|
333 | LOG (llevError, "null archetype requested\n"); |
|
|
334 | name = "(null)"; |
|
|
335 | } |
|
|
336 | |
|
|
337 | archetype *at = find (name); |
|
|
338 | |
|
|
339 | if (!at) |
|
|
340 | { |
|
|
341 | at = new archetype (name); |
|
|
342 | at->link (); |
|
|
343 | } |
|
|
344 | |
|
|
345 | return at; |
319 | } |
346 | } |
320 | |
347 | |
321 | archetype * |
348 | archetype * |
322 | archetype::read (object_thawer &f) |
349 | archetype::read (object_thawer &f) |
323 | { |
350 | { |
324 | assert (f.kw == KW_object); |
351 | assert (f.kw == KW_object); |
325 | |
352 | |
326 | loading_arch = true; // hack to tell parse_kv et al. to behave |
353 | loading_arch = true; // hack to tell parse_kv et al. to behave |
327 | |
354 | |
328 | typedef std::pair<archetype *, object *> part; |
|
|
329 | std::vector<part> parts; |
355 | std::vector<archetype *> parts; |
330 | |
356 | |
331 | coroapi::cede_to_tick_every (100); |
357 | coroapi::cede_to_tick_every (10); |
332 | |
358 | |
333 | for (;;) |
359 | for (;;) |
334 | { |
360 | { |
|
|
361 | // the archetype might have been referenced earlier |
|
|
362 | // so try to find an existing stub archetype first |
335 | archetype *at = get (f.get_str ()); |
363 | archetype *at = find (f.get_str ()); |
336 | object *op = object::create (); |
|
|
337 | |
364 | |
|
|
365 | if (!at || !at->stub) |
|
|
366 | at = new archetype (f.get_str ()); |
|
|
367 | |
|
|
368 | f.next (); |
|
|
369 | |
|
|
370 | #if 0 |
|
|
371 | // implementing it here in the server does neither allow multiple inheritence |
|
|
372 | // nor does it cleanly "just override". it would allow use in map files, though, |
|
|
373 | // and other resource files dynamically laoded (as opposed to being preprocessed). |
|
|
374 | // not that any of this is relevant as of yet... |
|
|
375 | if (f.kw == KW_inherit) |
|
|
376 | { |
|
|
377 | if (archetype *at = find (f.get_str ())) |
|
|
378 | *op = at->clone; |
|
|
379 | else |
|
|
380 | LOG (llevError, "archetype '%s' tries to inherit from non-existent archetype '%s'.\n", |
|
|
381 | &at->archname, f.get_str ()); |
|
|
382 | |
|
|
383 | f.next (); |
|
|
384 | } |
|
|
385 | #endif |
|
|
386 | |
338 | if (!op->parse_kv (f)) |
387 | if (!at->parse_kv (f)) |
339 | goto fail; |
388 | goto fail; |
340 | |
389 | |
341 | parts.push_back (std::make_pair (at, op)); |
390 | at->post_load_check (); |
|
|
391 | |
|
|
392 | parts.push_back (at); |
342 | |
393 | |
343 | if (f.kw != KW_more) |
394 | if (f.kw != KW_more) |
344 | break; |
395 | break; |
345 | |
396 | |
346 | f.next (); |
397 | f.next (); |
|
|
398 | |
347 | assert (f.kw == KW_object); |
399 | if (f.kw != KW_object) |
|
|
400 | { |
|
|
401 | f.parse_error ("more object"); |
|
|
402 | goto fail; |
|
|
403 | } |
348 | } |
404 | } |
|
|
405 | |
|
|
406 | loading_arch = false; |
349 | |
407 | |
350 | { |
408 | { |
|
|
409 | auto (at, parts.begin ()); |
|
|
410 | |
351 | archetype *head = parts.front ().first; |
411 | archetype *new_head = parts.front (); |
|
|
412 | archetype *old_head = find (new_head->archname); |
352 | |
413 | |
353 | // check that all archetypes belong to the same object or are heads |
414 | if (old_head && !old_head->is_head ()) |
354 | for (auto (p, parts.begin ()); p != parts.end (); ++p) |
|
|
355 | { |
415 | { |
356 | archetype *at = p->first; |
416 | LOG (llevError, "%s: unable to overwrite non-head archetype '%s' with head archetype, skipping.\n", |
|
|
417 | &new_head->archname, &old_head->archname); |
|
|
418 | goto fail; |
|
|
419 | } |
357 | |
420 | |
358 | if (at->head != head && at->head) |
421 | // check that all archetypes belong to the same old object or are new |
|
|
422 | for (auto (at, parts.begin ()); at != parts.end (); ++at) |
|
|
423 | { |
|
|
424 | archetype *new_part = *at; |
|
|
425 | archetype *old_part = find (new_part->archname); |
|
|
426 | |
|
|
427 | if (old_part && old_part->head_ () != old_head) |
359 | { |
428 | { |
360 | LOG (llevError, "%s: unable to overwrite foreign non-head archetype with non-head archetype\n", &at->name); |
429 | LOG (llevError, "%s: unable to overwrite archetype '%s' with archetype of different object, skipping.\n", |
361 | goto fail; |
430 | &new_part->archname, &((archetype *)old_part->head_ ())->archname); |
362 | } |
|
|
363 | |
|
|
364 | if (at->next && at != head) |
|
|
365 | { |
|
|
366 | LOG (llevError, "%s: unable to overwrite foreign head archetype with non-head archetype\n", &at->name); |
|
|
367 | goto fail; |
431 | goto fail; |
368 | } |
432 | } |
369 | } |
433 | } |
370 | |
434 | |
371 | // sever chain of existing head object |
435 | // deactivate existing archetype |
372 | for (archetype *more, *at = head; at; at = more) |
436 | for (archetype *at = old_head; at; at = (archetype *)at->more) |
373 | { |
437 | at->unlink (); |
374 | more = at->more; |
|
|
375 | |
438 | |
376 | at->head = 0; |
|
|
377 | at->more = 0; |
|
|
378 | } |
|
|
379 | |
|
|
380 | // replace/update head |
|
|
381 | overwrite (head, parts.front ().second); |
|
|
382 | head->tail_x = 0; |
|
|
383 | head->tail_y = 0; |
|
|
384 | |
|
|
385 | // link into list of heads, if not already there |
|
|
386 | if (!head->linked) |
|
|
387 | { |
|
|
388 | head->linked = true; |
|
|
389 | head->next = first_archetype; |
|
|
390 | first_archetype = head; |
|
|
391 | } |
|
|
392 | |
|
|
393 | // reassemble new chain |
439 | // assemble new chain |
|
|
440 | new_head->min_x = new_head->max_x = new_head->x; |
|
|
441 | new_head->min_y = new_head->max_y = new_head->y; |
|
|
442 | |
394 | archetype *prev = head; |
443 | archetype *less = new_head; |
395 | for (auto (p, parts.begin () + 1); p != parts.end (); ++p) |
444 | for (auto (p, parts.begin () + 1); p != parts.end (); ++p) |
396 | { |
445 | { |
397 | archetype *at = p->first; |
446 | archetype *at = *p; |
398 | overwrite (at, p->second); |
|
|
399 | |
447 | |
400 | if (at->clone.x > head->tail_x) head->tail_x = at->clone.x; |
448 | if (at->x < new_head->min_x) new_head->min_x = at->x; |
401 | if (at->clone.y > head->tail_y) head->tail_y = at->clone.y; |
449 | if (at->y < new_head->min_y) new_head->min_y = at->y; |
|
|
450 | if (at->x > new_head->max_x) new_head->max_x = at->x; |
|
|
451 | if (at->y > new_head->max_y) new_head->max_y = at->y; |
402 | |
452 | |
403 | at->head = head; |
453 | at->head = new_head; |
404 | at->clone.head = &head->clone; |
|
|
405 | prev->more = at; |
454 | less->more = at; |
406 | prev->clone.more = &at->clone; |
|
|
407 | |
|
|
408 | prev = at; |
455 | less = at; |
409 | } |
456 | } |
410 | |
457 | |
411 | loading_arch = false; |
458 | // now activate it |
|
|
459 | for (auto (p, parts.begin ()); p != parts.end (); ++p) |
|
|
460 | { |
|
|
461 | archetype *at = *p; |
|
|
462 | at->stub = false; |
|
|
463 | at->link (); |
|
|
464 | } |
|
|
465 | |
412 | return head; |
466 | return new_head; |
413 | } |
467 | } |
414 | |
468 | |
415 | fail: |
469 | fail: |
416 | for (auto (p, parts.begin ()); p != parts.end (); ++p) |
470 | for (auto (p, parts.begin ()); p != parts.end (); ++p) |
417 | p->second->destroy (true); |
471 | (*p)->destroy (true); |
418 | |
472 | |
419 | loading_arch = false; |
473 | loading_arch = false; |
420 | return 0; |
474 | return 0; |
421 | } |
475 | } |
422 | |
476 | |
… | |
… | |
444 | { |
498 | { |
445 | LOG (llevError, "Couldn't find archetype.\n"); |
499 | LOG (llevError, "Couldn't find archetype.\n"); |
446 | return 0; |
500 | return 0; |
447 | } |
501 | } |
448 | |
502 | |
449 | object *op = at->clone.clone (); |
503 | object *op = at->clone (); |
450 | op->arch = at; |
504 | op->arch = at; |
451 | op->instantiate (); |
505 | op->instantiate (); |
452 | |
506 | |
453 | return op; |
507 | return op; |
454 | } |
508 | } |
… | |
… | |
460 | * an object, and never NULL. |
514 | * an object, and never NULL. |
461 | */ |
515 | */ |
462 | object * |
516 | object * |
463 | create_singularity (const char *name) |
517 | create_singularity (const char *name) |
464 | { |
518 | { |
465 | object *op; |
519 | LOG (llevError | logBacktrace, "FATAL: creating singularity for '%s'.\n", name); |
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|
520 | |
|
|
521 | if (!strcmp (name, "bug")) |
|
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522 | abort (); |
|
|
523 | |
466 | char buf[MAX_BUF]; |
524 | char buf[MAX_BUF]; |
|
|
525 | sprintf (buf, "bug, please report (%s)", name); |
467 | |
526 | |
468 | sprintf (buf, "%s (%s)", ARCH_SINGULARITY, name); |
527 | object *op = get_archetype ("bug"); |
469 | op = object::create (); |
|
|
470 | op->name = op->name_pl = buf; |
528 | op->name = op->name_pl = buf; |
471 | SET_FLAG (op, FLAG_NO_PICK); |
529 | |
472 | return op; |
530 | return op; |
473 | } |
531 | } |
474 | |
532 | |
475 | /* |
533 | /* |
476 | * Finds which archetype matches the given name, and returns a new |
534 | * Finds which archetype matches the given name, and returns a new |
… | |
… | |
486 | |
544 | |
487 | return arch_to_object (at); |
545 | return arch_to_object (at); |
488 | } |
546 | } |
489 | |
547 | |
490 | /* |
548 | /* |
491 | * Finds, using the hashtable, which archetype matches the given name. |
|
|
492 | * returns a pointer to the found archetype, otherwise NULL. |
|
|
493 | */ |
|
|
494 | archetype * |
|
|
495 | archetype::find (const char *name) |
|
|
496 | { |
|
|
497 | if (!name) |
|
|
498 | return 0; |
|
|
499 | |
|
|
500 | auto (i, ht.find (name)); |
|
|
501 | |
|
|
502 | if (i == ht.end ()) |
|
|
503 | return 0; |
|
|
504 | else |
|
|
505 | return i->second; |
|
|
506 | } |
|
|
507 | |
|
|
508 | archetype * |
|
|
509 | archetype::get (const char *name) |
|
|
510 | { |
|
|
511 | archetype *at = find (name); |
|
|
512 | |
|
|
513 | if (!at) |
|
|
514 | { |
|
|
515 | archetypes.push_back (at = new archetype); |
|
|
516 | at->name = name; |
|
|
517 | at->hash_add (); |
|
|
518 | } |
|
|
519 | |
|
|
520 | return at; |
|
|
521 | } |
|
|
522 | |
|
|
523 | /* |
|
|
524 | * Adds an archetype to the hashtable. |
|
|
525 | */ |
|
|
526 | void |
|
|
527 | archetype::hash_add () |
|
|
528 | { |
|
|
529 | ht.insert (std::make_pair (name, this)); |
|
|
530 | } |
|
|
531 | |
|
|
532 | void |
|
|
533 | archetype::hash_del () |
|
|
534 | { |
|
|
535 | ht.erase (name); |
|
|
536 | } |
|
|
537 | |
|
|
538 | /* |
|
|
539 | * Returns the first archetype using the given type. |
549 | * Returns the first archetype using the given type. |
540 | * Used in treasure-generation. |
550 | * Used in treasure-generation. |
541 | */ |
551 | */ |
542 | archetype * |
552 | archetype * |
543 | type_to_archetype (int type) |
553 | type_to_archetype (int type) |
544 | { |
554 | { |
545 | for (archetype *at = first_archetype; at; at = at->more == 0 ? at->next : at->more) |
555 | for_all_archetypes (at) |
546 | if (at->clone.type == type) |
556 | if (at->type == type && at->head_ () != at) |
547 | return at; |
557 | return at; |
548 | |
558 | |
549 | return 0; |
559 | return 0; |
550 | } |
560 | } |
551 | |
561 | |
… | |
… | |
563 | { |
573 | { |
564 | LOG (llevError, "Can't clone archetype %d\n", type); |
574 | LOG (llevError, "Can't clone archetype %d\n", type); |
565 | return 0; |
575 | return 0; |
566 | } |
576 | } |
567 | |
577 | |
568 | object *op = at->clone.clone (); |
578 | object *op = at->clone (); |
569 | op->instantiate (); |
579 | op->instantiate (); |
570 | return op; |
580 | return op; |
571 | } |
581 | } |
572 | |
582 | |
573 | /* |
583 | /* |
574 | * member: make instance from class |
584 | * member: make instance from class |
575 | */ |
585 | */ |
576 | |
|
|
577 | object * |
586 | object * |
578 | object_create_arch (archetype *at) |
587 | object_create_arch (archetype *at) |
579 | { |
588 | { |
580 | object *op, *prev = 0, *head = 0; |
589 | object *op, *prev = 0, *head = 0; |
581 | |
590 | |
582 | while (at) |
591 | while (at) |
583 | { |
592 | { |
584 | op = arch_to_object (at); |
593 | op = arch_to_object (at); |
|
|
594 | |
585 | op->x = at->clone.x; |
595 | op->x = at->x; |
586 | op->y = at->clone.y; |
596 | op->y = at->y; |
587 | |
597 | |
588 | if (head) |
598 | if (head) |
589 | op->head = head, prev->more = op; |
599 | op->head = head, prev->more = op; |
590 | |
600 | |
591 | if (!head) |
601 | if (!head) |
592 | head = op; |
602 | head = op; |
593 | |
603 | |
594 | prev = op; |
604 | prev = op; |
595 | at = at->more; |
605 | at = (archetype *)at->more; |
596 | } |
606 | } |
597 | |
607 | |
598 | return (head); |
608 | return head; |
599 | } |
609 | } |
600 | |
610 | |