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Comparing deliantra/server/common/arch.C (file contents):
Revision 1.52 by root, Tue Apr 17 10:06:32 2007 UTC vs.
Revision 1.63 by root, Mon Jun 4 13:04:00 2007 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software; you can redistribute it and/or modify it
9 * it under the terms of the GNU General Public License as published by 9 * under the terms of the GNU General Public License as published by the Free
10 * the Free Software Foundation; either version 2 of the License, or 10 * Software Foundation; either version 2 of the License, or (at your option)
11 * (at your option) any later version. 11 * any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful, but
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
16 * GNU General Public License for more details. 16 * for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License along
19 * along with this program; if not, write to the Free Software 19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 * 21 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de> 22 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */ 23 */
24 24
25#include <cassert> 25#include <cassert>
26 26
27#include <global.h> 27#include <global.h>
50 str_equal, 50 str_equal,
51 slice_allocator< std::pair<const char *const, arch_ptr> > 51 slice_allocator< std::pair<const char *const, arch_ptr> >
52 > HT; 52 > HT;
53 53
54static HT ht (5000); 54static HT ht (5000);
55static std::vector<archetype *> archetypes; 55archvec archetypes;
56 56
57/** 57/**
58 * GROS - This function retrieves an archetype given the name that appears 58 * GROS - This function retrieves an archetype given the name that appears
59 * during the game (for example, "writing pen" instead of "stylus"). 59 * during the game (for example, "writing pen" instead of "stylus").
60 * It does not use the hashtable system, but browse the whole archlist each time. 60 * It does not use the hashtable system, but browse the whole archlist each time.
68archetype * 68archetype *
69find_archetype_by_object_name (const char *name) 69find_archetype_by_object_name (const char *name)
70{ 70{
71 shstr_cmp name_cmp (name); 71 shstr_cmp name_cmp (name);
72 72
73 for (archetype *at = first_archetype; at; at = at->next) 73 for_all_archetypes (at)
74 if (at->clone.name == name_cmp) 74 if (at->archname == name_cmp)
75 return at; 75 return at;
76 76
77 return 0; 77 return 0;
78} 78}
79 79
85archetype * 85archetype *
86find_archetype_by_object_type_name (int type, const char *name) 86find_archetype_by_object_type_name (int type, const char *name)
87{ 87{
88 shstr_cmp name_cmp (name); 88 shstr_cmp name_cmp (name);
89 89
90 for (archetype *at = first_archetype; at; at = at->next) 90 for_all_archetypes (at)
91 if (at->clone.name == name_cmp && at->clone.type == type) 91 if (at->archname == name_cmp && at->type == type)
92 return at; 92 return at;
93 93
94 return 0; 94 return 0;
95} 95}
96 96
102object * 102object *
103get_archetype_by_skill_name (const char *skill, int type) 103get_archetype_by_skill_name (const char *skill, int type)
104{ 104{
105 shstr_cmp skill_cmp (skill); 105 shstr_cmp skill_cmp (skill);
106 106
107 for (archetype *at = first_archetype; at; at = at->next) 107 for_all_archetypes (at)
108 if (at->clone.skill == skill_cmp && (type == -1 || type == at->clone.type)) 108 if (at->skill == skill_cmp && (type == -1 || type == at->type))
109 return arch_to_object (at); 109 return arch_to_object (at);
110 110
111 return 0; 111 return 0;
112} 112}
113 113
119 * (eg, skills) 119 * (eg, skills)
120 */ 120 */
121archetype * 121archetype *
122get_archetype_by_type_subtype (int type, int subtype) 122get_archetype_by_type_subtype (int type, int subtype)
123{ 123{
124 for (archetype *at = first_archetype; at; at = at->next) 124 for_all_archetypes (at)
125 if ((type == -1 || type == at->clone.type) && (subtype == -1 || subtype == at->clone.subtype)) 125 if ((type == -1 || type == at->type) && (subtype == -1 || subtype == at->subtype))
126 return at; 126 return at;
127 127
128 return 0; 128 return 0;
129} 129}
130 130
275 } 275 }
276 276
277 return 0; 277 return 0;
278} 278}
279 279
280archetype::archetype () 280archetype::archetype (const char *name)
281{ 281{
282 stub = true;
282 clone.arch = this; 283 arch = this;
283 284 this->archname = this->name = this->name_pl = name;
284 CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_to */
285 SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */
286} 285}
287 286
288archetype::~archetype () 287archetype::~archetype ()
289{ 288{
290 //TODO: nuke ->more's 289 unlink ();
291} 290}
292 291
293static void
294unlink (archetype *at)
295{
296 if (at->head)
297 at = at->head;
298
299 // destroy this archetype's link, making singletons out of its parts
300 while (at)
301 {
302 archetype *more = at->more;
303 at->clone.destroy_inv ();
304 at->head = at->more = 0;
305 at = more;
306 }
307}
308
309// dire hack, need to rationalise
310void 292void
311overwrite (archetype *at, object *op) 293archetype::link ()
312{ 294{
313 at->clone = *op; 295 ht.insert (std::make_pair (archname, this));
314
315 at->clone.arch = at;
316 at->clone.inv = op->inv; op->inv = 0;
317 296
318 op->destroy (); 297 if (!archetypes.contains (this))
298 archetypes.insert (this);
319} 299}
320 300
321bool 301void
302archetype::unlink ()
303{
304 ht.erase (archname);
305
306 if (archetypes.contains (this))
307 archetypes.erase (this);
308}
309
310/*
311 * Finds, using the hashtable, which archetype matches the given name.
312 * returns a pointer to the found archetype, otherwise NULL.
313 */
314archetype *
315archetype::find (const char *name)
316{
317 if (!name)
318 return 0;
319
320 auto (i, ht.find (name));
321
322 if (i == ht.end ())
323 return 0;
324 else
325 return i->second;
326}
327
328archetype *
329archetype::get (const char *name)
330{
331 if (!name)
332 {
333 LOG (llevError, "null archetype requested\n");
334 name = "(null)";
335 }
336
337 archetype *at = find (name);
338
339 if (loading_arch && at && !at->stub)
340 {
341 at->unlink ();
342 at = 0;
343 }
344
345 if (!at || (!at->stub && loading_arch))
346 {
347 at = new archetype (name);
348 at->link ();
349 }
350
351 return at;
352}
353
354archetype *
322archetype::load (object_thawer &f) 355archetype::read (object_thawer &f)
323{ 356{
324 assert (f.kw == KW_object); 357 assert (f.kw == KW_object);
325 358
326 typedef std::pair<archetype *, object *> part; 359 loading_arch = true; // hack to tell parse_kv et al. to behave
360
327 std::vector<part> parts; 361 std::vector<archetype *> parts;
328 362
329 coroapi::cede_to_tick_every (100); 363 coroapi::cede_to_tick_every (10);
330 364
331 for (;;) 365 for (;;)
332 { 366 {
367 // the archetype might have been referenced earlier
368 // so try to find an existing stub archetype first
333 archetype *at = get (f.get_str ()); 369 archetype *at = find (f.get_str ());
334 object *op = object::create ();
335 370
371 if (!at || !at->stub)
372 at = new archetype (f.get_str ());
373
374 f.next ();
375
376#if 0
377 // implementing it here in the server does neither allow multiple inheritence
378 // nor does it cleanly "just override". it would allow use in map files, though,
379 // and other resource files dynamically laoded (as opposed to being preprocessed).
380 // not that any of this is relevant as of yet...
381 if (f.kw == KW_inherit)
382 {
383 if (archetype *at = find (f.get_str ()))
384 *op = at->clone;
385 else
386 LOG (llevError, "archetype '%s' tries to inherit from non-existent archetype '%s'.\n",
387 &at->archname, f.get_str ());
388
389 f.next ();
390 }
391#endif
392
336 if (!op->parse_kv (f)) 393 if (!at->parse_kv (f))
337 goto fail; 394 goto fail;
338 395
339 parts.push_back (std::make_pair (at, op)); 396 at->post_load_check ();
397
398 parts.push_back (at);
340 399
341 if (f.kw != KW_more) 400 if (f.kw != KW_more)
342 break; 401 break;
343 402
344 f.next (); 403 f.next ();
404
345 assert (f.kw == KW_object); 405 if (f.kw != KW_object)
406 {
407 f.parse_error ("more object");
408 goto fail;
409 }
346 } 410 }
411
412 loading_arch = false;
347 413
348 { 414 {
415 auto (at, parts.begin ());
416
349 archetype *head = parts.front ().first; 417 archetype *new_head = parts.front ();
418 archetype *old_head = find (new_head->archname);
350 419
420 for (auto (at, parts.begin ()); at != parts.end (); ++at)
421 fprintf (stderr, "%d: %s\n", at - parts.begin(), &(*at)->archname);//D
422
351 // check that all archetypes belong to the same object or are heads 423 // check that all archetypes belong to the same old object or are new
352 for (auto (p, parts.begin ()); p != parts.end (); ++p) 424 for (auto (at, parts.begin ()); at != parts.end (); ++at)
353 { 425 {
354 archetype *at = p->first; 426 archetype *new_part = *at;
427 archetype *old_part = find (new_part->archname);
355 428
356 if (at->head != head && at->head) 429 if (old_part && old_part->head_ () != old_head)
357 { 430 {
358 LOG (llevError, "%s: unable to overwrite foreign non-head archetype with non-head archetype\n", &at->name); 431 fprintf (stderr, "nhn %s\n", &new_head->archname);//D
359 goto fail; 432 fprintf (stderr, "old_head %p,%p new_head %p,%p ph %p\n", old_head, old_part, new_head, new_part, old_part->head_());
360 } 433 LOG (llevError, "%s: unable to overwrite archetype '%s' with archetype of different object, skipping.\n",
361 434 &new_part->archname, &((archetype *)old_part->head_ ())->archname);
362 if (at->next && at != head)
363 {
364 LOG (llevError, "%s: unable to overwrite foreign head archetype with non-head archetype\n", &at->name);
365 goto fail; 435 goto fail;
366 } 436 }
367 } 437 }
368 438
369 // sever chain of existing head object 439 fprintf (stderr, "oh %p %s\n", old_head, &new_head->archname);//D
440
441 // deactivate existing archetype
370 for (archetype *more, *at = head; at; at = more) 442 for (archetype *at = old_head; at; at = (archetype *)at->more)
371 { 443 at->unlink ();
372 more = at->more;
373
374 at->head = 0;
375 at->more = 0;
376 }
377
378 // replace/update head
379 overwrite (head, parts.front ().second);
380 head->tail_x = 0;
381 head->tail_y = 0;
382
383 // link into list of heads, if not already there
384 if (!head->linked)
385 {
386 head->linked = true;
387 head->next = first_archetype;
388 first_archetype = head;
389 }
390 444
391 // reassemble new chain 445 // reassemble new chain
446 new_head->min_x = new_head->max_x = new_head->x;
447 new_head->min_y = new_head->max_y = new_head->y;
448
392 archetype *prev = head; 449 archetype *less = new_head;
450 archetype *head = 0;
393 for (auto (p, parts.begin () + 1); p != parts.end (); ++p) 451 for (auto (p, parts.begin () + 1); p != parts.end (); ++p)
394 { 452 {
395 archetype *at = p->first; 453 archetype *at = *p;
396 overwrite (at, p->second);
397 454
398 if (at->clone.x > head->tail_x) head->tail_x = at->clone.x; 455 if (at->x < new_head->min_x) new_head->min_x = at->x;
399 if (at->clone.y > head->tail_y) head->tail_y = at->clone.y; 456 if (at->y < new_head->min_y) new_head->min_y = at->y;
457 if (at->x > new_head->max_x) new_head->max_x = at->x;
458 if (at->y > new_head->max_y) new_head->max_y = at->y;
400 459
401 at->head = head; 460 at->head = head; head = new_head;
402 at->clone.head = &head->clone; 461 less->more = at; less = at;
403 prev->more = at;
404 prev->clone.more = &at->clone;
405
406 prev = at;
407 } 462 }
463
464 // now activate it
465 for (auto (p, parts.begin ()); p != parts.end (); ++p)
466 {
467 archetype *at = *p;
468 at->stub = false;
469 at->link ();
470 }
471
472 return new_head;
408 } 473 }
409
410 return true;
411 474
412fail: 475fail:
413 for (auto (p, parts.begin ()); p != parts.end (); ++p) 476 for (auto (p, parts.begin ()); p != parts.end (); ++p)
414 p->second->destroy (true); 477 (*p)->destroy (true);
415 478
416 return false;
417}
418
419/*
420 * Reads/parses the archetype-file, and copies into a linked list
421 * of archetype-structures.
422 */
423static bool
424load_archetypes (object_thawer &f)
425{
426 for (;;)
427 {
428 switch (f.kw)
429 {
430 case KW_object:
431 loading_arch = true;
432 if (!archetype::load (f))
433 {
434 loading_arch = false;
435 return false;
436 }
437
438 loading_arch = false; 479 loading_arch = false;
439 continue; 480 return 0;
440
441 case KW_EOF:
442 return true;
443
444 default:
445 if (!f.parse_error ("archetypes file"))
446 return false;
447 }
448
449 f.next ();
450 }
451} 481}
452 482
453/* 483/*
454 * First initialises the archtype hash-table (init_archetable()). 484 * Initialize global archtype pointers:
455 * Reads and parses the archetype file (with the first and second-pass
456 * functions).
457 */ 485 */
458bool 486void
459load_archetype_file (const char *filename) 487init_archetype_pointers ()
460{ 488{
461 object_thawer f (filename); 489 ring_arch = archetype::find ("ring");
462 490 amulet_arch = archetype::find ("amulet");
463 f.next (); 491 staff_arch = archetype::find ("staff");
464 492 crown_arch = archetype::find ("crown");
465 if (!load_archetypes (f))
466 return false;
467
468 warn_archetypes = 1;
469
470 empty_archetype = archetype::find ("empty_archetype"); 493 empty_archetype = archetype::find ("empty_archetype");
471 if (!empty_archetype)
472 return false;
473
474 return true;
475} 494}
476 495
477/* 496/*
478 * Creates and returns a new object which is a copy of the given archetype. 497 * Creates and returns a new object which is a copy of the given archetype.
479 * This function returns NULL on failure. 498 * This function returns NULL on failure.
481object * 500object *
482arch_to_object (archetype *at) 501arch_to_object (archetype *at)
483{ 502{
484 if (!at) 503 if (!at)
485 { 504 {
486 if (warn_archetypes)
487 LOG (llevError, "Couldn't find archetype.\n"); 505 LOG (llevError, "Couldn't find archetype.\n");
488
489 return NULL; 506 return 0;
490 } 507 }
491 508
492 object *op = at->clone.clone (); 509 object *op = at->clone ();
493 op->arch = at; 510 op->arch = at;
494 op->instantiate (); 511 op->instantiate ();
512
495 return op; 513 return op;
496} 514}
497 515
498/* 516/*
499 * Creates an object. This function is called by get_archetype() 517 * Creates an object. This function is called by get_archetype()
528 546
529 return arch_to_object (at); 547 return arch_to_object (at);
530} 548}
531 549
532/* 550/*
533 * Finds, using the hashtable, which archetype matches the given name.
534 * returns a pointer to the found archetype, otherwise NULL.
535 */
536archetype *
537archetype::find (const char *name)
538{
539 if (!name)
540 return 0;
541
542 auto (i, ht.find (name));
543
544 if (i == ht.end ())
545 return 0;
546 else
547 return i->second;
548}
549
550archetype *
551archetype::get (const char *name)
552{
553 archetype *at = find (name);
554
555 if (!at)
556 {
557 archetypes.push_back (at = new archetype);
558 at->name = name;
559 at->hash_add ();
560 }
561
562 return at;
563}
564
565/*
566 * Adds an archetype to the hashtable.
567 */
568void
569archetype::hash_add ()
570{
571 ht.insert (std::make_pair (name, this));
572}
573
574void
575archetype::hash_del ()
576{
577 ht.erase (name);
578}
579
580/*
581 * Returns the first archetype using the given type. 551 * Returns the first archetype using the given type.
582 * Used in treasure-generation. 552 * Used in treasure-generation.
583 */ 553 */
584archetype * 554archetype *
585type_to_archetype (int type) 555type_to_archetype (int type)
586{ 556{
587 for (archetype *at = first_archetype; at; at = at->more == 0 ? at->next : at->more) 557 for_all_archetypes (at)
588 if (at->clone.type == type) 558 if (at->type == type && at->head_ () != at)
589 return at; 559 return at;
590 560
591 return 0; 561 return 0;
592} 562}
593 563
605 { 575 {
606 LOG (llevError, "Can't clone archetype %d\n", type); 576 LOG (llevError, "Can't clone archetype %d\n", type);
607 return 0; 577 return 0;
608 } 578 }
609 579
610 object *op = at->clone.clone (); 580 object *op = at->clone ();
611 op->instantiate (); 581 op->instantiate ();
612 return op; 582 return op;
613} 583}
614 584
615/* 585/*
616 * member: make instance from class 586 * member: make instance from class
617 */ 587 */
618
619object * 588object *
620object_create_arch (archetype *at) 589object_create_arch (archetype *at)
621{ 590{
622 object *op, *prev = 0, *head = 0; 591 object *op, *prev = 0, *head = 0;
623 592
624 while (at) 593 while (at)
625 { 594 {
626 op = arch_to_object (at); 595 op = arch_to_object (at);
596
627 op->x = at->clone.x; 597 op->x = at->x;
628 op->y = at->clone.y; 598 op->y = at->y;
629 599
630 if (head) 600 if (head)
631 op->head = head, prev->more = op; 601 op->head = head, prev->more = op;
632 602
633 if (!head) 603 if (!head)
634 head = op; 604 head = op;
635 605
636 prev = op; 606 prev = op;
637 at = at->more; 607 at = (archetype *)at->more;
638 } 608 }
639 609
640 return (head); 610 return head;
641} 611}
642 612

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