--- deliantra/server/common/arch.C 2008/04/20 00:44:12 1.73 +++ deliantra/server/common/arch.C 2008/05/02 16:16:02 1.78 @@ -24,14 +24,13 @@ #include #include -#include #include #include #include -archetype *loading_arch; // ugly flag to object laoder etc. to suppress/request special processing -archetype *archetype::empty; +archetype *loading_arch; // ugly flag to object loader etc. to suppress/request special processing +arch_ptr archetype::empty; // the hashtable typedef std::tr1::unordered_map @@ -43,8 +42,10 @@ slice_allocator< std::pair > > HT; -static HT ht (5000); +static HT ht (10000); archvec archetypes; +static unordered_vector allarch; +static int dirtycnt; // the vector of other_arch references to be resolved static std::vector< std::pair > postponed_arch_ref; @@ -134,7 +135,7 @@ * - a corresponding object if found; a singularity object if not found. * Note by MSW - it appears that it takes the full name and keeps * shortening it until it finds a match. I re-wrote this so that it - * doesn't malloc it each time - not that this function is used much, + * doesn't allocate it each time - not that this function is used much, * but it otherwise had a big memory leak. */ object * @@ -288,19 +289,21 @@ void archetype::link () { - ht.insert (std::make_pair (archname, this)); - if (!archetypes.contains (this)) - archetypes.insert (this); + { + archetypes.insert (this); + ht.insert (std::make_pair (archname, this)); + } } void archetype::unlink () { - ht.erase (archname); - if (archetypes.contains (this)) - archetypes.erase (this); + { + archetypes.erase (this); + ht.erase (archname); + } } /* @@ -414,7 +417,7 @@ { archetype *at = *p; - // some flags get inherited formt he head (probably a lot more) + // some flags get inherited from the head (probably a lot more) // doing it here doesn't feel too cozy, but it allows code // to ignore head checks for these flags, which saves time at->flag [FLAG_ALIVE] = new_head->flag [FLAG_ALIVE]; @@ -422,10 +425,10 @@ at->flag [FLAG_MONSTER] = new_head->flag [FLAG_MONSTER]; at->flag [FLAG_IS_FLOOR] = new_head->flag [FLAG_IS_FLOOR]; - if (at->x < new_head->min_x) new_head->min_x = at->x; - if (at->y < new_head->min_y) new_head->min_y = at->y; - if (at->x > new_head->max_x) new_head->max_x = at->x; - if (at->y > new_head->max_y) new_head->max_y = at->y; + new_head->min_x = min (new_head->min_x, at->x); + new_head->min_y = min (new_head->min_y, at->y); + new_head->max_x = max (new_head->max_x, at->x); + new_head->max_y = max (new_head->max_y, at->y); at->head = new_head; less->more = at; @@ -462,7 +465,10 @@ if (archetype *old = find (at->archname)) old->unlink (); + allarch.push_back (at); + at->link (); + ++dirtycnt; } postponed_arch.clear (); @@ -484,6 +490,48 @@ empty = find (shstr_empty_archetype); } +void +archetype::gc () +{ + int cnt = max (1, min (allarch.size () / 128, dirtycnt)); + dirtycnt = max (0, dirtycnt - cnt); + + do + { + static int idx; + + if (idx >= allarch.size ()) + if (idx) + idx = 0; + else + return; + + archetype *at = allarch [idx]; + + if (at->refcnt_cnt () > 1) // all arches have ONE refcount from their object + ++idx; + else + { + LOG (llevDebug, "garbage collect arch %s", at->debug_desc ()); + assert (at->arch == at); // verify that refcnt == 1 is truely valid + allarch.erase (idx); + + // break chain + for (object *op = at->head_ (); op; ) + { + object *next = op->more; + op->head = 0; + op->more = 0; + op = next; + } + + at->destroy (); + at->arch = 0; + } + } + while (--cnt); +} + /* * Creates and returns a new object which is a copy of the given archetype. * This function returns NULL on failure. @@ -548,6 +596,12 @@ return arch_to_object (at); } +object * +archetype::get (const char *name) +{ + return get_archetype (name); +} + /* * Returns the first archetype using the given type. * Used in treasure-generation.