1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
|
|
21 | * |
20 | * |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | #include <cassert> |
24 | #include <cassert> |
26 | |
25 | |
27 | #include <global.h> |
26 | #include <global.h> |
… | |
… | |
29 | #include <loader.h> |
28 | #include <loader.h> |
30 | |
29 | |
31 | #include <tr1/functional> |
30 | #include <tr1/functional> |
32 | #include <tr1/unordered_map> |
31 | #include <tr1/unordered_map> |
33 | |
32 | |
34 | /* The naming of these functions is really poor - they are all |
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|
35 | * pretty much named '.._arch_...', but they may more may not |
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|
36 | * return archetypes. Some make the arch_to_object call, and thus |
|
|
37 | * return an object. Perhaps those should be called 'archob' functions |
|
|
38 | * to denote they return an object derived from the archetype. |
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|
39 | * MSW 2003-04-29 |
|
|
40 | */ |
|
|
41 | |
|
|
42 | bool loading_arch; // ugly flag to object laoder etc. to suppress/request special processing |
33 | archetype *loading_arch; // ugly flag to object laoder etc. to suppress/request special processing |
|
|
34 | archetype *archetype::empty; |
43 | |
35 | |
44 | // the hashtable |
36 | // the hashtable |
45 | typedef std::tr1::unordered_map |
37 | typedef std::tr1::unordered_map |
46 | < |
38 | < |
47 | const char *, |
39 | const char *, |
… | |
… | |
50 | str_equal, |
42 | str_equal, |
51 | slice_allocator< std::pair<const char *const, arch_ptr> > |
43 | slice_allocator< std::pair<const char *const, arch_ptr> > |
52 | > HT; |
44 | > HT; |
53 | |
45 | |
54 | static HT ht (5000); |
46 | static HT ht (5000); |
|
|
47 | archvec archetypes; |
|
|
48 | |
|
|
49 | // the vector of other_arch references to be resolved |
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|
50 | static std::vector< std::pair<arch_ptr *, shstr> > postponed_arch_ref; |
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|
51 | // the vector of loaded but not yet committed archetypes |
55 | static std::vector<archetype *> archetypes; |
52 | static std::vector<archetype *> postponed_arch; |
56 | |
53 | |
57 | /** |
54 | /** |
58 | * GROS - This function retrieves an archetype given the name that appears |
55 | * GROS - This function retrieves an archetype given the name that appears |
59 | * during the game (for example, "writing pen" instead of "stylus"). |
56 | * during the game (for example, "writing pen" instead of "stylus"). |
60 | * It does not use the hashtable system, but browse the whole archlist each time. |
57 | * It does not use the hashtable system, but browse the whole archlist each time. |
… | |
… | |
68 | archetype * |
65 | archetype * |
69 | find_archetype_by_object_name (const char *name) |
66 | find_archetype_by_object_name (const char *name) |
70 | { |
67 | { |
71 | shstr_cmp name_cmp (name); |
68 | shstr_cmp name_cmp (name); |
72 | |
69 | |
73 | for (archetype *at = first_archetype; at; at = at->next) |
70 | for_all_archetypes (at) |
74 | if (at->clone.name == name_cmp) |
71 | if (at->name == name_cmp) |
75 | return at; |
72 | return at; |
76 | |
73 | |
77 | return 0; |
74 | return 0; |
78 | } |
75 | } |
79 | |
76 | |
… | |
… | |
85 | archetype * |
82 | archetype * |
86 | find_archetype_by_object_type_name (int type, const char *name) |
83 | find_archetype_by_object_type_name (int type, const char *name) |
87 | { |
84 | { |
88 | shstr_cmp name_cmp (name); |
85 | shstr_cmp name_cmp (name); |
89 | |
86 | |
90 | for (archetype *at = first_archetype; at; at = at->next) |
87 | for_all_archetypes (at) |
91 | if (at->clone.name == name_cmp && at->clone.type == type) |
88 | if (at->name == name_cmp && at->type == type) |
92 | return at; |
89 | return at; |
93 | |
90 | |
94 | return 0; |
91 | return 0; |
95 | } |
92 | } |
96 | |
93 | |
… | |
… | |
102 | object * |
99 | object * |
103 | get_archetype_by_skill_name (const char *skill, int type) |
100 | get_archetype_by_skill_name (const char *skill, int type) |
104 | { |
101 | { |
105 | shstr_cmp skill_cmp (skill); |
102 | shstr_cmp skill_cmp (skill); |
106 | |
103 | |
107 | for (archetype *at = first_archetype; at; at = at->next) |
104 | for_all_archetypes (at) |
108 | if (at->clone.skill == skill_cmp && (type == -1 || type == at->clone.type)) |
105 | if (at->skill == skill_cmp && (type == -1 || type == at->type)) |
109 | return arch_to_object (at); |
106 | return arch_to_object (at); |
110 | |
107 | |
111 | return 0; |
108 | return 0; |
112 | } |
109 | } |
113 | |
110 | |
… | |
… | |
119 | * (eg, skills) |
116 | * (eg, skills) |
120 | */ |
117 | */ |
121 | archetype * |
118 | archetype * |
122 | get_archetype_by_type_subtype (int type, int subtype) |
119 | get_archetype_by_type_subtype (int type, int subtype) |
123 | { |
120 | { |
124 | for (archetype *at = first_archetype; at; at = at->next) |
121 | for_all_archetypes (at) |
125 | if ((type == -1 || type == at->clone.type) && (subtype == -1 || subtype == at->clone.subtype)) |
122 | if ((type == -1 || type == at->type) && (subtype == -1 || subtype == at->subtype)) |
126 | return at; |
123 | return at; |
127 | |
124 | |
128 | return 0; |
125 | return 0; |
129 | } |
126 | } |
130 | |
127 | |
… | |
… | |
157 | } |
154 | } |
158 | |
155 | |
159 | return create_singularity (name); |
156 | return create_singularity (name); |
160 | } |
157 | } |
161 | |
158 | |
162 | /* This is a subset of the parse_id command. Basically, name can be |
159 | /* This is a subset of the parse_id command. Basically, name can be |
163 | * a string seperated lists of things to match, with certain keywords. |
160 | * a string seperated lists of things to match, with certain keywords. |
164 | * pl is the player (only needed to set count properly) |
161 | * pl is the player (only needed to set count properly) |
165 | * op is the item we are trying to match. Calling function takes care |
162 | * op is the item we are trying to match. Calling function takes care |
166 | * of what action might need to be done and if it is valid |
163 | * of what action might need to be done and if it is valid |
167 | * (pickup, drop, etc.) Return NONZERO if we have a match. A higher |
164 | * (pickup, drop, etc.) Return NONZERO if we have a match. A higher |
168 | * value means a better match. 0 means no match. |
165 | * value means a better match. 0 means no match. |
169 | * |
166 | * |
170 | * Brief outline of the procedure: |
167 | * Brief outline of the procedure: |
171 | * We take apart the name variable into the individual components. |
168 | * We take apart the name variable into the individual components. |
172 | * cases for 'all' and unpaid are pretty obvious. |
169 | * cases for 'all' and unpaid are pretty obvious. |
173 | * Next, we check for a count (either specified in name, or in the |
170 | * Next, we check for a count (either specified in name, or in the |
174 | * player object.) |
171 | * player object.) |
175 | * If count is 1, make a quick check on the name. |
172 | * If count is 1, make a quick check on the name. |
176 | * IF count is >1, we need to make plural name. Return if match. |
173 | * IF count is >1, we need to make plural name. Return if match. |
177 | * Last, make a check on the full name. |
174 | * Last, make a check on the full name. |
178 | */ |
175 | */ |
179 | int |
176 | int |
180 | item_matched_string (object *pl, object *op, const char *name) |
177 | item_matched_string (object *pl, object *op, const char *name) |
181 | { |
178 | { |
182 | char *cp, local_name[MAX_BUF]; |
179 | char *cp, local_name[MAX_BUF]; |
183 | int count, retval = 0; |
180 | int count, retval = 0; |
… | |
… | |
275 | } |
272 | } |
276 | |
273 | |
277 | return 0; |
274 | return 0; |
278 | } |
275 | } |
279 | |
276 | |
280 | archetype::archetype () |
277 | archetype::archetype (const char *name) |
281 | { |
278 | { |
282 | clone.arch = this; |
279 | arch = this; |
283 | |
280 | this->archname = this->name = this->name_pl = name; |
284 | CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_to */ |
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285 | SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ |
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286 | } |
281 | } |
287 | |
282 | |
288 | archetype::~archetype () |
283 | archetype::~archetype () |
289 | { |
284 | { |
290 | //TODO: nuke ->more's |
285 | unlink (); |
291 | } |
286 | } |
292 | |
287 | |
293 | static void |
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294 | unlink (archetype *at) |
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295 | { |
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296 | if (at->head) |
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297 | at = at->head; |
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298 | |
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299 | // destroy this archetype's link, making singletons out of its parts |
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300 | while (at) |
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301 | { |
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302 | archetype *more = at->more; |
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303 | at->clone.destroy_inv (); |
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304 | at->head = at->more = 0; |
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305 | at = more; |
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306 | } |
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307 | } |
|
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308 | |
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309 | // dire hack, need to rationalise |
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310 | void |
288 | void |
311 | overwrite (archetype *at, object *op) |
289 | archetype::link () |
312 | { |
290 | { |
313 | at->clone = *op; |
291 | ht.insert (std::make_pair (archname, this)); |
314 | |
292 | |
315 | at->clone.arch = at; |
293 | if (!archetypes.contains (this)) |
316 | //TODO: inv et al. |
294 | archetypes.insert (this); |
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295 | } |
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296 | |
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297 | void |
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298 | archetype::unlink () |
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299 | { |
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300 | ht.erase (archname); |
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301 | |
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302 | if (archetypes.contains (this)) |
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303 | archetypes.erase (this); |
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304 | } |
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305 | |
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306 | /* |
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307 | * Finds, using the hashtable, which archetype matches the given name. |
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308 | * returns a pointer to the found archetype, otherwise NULL. |
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309 | */ |
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310 | archetype * |
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311 | archetype::find (const char *name) |
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312 | { |
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313 | if (!name) |
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314 | return 0; |
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315 | |
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316 | auto (i, ht.find (name)); |
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317 | |
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318 | if (i == ht.end ()) |
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319 | return 0; |
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320 | else |
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321 | return i->second; |
317 | } |
322 | } |
318 | |
323 | |
319 | archetype * |
324 | archetype * |
320 | archetype::read (object_thawer &f) |
325 | archetype::read (object_thawer &f) |
321 | { |
326 | { |
322 | assert (f.kw == KW_object); |
327 | assert (f.kw == KW_object); |
323 | |
328 | |
324 | archetype *head = get (f.get_str ()); |
329 | std::vector<archetype *> parts; |
325 | unlink (head); |
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326 | object *op = object::create (); |
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327 | |
330 | |
328 | if (!op->parse_kv (f)) |
331 | coroapi::cede_to_tick (); |
329 | { |
332 | |
330 | op->destroy (true); |
333 | for (;;) |
331 | // leak head |
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332 | return 0; |
|
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333 | } |
334 | { |
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335 | archetype *at = new archetype (f.get_str ()); |
334 | |
336 | |
335 | overwrite (head, op); |
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336 | op->destroy (); |
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337 | |
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338 | for (archetype *prev = head; f.kw == KW_more; ) |
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339 | { |
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340 | f.next (); |
337 | f.next (); |
341 | assert (f.kw == KW_object); |
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342 | |
338 | |
343 | archetype *more = get (f.get_str ()); |
339 | #if 0 |
344 | unlink (more); |
340 | // implementing it here in the server does neither allow multiple inheritence |
345 | object *op = object::create (); |
341 | // nor does it cleanly "just override". it would allow use in map files, though, |
346 | |
342 | // and other resource files dynamically laoded (as opposed to being preprocessed). |
347 | if (!op->parse_kv (f)) |
343 | // not that any of this is relevant as of yet... |
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344 | if (f.kw == KW_inherit) |
348 | { |
345 | { |
349 | op->destroy (true); |
346 | if (archetype *at = find (f.get_str ())) |
350 | // leak head more* |
347 | *op = at->clone; |
351 | return 0; |
348 | else |
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349 | LOG (llevError, "archetype '%s' tries to inherit from non-existent archetype '%s'.\n", |
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350 | &at->archname, f.get_str ()); |
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351 | |
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352 | f.next (); |
352 | } |
353 | } |
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354 | #endif |
353 | |
355 | |
354 | overwrite (more, op); |
356 | loading_arch = at; // hack to tell parse_kv et al. to behave |
355 | op->destroy (); |
357 | bool parse_ok = at->parse_kv (f); |
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358 | loading_arch = 0; |
356 | |
359 | |
357 | if (more->clone.x > head->tail_x) head->tail_x = more->clone.x; |
360 | if (!parse_ok) |
358 | if (more->clone.y > head->tail_y) head->tail_y = more->clone.y; |
361 | goto fail; |
359 | |
362 | |
360 | more->head = head; |
363 | loading_arch = at; // hack to tell parse_kv et al. to behave |
361 | more->clone.head = &head->clone; |
364 | at->post_load_check (); |
362 | prev->more = more; |
365 | loading_arch = 0; |
363 | prev->clone.more = &more->clone; |
|
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364 | |
366 | |
365 | prev = more; |
367 | parts.push_back (at); |
366 | } |
|
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367 | |
368 | |
368 | if (!head->next) |
369 | if (f.kw != KW_more) |
369 | { |
370 | break; |
370 | head->next = first_archetype; |
|
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371 | first_archetype = head; |
|
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372 | } |
|
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373 | |
371 | |
374 | return head; |
372 | f.next (); |
375 | } |
|
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376 | |
373 | |
377 | /* |
374 | if (f.kw != KW_object) |
378 | * Reads/parses the archetype-file, and copies into a linked list |
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379 | * of archetype-structures. |
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380 | */ |
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381 | static bool |
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382 | load_archetypes (object_thawer &f) |
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383 | { |
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384 | for (;;) |
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385 | { |
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386 | switch (f.kw) |
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387 | { |
375 | { |
388 | case KW_object: |
376 | f.parse_error ("more object"); |
389 | loading_arch = true; |
377 | goto fail; |
390 | if (!archetype::read (f)) |
|
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391 | { |
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392 | loading_arch = false; |
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393 | return false; |
|
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394 | } |
|
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395 | |
|
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396 | loading_arch = false; |
|
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397 | continue; |
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398 | |
|
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399 | case KW_EOF: |
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400 | return true; |
|
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401 | |
|
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402 | default: |
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403 | if (!f.parse_error ("archetypes file")) |
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404 | return false; |
|
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405 | } |
378 | } |
|
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379 | } |
406 | |
380 | |
407 | f.next (); |
381 | { |
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382 | auto (at, parts.begin ()); |
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383 | |
|
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384 | archetype *new_head = parts.front (); |
|
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385 | archetype *old_head = find (new_head->archname); |
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386 | |
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387 | if (old_head && !old_head->is_head ()) |
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388 | { |
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389 | LOG (llevError, "%s: unable to overwrite non-head archetype '%s' with head archetype, skipping.\n", |
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390 | &new_head->archname, &old_head->archname); |
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391 | goto fail; |
408 | } |
392 | } |
409 | } |
|
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410 | |
393 | |
411 | /* |
394 | // check that all archetypes belong to the same old object or are new |
412 | * First initialises the archtype hash-table (init_archetable()). |
395 | for (auto (at, parts.begin ()); at != parts.end (); ++at) |
413 | * Reads and parses the archetype file (with the first and second-pass |
396 | { |
414 | * functions). |
397 | archetype *new_part = *at; |
415 | */ |
398 | archetype *old_part = find (new_part->archname); |
416 | bool |
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417 | load_archetype_file (const char *filename) |
|
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418 | { |
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419 | object_thawer f (filename); |
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420 | |
399 | |
421 | f.next (); |
400 | if (old_part && old_part->head_ () != old_head) |
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401 | { |
|
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402 | LOG (llevError, "%s: unable to overwrite archetype '%s' with archetype of different object, skipping.\n", |
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403 | &new_part->archname, &((archetype *)old_part->head_ ())->archname); |
|
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404 | goto fail; |
|
|
405 | } |
|
|
406 | } |
422 | |
407 | |
423 | // make sure the next - long - step is only done after a tick |
408 | // assemble new chain |
424 | coroapi::wait_for_tick_begin (); |
409 | new_head->min_x = new_head->max_x = new_head->x; |
|
|
410 | new_head->min_y = new_head->max_y = new_head->y; |
425 | |
411 | |
426 | if (!load_archetypes (f)) |
412 | archetype *less = new_head; |
427 | return false; |
413 | for (auto (p, parts.begin () + 1); p != parts.end (); ++p) |
|
|
414 | { |
|
|
415 | archetype *at = *p; |
428 | |
416 | |
429 | warn_archetypes = 1; |
417 | // some flags get inherited formt he head (probably a lot more) |
|
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418 | // doing it here doesn't feel too cozy, but it allows code |
|
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419 | // to ignore head checks for these flags, which saves time |
|
|
420 | at->flag [FLAG_ALIVE] = new_head->flag [FLAG_ALIVE]; |
|
|
421 | at->flag [FLAG_NO_PICK] = new_head->flag [FLAG_NO_PICK]; |
|
|
422 | at->flag [FLAG_MONSTER] = new_head->flag [FLAG_MONSTER]; |
|
|
423 | at->flag [FLAG_IS_FLOOR] = new_head->flag [FLAG_IS_FLOOR]; |
430 | |
424 | |
431 | empty_archetype = archetype::find ("empty_archetype"); |
425 | if (at->x < new_head->min_x) new_head->min_x = at->x; |
432 | if (!empty_archetype) |
426 | if (at->y < new_head->min_y) new_head->min_y = at->y; |
433 | return false; |
427 | if (at->x > new_head->max_x) new_head->max_x = at->x; |
|
|
428 | if (at->y > new_head->max_y) new_head->max_y = at->y; |
434 | |
429 | |
435 | coroapi::cede (); |
430 | at->head = new_head; |
|
|
431 | less->more = at; |
|
|
432 | less = at; |
|
|
433 | } |
436 | |
434 | |
|
|
435 | postponed_arch.insert (postponed_arch.end (), parts.begin (), parts.end ()); |
|
|
436 | |
|
|
437 | return new_head; |
|
|
438 | } |
|
|
439 | |
|
|
440 | fail: |
|
|
441 | for (auto (p, parts.begin ()); p != parts.end (); ++p) |
|
|
442 | (*p)->destroy (true); |
|
|
443 | |
437 | return true; |
444 | return 0; |
|
|
445 | } |
|
|
446 | |
|
|
447 | void |
|
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448 | archetype::postpone_arch_ref (arch_ptr &ref, const_utf8_string other_arch) |
|
|
449 | { |
|
|
450 | ref = 0; |
|
|
451 | postponed_arch_ref.push_back (std::pair<arch_ptr *, shstr>(&ref, shstr (other_arch))); |
|
|
452 | } |
|
|
453 | |
|
|
454 | void |
|
|
455 | archetype::commit_load () |
|
|
456 | { |
|
|
457 | // unlink old archetypes and link in new ones */ |
|
|
458 | for (auto (p, postponed_arch.begin ()); p != postponed_arch.end (); ++p) |
|
|
459 | { |
|
|
460 | archetype *at = *p; |
|
|
461 | |
|
|
462 | if (archetype *old = find (at->archname)) |
|
|
463 | old->unlink (); |
|
|
464 | |
|
|
465 | at->link (); |
|
|
466 | } |
|
|
467 | |
|
|
468 | postponed_arch.clear (); |
|
|
469 | |
|
|
470 | // now resolve arch references |
|
|
471 | for (auto (p, postponed_arch_ref.begin ()); p != postponed_arch_ref.end (); ++p) |
|
|
472 | { |
|
|
473 | arch_ptr *ap = p->first; |
|
|
474 | archetype *at = find (p->second); |
|
|
475 | |
|
|
476 | if (!at) |
|
|
477 | LOG (llevError, "unable to resolve postponed arch reference to '%s'", &p->second); |
|
|
478 | |
|
|
479 | *ap = at; |
|
|
480 | } |
|
|
481 | |
|
|
482 | postponed_arch_ref.clear (); |
|
|
483 | |
|
|
484 | empty = find (shstr_empty_archetype); |
438 | } |
485 | } |
439 | |
486 | |
440 | /* |
487 | /* |
441 | * Creates and returns a new object which is a copy of the given archetype. |
488 | * Creates and returns a new object which is a copy of the given archetype. |
442 | * This function returns NULL on failure. |
489 | * This function returns NULL on failure. |
… | |
… | |
444 | object * |
491 | object * |
445 | arch_to_object (archetype *at) |
492 | arch_to_object (archetype *at) |
446 | { |
493 | { |
447 | if (!at) |
494 | if (!at) |
448 | { |
495 | { |
449 | if (warn_archetypes) |
|
|
450 | LOG (llevError, "Couldn't find archetype.\n"); |
496 | LOG (llevError, "Couldn't find archetype.\n"); |
451 | |
|
|
452 | return NULL; |
497 | return 0; |
453 | } |
498 | } |
454 | |
499 | |
455 | object *op = at->clone.clone (); |
500 | object *op = at->clone (); |
456 | op->arch = at; |
501 | op->arch = at; |
457 | op->instantiate (); |
502 | op->instantiate (); |
|
|
503 | |
458 | return op; |
504 | return op; |
|
|
505 | } |
|
|
506 | |
|
|
507 | object * |
|
|
508 | archetype::instance () |
|
|
509 | { |
|
|
510 | return arch_to_object (this); |
459 | } |
511 | } |
460 | |
512 | |
461 | /* |
513 | /* |
462 | * Creates an object. This function is called by get_archetype() |
514 | * Creates an object. This function is called by get_archetype() |
463 | * if it fails to find the appropriate archetype. |
515 | * if it fails to find the appropriate archetype. |
… | |
… | |
465 | * an object, and never NULL. |
517 | * an object, and never NULL. |
466 | */ |
518 | */ |
467 | object * |
519 | object * |
468 | create_singularity (const char *name) |
520 | create_singularity (const char *name) |
469 | { |
521 | { |
470 | object *op; |
522 | LOG (llevError | logBacktrace, "FATAL: creating singularity for '%s'.\n", name); |
|
|
523 | |
|
|
524 | if (!strcmp (name, "bug")) |
|
|
525 | abort (); |
|
|
526 | |
471 | char buf[MAX_BUF]; |
527 | char buf[MAX_BUF]; |
|
|
528 | sprintf (buf, "bug, please report (%s)", name); |
472 | |
529 | |
473 | sprintf (buf, "%s (%s)", ARCH_SINGULARITY, name); |
530 | object *op = get_archetype ("bug"); |
474 | op = object::create (); |
|
|
475 | op->name = op->name_pl = buf; |
531 | op->name = op->name_pl = buf; |
476 | SET_FLAG (op, FLAG_NO_PICK); |
532 | |
477 | return op; |
533 | return op; |
478 | } |
534 | } |
479 | |
535 | |
480 | /* |
536 | /* |
481 | * Finds which archetype matches the given name, and returns a new |
537 | * Finds which archetype matches the given name, and returns a new |
… | |
… | |
491 | |
547 | |
492 | return arch_to_object (at); |
548 | return arch_to_object (at); |
493 | } |
549 | } |
494 | |
550 | |
495 | /* |
551 | /* |
496 | * Hash-function used by the arch-hashtable. |
|
|
497 | */ |
|
|
498 | |
|
|
499 | unsigned long |
|
|
500 | hasharch (const char *str, int tablesize) |
|
|
501 | { |
|
|
502 | unsigned long hash = 0; |
|
|
503 | unsigned int i = 0; |
|
|
504 | const char *p; |
|
|
505 | |
|
|
506 | /* use the one-at-a-time hash function, which supposedly is |
|
|
507 | * better than the djb2-like one used by perl5.005, but |
|
|
508 | * certainly is better then the bug used here before. |
|
|
509 | * see http://burtleburtle.net/bob/hash/doobs.html |
|
|
510 | */ |
|
|
511 | for (p = str; i < MAXSTRING && *p; p++, i++) |
|
|
512 | { |
|
|
513 | hash += *p; |
|
|
514 | hash += hash << 10; |
|
|
515 | hash ^= hash >> 6; |
|
|
516 | } |
|
|
517 | |
|
|
518 | hash += hash << 3; |
|
|
519 | hash ^= hash >> 11; |
|
|
520 | hash += hash << 15; |
|
|
521 | |
|
|
522 | return hash % tablesize; |
|
|
523 | } |
|
|
524 | |
|
|
525 | /* |
|
|
526 | * Finds, using the hashtable, which archetype matches the given name. |
|
|
527 | * returns a pointer to the found archetype, otherwise NULL. |
|
|
528 | */ |
|
|
529 | archetype * |
|
|
530 | archetype::find (const char *name) |
|
|
531 | { |
|
|
532 | if (!name) |
|
|
533 | return 0; |
|
|
534 | |
|
|
535 | AUTODECL (i, ht.find (name)); |
|
|
536 | |
|
|
537 | if (i == ht.end ()) |
|
|
538 | return 0; |
|
|
539 | else |
|
|
540 | return i->second; |
|
|
541 | } |
|
|
542 | |
|
|
543 | archetype * |
|
|
544 | archetype::get (const char *name) |
|
|
545 | { |
|
|
546 | archetype *at = find (name); |
|
|
547 | |
|
|
548 | if (!at) |
|
|
549 | { |
|
|
550 | archetypes.push_back (at = new archetype); |
|
|
551 | at->name = name; |
|
|
552 | at->hash_add (); |
|
|
553 | } |
|
|
554 | |
|
|
555 | return at; |
|
|
556 | } |
|
|
557 | |
|
|
558 | /* |
|
|
559 | * Adds an archetype to the hashtable. |
|
|
560 | */ |
|
|
561 | void |
|
|
562 | archetype::hash_add () |
|
|
563 | { |
|
|
564 | ht.insert (std::make_pair (name, this)); |
|
|
565 | } |
|
|
566 | |
|
|
567 | void |
|
|
568 | archetype::hash_del () |
|
|
569 | { |
|
|
570 | ht.erase (name); |
|
|
571 | } |
|
|
572 | |
|
|
573 | /* |
|
|
574 | * Returns the first archetype using the given type. |
552 | * Returns the first archetype using the given type. |
575 | * Used in treasure-generation. |
553 | * Used in treasure-generation. |
576 | */ |
554 | */ |
577 | archetype * |
555 | archetype * |
578 | type_to_archetype (int type) |
556 | type_to_archetype (int type) |
579 | { |
557 | { |
580 | for (archetype *at = first_archetype; at; at = at->more == 0 ? at->next : at->more) |
558 | for_all_archetypes (at) |
581 | if (at->clone.type == type) |
559 | if (at->type == type && at->head_ () != at) |
582 | return at; |
560 | return at; |
583 | |
561 | |
584 | return 0; |
562 | return 0; |
585 | } |
563 | } |
586 | |
564 | |
… | |
… | |
598 | { |
576 | { |
599 | LOG (llevError, "Can't clone archetype %d\n", type); |
577 | LOG (llevError, "Can't clone archetype %d\n", type); |
600 | return 0; |
578 | return 0; |
601 | } |
579 | } |
602 | |
580 | |
603 | object *op = at->clone.clone (); |
581 | object *op = at->clone (); |
604 | op->instantiate (); |
582 | op->instantiate (); |
605 | return op; |
583 | return op; |
606 | } |
584 | } |
607 | |
585 | |
608 | /* |
586 | /* |
609 | * member: make instance from class |
587 | * member: make instance from class |
610 | */ |
588 | */ |
611 | |
|
|
612 | object * |
589 | object * |
613 | object_create_arch (archetype *at) |
590 | object_create_arch (archetype *at) |
614 | { |
591 | { |
615 | object *op, *prev = 0, *head = 0; |
592 | object *op, *prev = 0, *head = 0; |
616 | |
593 | |
617 | while (at) |
594 | while (at) |
618 | { |
595 | { |
619 | op = arch_to_object (at); |
596 | op = arch_to_object (at); |
|
|
597 | |
620 | op->x = at->clone.x; |
598 | op->x = at->x; |
621 | op->y = at->clone.y; |
599 | op->y = at->y; |
622 | |
600 | |
623 | if (head) |
601 | if (head) |
624 | op->head = head, prev->more = op; |
602 | op->head = head, prev->more = op; |
625 | |
603 | |
626 | if (!head) |
604 | if (!head) |
627 | head = op; |
605 | head = op; |
628 | |
606 | |
629 | prev = op; |
607 | prev = op; |
630 | at = at->more; |
608 | at = (archetype *)at->more; |
631 | } |
609 | } |
632 | |
610 | |
633 | return (head); |
611 | return head; |
634 | } |
612 | } |
635 | |
613 | |