1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
3 | |
3 | |
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4 | Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | |
7 | This program is free software; you can redistribute it and/or modify |
8 | This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | it under the terms of the GNU General Public License as published by |
… | |
… | |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | #include <cassert> |
25 | #include <cassert> |
25 | |
26 | |
26 | #include <tr1/unordered_map> |
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27 | |
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28 | #include <global.h> |
27 | #include <global.h> |
29 | #include <arch.h> |
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30 | #include <funcpoint.h> |
28 | #include <funcpoint.h> |
31 | #include <loader.h> |
29 | #include <loader.h> |
32 | |
30 | |
33 | /* IF set, does a little timing on the archetype load. */ |
31 | #define USE_UNORDERED_MAP 0 |
34 | #define TIME_ARCH_LOAD 0 |
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35 | |
32 | |
36 | static void add_arch (archetype *at); |
33 | #if USE_UNORDERED_MAP |
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34 | # include <tr1/functional> |
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35 | # include <tr1/unordered_map> |
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36 | #endif |
37 | |
37 | |
38 | static archetype *arch_table[ARCHTABLE]; |
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39 | int arch_cmp = 0; /* How many strcmp's */ |
38 | int arch_cmp = 0; /* How many strcmp's */ |
40 | int arch_search = 0; /* How many searches */ |
39 | int arch_search = 0; /* How many searches */ |
41 | int arch_init; /* True if doing arch initialization */ |
40 | int arch_init; /* True if doing arch initialization */ |
42 | |
41 | |
43 | /* The naming of these functions is really poor - they are all |
42 | /* The naming of these functions is really poor - they are all |
… | |
… | |
51 | #if USE_UNORDERED_MAP |
50 | #if USE_UNORDERED_MAP |
52 | // the hashtable |
51 | // the hashtable |
53 | typedef std::tr1::unordered_map |
52 | typedef std::tr1::unordered_map |
54 | < |
53 | < |
55 | std::size_t, |
54 | std::size_t, |
56 | archetype *, |
55 | arch_ptr, |
57 | std::hash<size_t>, |
56 | std::tr1::hash<size_t>, |
58 | std::equal_to<size_t>, |
57 | std::equal_to<size_t>, |
59 | slice_allocator< std::pair<const std::size_t, archetype *> > |
58 | slice_allocator< std::pair<const std::size_t, archetype *> > |
60 | true, |
59 | true, |
61 | > HT; |
60 | > HT; |
62 | |
61 | |
63 | static HT ht; |
62 | static HT ht; |
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63 | #else |
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64 | static arch_ptr arch_table[ARCHTABLE]; |
64 | #endif |
65 | #endif |
65 | |
66 | |
66 | /** |
67 | /** |
67 | * GROS - This function retrieves an archetype given the name that appears |
68 | * GROS - This function retrieves an archetype given the name that appears |
68 | * during the game (for example, "writing pen" instead of "stylus"). |
69 | * during the game (for example, "writing pen" instead of "stylus"). |
… | |
… | |
118 | * If type is -1, ew don't match on type. |
119 | * If type is -1, ew don't match on type. |
119 | */ |
120 | */ |
120 | object * |
121 | object * |
121 | get_archetype_by_skill_name (const char *skill, int type) |
122 | get_archetype_by_skill_name (const char *skill, int type) |
122 | { |
123 | { |
123 | archetype * |
124 | archetype *at; |
124 | at; |
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125 | |
125 | |
126 | if (skill == NULL) |
126 | if (skill) |
127 | return NULL; |
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128 | |
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129 | for (at = first_archetype; at != NULL; at = at->next) |
127 | for (at = first_archetype; at; at = at->next) |
130 | { |
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131 | if (((type == -1) || (type == at->clone.type)) && (!strcmp (at->clone.skill, skill))) |
128 | if (((type == -1) || (type == at->clone.type)) && (!strcmp (at->clone.skill, skill))) |
132 | return arch_to_object (at); |
129 | return arch_to_object (at); |
133 | } |
130 | |
134 | return NULL; |
131 | return 0; |
135 | } |
132 | } |
136 | |
133 | |
137 | /* similiar to above - this returns the first archetype |
134 | /* similiar to above - this returns the first archetype |
138 | * that matches both the type and subtype. type and subtype |
135 | * that matches both the type and subtype. type and subtype |
139 | * can be -1 to say ignore, but in this case, the match it does |
136 | * can be -1 to say ignore, but in this case, the match it does |
… | |
… | |
179 | for (i = strlen (tmpname); i > 0; i--) |
176 | for (i = strlen (tmpname); i > 0; i--) |
180 | { |
177 | { |
181 | tmpname[i] = 0; |
178 | tmpname[i] = 0; |
182 | at = find_archetype_by_object_name (tmpname); |
179 | at = find_archetype_by_object_name (tmpname); |
183 | |
180 | |
184 | if (at != NULL) |
181 | if (at) |
185 | return arch_to_object (at); |
182 | return arch_to_object (at); |
186 | } |
183 | } |
187 | |
184 | |
188 | return create_singularity (name); |
185 | return create_singularity (name); |
189 | } |
186 | } |
… | |
… | |
358 | archetype *at; |
355 | archetype *at; |
359 | |
356 | |
360 | LOG (llevDebug, " Setting up archetable...\n"); |
357 | LOG (llevDebug, " Setting up archetable...\n"); |
361 | |
358 | |
362 | for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more) |
359 | for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more) |
363 | add_arch (at); |
360 | at->hash_add (); |
364 | |
361 | |
365 | LOG (llevDebug, "done\n"); |
362 | LOG (llevDebug, "done\n"); |
366 | } |
363 | } |
367 | |
364 | |
368 | void |
365 | void |
… | |
… | |
381 | delete |
378 | delete |
382 | at; |
379 | at; |
383 | |
380 | |
384 | i++; |
381 | i++; |
385 | } |
382 | } |
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383 | |
386 | LOG (llevDebug, "Freed %d archetypes, %d faces\n", i, f); |
384 | LOG (llevDebug, "Freed %d archetypes, %d faces\n", i, f); |
387 | } |
385 | } |
388 | |
386 | |
389 | archetype::archetype () |
387 | archetype::archetype () |
390 | { |
388 | { |
391 | clear_object (&clone); /* to initial state other also */ |
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392 | CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_object() */ |
389 | CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_to */ |
393 | SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ |
390 | SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ |
394 | } |
391 | } |
395 | |
392 | |
396 | archetype::~archetype () |
393 | archetype::~archetype () |
397 | { |
394 | { |
… | |
… | |
402 | * of archetype-structures. |
399 | * of archetype-structures. |
403 | */ |
400 | */ |
404 | void |
401 | void |
405 | first_arch_pass (object_thawer & fp) |
402 | first_arch_pass (object_thawer & fp) |
406 | { |
403 | { |
407 | archetype *at, *head = NULL, *last_more = NULL; |
404 | archetype *head = 0, *last_more = 0; |
408 | |
405 | |
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406 | archetype *at = new archetype; |
409 | at->clone.arch = first_archetype = at = new archetype; |
407 | at->clone.arch = first_archetype = at; |
410 | |
408 | |
411 | while (int i = load_object (fp, &at->clone, 0)) |
409 | while (int i = load_object (fp, &at->clone, 0)) |
412 | { |
410 | { |
413 | at->clone.speed_left = (float) (-0.1); |
411 | at->clone.speed_left = (float) (-0.1); |
414 | /* copy the body_info to the body_used - this is only really |
412 | /* copy the body_info to the body_used - this is only really |
… | |
… | |
552 | void |
550 | void |
553 | load_archetypes (void) |
551 | load_archetypes (void) |
554 | { |
552 | { |
555 | char filename[MAX_BUF]; |
553 | char filename[MAX_BUF]; |
556 | |
554 | |
557 | #if TIME_ARCH_LOAD |
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558 | struct timeval |
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559 | tv1, |
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560 | tv2; |
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561 | #endif |
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562 | |
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563 | sprintf (filename, "%s/%s", settings.datadir, settings.archetypes); |
555 | sprintf (filename, "%s/%s", settings.datadir, settings.archetypes); |
564 | LOG (llevDebug, "Reading archetypes from %s:\n", filename); |
556 | LOG (llevDebug, "Reading archetypes from %s:\n", filename); |
565 | |
557 | |
566 | { |
558 | { |
567 | object_thawer |
559 | object_thawer |
… | |
… | |
580 | object_thawer |
572 | object_thawer |
581 | thawer (filename); |
573 | thawer (filename); |
582 | |
574 | |
583 | LOG (llevDebug, " loading treasure...\n"); |
575 | LOG (llevDebug, " loading treasure...\n"); |
584 | load_treasures (); |
576 | load_treasures (); |
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577 | LOG (llevDebug, " done\n"); |
585 | LOG (llevDebug, " done\n arch-pass 2...\n"); |
578 | LOG (llevDebug, " arch-pass 2...\n"); |
586 | second_arch_pass (thawer); |
579 | second_arch_pass (thawer); |
587 | LOG (llevDebug, " done\n"); |
580 | LOG (llevDebug, " done\n"); |
588 | #ifdef DEBUG |
581 | #ifdef DEBUG |
589 | check_generators (); |
582 | check_generators (); |
590 | #endif |
583 | #endif |
… | |
… | |
594 | |
587 | |
595 | /* |
588 | /* |
596 | * Creates and returns a new object which is a copy of the given archetype. |
589 | * Creates and returns a new object which is a copy of the given archetype. |
597 | * This function returns NULL on failure. |
590 | * This function returns NULL on failure. |
598 | */ |
591 | */ |
599 | |
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600 | object * |
592 | object * |
601 | arch_to_object (archetype *at) |
593 | arch_to_object (archetype *at) |
602 | { |
594 | { |
603 | object *op; |
595 | object *op; |
604 | |
596 | |
… | |
… | |
608 | LOG (llevError, "Couldn't find archetype.\n"); |
600 | LOG (llevError, "Couldn't find archetype.\n"); |
609 | |
601 | |
610 | return NULL; |
602 | return NULL; |
611 | } |
603 | } |
612 | |
604 | |
613 | op = get_object (); |
605 | op = at->clone.clone (); |
614 | copy_object (&at->clone, op); |
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615 | op->arch = at; |
606 | op->arch = at; |
616 | op->instantiate (); |
607 | op->instantiate (); |
617 | return op; |
608 | return op; |
618 | } |
609 | } |
619 | |
610 | |
… | |
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621 | * Creates an object. This function is called by get_archetype() |
612 | * Creates an object. This function is called by get_archetype() |
622 | * if it fails to find the appropriate archetype. |
613 | * if it fails to find the appropriate archetype. |
623 | * Thus get_archetype() will be guaranteed to always return |
614 | * Thus get_archetype() will be guaranteed to always return |
624 | * an object, and never NULL. |
615 | * an object, and never NULL. |
625 | */ |
616 | */ |
626 | |
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627 | object * |
617 | object * |
628 | create_singularity (const char *name) |
618 | create_singularity (const char *name) |
629 | { |
619 | { |
630 | object *op; |
620 | object *op; |
631 | char buf[MAX_BUF]; |
621 | char buf[MAX_BUF]; |
632 | |
622 | |
633 | sprintf (buf, "%s (%s)", ARCH_SINGULARITY, name); |
623 | sprintf (buf, "%s (%s)", ARCH_SINGULARITY, name); |
634 | op = get_object (); |
624 | op = object::create (); |
635 | op->name = op->name_pl = buf; |
625 | op->name = op->name_pl = buf; |
636 | SET_FLAG (op, FLAG_NO_PICK); |
626 | SET_FLAG (op, FLAG_NO_PICK); |
637 | return op; |
627 | return op; |
638 | } |
628 | } |
639 | |
629 | |
640 | /* |
630 | /* |
641 | * Finds which archetype matches the given name, and returns a new |
631 | * Finds which archetype matches the given name, and returns a new |
642 | * object containing a copy of the archetype. |
632 | * object containing a copy of the archetype. |
643 | */ |
633 | */ |
644 | |
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645 | object * |
634 | object * |
646 | get_archetype (const char *name) |
635 | get_archetype (const char *name) |
647 | { |
636 | { |
648 | archetype *at = archetype::find (name); |
637 | archetype *at = archetype::find (name); |
649 | |
638 | |
… | |
… | |
731 | } |
720 | } |
732 | |
721 | |
733 | /* |
722 | /* |
734 | * Adds an archetype to the hashtable. |
723 | * Adds an archetype to the hashtable. |
735 | */ |
724 | */ |
736 | |
725 | void |
737 | static void |
726 | archetype::hash_add () |
738 | add_arch (archetype *at) |
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739 | { |
727 | { |
740 | #if USE_UNORDERED_MAP |
728 | #if USE_UNORDERED_MAP |
741 | ht.insert (std::make_pair ((size_t) (const char *) at->name, at)); |
729 | ht.insert (std::make_pair ((size_t) (const char *) name, this)); |
742 | #endif |
730 | #else |
743 | |
731 | |
744 | int index = hasharch ((const char *) at->name, ARCHTABLE), org_index = index; |
732 | int index = hasharch ((const char *) name, ARCHTABLE), org_index = index; |
745 | |
733 | |
746 | for (;;) |
734 | for (;;) |
747 | { |
735 | { |
748 | if (arch_table[index] == NULL) |
736 | if (!arch_table[index]) |
749 | { |
737 | { |
750 | arch_table[index] = at; |
738 | arch_table[index] = this; |
751 | return; |
739 | break; |
752 | } |
740 | } |
753 | |
741 | |
754 | if (++index == ARCHTABLE) |
742 | if (++index == ARCHTABLE) |
755 | index = 0; |
743 | index = 0; |
756 | |
744 | |
757 | if (index == org_index) |
745 | if (index == org_index) |
758 | fatal (ARCHTABLE_TOO_SMALL); |
746 | fatal (ARCHTABLE_TOO_SMALL); |
759 | } |
747 | } |
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748 | #endif |
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749 | } |
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750 | |
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751 | void |
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752 | archetype::hash_del () |
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753 | { |
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754 | #if USE_UNORDERED_MAP |
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755 | # error remove this from HT |
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756 | #else |
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757 | |
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758 | int index = hasharch ((const char *) name, ARCHTABLE), org_index = index; |
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759 | |
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760 | for (;;) |
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761 | { |
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762 | if (arch_table[index] == this) |
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763 | { |
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764 | arch_table[index] = 0; |
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765 | break; |
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766 | } |
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767 | |
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768 | if (++index == ARCHTABLE) |
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769 | index = 0; |
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770 | |
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771 | if (index == org_index) |
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772 | break; |
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773 | } |
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774 | #endif |
760 | } |
775 | } |
761 | |
776 | |
762 | /* |
777 | /* |
763 | * Returns the first archetype using the given type. |
778 | * Returns the first archetype using the given type. |
764 | * Used in treasure-generation. |
779 | * Used in treasure-generation. |
… | |
… | |
784 | |
799 | |
785 | object * |
800 | object * |
786 | clone_arch (int type) |
801 | clone_arch (int type) |
787 | { |
802 | { |
788 | archetype *at; |
803 | archetype *at; |
789 | object *op = get_object (); |
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|
790 | |
804 | |
791 | if ((at = type_to_archetype (type)) == NULL) |
805 | if ((at = type_to_archetype (type)) == NULL) |
792 | { |
806 | { |
793 | LOG (llevError, "Can't clone archetype %d\n", type); |
807 | LOG (llevError, "Can't clone archetype %d\n", type); |
794 | free_object (op); |
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|
795 | return NULL; |
808 | return 0; |
796 | } |
809 | } |
797 | |
810 | |
798 | copy_object (&at->clone, op); |
811 | object *op = at->clone.clone (); |
799 | op->instantiate (); |
812 | op->instantiate (); |
800 | return op; |
813 | return op; |
801 | } |
814 | } |
802 | |
815 | |
803 | /* |
816 | /* |