1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
|
|
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | |
21 | * |
21 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | #include <cassert> |
25 | #include <cassert> |
25 | |
26 | |
26 | #include <tr1/unordered_map> |
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27 | |
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28 | #include <global.h> |
27 | #include <global.h> |
29 | #include <arch.h> |
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30 | #include <funcpoint.h> |
28 | #include <funcpoint.h> |
31 | #include <loader.h> |
29 | #include <loader.h> |
32 | |
30 | |
33 | /* IF set, does a little timing on the archetype load. */ |
31 | #include <tr1/functional> |
34 | #define TIME_ARCH_LOAD 0 |
32 | #include <tr1/unordered_map> |
35 | |
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36 | static void add_arch (archetype *at); |
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37 | |
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38 | static archetype *arch_table[ARCHTABLE]; |
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39 | int arch_cmp = 0; /* How many strcmp's */ |
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40 | int arch_search = 0; /* How many searches */ |
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41 | int arch_init; /* True if doing arch initialization */ |
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42 | |
33 | |
43 | /* The naming of these functions is really poor - they are all |
34 | /* The naming of these functions is really poor - they are all |
44 | * pretty much named '.._arch_...', but they may more may not |
35 | * pretty much named '.._arch_...', but they may more may not |
45 | * return archetypes. Some make the arch_to_object call, and thus |
36 | * return archetypes. Some make the arch_to_object call, and thus |
46 | * return an object. Perhaps those should be called 'archob' functions |
37 | * return an object. Perhaps those should be called 'archob' functions |
47 | * to denote they return an object derived from the archetype. |
38 | * to denote they return an object derived from the archetype. |
48 | * MSW 2003-04-29 |
39 | * MSW 2003-04-29 |
49 | */ |
40 | */ |
50 | |
41 | |
51 | #if USE_UNORDERED_MAP |
42 | bool loading_arch; // ugly flag to object laoder etc. to suppress/request special processing |
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43 | |
52 | // the hashtable |
44 | // the hashtable |
53 | typedef std::tr1::unordered_map |
45 | typedef std::tr1::unordered_map |
54 | < |
46 | < |
55 | std::size_t, |
47 | const char *, |
56 | archetype *, |
48 | arch_ptr, |
57 | std::hash<size_t>, |
49 | str_hash, |
58 | std::equal_to<size_t>, |
50 | str_equal, |
59 | slice_allocator< std::pair<const std::size_t, archetype *> > |
51 | slice_allocator< std::pair<const char *const, arch_ptr> > |
60 | true, |
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61 | > HT; |
52 | > HT; |
62 | |
53 | |
63 | static HT ht; |
54 | static HT ht (5000); |
64 | #endif |
55 | static std::vector<archetype *> archetypes; |
65 | |
56 | |
66 | /** |
57 | /** |
67 | * GROS - This function retrieves an archetype given the name that appears |
58 | * GROS - This function retrieves an archetype given the name that appears |
68 | * during the game (for example, "writing pen" instead of "stylus"). |
59 | * during the game (for example, "writing pen" instead of "stylus"). |
69 | * It does not use the hashtable system, but browse the whole archlist each time. |
60 | * It does not use the hashtable system, but browse the whole archlist each time. |
… | |
… | |
75 | * - the archetype found or null if nothing was found. |
66 | * - the archetype found or null if nothing was found. |
76 | */ |
67 | */ |
77 | archetype * |
68 | archetype * |
78 | find_archetype_by_object_name (const char *name) |
69 | find_archetype_by_object_name (const char *name) |
79 | { |
70 | { |
80 | archetype * |
71 | shstr_cmp name_cmp (name); |
81 | at; |
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82 | |
72 | |
83 | if (name == NULL) |
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84 | return (archetype *) NULL; |
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85 | |
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86 | for (at = first_archetype; at != NULL; at = at->next) |
73 | for (archetype *at = first_archetype; at; at = at->next) |
87 | { |
74 | if (at->clone.name == name_cmp) |
88 | if (!strcmp (at->clone.name, name)) |
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89 | return at; |
75 | return at; |
90 | } |
76 | |
91 | return NULL; |
77 | return 0; |
92 | } |
78 | } |
93 | |
79 | |
94 | /** |
80 | /** |
95 | * This function retrieves an archetype by type and name that appears during |
81 | * This function retrieves an archetype by type and name that appears during |
96 | * the game. It is basically the same as find_archetype_by_object_name() |
82 | * the game. It is basically the same as find_archetype_by_object_name() |
97 | * except that it considers only items of the given type. |
83 | * except that it considers only items of the given type. |
98 | */ |
84 | */ |
99 | archetype * |
85 | archetype * |
100 | find_archetype_by_object_type_name (int type, const char *name) |
86 | find_archetype_by_object_type_name (int type, const char *name) |
101 | { |
87 | { |
102 | archetype * |
88 | shstr_cmp name_cmp (name); |
103 | at; |
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104 | |
89 | |
105 | if (name == NULL) |
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106 | return NULL; |
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107 | |
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108 | for (at = first_archetype; at != NULL; at = at->next) |
90 | for (archetype *at = first_archetype; at; at = at->next) |
109 | { |
91 | if (at->clone.name == name_cmp && at->clone.type == type) |
110 | if (at->clone.type == type && strcmp (at->clone.name, name) == 0) |
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111 | return at; |
92 | return at; |
112 | } |
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113 | |
93 | |
114 | return NULL; |
94 | return 0; |
115 | } |
95 | } |
116 | |
96 | |
117 | /* This is a lot like the above function. Instead, we are trying to match |
97 | /* This is a lot like the above function. Instead, we are trying to match |
118 | * the arch->skill values. type is the type of object to match |
98 | * the arch->skill values. type is the type of object to match |
119 | * against (eg, to only match against skills or only skill objects for example). |
99 | * against (eg, to only match against skills or only skill objects for example). |
120 | * If type is -1, ew don't match on type. |
100 | * If type is -1, ew don't match on type. |
121 | */ |
101 | */ |
122 | object * |
102 | object * |
123 | get_archetype_by_skill_name (const char *skill, int type) |
103 | get_archetype_by_skill_name (const char *skill, int type) |
124 | { |
104 | { |
125 | archetype * |
105 | shstr_cmp skill_cmp (skill); |
126 | at; |
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127 | |
106 | |
128 | if (skill == NULL) |
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129 | return NULL; |
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130 | |
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131 | for (at = first_archetype; at != NULL; at = at->next) |
107 | for (archetype *at = first_archetype; at; at = at->next) |
132 | { |
108 | if (at->clone.skill == skill_cmp && (type == -1 || type == at->clone.type)) |
133 | if (((type == -1) || (type == at->clone.type)) && (!strcmp (at->clone.skill, skill))) |
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134 | return arch_to_object (at); |
109 | return arch_to_object (at); |
135 | } |
110 | |
136 | return NULL; |
111 | return 0; |
137 | } |
112 | } |
138 | |
113 | |
139 | /* similiar to above - this returns the first archetype |
114 | /* similiar to above - this returns the first archetype |
140 | * that matches both the type and subtype. type and subtype |
115 | * that matches both the type and subtype. type and subtype |
141 | * can be -1 to say ignore, but in this case, the match it does |
116 | * can be -1 to say ignore, but in this case, the match it does |
… | |
… | |
144 | * (eg, skills) |
119 | * (eg, skills) |
145 | */ |
120 | */ |
146 | archetype * |
121 | archetype * |
147 | get_archetype_by_type_subtype (int type, int subtype) |
122 | get_archetype_by_type_subtype (int type, int subtype) |
148 | { |
123 | { |
149 | archetype * |
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150 | at; |
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151 | |
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152 | for (at = first_archetype; at != NULL; at = at->next) |
124 | for (archetype *at = first_archetype; at; at = at->next) |
153 | { |
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154 | if (((type == -1) || (type == at->clone.type)) && (subtype == -1 || subtype == at->clone.subtype)) |
125 | if ((type == -1 || type == at->clone.type) && (subtype == -1 || subtype == at->clone.subtype)) |
155 | return at; |
126 | return at; |
156 | } |
127 | |
157 | return NULL; |
128 | return 0; |
158 | } |
129 | } |
159 | |
130 | |
160 | /** |
131 | /** |
161 | * GROS - this returns a new object given the name that appears during the game |
132 | * GROS - this returns a new object given the name that appears during the game |
162 | * (for example, "writing pen" instead of "stylus"). |
133 | * (for example, "writing pen" instead of "stylus"). |
… | |
… | |
170 | * but it otherwise had a big memory leak. |
141 | * but it otherwise had a big memory leak. |
171 | */ |
142 | */ |
172 | object * |
143 | object * |
173 | get_archetype_by_object_name (const char *name) |
144 | get_archetype_by_object_name (const char *name) |
174 | { |
145 | { |
175 | archetype *at; |
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176 | char tmpname[MAX_BUF]; |
146 | char tmpname[MAX_BUF]; |
177 | int i; |
147 | int i; |
178 | |
148 | |
179 | assign (tmpname, name); |
149 | assign (tmpname, name); |
180 | |
150 | |
181 | for (i = strlen (tmpname); i > 0; i--) |
151 | for (i = strlen (tmpname); i > 0; i--) |
182 | { |
152 | { |
183 | tmpname[i] = 0; |
153 | tmpname[i] = 0; |
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154 | |
184 | at = find_archetype_by_object_name (tmpname); |
155 | if (archetype *at = find_archetype_by_object_name (tmpname)) |
185 | |
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186 | if (at != NULL) |
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187 | { |
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188 | return arch_to_object (at); |
156 | return arch_to_object (at); |
189 | } |
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190 | } |
157 | } |
191 | |
158 | |
192 | return create_singularity (name); |
159 | return create_singularity (name); |
193 | } |
160 | } |
194 | |
161 | |
… | |
… | |
210 | * Last, make a check on the full name. |
177 | * Last, make a check on the full name. |
211 | */ |
178 | */ |
212 | int |
179 | int |
213 | item_matched_string (object *pl, object *op, const char *name) |
180 | item_matched_string (object *pl, object *op, const char *name) |
214 | { |
181 | { |
215 | char * |
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216 | cp, |
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217 | local_name[MAX_BUF]; |
182 | char *cp, local_name[MAX_BUF]; |
218 | int |
183 | int count, retval = 0; |
219 | count, |
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220 | retval = 0; |
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221 | |
184 | |
222 | strcpy (local_name, name); /* strtok is destructive to name */ |
185 | assign (local_name, name); /* strtok is destructive to name */ |
223 | |
186 | |
224 | for (cp = strtok (local_name, ","); cp; cp = strtok (NULL, ",")) |
187 | for (cp = strtok (local_name, ","); cp; cp = strtok (NULL, ",")) |
225 | { |
188 | { |
226 | while (cp[0] == ' ') |
189 | while (cp[0] == ' ') |
227 | ++cp; /* get rid of spaces */ |
190 | ++cp; /* get rid of spaces */ |
… | |
… | |
277 | retval = 15; |
240 | retval = 15; |
278 | else if (!strncasecmp (cp, query_base_name (op, 0), strlen (cp))) |
241 | else if (!strncasecmp (cp, query_base_name (op, 0), strlen (cp))) |
279 | retval = 14; |
242 | retval = 14; |
280 | else if (!strncasecmp (cp, query_base_name (op, 1), strlen (cp))) |
243 | else if (!strncasecmp (cp, query_base_name (op, 1), strlen (cp))) |
281 | retval = 14; |
244 | retval = 14; |
282 | |
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283 | /* Do substring checks, so things like 'Str+1' will match. |
245 | /* Do substring checks, so things like 'Str+1' will match. |
284 | * retval of these should perhaps be lower - they are lower |
246 | * retval of these should perhaps be lower - they are lower |
285 | * then the specific strcasecmp aboves, but still higher than |
247 | * then the specific strcasecmp aboves, but still higher than |
286 | * some other match criteria. |
248 | * some other match criteria. |
287 | */ |
249 | */ |
… | |
… | |
289 | retval = 12; |
251 | retval = 12; |
290 | else if (strstr (query_base_name (op, 0), cp)) |
252 | else if (strstr (query_base_name (op, 0), cp)) |
291 | retval = 12; |
253 | retval = 12; |
292 | else if (strstr (query_short_name (op), cp)) |
254 | else if (strstr (query_short_name (op), cp)) |
293 | retval = 12; |
255 | retval = 12; |
294 | |
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295 | /* Check against plural/non plural based on count. */ |
256 | /* Check against plural/non plural based on count. */ |
296 | else if (count > 1 && !strcasecmp (cp, op->name_pl)) |
257 | else if (count > 1 && !strcasecmp (cp, op->name_pl)) |
297 | { |
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298 | retval = 6; |
258 | retval = 6; |
299 | } |
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300 | else if (count == 1 && !strcasecmp (op->name, cp)) |
259 | else if (count == 1 && !strcasecmp (op->name, cp)) |
301 | { |
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302 | retval = 6; |
260 | retval = 6; |
303 | } |
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304 | /* base name matched - not bad */ |
261 | /* base name matched - not bad */ |
305 | else if (strcasecmp (cp, op->name) == 0 && !count) |
262 | else if (strcasecmp (cp, op->name) == 0 && !count) |
306 | retval = 4; |
263 | retval = 4; |
307 | /* Check for partial custom name, but give a real low priority */ |
264 | /* Check for partial custom name, but give a real low priority */ |
308 | else if (op->custom_name && strstr (op->custom_name, cp)) |
265 | else if (op->custom_name && strstr (op->custom_name, cp)) |
… | |
… | |
310 | |
267 | |
311 | if (retval) |
268 | if (retval) |
312 | { |
269 | { |
313 | if (pl->type == PLAYER) |
270 | if (pl->type == PLAYER) |
314 | pl->contr->count = count; |
271 | pl->contr->count = count; |
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272 | |
315 | return retval; |
273 | return retval; |
316 | } |
274 | } |
317 | } |
275 | } |
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276 | |
318 | return 0; |
277 | return 0; |
319 | } |
278 | } |
320 | |
279 | |
321 | /* |
280 | archetype::archetype () |
322 | * Initialises the internal linked list of archetypes (read from file). |
281 | { |
323 | * Then the global "empty_archetype" pointer is initialised. |
282 | clone.arch = this; |
324 | * Then the blocksview[] array is initialised. |
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325 | */ |
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326 | |
283 | |
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284 | CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_to */ |
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285 | SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ |
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286 | } |
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287 | |
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288 | archetype::~archetype () |
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289 | { |
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290 | //TODO: nuke ->more's |
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291 | } |
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292 | |
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293 | static void |
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294 | unlink (archetype *at) |
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295 | { |
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296 | if (at->head) |
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297 | at = at->head; |
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298 | |
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299 | // destroy this archetype's link, making singletons out of its parts |
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300 | while (at) |
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301 | { |
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302 | archetype *more = at->more; |
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303 | at->clone.destroy_inv (); |
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304 | at->head = at->more = 0; |
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305 | at = more; |
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306 | } |
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307 | } |
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308 | |
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309 | // dire hack, need to rationalise |
327 | void |
310 | void |
328 | init_archetypes (void) |
311 | overwrite (archetype *at, object *op) |
329 | { /* called from add_player() and edit() */ |
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330 | if (first_archetype != NULL) /* Only do this once */ |
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331 | return; |
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332 | arch_init = 1; |
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333 | load_archetypes (); |
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334 | arch_init = 0; |
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335 | empty_archetype = find_archetype ("empty_archetype"); |
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336 | |
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337 | /* init_blocksview();*/ |
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338 | } |
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339 | |
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340 | /* |
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341 | * Stores debug-information about how efficient the hashtable |
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342 | * used for archetypes has been in the static errmsg array. |
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343 | */ |
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344 | |
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345 | void |
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346 | arch_info (object *op) |
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347 | { |
312 | { |
348 | sprintf (errmsg, "%d searches and %d strcmp()'s", arch_search, arch_cmp); |
313 | at->clone = *op; |
349 | new_draw_info (NDI_BLACK, 0, op, errmsg); |
314 | |
350 | } |
315 | at->clone.arch = at; |
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316 | at->clone.inv = op->inv; op->inv = 0; |
351 | |
317 | |
352 | /* |
318 | op->destroy (); |
353 | * Initialise the hashtable used by the archetypes. |
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354 | */ |
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355 | |
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356 | void |
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357 | clear_archetable (void) |
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358 | { |
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359 | memset ((void *) arch_table, 0, ARCHTABLE * sizeof (archetype *)); |
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360 | } |
319 | } |
361 | |
320 | |
362 | /* |
321 | bool |
363 | * An alternative way to init the hashtable which is slower, but _works_... |
322 | archetype::load (object_thawer &f) |
364 | */ |
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365 | |
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366 | void |
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367 | init_archetable (void) |
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368 | { |
323 | { |
369 | archetype * |
324 | assert (f.kw == KW_object); |
370 | at; |
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371 | |
325 | |
372 | LOG (llevDebug, " Setting up archetable...\n"); |
326 | typedef std::pair<archetype *, object *> part; |
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327 | std::vector<part> parts; |
373 | |
328 | |
374 | for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more) |
329 | coroapi::cede_to_tick_every (100); |
375 | add_arch (at); |
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376 | |
330 | |
377 | LOG (llevDebug, "done\n"); |
331 | for (;;) |
378 | } |
332 | { |
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333 | archetype *at = get (f.get_str ()); |
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334 | object *op = object::create (); |
379 | |
335 | |
380 | /* |
336 | if (!op->parse_kv (f)) |
381 | * Dumps an archetype to debug-level output. |
337 | goto fail; |
382 | */ |
|
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383 | |
338 | |
384 | void |
339 | parts.push_back (std::make_pair (at, op)); |
385 | dump_arch (archetype *at) |
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386 | { |
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387 | dump_object (&at->clone); |
|
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388 | } |
|
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389 | |
340 | |
390 | /* |
341 | if (f.kw != KW_more) |
391 | * Dumps _all_ archetypes to debug-level output. |
342 | break; |
392 | * If you run crossfire with debug, and enter DM-mode, you can trigger |
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393 | * this with the O key. |
|
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394 | */ |
|
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395 | |
343 | |
396 | void |
344 | f.next (); |
397 | dump_all_archetypes (void) |
345 | assert (f.kw == KW_object); |
398 | { |
346 | } |
399 | archetype * |
|
|
400 | at; |
|
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401 | |
347 | |
402 | for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more) |
348 | { |
|
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349 | archetype *head = parts.front ().first; |
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350 | |
|
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351 | // check that all archetypes belong to the same object or are heads |
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352 | for (auto (p, parts.begin ()); p != parts.end (); ++p) |
403 | { |
353 | { |
404 | dump_arch (at); |
354 | archetype *at = p->first; |
405 | fprintf (logfile, "%s\n", errmsg); |
355 | |
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356 | if (at->head != head && at->head) |
|
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357 | { |
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358 | LOG (llevError, "%s: unable to overwrite foreign non-head archetype with non-head archetype\n", &at->name); |
|
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359 | goto fail; |
|
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360 | } |
|
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361 | |
|
|
362 | if (at->next && at != head) |
|
|
363 | { |
|
|
364 | LOG (llevError, "%s: unable to overwrite foreign head archetype with non-head archetype\n", &at->name); |
|
|
365 | goto fail; |
|
|
366 | } |
406 | } |
367 | } |
407 | } |
|
|
408 | |
368 | |
409 | void |
369 | // sever chain of existing head object |
410 | free_all_archs (void) |
370 | for (archetype *more, *at = head; at; at = more) |
411 | { |
|
|
412 | archetype * |
|
|
413 | at, * |
|
|
414 | next; |
|
|
415 | int |
|
|
416 | i = 0, f = 0; |
|
|
417 | |
|
|
418 | for (at = first_archetype; at != NULL; at = next) |
|
|
419 | { |
371 | { |
420 | if (at->more) |
|
|
421 | next = at->more; |
372 | more = at->more; |
422 | else |
|
|
423 | next = at->next; |
|
|
424 | |
373 | |
425 | delete |
374 | at->head = 0; |
426 | at; |
375 | at->more = 0; |
427 | |
|
|
428 | i++; |
|
|
429 | } |
376 | } |
430 | LOG (llevDebug, "Freed %d archetypes, %d faces\n", i, f); |
|
|
431 | } |
|
|
432 | |
377 | |
433 | archetype::archetype () |
378 | // replace/update head |
434 | { |
379 | overwrite (head, parts.front ().second); |
435 | clear_object (&clone); /* to initial state other also */ |
380 | head->tail_x = 0; |
436 | CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_object() */ |
381 | head->tail_y = 0; |
437 | SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ |
|
|
438 | } |
|
|
439 | |
382 | |
440 | archetype::~archetype () |
383 | // link into list of heads, if not already there |
441 | { |
384 | if (!head->linked) |
|
|
385 | { |
|
|
386 | head->linked = true; |
|
|
387 | head->next = first_archetype; |
|
|
388 | first_archetype = head; |
|
|
389 | } |
|
|
390 | |
|
|
391 | // reassemble new chain |
|
|
392 | archetype *prev = head; |
|
|
393 | for (auto (p, parts.begin () + 1); p != parts.end (); ++p) |
|
|
394 | { |
|
|
395 | archetype *at = p->first; |
|
|
396 | overwrite (at, p->second); |
|
|
397 | |
|
|
398 | if (at->clone.x > head->tail_x) head->tail_x = at->clone.x; |
|
|
399 | if (at->clone.y > head->tail_y) head->tail_y = at->clone.y; |
|
|
400 | |
|
|
401 | at->head = head; |
|
|
402 | at->clone.head = &head->clone; |
|
|
403 | prev->more = at; |
|
|
404 | prev->clone.more = &at->clone; |
|
|
405 | |
|
|
406 | prev = at; |
|
|
407 | } |
|
|
408 | } |
|
|
409 | |
|
|
410 | return true; |
|
|
411 | |
|
|
412 | fail: |
|
|
413 | for (auto (p, parts.begin ()); p != parts.end (); ++p) |
|
|
414 | p->second->destroy (true); |
|
|
415 | |
|
|
416 | return false; |
442 | } |
417 | } |
443 | |
418 | |
444 | /* |
419 | /* |
445 | * Reads/parses the archetype-file, and copies into a linked list |
420 | * Reads/parses the archetype-file, and copies into a linked list |
446 | * of archetype-structures. |
421 | * of archetype-structures. |
447 | */ |
422 | */ |
448 | void |
423 | static bool |
449 | first_arch_pass (object_thawer & fp) |
424 | load_archetypes (object_thawer &f) |
450 | { |
425 | { |
451 | archetype * |
426 | for (;;) |
452 | at, * |
|
|
453 | head = NULL, *last_more = NULL; |
|
|
454 | |
|
|
455 | at->clone.arch = first_archetype = at = new archetype; |
|
|
456 | |
|
|
457 | while (int i = load_object (fp, &at->clone, 0)) |
|
|
458 | { |
427 | { |
459 | at->clone.speed_left = (float) (-0.1); |
|
|
460 | /* copy the body_info to the body_used - this is only really |
|
|
461 | * need for monsters, but doesn't hurt to do it for everything. |
|
|
462 | * by doing so, when a monster is created, it has good starting |
|
|
463 | * values for the body_used info, so when items are created |
|
|
464 | * for it, they can be properly equipped. |
|
|
465 | */ |
|
|
466 | memcpy (&at->clone.body_used, &at->clone.body_info, sizeof (at->clone.body_info)); |
|
|
467 | |
|
|
468 | switch (i) |
428 | switch (f.kw) |
469 | { |
429 | { |
470 | case LL_NORMAL: /* A new archetype, just link it with the previous */ |
430 | case KW_object: |
471 | if (last_more != NULL) |
431 | loading_arch = true; |
472 | last_more->next = at; |
432 | if (!archetype::load (f)) |
473 | if (head != NULL) |
|
|
474 | head->next = at; |
|
|
475 | head = last_more = at; |
|
|
476 | #if 0 |
|
|
477 | if (!op->type) |
|
|
478 | LOG (llevDebug, " WARNING: Archetype %s has no type info!\n", op->arch->name); |
|
|
479 | #endif |
|
|
480 | at->tail_x = 0; |
|
|
481 | at->tail_y = 0; |
|
|
482 | break; |
|
|
483 | |
|
|
484 | case LL_MORE: /* Another part of the previous archetype, link it correctly */ |
|
|
485 | |
|
|
486 | at->head = head; |
|
|
487 | at->clone.head = &head->clone; |
|
|
488 | if (last_more != NULL) |
|
|
489 | { |
433 | { |
490 | last_more->more = at; |
434 | loading_arch = false; |
491 | last_more->clone.more = &at->clone; |
435 | return false; |
492 | } |
436 | } |
493 | last_more = at; |
|
|
494 | |
437 | |
495 | /* If this multipart image is still composed of individual small |
438 | loading_arch = false; |
496 | * images, don't set the tail_.. values. We can't use them anyways, |
439 | continue; |
497 | * and setting these to zero makes the map sending to the client much |
440 | |
498 | * easier as just looking at the head, we know what to do. |
441 | case KW_EOF: |
499 | */ |
442 | return true; |
500 | if (at->clone.face != head->clone.face) |
443 | |
501 | { |
444 | default: |
502 | head->tail_x = 0; |
445 | if (!f.parse_error ("archetypes file")) |
503 | head->tail_y = 0; |
|
|
504 | } |
|
|
505 | else |
446 | return false; |
506 | { |
|
|
507 | if (at->clone.x > head->tail_x) |
|
|
508 | head->tail_x = at->clone.x; |
|
|
509 | if (at->clone.y > head->tail_y) |
|
|
510 | head->tail_y = at->clone.y; |
|
|
511 | } |
|
|
512 | break; |
|
|
513 | |
|
|
514 | } |
447 | } |
515 | |
448 | |
516 | at = new archetype; |
449 | f.next (); |
517 | |
|
|
518 | at->clone.arch = at; |
|
|
519 | } |
|
|
520 | |
|
|
521 | delete at; |
|
|
522 | } |
|
|
523 | |
|
|
524 | /* |
|
|
525 | * Reads the archetype file once more, and links all pointers between |
|
|
526 | * archetypes. |
|
|
527 | */ |
|
|
528 | |
|
|
529 | void |
|
|
530 | second_arch_pass (object_thawer & thawer) |
|
|
531 | { |
|
|
532 | char |
|
|
533 | buf[MAX_BUF], * |
|
|
534 | variable = buf, *argument, *cp; |
|
|
535 | archetype * |
|
|
536 | at = NULL, *other; |
|
|
537 | |
|
|
538 | while (fgets (buf, MAX_BUF, thawer) != NULL) |
|
|
539 | { |
450 | } |
540 | if (*buf == '#') |
|
|
541 | continue; |
|
|
542 | if ((argument = strchr (buf, ' ')) != NULL) |
|
|
543 | { |
|
|
544 | *argument = '\0', argument++; |
|
|
545 | cp = argument + strlen (argument) - 1; |
|
|
546 | while (isspace (*cp)) |
|
|
547 | { |
|
|
548 | *cp = '\0'; |
|
|
549 | cp--; |
|
|
550 | } |
|
|
551 | } |
|
|
552 | if (!strcmp ("Object", variable)) |
|
|
553 | { |
|
|
554 | if ((at = find_archetype (argument)) == NULL) |
|
|
555 | LOG (llevError, "Warning: failed to find arch %s\n", argument); |
|
|
556 | } |
|
|
557 | else if (!strcmp ("other_arch", variable)) |
|
|
558 | { |
|
|
559 | if (at != NULL && at->clone.other_arch == NULL) |
|
|
560 | { |
|
|
561 | if ((other = find_archetype (argument)) == NULL) |
|
|
562 | LOG (llevError, "Warning: failed to find other_arch %s\n", argument); |
|
|
563 | else if (at != NULL) |
|
|
564 | at->clone.other_arch = other; |
|
|
565 | } |
|
|
566 | } |
|
|
567 | else if (!strcmp ("randomitems", variable)) |
|
|
568 | { |
|
|
569 | if (at != NULL) |
|
|
570 | { |
|
|
571 | treasurelist * |
|
|
572 | tl = find_treasurelist (argument); |
|
|
573 | |
|
|
574 | if (tl == NULL) |
|
|
575 | LOG (llevError, "Failed to link treasure to arch (%s): %s\n", &at->name, argument); |
|
|
576 | else |
|
|
577 | at->clone.randomitems = tl; |
|
|
578 | } |
|
|
579 | } |
|
|
580 | } |
|
|
581 | } |
451 | } |
582 | |
|
|
583 | #ifdef DEBUG |
|
|
584 | void |
|
|
585 | check_generators (void) |
|
|
586 | { |
|
|
587 | archetype * |
|
|
588 | at; |
|
|
589 | |
|
|
590 | for (at = first_archetype; at != NULL; at = at->next) |
|
|
591 | if (QUERY_FLAG (&at->clone, FLAG_GENERATOR) && at->clone.other_arch == NULL) |
|
|
592 | LOG (llevError, "Warning: %s is generator but lacks other_arch.\n", &at->name); |
|
|
593 | } |
|
|
594 | #endif |
|
|
595 | |
452 | |
596 | /* |
453 | /* |
597 | * First initialises the archtype hash-table (init_archetable()). |
454 | * First initialises the archtype hash-table (init_archetable()). |
598 | * Reads and parses the archetype file (with the first and second-pass |
455 | * Reads and parses the archetype file (with the first and second-pass |
599 | * functions). |
456 | * functions). |
600 | * Then initialises treasures by calling load_treasures(). |
|
|
601 | */ |
457 | */ |
602 | |
458 | bool |
603 | void |
459 | load_archetype_file (const char *filename) |
604 | load_archetypes (void) |
|
|
605 | { |
460 | { |
606 | char |
|
|
607 | filename[MAX_BUF]; |
|
|
608 | |
|
|
609 | #if TIME_ARCH_LOAD |
|
|
610 | struct timeval |
|
|
611 | tv1, |
|
|
612 | tv2; |
|
|
613 | #endif |
|
|
614 | |
|
|
615 | sprintf (filename, "%s/%s", settings.datadir, settings.archetypes); |
|
|
616 | LOG (llevDebug, "Reading archetypes from %s:\n", filename); |
|
|
617 | |
|
|
618 | { |
|
|
619 | object_thawer |
|
|
620 | thawer (filename); |
461 | object_thawer f (filename); |
621 | |
462 | |
622 | clear_archetable (); |
463 | f.next (); |
623 | LOG (llevDebug, " arch-pass 1...\n"); |
|
|
624 | first_arch_pass (thawer); |
|
|
625 | LOG (llevDebug, " done\n"); |
|
|
626 | } |
|
|
627 | |
464 | |
628 | init_archetable (); |
465 | if (!load_archetypes (f)) |
|
|
466 | return false; |
|
|
467 | |
629 | warn_archetypes = 1; |
468 | warn_archetypes = 1; |
630 | |
469 | |
631 | { |
470 | empty_archetype = archetype::find ("empty_archetype"); |
632 | object_thawer |
471 | if (!empty_archetype) |
633 | thawer (filename); |
472 | return false; |
634 | |
473 | |
635 | LOG (llevDebug, " loading treasure...\n"); |
474 | return true; |
636 | load_treasures (); |
|
|
637 | LOG (llevDebug, " done\n arch-pass 2...\n"); |
|
|
638 | second_arch_pass (thawer); |
|
|
639 | LOG (llevDebug, " done\n"); |
|
|
640 | #ifdef DEBUG |
|
|
641 | check_generators (); |
|
|
642 | #endif |
|
|
643 | } |
|
|
644 | LOG (llevDebug, " done\n"); |
|
|
645 | } |
475 | } |
646 | |
476 | |
647 | /* |
477 | /* |
648 | * Creates and returns a new object which is a copy of the given archetype. |
478 | * Creates and returns a new object which is a copy of the given archetype. |
649 | * This function returns NULL on failure. |
479 | * This function returns NULL on failure. |
650 | */ |
480 | */ |
651 | |
|
|
652 | object * |
481 | object * |
653 | arch_to_object (archetype *at) |
482 | arch_to_object (archetype *at) |
654 | { |
483 | { |
655 | object * |
484 | if (!at) |
656 | op; |
|
|
657 | |
|
|
658 | if (at == NULL) |
|
|
659 | { |
485 | { |
660 | if (warn_archetypes) |
486 | if (warn_archetypes) |
661 | LOG (llevError, "Couldn't find archetype.\n"); |
487 | LOG (llevError, "Couldn't find archetype.\n"); |
662 | |
488 | |
663 | return NULL; |
489 | return NULL; |
664 | } |
490 | } |
665 | |
491 | |
666 | op = get_object (); |
492 | object *op = at->clone.clone (); |
667 | copy_object (&at->clone, op); |
|
|
668 | op->arch = at; |
493 | op->arch = at; |
669 | op->instantiate (); |
494 | op->instantiate (); |
670 | return op; |
495 | return op; |
671 | } |
496 | } |
672 | |
497 | |
… | |
… | |
674 | * Creates an object. This function is called by get_archetype() |
499 | * Creates an object. This function is called by get_archetype() |
675 | * if it fails to find the appropriate archetype. |
500 | * if it fails to find the appropriate archetype. |
676 | * Thus get_archetype() will be guaranteed to always return |
501 | * Thus get_archetype() will be guaranteed to always return |
677 | * an object, and never NULL. |
502 | * an object, and never NULL. |
678 | */ |
503 | */ |
679 | |
|
|
680 | object * |
504 | object * |
681 | create_singularity (const char *name) |
505 | create_singularity (const char *name) |
682 | { |
506 | { |
683 | object * |
507 | object *op; |
684 | op; |
|
|
685 | char |
|
|
686 | buf[MAX_BUF]; |
508 | char buf[MAX_BUF]; |
687 | |
509 | |
688 | sprintf (buf, "%s (%s)", ARCH_SINGULARITY, name); |
510 | sprintf (buf, "%s (%s)", ARCH_SINGULARITY, name); |
689 | op = get_object (); |
511 | op = object::create (); |
690 | op->name = op->name_pl = buf; |
512 | op->name = op->name_pl = buf; |
691 | SET_FLAG (op, FLAG_NO_PICK); |
513 | SET_FLAG (op, FLAG_NO_PICK); |
692 | return op; |
514 | return op; |
693 | } |
515 | } |
694 | |
516 | |
695 | /* |
517 | /* |
696 | * Finds which archetype matches the given name, and returns a new |
518 | * Finds which archetype matches the given name, and returns a new |
697 | * object containing a copy of the archetype. |
519 | * object containing a copy of the archetype. |
698 | */ |
520 | */ |
699 | |
|
|
700 | object * |
521 | object * |
701 | get_archetype (const char *name) |
522 | get_archetype (const char *name) |
702 | { |
523 | { |
703 | archetype * |
524 | archetype *at = archetype::find (name); |
704 | at; |
|
|
705 | |
525 | |
706 | at = find_archetype (name); |
526 | if (!at) |
707 | if (at == NULL) |
|
|
708 | return create_singularity (name); |
527 | return create_singularity (name); |
709 | |
528 | |
710 | return arch_to_object (at); |
529 | return arch_to_object (at); |
711 | } |
|
|
712 | |
|
|
713 | /* |
|
|
714 | * Hash-function used by the arch-hashtable. |
|
|
715 | */ |
|
|
716 | |
|
|
717 | unsigned long |
|
|
718 | hasharch (const char *str, int tablesize) |
|
|
719 | { |
|
|
720 | unsigned long |
|
|
721 | hash = 0; |
|
|
722 | unsigned int |
|
|
723 | i = 0; |
|
|
724 | const char * |
|
|
725 | p; |
|
|
726 | |
|
|
727 | /* use the one-at-a-time hash function, which supposedly is |
|
|
728 | * better than the djb2-like one used by perl5.005, but |
|
|
729 | * certainly is better then the bug used here before. |
|
|
730 | * see http://burtleburtle.net/bob/hash/doobs.html |
|
|
731 | */ |
|
|
732 | for (p = str; i < MAXSTRING && *p; p++, i++) |
|
|
733 | { |
|
|
734 | hash += *p; |
|
|
735 | hash += hash << 10; |
|
|
736 | hash ^= hash >> 6; |
|
|
737 | } |
|
|
738 | |
|
|
739 | hash += hash << 3; |
|
|
740 | hash ^= hash >> 11; |
|
|
741 | hash += hash << 15; |
|
|
742 | |
|
|
743 | return hash % tablesize; |
|
|
744 | } |
530 | } |
745 | |
531 | |
746 | /* |
532 | /* |
747 | * Finds, using the hashtable, which archetype matches the given name. |
533 | * Finds, using the hashtable, which archetype matches the given name. |
748 | * returns a pointer to the found archetype, otherwise NULL. |
534 | * returns a pointer to the found archetype, otherwise NULL. |
749 | */ |
535 | */ |
750 | |
|
|
751 | archetype * |
536 | archetype * |
752 | find_archetype (const char *name) |
537 | archetype::find (const char *name) |
753 | { |
538 | { |
754 | #if USE_UNORDERED_MAP |
|
|
755 | name = shstr::find (name); |
|
|
756 | |
|
|
757 | if (!name) |
539 | if (!name) |
758 | return 0; |
540 | return 0; |
759 | |
541 | |
760 | AUTODECL (i, ht.find ((size_t) name)); |
542 | auto (i, ht.find (name)); |
761 | |
543 | |
762 | if (i == ht.end ()) |
544 | if (i == ht.end ()) |
763 | return 0; |
545 | return 0; |
764 | else |
546 | else |
765 | return i->second; |
547 | return i->second; |
766 | #endif |
548 | } |
767 | |
549 | |
768 | archetype * |
550 | archetype * |
769 | at; |
551 | archetype::get (const char *name) |
770 | unsigned long |
552 | { |
771 | index; |
553 | archetype *at = find (name); |
772 | |
554 | |
773 | if (name == NULL) |
555 | if (!at) |
774 | return (archetype *) NULL; |
|
|
775 | |
|
|
776 | index = hasharch (name, ARCHTABLE); |
|
|
777 | arch_search++; |
|
|
778 | for (;;) |
|
|
779 | { |
|
|
780 | at = arch_table[index]; |
|
|
781 | if (at == NULL) |
|
|
782 | { |
|
|
783 | if (warn_archetypes) |
|
|
784 | LOG (llevError, "Couldn't find archetype %s\n", name); |
|
|
785 | return NULL; |
|
|
786 | } |
|
|
787 | arch_cmp++; |
|
|
788 | if (!strcmp ((const char *) at->name, name)) |
|
|
789 | return at; |
|
|
790 | if (++index >= ARCHTABLE) |
|
|
791 | index = 0; |
|
|
792 | } |
556 | { |
|
|
557 | archetypes.push_back (at = new archetype); |
|
|
558 | at->name = name; |
|
|
559 | at->hash_add (); |
|
|
560 | } |
|
|
561 | |
|
|
562 | return at; |
793 | } |
563 | } |
794 | |
564 | |
795 | /* |
565 | /* |
796 | * Adds an archetype to the hashtable. |
566 | * Adds an archetype to the hashtable. |
797 | */ |
567 | */ |
798 | |
568 | void |
799 | static void |
569 | archetype::hash_add () |
800 | add_arch (archetype *at) |
|
|
801 | { |
570 | { |
802 | #if USE_UNORDERED_MAP |
571 | ht.insert (std::make_pair (name, this)); |
803 | ht.insert (std::make_pair ((size_t) (const char *) at->name, at)); |
572 | } |
804 | #endif |
|
|
805 | |
573 | |
806 | int |
574 | void |
807 | index = hasharch ((const char *) at->name, ARCHTABLE), org_index = index; |
575 | archetype::hash_del () |
808 | |
576 | { |
809 | for (;;) |
577 | ht.erase (name); |
810 | { |
|
|
811 | if (arch_table[index] == NULL) |
|
|
812 | { |
|
|
813 | arch_table[index] = at; |
|
|
814 | return; |
|
|
815 | } |
|
|
816 | |
|
|
817 | if (++index == ARCHTABLE) |
|
|
818 | index = 0; |
|
|
819 | |
|
|
820 | if (index == org_index) |
|
|
821 | fatal (ARCHTABLE_TOO_SMALL); |
|
|
822 | } |
|
|
823 | } |
578 | } |
824 | |
579 | |
825 | /* |
580 | /* |
826 | * Returns the first archetype using the given type. |
581 | * Returns the first archetype using the given type. |
827 | * Used in treasure-generation. |
582 | * Used in treasure-generation. |
828 | */ |
583 | */ |
829 | |
|
|
830 | archetype * |
584 | archetype * |
831 | type_to_archetype (int type) |
585 | type_to_archetype (int type) |
832 | { |
586 | { |
833 | archetype * |
|
|
834 | at; |
|
|
835 | |
|
|
836 | for (at = first_archetype; at != NULL; at = (at->more == NULL) ? at->next : at->more) |
587 | for (archetype *at = first_archetype; at; at = at->more == 0 ? at->next : at->more) |
837 | if (at->clone.type == type) |
588 | if (at->clone.type == type) |
838 | return at; |
589 | return at; |
|
|
590 | |
839 | return NULL; |
591 | return 0; |
840 | } |
592 | } |
841 | |
593 | |
842 | /* |
594 | /* |
843 | * Returns a new object copied from the first archetype matching |
595 | * Returns a new object copied from the first archetype matching |
844 | * the given type. |
596 | * the given type. |
845 | * Used in treasure-generation. |
597 | * Used in treasure-generation. |
846 | */ |
598 | */ |
847 | |
|
|
848 | object * |
599 | object * |
849 | clone_arch (int type) |
600 | clone_arch (int type) |
850 | { |
601 | { |
851 | archetype * |
602 | archetype *at; |
852 | at; |
|
|
853 | object * |
|
|
854 | op = get_object (); |
|
|
855 | |
603 | |
856 | if ((at = type_to_archetype (type)) == NULL) |
604 | if ((at = type_to_archetype (type)) == NULL) |
857 | { |
605 | { |
858 | LOG (llevError, "Can't clone archetype %d\n", type); |
606 | LOG (llevError, "Can't clone archetype %d\n", type); |
859 | free_object (op); |
|
|
860 | return NULL; |
607 | return 0; |
861 | } |
608 | } |
862 | copy_object (&at->clone, op); |
609 | |
|
|
610 | object *op = at->clone.clone (); |
863 | op->instantiate (); |
611 | op->instantiate (); |
864 | return op; |
612 | return op; |
865 | } |
613 | } |
866 | |
614 | |
867 | /* |
615 | /* |
… | |
… | |
869 | */ |
617 | */ |
870 | |
618 | |
871 | object * |
619 | object * |
872 | object_create_arch (archetype *at) |
620 | object_create_arch (archetype *at) |
873 | { |
621 | { |
874 | object * |
622 | object *op, *prev = 0, *head = 0; |
875 | op, * |
|
|
876 | prev = NULL, *head = NULL; |
|
|
877 | |
623 | |
878 | while (at) |
624 | while (at) |
879 | { |
625 | { |
880 | op = arch_to_object (at); |
626 | op = arch_to_object (at); |
881 | op->x = at->clone.x; |
627 | op->x = at->clone.x; |
882 | op->y = at->clone.y; |
628 | op->y = at->clone.y; |
|
|
629 | |
883 | if (head) |
630 | if (head) |
884 | op->head = head, prev->more = op; |
631 | op->head = head, prev->more = op; |
|
|
632 | |
885 | if (!head) |
633 | if (!head) |
886 | head = op; |
634 | head = op; |
|
|
635 | |
887 | prev = op; |
636 | prev = op; |
888 | at = at->more; |
637 | at = at->more; |
889 | } |
638 | } |
|
|
639 | |
890 | return (head); |
640 | return (head); |
891 | } |
641 | } |
892 | |
642 | |
893 | /*** end of arch.c ***/ |
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|