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Comparing deliantra/server/common/arch.C (file contents):
Revision 1.72 by root, Wed Apr 2 11:13:51 2008 UTC vs.
Revision 1.81 by root, Sat May 17 00:17:02 2008 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
22 */ 22 */
23 23
24#include <cassert> 24#include <cassert>
25 25
26#include <global.h> 26#include <global.h>
27#include <funcpoint.h>
28#include <loader.h> 27#include <loader.h>
29 28
30#include <tr1/functional> 29#include <tr1/functional>
31#include <tr1/unordered_map> 30#include <tr1/unordered_map>
32 31
33/* The naming of these functions is really poor - they are all
34 * pretty much named '.._arch_...', but they may more may not
35 * return archetypes. Some make the arch_to_object call, and thus
36 * return an object. Perhaps those should be called 'archob' functions
37 * to denote they return an object derived from the archetype.
38 * MSW 2003-04-29
39 */
40
41archetype *loading_arch; // ugly flag to object laoder etc. to suppress/request special processing 32archetype *loading_arch; // ugly flag to object loader etc. to suppress/request special processing
33arch_ptr archetype::empty;
42 34
43// the hashtable 35// the hashtable
44typedef std::tr1::unordered_map 36typedef std::tr1::unordered_map
45 < 37 <
46 const char *, 38 const char *,
48 str_hash, 40 str_hash,
49 str_equal, 41 str_equal,
50 slice_allocator< std::pair<const char *const, arch_ptr> > 42 slice_allocator< std::pair<const char *const, arch_ptr> >
51 > HT; 43 > HT;
52 44
53static HT ht (5000); 45static HT ht (10000);
54archvec archetypes; 46archvec archetypes;
47static unordered_vector<archetype *> allarch;
48static int dirtycnt;
49
50// the vector of other_arch references to be resolved
51static std::vector< std::pair<arch_ptr *, shstr> > postponed_arch_ref;
52// the vector of loaded but not yet committed archetypes
53static std::vector<archetype *> postponed_arch;
55 54
56/** 55/**
57 * GROS - This function retrieves an archetype given the name that appears 56 * GROS - This function retrieves an archetype given the name that appears
58 * during the game (for example, "writing pen" instead of "stylus"). 57 * during the game (for example, "writing pen" instead of "stylus").
59 * It does not use the hashtable system, but browse the whole archlist each time. 58 * It does not use the hashtable system, but browse the whole archlist each time.
103{ 102{
104 shstr_cmp skill_cmp (skill); 103 shstr_cmp skill_cmp (skill);
105 104
106 for_all_archetypes (at) 105 for_all_archetypes (at)
107 if (at->skill == skill_cmp && (type == -1 || type == at->type)) 106 if (at->skill == skill_cmp && (type == -1 || type == at->type))
108 return arch_to_object (at); 107 return at->instance ();
109 108
110 return 0; 109 return 0;
111} 110}
112 111
113/* similiar to above - this returns the first archetype 112/* similiar to above - this returns the first archetype
134 * - name: The name we're searching for (ex: "writing pen"); 133 * - name: The name we're searching for (ex: "writing pen");
135 * Return value: 134 * Return value:
136 * - a corresponding object if found; a singularity object if not found. 135 * - a corresponding object if found; a singularity object if not found.
137 * Note by MSW - it appears that it takes the full name and keeps 136 * Note by MSW - it appears that it takes the full name and keeps
138 * shortening it until it finds a match. I re-wrote this so that it 137 * shortening it until it finds a match. I re-wrote this so that it
139 * doesn't malloc it each time - not that this function is used much, 138 * doesn't allocate it each time - not that this function is used much,
140 * but it otherwise had a big memory leak. 139 * but it otherwise had a big memory leak.
141 */ 140 */
142object * 141object *
143get_archetype_by_object_name (const char *name) 142get_archetype_by_object_name (const char *name)
144{ 143{
150 for (i = strlen (tmpname); i > 0; i--) 149 for (i = strlen (tmpname); i > 0; i--)
151 { 150 {
152 tmpname[i] = 0; 151 tmpname[i] = 0;
153 152
154 if (archetype *at = find_archetype_by_object_name (tmpname)) 153 if (archetype *at = find_archetype_by_object_name (tmpname))
155 return arch_to_object (at); 154 return at->instance ();
156 } 155 }
157 156
158 return create_singularity (name); 157 return create_singularity (name);
159} 158}
160 159
276 return 0; 275 return 0;
277} 276}
278 277
279archetype::archetype (const char *name) 278archetype::archetype (const char *name)
280{ 279{
281 stub = true;
282 arch = this; 280 arch = this;
283 this->archname = this->name = this->name_pl = name; 281 this->archname = this->name = this->name_pl = name;
284} 282}
285 283
286archetype::~archetype () 284archetype::~archetype ()
289} 287}
290 288
291void 289void
292archetype::link () 290archetype::link ()
293{ 291{
294 ht.insert (std::make_pair (archname, this));
295
296 if (!archetypes.contains (this)) 292 if (!archetypes.contains (this))
293 {
297 archetypes.insert (this); 294 archetypes.insert (this);
295 ht.insert (std::make_pair (archname, this));
296 }
298} 297}
299 298
300void 299void
301archetype::unlink () 300archetype::unlink ()
302{ 301{
303 ht.erase (archname);
304
305 if (archetypes.contains (this)) 302 if (archetypes.contains (this))
303 {
306 archetypes.erase (this); 304 archetypes.erase (this);
305 ht.erase (archname);
306 }
307} 307}
308 308
309/* 309/*
310 * Finds, using the hashtable, which archetype matches the given name. 310 * Finds, using the hashtable, which archetype matches the given name.
311 * returns a pointer to the found archetype, otherwise NULL. 311 * returns a pointer to the found archetype, otherwise NULL.
323 else 323 else
324 return i->second; 324 return i->second;
325} 325}
326 326
327archetype * 327archetype *
328archetype::get (const char *name)
329{
330 if (!name)
331 {
332 LOG (llevError, "null archetype requested\n");
333 name = "(null)";
334 }
335
336 if (loading_arch && !strcmp (&loading_arch->archname, name))
337 return loading_arch;
338
339 archetype *at = find (name);
340
341 if (!at)
342 {
343 at = new archetype (name);
344 at->link ();
345 }
346
347 return at;
348}
349
350archetype *
351archetype::read (object_thawer &f) 328archetype::read (object_thawer &f)
352{ 329{
353 assert (f.kw == KW_object); 330 assert (f.kw == KW_object);
354 331
355 std::vector<archetype *> parts; 332 std::vector<archetype *> parts;
356 333
357 coroapi::cede_to_tick (); 334 coroapi::cede_to_tick ();
358 335
359 for (;;) 336 for (;;)
360 { 337 {
361 // the archetype might have been referenced earlier
362 // so try to find an existing stub archetype first
363 archetype *at = find (f.get_str ()); 338 archetype *at = new archetype (f.get_str ());
364
365 if (!at || !at->stub)
366 at = new archetype (f.get_str ());
367 339
368 f.next (); 340 f.next ();
369 341
370#if 0 342#if 0
371 // implementing it here in the server does neither allow multiple inheritence 343 // implementing it here in the server does neither allow multiple inheritence
434 &new_part->archname, &((archetype *)old_part->head_ ())->archname); 406 &new_part->archname, &((archetype *)old_part->head_ ())->archname);
435 goto fail; 407 goto fail;
436 } 408 }
437 } 409 }
438 410
439 // deactivate existing archetype
440 for (archetype *at = old_head; at; at = (archetype *)at->more)
441 at->unlink ();
442
443 // assemble new chain 411 // assemble new chain
444 new_head->min_x = new_head->max_x = new_head->x; 412 new_head->min_x = new_head->max_x = new_head->x;
445 new_head->min_y = new_head->max_y = new_head->y; 413 new_head->min_y = new_head->max_y = new_head->y;
446 414
447 archetype *less = new_head; 415 archetype *less = new_head;
448 for (auto (p, parts.begin () + 1); p != parts.end (); ++p) 416 for (auto (p, parts.begin () + 1); p != parts.end (); ++p)
449 { 417 {
450 archetype *at = *p; 418 archetype *at = *p;
451 419
452 // some flags get inherited formt he head (probably a lot more) 420 // some flags get inherited from the head (probably a lot more)
453 // doing it here doesn't feel too cozy, but it allows code 421 // doing it here doesn't feel too cozy, but it allows code
454 // to ignore head checks for these flags, which saves time 422 // to ignore head checks for these flags, which saves time
455 at->flag [FLAG_ALIVE] = new_head->flag [FLAG_ALIVE]; 423 at->flag [FLAG_ALIVE] = new_head->flag [FLAG_ALIVE];
456 at->flag [FLAG_NO_PICK] = new_head->flag [FLAG_NO_PICK]; 424 at->flag [FLAG_NO_PICK] = new_head->flag [FLAG_NO_PICK];
457 at->flag [FLAG_MONSTER] = new_head->flag [FLAG_MONSTER]; 425 at->flag [FLAG_MONSTER] = new_head->flag [FLAG_MONSTER];
458 at->flag [FLAG_IS_FLOOR] = new_head->flag [FLAG_IS_FLOOR]; 426 at->flag [FLAG_IS_FLOOR] = new_head->flag [FLAG_IS_FLOOR];
459 427
460 if (at->x < new_head->min_x) new_head->min_x = at->x; 428 new_head->min_x = min (new_head->min_x, at->x);
461 if (at->y < new_head->min_y) new_head->min_y = at->y; 429 new_head->min_y = min (new_head->min_y, at->y);
462 if (at->x > new_head->max_x) new_head->max_x = at->x; 430 new_head->max_x = max (new_head->max_x, at->x);
463 if (at->y > new_head->max_y) new_head->max_y = at->y; 431 new_head->max_y = max (new_head->max_y, at->y);
464 432
465 at->head = new_head; 433 at->head = new_head;
466 less->more = at; 434 less->more = at;
467 less = at; 435 less = at;
468 } 436 }
469 437
470 // now activate it 438 postponed_arch.insert (postponed_arch.end (), parts.begin (), parts.end ());
471 for (auto (p, parts.begin ()); p != parts.end (); ++p)
472 {
473 archetype *at = *p;
474 at->stub = false;
475 at->link ();
476 }
477 439
478 return new_head; 440 return new_head;
479 } 441 }
480 442
481fail: 443fail:
483 (*p)->destroy (true); 445 (*p)->destroy (true);
484 446
485 return 0; 447 return 0;
486} 448}
487 449
488/*
489 * Initialize global archtype pointers:
490 */
491void 450void
492init_archetype_pointers () 451archetype::postpone_arch_ref (arch_ptr &ref, const_utf8_string other_arch)
493{ 452{
494 ring_arch = archetype::find ("ring"); 453 ref = 0;
495 amulet_arch = archetype::find ("amulet"); 454 postponed_arch_ref.push_back (std::pair<arch_ptr *, shstr>(&ref, shstr (other_arch)));
496 staff_arch = archetype::find ("staff");
497 crown_arch = archetype::find ("crown");
498 empty_archetype = archetype::find ("empty_archetype");
499} 455}
500 456
501/* 457void
502 * Creates and returns a new object which is a copy of the given archetype. 458archetype::commit_load ()
503 * This function returns NULL on failure.
504 */
505object *
506arch_to_object (archetype *at)
507{ 459{
460 // unlink old archetypes and link in new ones */
461 for (auto (p, postponed_arch.begin ()); p != postponed_arch.end (); ++p)
462 {
463 archetype *at = *p;
464
465 if (archetype *old = find (at->archname))
466 old->unlink ();
467
468 allarch.push_back (at);
469
470 at->link ();
471 ++dirtycnt;
472 }
473
474 postponed_arch.clear ();
475
476 // now resolve arch references
477 for (auto (p, postponed_arch_ref.begin ()); p != postponed_arch_ref.end (); ++p)
478 {
479 arch_ptr *ap = p->first;
480 archetype *at = find (p->second);
481
508 if (!at) 482 if (!at)
483 LOG (llevError, "unable to resolve postponed arch reference to '%s'", &p->second);
484
485 *ap = at;
509 { 486 }
510 LOG (llevError, "Couldn't find archetype.\n"); 487
488 postponed_arch_ref.clear ();
489
490 empty = find (shstr_empty_archetype);
491}
492
493void
494archetype::gc ()
495{
496 int cnt = max (1, min (allarch.size () / 128, dirtycnt));
497 dirtycnt = max (0, dirtycnt - cnt);
498
499 do
500 {
501 static int idx;
502
503 if (idx >= allarch.size ())
504 if (idx)
505 idx = 0;
506 else
511 return 0; 507 return;
512 }
513 508
509 archetype *at = allarch [idx];
510
511 if (at->refcnt_cnt () > 1) // all arches have ONE refcount from their object
512 ++idx;
513 else
514 {
515 LOG (llevDebug, "garbage collect arch %s", at->debug_desc ());
516 assert (at->arch == at); // verify that refcnt == 1 is truly valid
517 allarch.erase (idx);
518
519 // break chain
520 for (object *op = at->head_ (); op; )
521 {
522 object *next = op->more;
523 op->head = 0;
524 op->more = 0;
525 op = next;
526 }
527
528 at->destroy ();
529 at->arch = 0;
530 }
531 }
532 while (--cnt);
533}
534
535object *
536archetype::instance ()
537{
514 object *op = at->clone (); 538 object *op = clone ();
515 op->arch = at;
516 op->instantiate (); 539 op->instantiate ();
517
518 return op; 540 return op;
519}
520
521object *
522archetype::instance ()
523{
524 return arch_to_object (this);
525} 541}
526 542
527/* 543/*
528 * Creates an object. This function is called by get_archetype() 544 * Creates an object. This function is called by get_archetype()
529 * if it fails to find the appropriate archetype. 545 * if it fails to find the appropriate archetype.
536 LOG (llevError | logBacktrace, "FATAL: creating singularity for '%s'.\n", name); 552 LOG (llevError | logBacktrace, "FATAL: creating singularity for '%s'.\n", name);
537 553
538 if (!strcmp (name, "bug")) 554 if (!strcmp (name, "bug"))
539 abort (); 555 abort ();
540 556
541 char buf[MAX_BUF];
542 sprintf (buf, "bug, please report (%s)", name);
543
544 object *op = get_archetype ("bug"); 557 object *op = archetype::get ("bug");
545 op->name = op->name_pl = buf; 558 op->name = op->name_pl = format ("bug, please report (missing archetype %s)", name);
546 559
547 return op; 560 return op;
548} 561}
549 562
550/* 563/*
552 * object containing a copy of the archetype. 565 * object containing a copy of the archetype.
553 */ 566 */
554object * 567object *
555get_archetype (const char *name) 568get_archetype (const char *name)
556{ 569{
570 return archetype::get (name);
571}
572
573object *
574archetype::get (const char *name)
575{
557 archetype *at = archetype::find (name); 576 archetype *at = find (name);
558 577
559 if (!at) 578 if (!at)
560 return create_singularity (name); 579 return create_singularity (name);
561 580
562 return arch_to_object (at); 581 return at->instance ();
563} 582}
564 583
565/* 584/*
566 * Returns the first archetype using the given type. 585 * Returns the first archetype using the given type.
567 * Used in treasure-generation. 586 * Used in treasure-generation.
582 * Used in treasure-generation. 601 * Used in treasure-generation.
583 */ 602 */
584object * 603object *
585clone_arch (int type) 604clone_arch (int type)
586{ 605{
587 archetype *at; 606 archetype *at = type_to_archetype (type);
588 607
589 if ((at = type_to_archetype (type)) == NULL) 608 if (!at)
590 { 609 {
591 LOG (llevError, "Can't clone archetype %d\n", type); 610 LOG (llevError, "Can't clone archetype %d\n", type);
592 return 0; 611 return 0;
593 } 612 }
594 613
595 object *op = at->clone (); 614 return at->instance ();
596 op->instantiate ();
597 return op;
598} 615}
599 616
600/* 617/*
601 * member: make instance from class 618 * member: make instance from class
602 */ 619 */
605{ 622{
606 object *op, *prev = 0, *head = 0; 623 object *op, *prev = 0, *head = 0;
607 624
608 while (at) 625 while (at)
609 { 626 {
610 op = arch_to_object (at); 627 op = at->instance ();
611 628
612 op->x = at->x; 629 op->x = at->x;
613 op->y = at->y; 630 op->y = at->y;
614 631
615 if (head) 632 if (head)

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