--- deliantra/server/common/arch.C 2008/10/05 14:54:05 1.86 +++ deliantra/server/common/arch.C 2009/11/07 18:30:05 1.96 @@ -5,18 +5,19 @@ * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * - * Deliantra is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. + * Deliantra is free software: you can redistribute it and/or modify it under + * the terms of the Affero GNU General Public License as published by the + * Free Software Foundation, either version 3 of the License, or (at your + * option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . + * You should have received a copy of the Affero GNU General Public License + * and the GNU General Public License along with this program. If not, see + * . * * The authors can be reached via e-mail to */ @@ -52,6 +53,28 @@ // the vector of loaded but not yet committed archetypes static std::vector postponed_arch; +//+GPL + +/* + * Creates an object. This function is called by get_archetype () + * if it fails to find the appropriate archetype. + * Thus get_archetype() will be guaranteed to always return + * an object, and never NULL. + */ +static object * +create_singularity (const char *name) +{ + LOG (llevError | logBacktrace, "FATAL: creating singularity for '%s'.\n", name); + + if (!strcmp (name, "bug")) + abort (); + + object *op = archetype::get (shstr_bug); + op->name = op->name_pl = format ("bug, please report (missing archetype %s)", name); + + return op; +} + /** * GROS - This function retrieves an archetype given the name that appears * during the game (for example, "writing pen" instead of "stylus"). @@ -142,11 +165,10 @@ get_archetype_by_object_name (const char *name) { char tmpname[MAX_BUF]; - int i; assign (tmpname, name); - for (i = strlen (tmpname); i > 0; i--) + for (int i = strlen (tmpname); i > 0; i--) { tmpname[i] = 0; @@ -195,6 +217,7 @@ /* unpaid is a little more specific */ if (!strcmp (cp, "unpaid") && QUERY_FLAG (op, FLAG_UNPAID)) return 2; + if (!strcmp (cp, "cursed") && QUERY_FLAG (op, FLAG_KNOWN_CURSED) && (QUERY_FLAG (op, FLAG_CURSED) || QUERY_FLAG (op, FLAG_DAMNED))) return 2; @@ -226,30 +249,32 @@ * later. So keep it in descending order here, so we try for the best * match first, and work downward. */ + const char *qbn0, *qbn1, *qsn; // query base name/short name caches + if (!strcasecmp (cp, query_name (op))) retval = 20; - else if (!strcasecmp (cp, query_short_name (op))) + else if (!strcasecmp (cp, qsn = query_short_name (op))) retval = 18; - else if (!strcasecmp (cp, query_base_name (op, 0))) + else if (!strcasecmp (cp, qbn0 = query_base_name (op, 0))) retval = 16; - else if (!strcasecmp (cp, query_base_name (op, 1))) + else if (!strcasecmp (cp, qbn1 = query_base_name (op, 1))) retval = 16; else if (op->custom_name && !strcasecmp (cp, op->custom_name)) retval = 15; - else if (!strncasecmp (cp, query_base_name (op, 0), strlen (cp))) + else if (!strncasecmp (cp, qbn0, strlen (cp))) retval = 14; - else if (!strncasecmp (cp, query_base_name (op, 1), strlen (cp))) + else if (!strncasecmp (cp, qbn1, strlen (cp))) retval = 14; /* Do substring checks, so things like 'Str+1' will match. * retval of these should perhaps be lower - they are lower * then the specific strcasecmp aboves, but still higher than * some other match criteria. */ - else if (strstr (query_base_name (op, 1), cp)) + else if (strstr (qbn1, cp)) retval = 12; - else if (strstr (query_base_name (op, 0), cp)) + else if (strstr (qbn0, cp)) retval = 12; - else if (strstr (query_short_name (op), cp)) + else if (strstr (qsn, cp)) retval = 12; /* Check against plural/non plural based on count. */ else if (count > 1 && !strcasecmp (cp, op->name_pl)) @@ -260,7 +285,7 @@ else if (strcasecmp (cp, op->name) == 0 && !count) retval = 4; /* Check for partial custom name, but give a real low priority */ - else if (op->custom_name && strstr (op->custom_name, cp)) + else if (op->custom_name.contains (cp)) retval = 3; if (retval) @@ -275,6 +300,8 @@ return 0; } +//-GPL + archetype::archetype (const char *name) { arch = this; @@ -540,25 +567,7 @@ return op; } -/* - * Creates an object. This function is called by get_archetype() - * if it fails to find the appropriate archetype. - * Thus get_archetype() will be guaranteed to always return - * an object, and never NULL. - */ -object * -create_singularity (const char *name) -{ - LOG (llevError | logBacktrace, "FATAL: creating singularity for '%s'.\n", name); - - if (!strcmp (name, "bug")) - abort (); - - object *op = archetype::get (shstr_bug); - op->name = op->name_pl = format ("bug, please report (missing archetype %s)", name); - - return op; -} +//+GPL /* * Finds which archetype matches the given name, and returns a new @@ -585,7 +594,7 @@ * Returns the first archetype using the given type. * Used in treasure-generation. */ -archetype * +static archetype * type_to_archetype (int type) { for_all_archetypes (at) @@ -642,3 +651,5 @@ return head; } +//-GPL +