--- deliantra/server/common/button.C 2007/05/28 21:21:40 1.33
+++ deliantra/server/common/button.C 2007/07/01 05:00:17 1.36
@@ -1,23 +1,22 @@
/*
- * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
+ * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
*
* Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
* Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
* Copyright (©) 1992,2007 Frank Tore Johansen
*
- * Crossfire TRT is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the Free
- * Software Foundation; either version 2 of the License, or (at your option)
- * any later version.
+ * Crossfire TRT is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
*
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
- * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
- * for more details.
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
*
- * You should have received a copy of the GNU General Public License along
- * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
- * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
*
* The authors can be reached via e-mail to
*/
@@ -105,8 +104,8 @@
break;
case TIMED_GATE:
- tmp->set_speed (tmp->arch->clone.speed);
- tmp->value = tmp->arch->clone.value;
+ tmp->set_speed (tmp->arch->speed);
+ tmp->value = tmp->arch->value;
tmp->stats.sp = 1;
tmp->stats.hp = tmp->stats.maxhp;
/* Handle multipart gates. We copy the value for the other parts
@@ -318,10 +317,10 @@
{
if (!QUERY_FLAG (sacrifice, FLAG_ALIVE) && !QUERY_FLAG (sacrifice, FLAG_IS_LINKED) && sacrifice->type != PLAYER)
{
- if ((ARCH_SACRIFICE (altar) == sacrifice->arch->name ||
- ARCH_SACRIFICE (altar) == sacrifice->name ||
- ARCH_SACRIFICE (altar) == sacrifice->slaying ||
- (!strcmp (ARCH_SACRIFICE (altar), query_base_name (sacrifice, 0))))
+ if ((ARCH_SACRIFICE (altar) == sacrifice->arch->archname
+ || ARCH_SACRIFICE (altar) == sacrifice->name
+ || ARCH_SACRIFICE (altar) == sacrifice->slaying
+ || (!strcmp (ARCH_SACRIFICE (altar), query_base_name (sacrifice, 0))))
&& NROF_SACRIFICE (altar) <= (sacrifice->nrof ? sacrifice->nrof : 1))
return 1;
@@ -822,7 +821,7 @@
/* First check the object itself. */
if ((trig->stats.hp && (op->type == trig->stats.hp))
|| (trig->slaying && (op->slaying == trig->slaying))
- || (trig->race && (op->arch->name == trig->race)))
+ || (trig->race && (op->arch->archname == trig->race)))
return op;
for (tmp = op->inv; tmp; tmp = tmp->below)
@@ -835,7 +834,7 @@
}
else if ((trig->stats.hp && (tmp->type == trig->stats.hp))
|| (trig->slaying && (tmp->slaying == trig->slaying))
- || (trig->race && (tmp->arch->name == trig->race)))
+ || (trig->race && (tmp->arch->archname == trig->race)))
return tmp;
}
return NULL;