1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
3 | |
3 | |
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4 | Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | |
7 | This program is free software; you can redistribute it and/or modify |
8 | This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | it under the terms of the GNU General Public License as published by |
… | |
… | |
35 | * The source argument can be 0 or the source object for this activation. |
36 | * The source argument can be 0 or the source object for this activation. |
36 | */ |
37 | */ |
37 | void |
38 | void |
38 | activate_connection_link (objectlink * ol, bool state, object *source = 0) |
39 | activate_connection_link (objectlink * ol, bool state, object *source = 0) |
39 | { |
40 | { |
40 | object *tmp = 0; |
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41 | |
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42 | for (; ol; ol = ol->next) |
41 | for (; ol; ol = ol->next) |
43 | { |
42 | { |
44 | if (!ol->ob) |
43 | if (!ol->ob) |
45 | { |
44 | { |
46 | LOG (llevError, "Internal error in activate_connection_link.\n"); |
45 | LOG (llevError, "Internal error in activate_connection_link.\n"); |
… | |
… | |
55 | * re-loaded. As such, just exit this function if that is the case. |
54 | * re-loaded. As such, just exit this function if that is the case. |
56 | */ |
55 | */ |
57 | |
56 | |
58 | if (QUERY_FLAG (ol->ob, FLAG_FREED)) |
57 | if (QUERY_FLAG (ol->ob, FLAG_FREED)) |
59 | return; |
58 | return; |
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|
59 | |
60 | tmp = ol->ob; |
60 | object *tmp = ol->ob; |
61 | |
61 | |
62 | /* if the criteria isn't appropriate, don't do anything */ |
62 | /* if the criteria isn't appropriate, don't do anything */ |
63 | if (state && !QUERY_FLAG (tmp, FLAG_ACTIVATE_ON_PUSH)) |
63 | if (state && !QUERY_FLAG (tmp, FLAG_ACTIVATE_ON_PUSH)) |
64 | continue; |
64 | continue; |
65 | if (!state && !QUERY_FLAG (tmp, FLAG_ACTIVATE_ON_RELEASE)) |
65 | if (!state && !QUERY_FLAG (tmp, FLAG_ACTIVATE_ON_RELEASE)) |
66 | continue; |
66 | continue; |
67 | |
67 | |
68 | switch (tmp->type) |
68 | switch (tmp->type) |
69 | { |
69 | { |
70 | case GATE: |
70 | case GATE: |
71 | case HOLE: |
71 | case HOLE: |
72 | tmp->value = tmp->stats.maxsp ? !state : state; |
72 | tmp->value = tmp->stats.maxsp ? !state : state; |
73 | tmp->speed = 0.5; |
73 | tmp->set_speed (0.5); |
74 | update_ob_speed (tmp); |
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|
75 | break; |
74 | break; |
76 | |
75 | |
77 | case CF_HANDLE: |
76 | case CF_HANDLE: |
78 | SET_ANIMATION (tmp, (tmp->value = tmp->stats.maxsp ? !state : state)); |
77 | SET_ANIMATION (tmp, (tmp->value = tmp->stats.maxsp ? !state : state)); |
79 | update_object (tmp, UP_OBJ_FACE); |
78 | update_object (tmp, UP_OBJ_FACE); |
80 | break; |
79 | break; |
81 | |
80 | |
82 | case SIGN: |
81 | case SIGN: |
83 | if (!tmp->stats.food || tmp->last_eat < tmp->stats.food) |
82 | if (!tmp->stats.food || tmp->last_eat < tmp->stats.food) |
84 | { |
83 | { |
85 | new_info_map (NDI_UNIQUE | NDI_NAVY, tmp->map, tmp->msg); |
84 | new_info_map (NDI_UNIQUE | NDI_NAVY, tmp->map, tmp->msg); |
86 | if (tmp->stats.food) |
85 | if (tmp->stats.food) |
87 | tmp->last_eat++; |
86 | tmp->last_eat++; |
88 | } |
87 | } |
89 | break; |
88 | break; |
90 | |
89 | |
91 | case ALTAR: |
90 | case ALTAR: |
92 | tmp->value = 1; |
91 | tmp->value = 1; |
93 | SET_ANIMATION (tmp, tmp->value); |
92 | SET_ANIMATION (tmp, tmp->value); |
94 | update_object (tmp, UP_OBJ_FACE); |
93 | update_object (tmp, UP_OBJ_FACE); |
95 | break; |
94 | break; |
96 | |
95 | |
97 | case BUTTON: |
96 | case BUTTON: |
98 | case PEDESTAL: |
97 | case PEDESTAL: |
99 | tmp->value = state; |
98 | tmp->value = state; |
100 | SET_ANIMATION (tmp, tmp->value); |
99 | SET_ANIMATION (tmp, tmp->value); |
101 | update_object (tmp, UP_OBJ_FACE); |
100 | update_object (tmp, UP_OBJ_FACE); |
102 | break; |
101 | break; |
103 | |
102 | |
104 | case MOOD_FLOOR: |
103 | case MOOD_FLOOR: |
105 | do_mood_floor (tmp, source); |
104 | do_mood_floor (tmp, source); |
106 | break; |
105 | break; |
107 | |
106 | |
108 | case TIMED_GATE: |
107 | case TIMED_GATE: |
109 | tmp->speed = tmp->arch->clone.speed; |
108 | tmp->set_speed (tmp->arch->clone.speed); |
110 | update_ob_speed (tmp); /* original values */ |
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|
111 | tmp->value = tmp->arch->clone.value; |
109 | tmp->value = tmp->arch->clone.value; |
112 | tmp->stats.sp = 1; |
110 | tmp->stats.sp = 1; |
113 | tmp->stats.hp = tmp->stats.maxhp; |
111 | tmp->stats.hp = tmp->stats.maxhp; |
114 | /* Handle multipart gates. We copy the value for the other parts |
112 | /* Handle multipart gates. We copy the value for the other parts |
115 | * from the head - this ensures that the data will consistent |
113 | * from the head - this ensures that the data will consistent |
116 | */ |
114 | */ |
117 | for (tmp = tmp->more; tmp != NULL; tmp = tmp->more) |
115 | for (tmp = tmp->more; tmp; tmp = tmp->more) |
118 | { |
116 | { |
119 | tmp->speed = tmp->head->speed; |
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|
120 | tmp->value = tmp->head->value; |
117 | tmp->value = tmp->head->value; |
121 | tmp->stats.sp = tmp->head->stats.sp; |
118 | tmp->stats.sp = tmp->head->stats.sp; |
122 | tmp->stats.hp = tmp->head->stats.hp; |
119 | tmp->stats.hp = tmp->head->stats.hp; |
123 | update_ob_speed (tmp); |
120 | tmp->set_speed (tmp->head->speed); |
124 | } |
121 | } |
125 | break; |
122 | break; |
126 | |
123 | |
127 | case DIRECTOR: |
124 | case DIRECTOR: |
128 | case FIREWALL: |
125 | case FIREWALL: |
129 | if (!QUERY_FLAG (tmp, FLAG_ANIMATE) && tmp->type == FIREWALL) |
126 | if (!QUERY_FLAG (tmp, FLAG_ANIMATE) && tmp->type == FIREWALL) |
130 | move_firewall (tmp); |
127 | move_firewall (tmp); |
131 | else |
128 | else |
132 | { |
129 | { |
133 | if ((tmp->stats.sp += tmp->stats.maxsp) > 8) /* next direction */ |
130 | if ((tmp->stats.sp += tmp->stats.maxsp) > 8) /* next direction */ |
134 | tmp->stats.sp = ((tmp->stats.sp - 1) % 8) + 1; |
131 | tmp->stats.sp = ((tmp->stats.sp - 1) % 8) + 1; |
135 | animate_turning (tmp); |
132 | animate_turning (tmp); |
136 | } |
133 | } |
137 | break; |
134 | break; |
138 | |
135 | |
139 | case TELEPORTER: |
136 | case TELEPORTER: |
140 | move_teleporter (tmp); |
137 | move_teleporter (tmp); |
141 | break; |
138 | break; |
142 | |
139 | |
143 | case CREATOR: |
140 | case CREATOR: |
144 | move_creator (tmp); |
141 | move_creator (tmp); |
145 | break; |
142 | break; |
146 | |
143 | |
147 | case TRIGGER_MARKER: |
144 | case TRIGGER_MARKER: |
148 | move_marker (tmp); |
145 | move_marker (tmp); |
149 | break; |
146 | break; |
150 | |
147 | |
151 | case DUPLICATOR: |
148 | case DUPLICATOR: |
152 | move_duplicator (tmp); |
149 | move_duplicator (tmp); |
153 | break; |
150 | break; |
154 | } |
151 | } |
155 | } |
152 | } |
156 | } |
153 | } |
157 | |
154 | |
158 | /* |
155 | /* |
… | |
… | |
277 | update_object (op, UP_OBJ_FACE); |
274 | update_object (op, UP_OBJ_FACE); |
278 | push_button (op); /* Make all other buttons the same */ |
275 | push_button (op); /* Make all other buttons the same */ |
279 | } |
276 | } |
280 | } |
277 | } |
281 | |
278 | |
282 | /* |
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283 | * Updates every button on the map (by calling update_button() for them). |
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284 | */ |
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285 | |
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286 | void |
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287 | update_buttons (maptile *m) |
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288 | { |
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289 | objectlink *ol; |
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290 | oblinkpt *obp; |
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291 | |
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292 | for (obp = m->buttons; obp; obp = obp->next) |
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293 | for (ol = obp->link; ol; ol = ol->next) |
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294 | { |
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295 | if (!ol->ob) |
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296 | { |
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297 | LOG (llevError, "Internal error in update_button (%s (%dx%d), connected %ld).\n", |
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298 | ol->ob ? (const char *) ol->ob->name : "null", ol->ob ? ol->ob->x : -1, ol->ob ? ol->ob->y : -1, obp->value); |
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299 | continue; |
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300 | } |
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301 | |
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302 | if (ol->ob->type == BUTTON || ol->ob->type == PEDESTAL) |
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303 | { |
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304 | update_button (ol->ob); |
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305 | break; |
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306 | } |
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307 | } |
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308 | } |
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309 | |
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310 | void |
279 | void |
311 | use_trigger (object *op) |
280 | use_trigger (object *op) |
312 | { |
281 | { |
313 | |
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314 | /* Toggle value */ |
282 | /* Toggle value */ |
315 | op->value = !op->value; |
283 | op->value = !op->value; |
316 | push_button (op); |
284 | push_button (op); |
317 | } |
285 | } |
318 | |
286 | |
319 | /* |
287 | /* |
320 | * Note: animate_object should be used instead of this, |
288 | * Note: animate_object should be used instead of this, |
321 | * but it can't handle animations in the 8 directions |
289 | * but it can't handle animations in the 8 directions |
322 | */ |
290 | */ |
323 | |
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324 | void |
291 | void |
325 | animate_turning (object *op) /* only one part objects */ |
292 | animate_turning (object *op) /* only one part objects */ |
326 | { |
293 | { |
327 | if (++op->state >= NUM_ANIMATIONS (op) / 8) |
294 | if (++op->state >= NUM_ANIMATIONS (op) / 8) |
328 | op->state = 0; |
295 | op->state = 0; |
… | |
… | |
415 | { |
382 | { |
416 | op->stats.wc = state; |
383 | op->stats.wc = state; |
417 | if (state) |
384 | if (state) |
418 | { |
385 | { |
419 | use_trigger (op); |
386 | use_trigger (op); |
420 | if (op->stats.exp > 0) /* check sanity */ |
387 | op->set_speed (op->stats.exp > 0 ? 1. / op->stats.exp : 1.); |
421 | op->speed = 1.0 / op->stats.exp; |
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422 | else |
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423 | op->speed = 1.0; |
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424 | update_ob_speed (op); |
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425 | op->speed_left = -1; |
388 | op->speed_left = -1; |
426 | } |
389 | } |
427 | else |
390 | else |
428 | { |
391 | { |
429 | use_trigger (op); |
392 | use_trigger (op); |
430 | op->speed = 0; |
393 | op->set_speed (0); |
431 | update_ob_speed (op); |
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432 | } |
394 | } |
433 | } |
395 | } |
434 | |
396 | |
435 | |
397 | |
436 | /* |
398 | /* |
… | |
… | |
571 | trigger_move (op, 0); |
533 | trigger_move (op, 0); |
572 | else |
534 | else |
573 | { |
535 | { |
574 | op->stats.wc = 0; |
536 | op->stats.wc = 0; |
575 | op->value = !op->value; |
537 | op->value = !op->value; |
576 | op->speed = 0; |
538 | op->set_speed (0); |
577 | update_ob_speed (op); |
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578 | } |
539 | } |
579 | } |
540 | } |
580 | return 0; |
541 | return 0; |
581 | |
542 | |
582 | case TRIGGER: |
543 | case TRIGGER: |
583 | if (cause) |
544 | if (cause) |
584 | { |
545 | { |
585 | if (in_movement) |
546 | if (in_movement) |
586 | return 0; |
547 | return 0; |
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548 | |
587 | push = 1; |
549 | push = 1; |
588 | } |
550 | } |
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551 | |
589 | if (NUM_ANIMATIONS (op) > 1) |
552 | if (NUM_ANIMATIONS (op) > 1) |
590 | { |
553 | { |
591 | SET_ANIMATION (op, push); |
554 | SET_ANIMATION (op, push); |
592 | update_object (op, UP_OBJ_FACE); |
555 | update_object (op, UP_OBJ_FACE); |
593 | } |
556 | } |
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557 | |
594 | trigger_move (op, push); |
558 | trigger_move (op, push); |
595 | return 1; |
559 | return 1; |
596 | |
560 | |
597 | default: |
561 | default: |
598 | LOG (llevDebug, "Unknown trigger type: %s (%d)\n", &op->name, op->type); |
562 | LOG (llevDebug, "Unknown trigger type: %s (%d)\n", &op->name, op->type); |
… | |
… | |
609 | if (!map) |
573 | if (!map) |
610 | { |
574 | { |
611 | LOG (llevError, "Tried to add button-link without map.\n"); |
575 | LOG (llevError, "Tried to add button-link without map.\n"); |
612 | return; |
576 | return; |
613 | } |
577 | } |
614 | if (!editor) |
578 | |
615 | button->path_attuned = connected; /* peterm: I need this so I can rebuild |
579 | button->path_attuned = connected; /* peterm: I need this so I can rebuild |
616 | a connected map from a template map. */ |
580 | a connected map from a template map. */ |
617 | |
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618 | /* LOG(llevDebug,"adding button %s (%d)\n", button->name, connected);*/ |
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619 | |
581 | |
620 | SET_FLAG (button, FLAG_IS_LINKED); |
582 | SET_FLAG (button, FLAG_IS_LINKED); |
621 | |
583 | |
622 | ol->ob = button; |
584 | ol->ob = button; |
623 | |
585 | |
624 | for (obp = map->buttons; obp && obp->value != connected; obp = obp->next); |
586 | for (obp = map->buttons; obp && obp->value != connected; obp = obp->next) |
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|
587 | ; |
625 | |
588 | |
626 | if (obp) |
589 | if (obp) |
627 | { |
590 | { |
628 | ol->next = obp->link; |
591 | ol->next = obp->link; |
629 | obp->link = ol; |
592 | obp->link = ol; |
… | |
… | |
805 | |
768 | |
806 | tmp->set_owner (tmp2); |
769 | tmp->set_owner (tmp2); |
807 | SET_FLAG (tmp, FLAG_MONSTER); |
770 | SET_FLAG (tmp, FLAG_MONSTER); |
808 | |
771 | |
809 | tmp->stats.exp = 0; |
772 | tmp->stats.exp = 0; |
810 | SET_FLAG (tmp, FLAG_FRIENDLY); |
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811 | |
773 | |
812 | add_friendly_object (tmp); |
774 | add_friendly_object (tmp); |
813 | tmp->attack_movement = PETMOVE; |
775 | tmp->attack_movement = PETMOVE; |
814 | break; |
776 | break; |
815 | |
777 | |