1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
9 | * under the terms of the GNU General Public License as published by the Free |
9 | * it under the terms of the GNU General Public License as published by |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, but |
13 | * This program is distributed in the hope that it will be useful, |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License along |
18 | * You should have received a copy of the GNU General Public License |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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|
21 | * |
20 | * |
22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | #include <global.h> |
24 | #include <global.h> |
… | |
… | |
60 | object *tmp = ol->ob; |
59 | object *tmp = ol->ob; |
61 | |
60 | |
62 | /* if the criteria isn't appropriate, don't do anything */ |
61 | /* if the criteria isn't appropriate, don't do anything */ |
63 | if (state && !QUERY_FLAG (tmp, FLAG_ACTIVATE_ON_PUSH)) |
62 | if (state && !QUERY_FLAG (tmp, FLAG_ACTIVATE_ON_PUSH)) |
64 | continue; |
63 | continue; |
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|
64 | |
65 | if (!state && !QUERY_FLAG (tmp, FLAG_ACTIVATE_ON_RELEASE)) |
65 | if (!state && !QUERY_FLAG (tmp, FLAG_ACTIVATE_ON_RELEASE)) |
66 | continue; |
66 | continue; |
67 | |
67 | |
68 | switch (tmp->type) |
68 | switch (tmp->type) |
69 | { |
69 | { |
70 | case GATE: |
70 | case GATE: |
71 | case HOLE: |
71 | case HOLE: |
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|
72 | if (!tmp->active) |
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73 | tmp->play_sound (tmp->sound |
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|
74 | ? tmp->sound |
|
|
75 | : sound_find (tmp->type == GATE ? "trigger_gate" : "trigger_hole")); |
72 | tmp->value = tmp->stats.maxsp ? !state : state; |
76 | tmp->value = tmp->stats.maxsp ? !state : state; |
73 | tmp->set_speed (0.5); |
77 | tmp->set_speed (0.5); |
74 | break; |
78 | break; |
75 | |
79 | |
76 | case CF_HANDLE: |
80 | case CF_HANDLE: |
… | |
… | |
79 | break; |
83 | break; |
80 | |
84 | |
81 | case SIGN: |
85 | case SIGN: |
82 | if (!tmp->stats.food || tmp->last_eat < tmp->stats.food) |
86 | if (!tmp->stats.food || tmp->last_eat < tmp->stats.food) |
83 | { |
87 | { |
|
|
88 | tmp->play_sound (tmp->sound ? tmp->sound : sound_find ("trigger_sign")); |
84 | new_info_map (NDI_UNIQUE | NDI_NAVY, tmp->map, tmp->msg); |
89 | new_info_map (NDI_UNIQUE | NDI_NAVY, tmp->map, tmp->msg); |
85 | if (tmp->stats.food) |
90 | if (tmp->stats.food) |
86 | tmp->last_eat++; |
91 | tmp->last_eat++; |
87 | } |
92 | } |
88 | break; |
93 | break; |
89 | |
94 | |
90 | case ALTAR: |
95 | case ALTAR: |
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|
96 | tmp->play_sound (tmp->sound ? tmp->sound : sound_find ("trigger_altar")); |
91 | tmp->value = 1; |
97 | tmp->value = 1; |
92 | SET_ANIMATION (tmp, tmp->value); |
98 | SET_ANIMATION (tmp, tmp->value); |
93 | update_object (tmp, UP_OBJ_FACE); |
99 | update_object (tmp, UP_OBJ_FACE); |
94 | break; |
100 | break; |
95 | |
101 | |
96 | case BUTTON: |
102 | case BUTTON: |
97 | case PEDESTAL: |
103 | case PEDESTAL: |
|
|
104 | tmp->play_sound (tmp->sound ? tmp->sound : sound_find ("trigger_button")); |
98 | tmp->value = state; |
105 | tmp->value = state; |
99 | SET_ANIMATION (tmp, tmp->value); |
106 | SET_ANIMATION (tmp, tmp->value); |
100 | update_object (tmp, UP_OBJ_FACE); |
107 | update_object (tmp, UP_OBJ_FACE); |
101 | break; |
108 | break; |
102 | |
109 | |
103 | case MOOD_FLOOR: |
110 | case MOOD_FLOOR: |
104 | do_mood_floor (tmp, source); |
111 | do_mood_floor (tmp, source); |
105 | break; |
112 | break; |
106 | |
113 | |
107 | case TIMED_GATE: |
114 | case TIMED_GATE: |
|
|
115 | if (!tmp->active) |
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|
116 | tmp->play_sound (tmp->sound ? tmp->sound : sound_find ("trigger_gate")); |
108 | tmp->set_speed (tmp->arch->clone.speed); |
117 | tmp->set_speed (tmp->arch->speed); |
109 | tmp->value = tmp->arch->clone.value; |
118 | tmp->value = tmp->arch->value; |
110 | tmp->stats.sp = 1; |
119 | tmp->stats.sp = 1; |
111 | tmp->stats.hp = tmp->stats.maxhp; |
120 | tmp->stats.hp = tmp->stats.maxhp; |
112 | /* Handle multipart gates. We copy the value for the other parts |
121 | /* Handle multipart gates. We copy the value for the other parts |
113 | * from the head - this ensures that the data will consistent |
122 | * from the head - this ensures that the data will consistent |
114 | */ |
123 | */ |
… | |
… | |
141 | case CREATOR: |
150 | case CREATOR: |
142 | move_creator (tmp); |
151 | move_creator (tmp); |
143 | break; |
152 | break; |
144 | |
153 | |
145 | case TRIGGER_MARKER: |
154 | case TRIGGER_MARKER: |
|
|
155 | //tmp->play_sound (tmp->sound ? tmp->sound : sound_find ("trigger_marker")); |
146 | move_marker (tmp); |
156 | move_marker (tmp); |
147 | break; |
157 | break; |
148 | |
158 | |
149 | case DUPLICATOR: |
159 | case DUPLICATOR: |
150 | move_duplicator (tmp); |
160 | move_duplicator (tmp); |
… | |
… | |
314 | */ |
324 | */ |
315 | |
325 | |
316 | int |
326 | int |
317 | check_altar_sacrifice (const object *altar, const object *sacrifice) |
327 | check_altar_sacrifice (const object *altar, const object *sacrifice) |
318 | { |
328 | { |
319 | if (!QUERY_FLAG (sacrifice, FLAG_ALIVE) && !QUERY_FLAG (sacrifice, FLAG_IS_LINKED) && sacrifice->type != PLAYER) |
329 | if (!QUERY_FLAG (sacrifice, FLAG_ALIVE) |
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330 | && !QUERY_FLAG (sacrifice, FLAG_IS_LINKED) |
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331 | && sacrifice->type != PLAYER) |
320 | { |
332 | { |
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333 | if (strcmp (ARCH_SACRIFICE (altar), "money") == 0 |
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334 | && sacrifice->type == MONEY |
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335 | && sacrifice->nrof * sacrifice->value >= NROF_SACRIFICE (altar)) |
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336 | return 1; |
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|
337 | |
321 | if ((ARCH_SACRIFICE (altar) == sacrifice->arch->archname |
338 | if ((ARCH_SACRIFICE (altar) == sacrifice->arch->archname |
322 | || ARCH_SACRIFICE (altar) == sacrifice->name |
339 | || ARCH_SACRIFICE (altar) == sacrifice->name |
323 | || ARCH_SACRIFICE (altar) == sacrifice->slaying |
340 | || ARCH_SACRIFICE (altar) == sacrifice->slaying |
324 | || (!strcmp (ARCH_SACRIFICE (altar), query_base_name (sacrifice, 0)))) |
341 | || strstr (query_base_name (sacrifice, 0), ARCH_SACRIFICE (altar))) |
325 | && NROF_SACRIFICE (altar) <= (sacrifice->nrof ? sacrifice->nrof : 1)) |
342 | && NROF_SACRIFICE (altar) <= (sacrifice->nrof ? sacrifice->nrof : 1)) |
326 | return 1; |
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327 | |
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328 | if (strcmp (ARCH_SACRIFICE (altar), "money") == 0 |
|
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329 | && sacrifice->type == MONEY && sacrifice->nrof * sacrifice->value >= NROF_SACRIFICE (altar)) |
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330 | return 1; |
343 | return 1; |
331 | } |
344 | } |
332 | |
345 | |
333 | return 0; |
346 | return 0; |
334 | } |
347 | } |